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Returning 35 results for 'acid str'.
Spells
Player’s Handbook
.
Mod
Save
STR
19
+4
+4
DEX
14
+2
+2
CON
17
+3
+3
Mod
Save
INT
10
+0
+0
WIS
14
+2
+2
CHA
14
+2
+2
Resistances Acid, Cold, Fire, Lightning, Poison
Immunities Charmed, Frightened, Poisoned
Senses Blindsight 30 ft., Darkvision 60 ft.; Passive Perception 12
Languages Draconic, understands
Spells
Player’s Handbook
); Fly 40 ft. (hover; Air only); Swim 40 ft. (Water only)
Mod
Save
STR
18
+4
+4
DEX
15
+2
+2
CON
17
+3
+3
Mod
Save
INT
4
–3
–3
WIS
10
+0
+0
CHA
16
+3
+3
Resistances Acid (Water only), Lightning and Thunder (Air only), Piercing and Slashing (Earth only)
Immunities Fire
Summon Elemental
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Spells
Tasha’s Cauldron of Everything
)
Hit Points 50 + 10 for each spell level above 4th
Speed 40 ft.; burrow 40 ft. (Earth only); fly 40 ft. (hover) (Air only); swim 40 ft. (Water only)
STR
18 (+4)
DEX
15 (+2
)
CON
17 (+3)
INT
4 (−3)
WIS
10 (+0)
CHA
16 (+3)
Damage Resistances acid (Water only); lightning and thunder (Air only); piercing and slashing (Earth only
Spells
Fizban's Treasury of Dragons
Points 50 + 10 for each spell level above 5th (the dragon has a number of Hit Dice [d10s] equal to the level of the spell)
Speed 30 ft., fly 60 ft., swim 30 ft.
STR
19 (+4)
DEX
14 (+2
)
CON
17 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
14 (+2)
Damage Resistances (Chromatic and Metallic Only) acid, cold, fire, lightning, poison
Damage Resistances (Gem Only) force
Compendium
- Sources->Dungeons & Dragons->Monster Manual
and kuo-toa. Young Black Dragon Large Dragon (Chromatic), Chaotic Evil
AC 18 Initiative +5 (15)
HP 127 (15d10 + 45)
Speed 40 ft., Fly 80 ft., Swim 40 ft.
Ability Score Mod Save
Str
Acid
Senses Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 16
Languages Common, Draconic
CR 7 (XP 2,900; PB +3)
Traits
Amphibious. The dragon can breathe air and water.
Actions
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Black Dragons Black Dragon Wyrmling Medium Dragon (Chromatic), Chaotic Evil
AC 17 Initiative +4 (14)
HP 33 (6d8 + 6)
Speed 30 ft., Fly 60 ft., Swim 30 ft.
Ability Score Mod Save
Str
Acid
Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
Languages Draconic
CR 2 (XP 450; PB +2)
Traits
Amphibious. The dragon can breathe air and water.
Actions
Compendium
- Sources->Dungeons & Dragons->Monster Manual
for life. Copper Dragon Wyrmling Medium Dragon (Metallic), Chaotic Good
AC 16 Initiative +3 (13)
HP 22 (4d8 + 4)
Speed 30 ft., Climb 30 ft., Fly 60 ft.
Ability Score Mod Save
Str 15
+2 +2
Dex 12 +1 +3
Con 13 +1 +1
Ability Score Mod Save
Int 14 +2 +2
Wis 11 +0 +2
Cha 13 +1 +1
Skills Perception +4, Stealth +3
Immunities Acid
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
.
Ability Score Mod Save
Str 15 +2 +2
Dex 12 +1 +3
Con 13 +1 +1
Ability Score Mod Save
Int 14 +2 +2
Wis 11 +0 +2
Cha 13 +1 +1
Skills Perception
+4, Stealth +3
Immunities Acid
Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
Languages Draconic
CR 1 (XP 200; PB +2)
Actions
Rend. Melee Attack Roll: +4, reach 5 ft
Compendium
- Sources->Dungeons & Dragons->Monster Manual
+4 (14)
HP 33 (6d8 + 6)
Speed 30 ft., Fly 60 ft., Swim 30 ft.
