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Returning 35 results for 'being back down compound ready'.
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Magic Items
Dungeon Master’s Guide
You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon, which has no string. Each time you pull your arm back in a firing motion, a magical arrow made of golden energy
appears nocked and ready to fire. An arrow produced by this weapon deals Force damage instead of Piercing damage on a hit, and it disappears after it hits or misses its target. Until it disappears, the
Monsters
Storm King's Thunder
Miros is a retired carnival attraction, dubbed “the Yeti” because of his barrel-shaped body and the thick, white hair covering his arms, chest, back, and head. When Goldenfields suffers
, so does his business, so he takes strides to protect the compound.
Ideal: “As does the Emerald Enclave, I believe that civilization and the wilderness need to learn to coexist.”
Bond
Monsters
Icewind Dale: Rime of the Frostmaiden
polymorph into a Large bear–humanoid hybrid or into a Large polar bear, or back into its goliath form. Its statistics, other than its size and AC, are the same in each form. Any equipment it is
snow. Elders invoke her name to keep young goliaths from wandering too far from home before they’re ready. Adult goliaths sometimes encounter this legendary individual in their travels to the far
Monsters
Van Richten’s Guide to Ravenloft
damage.
Change Shape. The emissary polymorphs into a Small or Medium creature of its choice or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is
emissaries are the fingers of alien realms, digits that tip the scales of reality toward terror. Heralded by ominous astrological events, these ravenous invaders make worlds ready for unimaginable masters or
Monsters
Mordenkainen Presents: Monsters of the Multiverse
staff; when the ulitharid is ready to give up its life, it attaches the staff to the back of its head, and the staff cracks open its skull, enabling its brain to be extracted. The brain and the staff
Backgrounds
Baldur’s Gate: Descent into Avernus
dozen adopted grandparents inviting you in for a meal.
3
Seeing a lost patriar after dark in the Outer City, you guided the wayward noble through back streets to safety. The patriar repaid your
for one last chance to win back the goodwill you’ve drunk away.
5
You once defeated a raging bugbear with a hand mirror, a mounted deer’s head, and two kicks to the groin. Later, you
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
back into the air. Those that make it to a world in the Material Plane find it a strange place. They sometimes forget or ignore vertical distances, and they have nothing but pity for those earthbound
it hard not to pluck the treasure and bring it back to their settlement to beautify it. An aarakocra who spends years among other races can learn to inhibit these impulses.
Confinement terrifies the
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Arrival The following description assumes that the characters approach the lodge from the west side of the river: A thin fog surrounds a fortified compound standing in a clearing on the east side of
a narrow river. A ten-foot-high log palisade surrounds the compound, whose main building is a two-story stone-and-wood affair with a high-pitched roof, gables, window shutters, and a stone chimney
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
transit point for the cult’s contraband coming up from the south. When wagons arrive from the south, they are brought into the compound one or two at a time for unloading, then moved back outside for
parking. The compound is crowded with food, lumber, and myriad other supplies in crates and barrels. Material that can’t be left exposed to the cold, wet weather or is especially valuable is stored in the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
from the south. When wagons arrive from the south, they are brought into the compound one or two at a time for unloading, then moved back outside for parking. The compound is crowded with food, lumber
characters saw in the dragon hatchery (and possibly have with them still; see area 12 in that section). When cult wagons arrive, their road-building cargo is unloaded into the compound normally, but
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Initial Surge The first sign that the orcs have arrived occurs when their scouts appear on the low ridges all around the compound. Soon after, small bands of orcs spread out, surrounding the buildings. With
repeat this pattern several times, perhaps breaching a spot here or there before the defenders push them back. Then they start trying different tactics. Smoke Screen Late in the day, the orcs start a
Backgrounds
Sword Coast Adventurer's Guide
were apprenticed and taught that knowledge is a more valuable treasure than gold or gems. Now you are ready to leave your home—not to abandon it, but to quest for new lore to add to its storehouse
great deeds and win it back.
d6
Flaw
1
I am easily distracted by the promise of information.
2
Most people scream and run when they see a demon. I stop and take notes on
Backgrounds
Baldur’s Gate: Descent into Avernus
find ready audiences, and the constant flow of travelers means that both new spectators and new spectacles are always passing through.
You thrive in front of an audience. You know how to entrance them
me of someone I love.
2
Someone stole my precious instrument, and someday I’ll get it back.
3
I want to be famous, whatever it takes.
