Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'basic border dart comes range'.
Other Suggestions:
basic borders dark comes ranger
basic bonded dark comes ranger
basic burden dark comes ranger
basic borders dark comes rage
basic borders draw comes rage
Spells
Player’s Handbook
You create three glowing darts of magical force. Each dart strikes a creature of your choice that you can see within range. A dart deals 1d4 + 1 Force damage to its target. The darts all strike
simultaneously, and you can direct them to hit one creature or several.
Using a Higher-Level Spell Slot. The spell creates one more dart for each spell slot level above 1.
Equipment
As a Bonus Action, you can use a vial of Basic Poison to coat one weapon or up to three pieces of ammunition. A creature that takes Piercing or Slashing damage from the poisoned weapon or ammunition
takes an extra 1d4 Poison damage. Once applied, the poison retains potency for 1 minute or until its damage is dealt, whichever comes first.
Spells
Player’s Handbook
You conjure a phantom watchdog in an unoccupied space that you can see within range. The hound remains for the duration or until the two of you are more than 300 feet apart from each other.
No one
but you can see the hound, and it is intangible and invulnerable. When a Small or larger creature comes within 30 feet of it without first speaking the password that you specify when you cast this
Spells
Player’s Handbook
You give an illusory appearance to each creature of your choice that you can see within range. An unwilling target can make a Charisma saving throw, and if it succeeds, it is unaffected by this spell
taller and appear heavier or lighter. A target’s new appearance must have the same basic arrangement of limbs as the target, but the extent of the illusion is otherwise up to you. The spell
Equipment
Proficiency with a Dart allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must
Monsters
Lorwyn: First Light
;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Boulder"}, range 60/240 ft. Hit: 14 (2d8 + 5);{"diceNotation":"2d8+5", "rollType":"damage", "rollAction":"Boulder", "rollDamageType":"Bludgeoning
Lorwyn-Shadowmoor sleeps, it often has vivid, dramatic dreams. Giants see their dreams as powerful augurs or important messages that border on divine inspiration. These giants mark their resting spots
Monsters
Lorwyn: First Light
;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Boulder"}, range 60/240 ft. Hit: 13 (2d6 + 6);{"diceNotation":"2d6+6", "rollType":"damage", "rollAction":"Boulder", "rollDamageType":"Bludgeoning
. Giants see their dreams as powerful augurs or important messages that border on divine inspiration. These giants mark their resting spots with enormous stone archways to ensure their respites go
Magic Items
Princes of the Apocalypse
within 120 feet of you. You must have seen the target before, but you don’t need to see it now. If the target isn’t within range or if there is no clear path to it, the dart falls to the
This small dart is decorated with designs like windy spirals that span the length of its shaft.
When you whisper the word “seek” and hurl this dart, it seeks out a target of your choice
Monsters
Lost Laboratory of Kwalish
","rollType":"to hit","rollAction":"Dart"} to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType":"damage","rollAction":"Dart","rollDamageType":"piercing"} piercing
adept makes three unarmed strikes or three dart attacks.
Unarmed Strike. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Unarmed Strike"} to hit, reach 5 ft., one
Magic Missile
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike
simultaneously, and you can direct them to hit one creature or several.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot level above 1st.
Monsters
Storm King's Thunder
":"damage","rollAction":"Shortsword","rollDamageType":"piercing"} piercing damage.
Dart. Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Dart"} to hit, range 20/60 ft
., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType":"damage","rollAction":"Dart","rollDamageType":"piercing"} piercing damage. Sirac carries six darts.Parry. Sirac adds 2 to his AC against
Monsters
Mordenkainen's Fiendish Folio Volume 1
"} to hit, range 20/60 ft., one target. Hit: 3 (1d4 + 1);{"diceNotation":"1d4+1","rollType":"damage","rollAction":"Dart","rollDamageType":"piercing"} piercing damage.Jermlaine prove that terrible things
);{"diceNotation":"1d4-3","rollType":"damage","rollAction":"Club","rollDamageType":"bludgeoning"} bludgeoning damage.