Ability Score Mod Save
Str 15 +2 +2
Dex 14 +2 +4
Con 13 +1 +1
Ability Score Mod Save
Int
10 +0 +0
Wis 11 +0 +2
Cha 13 +1 +1
Skills Perception +4, Stealth +4
Immunities Acid
Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
Languages Draconic
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
grow, giving it a thick layer of dragon scale armor that covers the grafted areas of its body. A dragonflesh grafter can belch forth a gout of corrosive acid in a mockery of dragon breath. As a
ft.
STR
16 (+3)
DEX
11 (+0)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
6 (−2)
Saving Throws Str +5, Con +4
Senses passive Perception 10
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
monstrosity, unaligned
Armor Class 14 (natural armor), 11 while prone
Hit Points 39 (6d10 + 6)
Speed 30 ft., burrow 10 ft.
STR
17 (+3)
DEX
11 (+0)
CON
13 (+1)
INT
1
hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 3 (1d6) acid damage. If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the ankheg
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
transformation erases the last vestiges of its previous life. It sprouts a tail and clumsy wings and grows to enormous size, barely retaining a bipedal shape. Its stomach churns with acid, causing noxious fumes
armor)
Hit Points 66 (7d12 + 21)
Speed 30 ft. fly 40 ft.
STR
18 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
5 (-3)
WIS
12 (+1)
CHA
6 (−2)
Saving
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
ft.
STR
9 (-1)
DEX
13 (+1)
CON
15 (+2)
INT
14 (+2)
WIS
10 (+0)
CHA
9 (-1)
Skills Arcana +4
Damage Vulnerabilities bludgeoning
Damage
)
Magic Resistance. The skeletal alchemist has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The skeletal alchemist makes two Lob Acid attacks.
Claws
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
split, creating smaller, unstable globs. Gray Ooze Glob Small Ooze, Unaligned
AC 9 Initiative −2 (8)
HP 19 (3d6 + 9)
Speed 10 ft., Climb 10 ft.
Ability Score Mod Save
Str 12 +1
+1
Dex 6 −2 −2
Con 16 +3 +3
Ability Score Mod Save
Int 1 −5 −5
Wis 6 −2 −2
Cha 2 −4 −4
Skills Stealth +2
Resistances Acid, Cold, Fire
Immunities
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
+ 9)
Speed 30 ft., fly 60 ft.
STR
16 (+3)
DEX
15 (+2)
CON
12 (+1)
INT
8 (−1)
WIS
13 (+1)
CHA
10 (+0)
Skills Perception +3
Damage
copper dragons. Wasteland dragonnels are lithe and quick, with scales the color of dull copper. These playful creatures defend their territory by flying out of a foe’s reach and spitting potent acid, in
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
coat their weapons, making them formidable assassins as well. Their wings allow them to turn a fall into a rough glide. When draconian infiltrators die, their bodies dissolve into pools of acid. On
Points 39 (6d8 + 12)
Speed 40 ft., climb 30 ft.
STR
11 (+0)
DEX
17 (+3)
CON
14 (+2)
INT
9 (−1)
WIS
13 (+1)
CHA
11 (+0)
Saving Throws Dex +5
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Troglodyte The Monster Manual provides statistics for the typical troglodyte. Once in a while, a troglodyte tribe produces an unusually smart and strong specimen that can spew acid — what many
Armor Class 14 (natural armor)
Hit Points 59 (7d8 + 28)
Speed 30 ft.
STR
18(+4)
DEX
12(+1)
CON
18(+4)
INT
8(−1)
WIS
12(+1)
CHA
12(+1)
Skills
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
acid from its maw. The hive lord claims the largest chamber of the lair and keeps several adult kruthiks nearby as bodyguards. Kruthik Hive Lord
Large monstrosity, unaligned
Armor Class 20
(natural armor)
Hit Points 102 (12d10 + 36)
Speed 40 ft., burrow 20 ft., climb 40 ft.
