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Returning 34 results for 'before berries dropping current resolve'.
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Aid
Legacy
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Spells
Basic Rules (2014)
Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target's hit point maximum and current hit points increase by 5 for the duration.
At
Shapechange
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
had before you transformed. If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. As long as the excess damage doesn't reduce your normal form to 0
rules for the original form, with one exception: if your new form has more hit points than your current one, your hit points remain at their current value.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Aid 2nd-level abjuration Casting Time: 1 action Range: 30 feet Components: V, S, M (a tiny strip of white cloth) Duration: 8 hours Your spell bolsters your allies with toughness and resolve. Choose
up to three creatures within range. Each target’s hit point maximum and current hit points increase by 5 for the duration. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, a target’s hit points increase by an additional 5 for each slot level above 2nd.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Aid 2nd-level abjuration Casting Time: 1 action Range: 30 feet Components: V, S, M (a tiny strip of white cloth) Duration: 8 hours Your spell bolsters your allies with toughness and resolve. Choose
up to three creatures within range. Each target’s hit point maximum and current hit points increase by 5 for the duration. At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, a target’s hit points increase by an additional 5 for each slot level above 2nd.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Engine slides down the crevasse, dropping 10 feet toward the magma each round. Any creature on the engine must make a successful DC 15 Dexterity saving throw each time it drops down to avoid being
thrown off. Resolve the effects as described above. On its turn during round 13, the Maze Engine sinks into the magma and is destroyed.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
the number of hit points you had before you transformed. If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. As long as the excess damage doesn’t
the same restrictions and rules for the original form, with one exception: if your new form has more hit points than your current one, your hit points remain at their current value.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the number of hit points you had before you transformed. If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. As long as the excess damage doesn’t
the same restrictions and rules for the original form, with one exception: if your new form has more hit points than your current one, your hit points remain at their current value.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Samurai The Samurai is a fighter who draws on an implacable fighting spirit to overcome enemies. A Samurai’s resolve is nearly unbreakable, and the enemies in a Samurai’s path have two choices: yield
. As a bonus action on your turn, you can give yourself advantage on weapon attack rolls until the end of the current turn. When you do so, you also gain 5 temporary hit points. The number of temporary
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
competitor is disqualified. The first competitor to reach the other end of the lava field without dropping the boulder wins the contest. The lava field is a smooth tract of hardened lava that still smolders
awards the party a potion of flying. Stone Giant’s Resolve Each competitor must sit or stand atop a wooden post beneath a roaring waterfall. If a competitor’s body ceases to be in contact with the
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
do more exciting work elsewhere. They might offer to kill the current leader and put the workers in charge, or they might come up with a totally different plan. Whatever the party’s tactics allow the
roleplaying to carry the encounter until it’s time to resolve the situation. If the adventurers make a compelling offer to the cultists, they might do what the party wants with no check. If the outcome
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Dropping to 0 Hit Points When you drop to 0 hit points, you either die outright or fall unconscious, as explained in the following sections. Instant Death Massive damage can kill you instantly. When
Masters describe hit point loss in different ways. When your current hit point total is half or more of your hit point maximum, you typically show no signs of injury. When you drop below half your hit point
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the tomb’s current inhabitants, Ten-Towns, or the present state of affairs in Icewind Dale, since it has been sealed up for hundreds of years. If the characters return to Ten-Towns with Sahnar in tow
a triangle of moonlight onto the moon dial’s face, its tip lighting the symbol that matches the moon’s current phase. This occurs even if the moon is not visible in the sky. Any character who studies
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
celebration is just for them, adorning each guest’s head with a flower crown and fashioning them garments in theme with the current festival, which changes by the day. “Hey, everybody, watch this!”
–Dewie
gate’s current location, but the portal never stays there for long. Regional Effects The region containing Sylvania’s planar gate is influenced by the magic of Arborea, creating one or more of the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
lasts until the hag dismisses it (no action required) or can no longer see it. If the hag uses this lair action to create a new duplicate, the previous one vanishes, dropping any real objects in its
areas are heavily obscured for 1 minute, although a steady, strong underwater current disperses the ink on initiative count 10. The hag ignores the obscuring effect of the ink. The hag chooses one
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Creating a Rival In essence, a rival is a somewhat specialized NPC. You can use chapter 4 of the Dungeon Master’s Guide to build a new NPC for this purpose, or pick one from your current cast of
you resolve one or more workweeks of downtime, pick one of the ways a rival’s plans might be advanced and introduce it into play. Think about how a rival might operate in order to bring specific
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
constellation most prominent in the game’s current time of year, or you can choose randomly by rolling on the table. The following are examples of events that might correspond with a zodiac phenomenon: A
creatures in the region. 4 Throne. The resolve of the law-abiding is bolstered, while rebels are emboldened to passionately pursue their causes. Creatures in the region are immune to the frightened
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, characters can resolve encounters without resorting to combat. Some examples are listed below, though the characters may come up with creative alternatives: Bluffing. A character can lie their way
tell if a guard is present by listening at the door and succeeding on a DC 15 Wisdom (Perception) check. The party can make a DC 14 group Dexterity (Stealth) check to hide in their current room until the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
have been told to wait in the garden until meetings can be arranged with her representatives (the sisters of the Hourglass Coven). The guests are unaware of Zybilna’s current predicament and have lost
characters take the crown from it temporarily, but it wants something in exchange each time it relinquishes the crown: a basket of berries picked from the palace garden (area P2). If they so desire, the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
material by providing a structured way to resolve a social interaction. Much of this structure will be invisible to your players in play and isn’t meant to be a substitute for roleplaying. 1. Starting
, or Intimidation skill might apply to the check. The creature’s current attitude determines the DC required to achieve a specific reaction, as shown in the Conversation Reaction table. Conversation
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Deepking. The lairds hold council to resolve disputes and discuss future plans. Each clan has its own holdings in Gracklstugh and specializes in a certain craft or service. Duergar Clans Smithing Clan
succeed on a Constitution check or be unable to complete the spell, causing the spell to fail with no effect. The DC for each check is 10 + the creature’s current exhaustion level.