Dart. Ranged weapon attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Dart
Monsters
Quests from the Infinite Staircase
", "rollAction":"Dart"} to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2", "rollType":"damage", "rollAction":"Dart", "rollDamageType":"piercing"} piercing damage.Deflect Missile. In
Unarmored Defense. While the tower hand is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.Multiattack. The tower hand makes two Unarmed Strike attacks, two Dart attacks
Deep Gnome (Svirfneblin)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
","rollType":"to hit","rollAction":"Poisoned Dart"} to hit, range 30/120 ft., one creature. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Poisoned Dart","rollDamageType
target. Hit: 6 (1d8 + 2);{"diceNotation":"1d8+2","rollType":"damage","rollAction":"War Pick","rollDamageType":"piercing"} piercing damage.
Poisoned Dart. Ranged Weapon Attack: +4;{"diceNotation":"1d20+4
Monsters
Waterdeep: Dragon Heist
hit","rollAction":"Dart"} to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType":"damage","rollAction":"Dart","rollDamageType":"piercing"} piercing damage.Deflect
or three dart attacks.
Unarmed Strike. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Unarmed Strike"} to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3
Monsters
Candlekeep Mysteries
":"1d20+10","rollType":"to hit","rollAction":"Crystal Dart"} to hit, range 120 ft., one target. Hit: 14 (2d8 + 5);{"diceNotation":"2d8+5","rollType":"damage","rollAction":"Crystal Dart","rollDamageType
., one target. Hit: 27 (4d10 + 5);{"diceNotation":"4d10+5","rollType":"damage","rollAction":"Slam","rollDamageType":"force"} force damage.
Crystal Dart. Ranged Weapon Attack: +10;{"diceNotation
Orc Red Fang of Shargaas
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
","rollAction":"Scimitar","rollDamageType":"slashing"} slashing damage.
Dart. Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Dart"} to hit, range 20/60 ft., one target
any creature that hasn't taken a turn yet. If the orc hits a creature that round who was surprised, the hit is automatically a critical hit.Multiattack. The orc makes two scimitar or dart attacks
Monsters
Tomb of Annihilation
":"damage","rollAction":"Claws","rollDamageType":"slashing"} slashing damage.
Dart. Ranged Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Dart"} to hit, range 20/60 ft., one
or two dart attacks.
Claws. Melee Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 2 (1d4);{"diceNotation":"1d4","rollType
Monsters
Candlekeep Mysteries
","rollType":"to hit","rollAction":"Dart"} to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType":"damage","rollAction":"Dart","rollDamageType":"piercing"} piercing damage.
","rollDamageType":"piercing"} force damage, and if the target is a creature, it must succeed on a DC 14 Dexterity saving throw or be knocked prone.
Dart. Ranged Weapon Attack: +6;{"diceNotation":"1d20+6
Monsters
Fizban's Treasury of Dragons
create a protective link that can ward other creatures against harm.PsychicCrystal Dart. Ranged Spell Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Crystal Dart"} to hit, range
30 ft., one target. Hit: 7 (1d10 + 2);{"diceNotation":"1d10+2", "rollType":"damage", "rollAction":"Crystal Dart", "rollDamageType":"force"} force damage, and one of the following effects occurs
Hobgoblin Iron Shadow
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
"} bludgeoning damage.
Dart. Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Dart"} to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType
be an unarmed strike or a dart attack. It can also use Shadow Jaunt once, either before or after one of the attacks.
Unarmed Strike. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to
Martial Arts Adept
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Volo's Guide to Monsters
Constitution saving throw or be stunned until the end of the adept's next turn.
Dart. Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Dart"} to hit, range 20/60 ft., one
Unarmored Defense. While the adept is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.Multiattack. The adept makes three unarmed strikes or three dart attacks.
Unarmed
Monsters
Out of the Abyss
":"to hit","rollAction":"Poisoned Dart"} to hit, range 30/120 ft., one creature. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage","rollAction":"Poisoned Dart","rollDamageType":"piercing
(1d8 + 2);{"diceNotation":"1d8+2","rollType":"damage","rollAction":"War Pick","rollDamageType":"piercing"} piercing damage.
Poisoned Dart. Ranged Weapon Attack: +4;{"diceNotation":"1d20+4","rollType
Monsters
Bigby Presents: Glory of the Giants
ancestors, cinder hulks maintain the basic physical shape of fire giants, but ash and embers billow around their barely cohesive physical forms.