STR
19(+4)
DEX
16(+3)
CON
17(+3)
INT
10(+0)
WIS
14(+2)
CHA
10(+0
Compendium
- Sources->Dungeons & Dragons->Monster Manual
(Metallic), Chaotic Good
AC 17 Initiative +4 (14)
HP 119 (14d10 + 42)
Speed 40 ft., Climb 40 ft., Fly 80 ft.
Ability Score Mod Save
Str 19 +4 +4
Dex 12 +1 +4
Con 17 +3 +3
Ability Score Mod Save
Int 16 +3 +3
Wis 13 +1 +4
Cha 15 +2 +2
Skills Deception +5, Perception +7, Stealth +4
Immunities Acid
Senses Blindsight 30 ft
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
opposable thumbs. The creature walks upright on two legs. Braxats hunt alone or in pairs, prowling deserts, dry canyons, desolate wastelands, and lonely asteroids in search of prey. Braxats also spew acid
, though they tend to do so only as a last resort, since the acid dissolves and ruins the flesh they crave. A braxat projects an invisible psychic barrier around itself that enhances its natural armor
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
., swim 30 ft.
STR
19(+4)
DEX
12(+1)
CON
20(+5)
INT
5(−3)
WIS
10(+0)
CHA
7(−2)
Skills Perception +2
Damage Immunities acid
Condition Immunities
Thessalhydra The thessalhydra is a strange and terrible creature with eight heads surrounding a large, circular mouth rimmed with jagged teeth. Its maw drips with acid, and its tail ends with a pair
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
mimics—that spits acid. Spitting Mimic
Large monstrosity (shapechanger), neutral
Armor Class 14 (natural armor)
Hit Points 85 (10d10 + 30)
Speed 20 ft.
STR
21 (+5)
DEX
12 (+1
)
CON
17 (+3)
INT
9 (−1)
WIS
15 (+2)
CHA
10 (+0)
Skills Stealth +7
Damage Immunities acid
Condition Immunities prone
Senses darkvision 60 ft., passive Perception 12
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
monstrosity, neutral
Armor Class 13 (natural armor)
Hit Points 102 (12d10 + 36)
Speed 30 ft., climb 30 ft., swim 30 ft.
STR
17 (+3)
DEX
10 (+0)
CON
16 (+3)
INT
15 (+2)
WIS
16 (+3
)
CHA
13 (+1)
Skills Deception +3, Stealth +2
Damage Resistances bludgeoning from nonmagical attacks
Damage Immunities acid
Senses blindsight 30 ft., passive Perception 13
Languages
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Str 27 +8 +8
Dex 14 +2 +9
Con 25 +7 +7
Ability Score Mod Save
Int 16 +3 +3
Wis 15 +2 +9
Cha 22 +6 +6
Skills Perception +16, Stealth +9
Immunities Acid
Senses Blindsight 60 ft., Darkvision 120 ft.; Passive Perception 26
Languages Common, Draconic
CR 21 (XP 33,000, or 41,000 in lair; PB +7)
Traits
Amphibious. The dragon can breathe
Compendium
- Sources->Dungeons & Dragons->Monster Manual
)
Speed 30 ft.
Ability Score Mod Save
Str 20 +5 +5
Dex 9 −1 −1
Con 18 +4 +4
Ability Score Mod Save
Int 3 −4 −4
Wis 8 −1 −1
Cha 1 −5 −5
Resistances Bludgeoning, Piercing, Slashing
Immunities Acid, Poison, Psychic; Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses Darkvision 60 ft.; Passive Perception 9
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Score Mod Save
Str 17 +3 +3
Dex 12 +1 +1
Con 15 +2 +2
Ability Score Mod Save
Int 5 −3 −3
Wis 13 +1 +1
Cha 8 −1 −1
Skills Stealth +5
Immunities Acid; Prone
Senses Darkvision 60 ft.; Passive Perception 11
Languages None
CR 2 (XP 450; PB +2)
Traits
Adhesive (Object Form Only). The mimic adheres to anything that touches it. A
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Str 15 +2 +2
Dex 12 +1 +3
Con 13 +1 +1
Ability Score Mod Save
Int 14 +2 +2
Wis 11 +0 +2
Cha 13 +1 +1
Skills Perception +4, Stealth +3
Immunities Acid
Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
Languages Draconic
CR 1 (XP 200; PB +2)
Actions
Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Ankheg Ankheg
Large monstrosity, unaligned
Armor Class 14 (natural armor), 11 while prone
Hit Points 39 (6d10 + 6)
Speed 30 ft., burrow 10 ft.