If a creature’s
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Current hit points Total class levels (if any) Fighter class levels (if any) Improved Combat Superiority At 10th level, your superiority dice turn into d10s. At 18th level, they turn into d12s
resolve of one of your companions. When you do so, choose a friendly creature who can see or hear you. That creature gains temporary hit points equal to the superiority die roll + your Charisma
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Harmonium. Residents of the Clerks’ Ward claim it’s the safest and most honest ward in Sigil. Conflict usually occurs on paper, and structured forums for debate allow folks to resolve disagreements
a tout. 2 A stiff-necked Fated tax collector (noble), flanked by two guards, smugly informs the characters they must each pay a “promenade toll” of 1 sp to proceed in their current direction. 3 Out of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
some tasty food with him, he reveals his expertise in Vecna’s history. Umberto especially likes food created with or by magic, such as berries from the Goodberry spell. If Umberto reveals his role as a
faith in Vecna and vast necromantic knowledge over many years, right under the noses of his peers. He’s engaging in this current research while his friends and family believe him to be on an extended
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Exhibit Artificial plants made of wood, silk, and other materials sprout from artfully arranged planters. Tall ferns, bushes with strange berries, and slender trees are represented alongside placards
in this records room.
Alarm. An alarm spell has been cast on the door that connects this room to area V1. Records. This room contains records about past and current exhibits as well as the museum’s
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
intruders that enter the area before dropping down to strike. Characters in the hall must succeed on a DC 14 Wisdom (Perception) check or be surprised. The grick knows that goblins are not to be eaten unless
collapsed chamber was once a comfortable bathroom. It still contains a large tile tub, unused by the castle’s current occupants. Unconscious Dwarf. Near the southwest corner of the room is Gundren Rockseeker, a dwarf commoner. He is unconscious but stable at 0 hit points.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
room. It quietly observes intruders that enter the area before dropping down to strike. Compare the grick’s Dexterity (Stealth) check to the characters’ Wisdom (Perception) checks (or their passive
chamber was once a comfortable bathroom. It still contains a large tile tub, unused by the castle’s current occupants. Unconscious Dwarf. Near the southwest corner of the room is Gundren Rockseeker, a
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
a very eccentric orbit. A character who studies the sculpture can puzzle out its importance with a successful DC 15 Intelligence (Arcana) check: its current position suggests the comet will soon pass
of the floor has crumbled away, dropping off into a chamber below. Amid the rubble, collapsed bookcases jut out at odd angles, and moldering books are strewn across the floor.
Scholar’s Journal
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
doorway has been bricked up to the south.
The inhabitants of the hermitage use this room as a dump and privy, dropping their refuse through the trapdoor above. They bricked over the arrow slits and
casks.
This space beneath the watchtower of area 21 was once a holding cell for prisoners. Tallos the druid converted the space into a distillery. Berries harvested from his assassin vines were
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
the demiplane. If the characters didn’t bring extra leaves with them when they entered, they must find the reusable keys carried by the current occupants of the palace (see areas P6 and P7) to leave
couple. They’re fiercely protective of the pair. Breaking the Enchantment. If the characters break the fountain’s enchantment on Argus and Hamish, the two are grateful but ultimately resolve to remain
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the cathedral. He knows nothing of the current state of the place, but can tell the characters that all in the cathedral knew to flee to the main crypts (area H16) in case of an attack. Seltern has
. Though he is not truly in danger of losing this ability (his resolve is simply shaken), this can provide a roleplaying opportunity for the characters to boost his spirits and strengthen his faith. H5
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Superiority Die to bolster the resolve of a companion. Choose an ally of yours within 30 feet of yourself who can see or hear you. That creature gains Temporary Hit Points equal to the Superiority Die roll
current turn. Once you take this Bonus Action, you can’t do so again until you finish a Short or Long Rest unless you expend a Psionic Energy Die (no action required) to restore your use of it
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
garden. They ignore characters in boats, attack anyone in the water, and won’t climb up the stairs. The water flowing down the main concourse is only 1 foot deep, and the current isn’t particularly strong
1d4 jaculis (see appendix D) 10–11 Menga bush with 2d6 ounces of leaves (see appendix C) 12–13 1d4 ryath roots (see appendix C) 14–15 4d6 sinda berries growing on a bush (see appendix C) 16–17 1d4
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the current requires a successful DC 10 Strength (Athletics) check. Stairs. The stairs lead up to area C28 in the Temple of the Crushing Wave (chapter 4). F7. Blackmaw Throne A big stone bench
losing to Karg. When the party arrives, he calls out, “I wanna play dese li’l guys! Hey, puny-bones! Wanna play?” If a character accepts the challenge, resolve the outcome of each game with an
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
darkness. The water moves sluggishly, indicating a weak current. Torchlight flickers in the distance.
Torches positioned near the bridges at areas C6, area C15, and area C24 provide illumination
its highest point almost 50 feet above the water. The lake is 20 feet deep near the cavern walls, dropping to 60 feet in the middle. The lake earns its name from a trick of acoustics. A mere whisper