Cinder hulks live in isolated enclaves in fiery
locations on the Material Plane, in the Elemental Planes of Air and Fire, and especially in the Great Conflagration, the border region between those two planes. They retain none of the skills and motivation
Monsters
Waterdeep: Dragon Heist
":"to hit","rollAction":"Dart"} to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType":"damage","rollAction":"Dart","rollDamageType":"piercing"} piercing damage.Deflect
strikes or three dart attacks.
Unarmed Strike. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Unarmed Strike"} to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3
Monsters
Lost Laboratory of Kwalish
","rollType":"to hit","rollAction":"Dart"} to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType":"damage","rollAction":"Dart","rollDamageType":"piercing"} piercing damage
adept makes three unarmed strikes or three dart attacks.
Unarmed Strike. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Unarmed Strike"} to hit, reach 5 ft., one target
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Dart"} to hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType":"damage
Strike or a Dart attack. It can also use Shadow Jaunt once, either before or after one of the attacks.
Unarmed Strike. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction
Monsters
Mythic Odysseys of Theros
":"force"} force damage.
Dart. Ranged Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Dart"} to hit, range 20/60 ft., one target. Hit: 6 (1d4 + 4);{"diceNotation":"1d4+4
","rollType":"damage","rollAction":"Dart","rollDamageType":"piercing"} piercing damage.While leonin don't deny the existence of the gods, most denounce them, believing the deities are more likely to spread
Monsters
Keys from the Golden Vault
;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Poisoned Dart"} to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2", "rollType":"damage", "rollAction":"Poisoned Dart
modifier.Multiattack. Sythian makes two Poisoned Shortsword or Poisoned Dart attacks and uses Whispers of Azzagrat.
Poisoned Shortsword. Melee Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to
Monsters
Candlekeep Mysteries
Dart. Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Poisoned Dart"} to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2);{"diceNotation":"1d4+2","rollType":"damage
","rollAction":"Poisoned Dart","rollDamageType":"piercing"} piercing damage plus 7 (3d4);{"diceNotation":"3d4","rollType":"damage","rollAction":"Poisoned Dart","rollDamageType":"poison"} poison damage
Monsters
Mordenkainen Presents: Monsters of the Multiverse
hit, range 20/60 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType":"damage","rollAction":"Dart","rollDamageType":"piercing"} piercing damage.Deflect Missile. In response to being hit
Unarmored Defense. While the adept is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.Multiattack. The adept makes three Unarmed Strike attacks or five Dart attacks
Monsters
Dragonlance: Shadow of the Dragon Queen
", "rollDamageType":"slashing"} slashing damage.
Acid Spit. Ranged Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Acid Spit"} to hit, range 60 ft., one target. Hit: 20 (5d6
spitting potent acid, in an approximation of their copper dragon relatives.
Dragonnels
Dragonnels are distantly related to chromatic and metallic dragons and resemble them in basic form
Monsters
Waterdeep: Dragon Heist
","rollAction":"Dart"} to hit, range 20/60 ft., one target. Hit: 9 (1d4 + 7);{"diceNotation":"1d4+7","rollType":"damage","rollAction":"Dart","rollDamageType":"piercing"} piercing damage.
Quivering Palm
knocked prone.
The target must succeed on a DC 18 Constitution saving throw or be stunned until the end of Hlam's next turn.
Dart. Ranged Weapon Attack: +12;{"diceNotation":"1d20+12","rollType":"to hit
Monsters
Strixhaven: A Curriculum of Chaos
, reach 5 ft. or range 60 ft., one target. Hit: 7 (1d12 + 1);{"diceNotation":"1d12+1", "rollType":"damage", "rollAction":"Magic Flare", "rollDamageType":"force"} force damage.
Spellcasting. The student
the one year of basic curriculum that most students must complete before selecting their school. These beginner students are taught by faculty from all of Strixhaven’s colleges, learning
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
combat, irda seekers can momentarily cloak themselves as they dart around the battlefield.
Irda
The Dragon Queen created the irda long ago. While most irda embraced their wicked creator’s
or carrying, turns invisible and teleports to an unoccupied space it can see within 30 feet of itself. The seeker remains invisible until the start of its next turn or until immediately after the seeker makes an attack roll, whichever comes first.