STR
17 (+3)
DEX
11 (+0
. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage plus 3 (1d6) acid damage. If the target is a Large or smaller creature, it is grappled (escape DC 13
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Gelatinous Cube Insatiable Block of Ooze Gelatinous Cube Large Ooze, Unaligned
AC 6 Initiative −4 (6)
HP 63 (6d10 + 30)
Speed 15 ft.
Ability Score Mod Save
Str 14 +2 +2
Dex
3 −4 −4
Con 20 +5 +5
Ability Score Mod Save
Int 1 −5 −5
Wis 6 −2 −2
Cha 1 −5 −5
Immunities Acid; Blinded, Charmed, Deafened, Exhaustion, Frightened
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Medium Fiend, Typically Neutral Evil
Armor Class 18 (natural armor)
Hit Points 187 (22d8 + 88)
Speed 30 ft., fly 60 ft.
STR
22 (+6)
DEX
13 (+1)
CON
18 (+4)
INT
14 (+2)
WIS
15 (+2)
CHA
18 (+4)
Saving Throws Dex +6, Wis +7
Skills Insight +7
Damage Resistances cold, fire
Damage Immunities acid, poison
Condition Immunities paralyzed, poisoned, restrained
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Large ooze, unaligned
Armor Class 8
Hit Points 45 (6d10 + 12)
Speed 10 ft., climb 10 ft.
STR
15 (+2)
DEX
6 (−2)
CON
14 (+2)
INT
2 (−4)
WIS
6 (−2
)
CHA
1 (−5)
Damage Resistances acid
Damage Immunities lightning, slashing
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone
Senses blindsight 60 ft. (blind beyond
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
substances such as bone, wood, or metal. Ochre Jelly
Large ooze, unaligned
Armor Class 8
Hit Points 45 (6d10 + 12)
Speed 10 ft., climb 10 ft.
STR
15 (+2)
DEX
6 (-2)
CON
14
(+2)
INT
2 (-4)
WIS
6 (-2)
CHA
1 (-5)
Damage Resistances acid
Damage Immunities lightning, slashing
Condition Immunities blinded, charmed, deafened, exhaustion
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
Shoalar Quanderil Shoalar Quanderil
Medium humanoid (water genasi), lawful evil
Armor Class 11 (14 with mage armor)
Hit Points 75 (10d8 + 30)
Speed 30 ft., swim 30 ft.
STR
12 (+1
)
DEX
12 (+1)
CON
16 (+3)
INT
14 (+2)
WIS
10 (+0)
CHA
18 (+4)
Skills Arcana +5, Deception +7, Insight +3, Persuasion +7
Damage Resistances acid, lightning
Compendium
- Sources->Dungeons & Dragons->Monster Manual
gargoyles or homunculi. Psychic Gray Ooze Medium Ooze, Unaligned
AC 9 Initiative −1 (14)
HP 37 (5d8 + 15)
Speed 10 ft., Climb 10 ft.
Ability Score Mod Save
Str 12 +1 +1
Dex 8
−1 −1
Con 16 +3 +3
Ability Score Mod Save
Int 10 +0 +0
Wis 6 −2 −2
Cha 2 −4 −4
Skills Stealth +3
Resistances Acid, Cold, Fire, Psychic
Immunities
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
+ 12)
Speed 10 ft., climb 10 ft.
STR
15 (+2)
DEX
6 (−2)
CON
14 (+2)
INT
2 (−4)
WIS
6 (−2)
CHA
1 (−5)
Damage Resistances acid
Damage Immunities
to make an ability check.
Actions
Pseudopod. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 3 (1d6) acid damage.
Reactions
Split. When a