4
I idolize a hero of the old tales and
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
How does readying a spell work? Do you lose your spell slot if the trigger never occurs? When you take the Ready action to ready a spell, you immediately expend any resources used to cast said spell
, including any spell slot. You don’t get any of these resources back if the trigger never occurs. See appendix C of the Player’s Handbook.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Arrival at the Fort When the characters get within sight of Fort Knucklebone, describe the location as follows: A fortified compound sits atop a low plateau that rises out of a crater-pocked
landscape. At the center of the compound is a hill of rust-colored stone that resembles a hand clawing out of the ground, with gaps between the fingers. A jagged wall made of rock, bones, and metal debris
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
patrol the walls and the land immediately around them. Inside the farm, young treants allied with the Emerald Enclave hide within stands of trees, ready to animate trees to repel invaders. More than five
the surrounding fields, and it’s enclosed on all sides by a wall of mortared stone. The outer wall is 60 feet high (20 feet high inside the compound) and 30 feet wide. The wall is built out at several
Kobold
Legacy
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Species
Volo's Guide to Monsters
some other convenient way (or, in a cannibalistic tribe, eaten). Kobolds believe that if they die in service to their tribe, Kurtulmak immediately sends each of them back to life as the next egg laid in
.
A kobold’s cautious nature doesn’t mean it can’t get angry. The blood of dragons flows in its veins, and like a raging drake, a kobold that is pushed too far or has its back
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
’ serpent gods into their religions. These victories sent a constant influx of food, ore, and slaves back to the home cities.
The wealth of the empire allowed the ruling elite plenty of time to
remained ensconced in their hidden strongholds, biding their time until they were ready to strike again. Today, with their numbers greatly depleted and their enemies much stronger than in ages past, the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Back across the Llanos Once the characters are ready to return to Atagua, Yarana escorts them back to the portal they used to reach the tepui. Nene travels with them through the portal, carrying with
him a message to the Green Doctors. Upon returning through the portal, the characters find themselves back in the field of termite mounds in eastern Atagua. The macaw swiftly departs to deliver his
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
finds a way to further aid them. The characters’ ship departs whenever they’re ready. Thanks to strong winds in their favor, the voyage back to Kalaman takes only one day.
by a small camp of Kalaman soldiers. One of the ship captains, a human man named Haldri Leddis, recognizes the characters and prepares a ship for their journey back to Kalaman. The other vessels wait
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Gromph’s disappearance, proclaiming that the archmage is hard at work investigating the demonic invasion and seeking the means to send the demon lords back to the Abyss. Quenthel doesn’t know if
adventurers are fighting to send the demon lords back to the Abyss, or that Menzoberranzan might suffer under another demon lord assault. She’s concerned only about House Baenre. By the matron
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
35. Exercise Room Golems. Two flesh golems are working out in this room. One golem is doing shoulder shrugs with two 100-pound iron kettlebells. The other switches back and forth between jumping
workout and stands ready to assist. The golems attack only if damage causes them to go berserk. If a character dons the boxing gloves, one golem moves to the middle of the room, raises its fists, and trades blows with anyone who tries to box with it. It takes no damage from an adversary’s gloved fists.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
characters succeeding or failing on any one check to move the action in a specific direction. You must be ready to improvise and react to a changing situation. Relying on dice also gives the players the sense
that anything is possible. Sure, it might seem unlikely that the party’s halfling can leap on the ogre’s back, pull a sack over its head, and then dive to safety, but with a lucky enough roll it just
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
A Decision At some point, the characters must decide which vessel and captain they prefer. The town covers the cost of passage there and back for the characters, and both captains ask the same fare
, so that should not enter into the decision. Whomever the party chooses is pleased, and the other captain simply accepts the decision and walks away. They are both ready to go as soon as the characters
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Journey to Candlekeep When the characters are ready to leave for Candlekeep, read the following boxed text to the players: As the Basilisk Gate opens, Flaming Fist soldiers hold back the tide of
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
appendix D), which are guarding the sally port’s 10-foot-by-20-foot ready room against exactly this type of counterattack. After characters seize the room, they discover that the door is heavily damaged. The
fastest repair is with five castings of mending (taking five minutes). If none of the characters can do this, an NPC in the keep knows the cantrip. Someone must find and fetch her to the ready room
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
destroy evil in the multiverse, rather than stand back and watch demons and devils annihilate one another, destroying vast swaths of the multiverse in the process. In defiance of her superiors, Zariel
left Mount Celestia and went to Elturel, where she rallied an army of warriors and trained them to fight in the Blood War. She promised them that when they were ready, she would lead them into battle on
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
appendix D), which are guarding the sally port’s 10-foot-by-20-foot ready room against exactly this type of counterattack. After characters seize the room, they discover that the door is heavily damaged. The
fastest repair is with five castings of mending (taking 5 minutes). If none of the characters can do this, an NPC in the keep knows the cantrip. Someone must find and fetch her to the ready room
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
Welcome to Dragon’s Rest Read the following text when you’re ready to start: Your journey was uneventful, but the island now visible off the bow promises rare wonders. Seaweed shimmers in countless
and wish you good luck before they row back to the ship. Your visit to Dragon’s Rest begins!
Before continuing with the adventure, encourage the players to introduce their characters to each other if
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
goblins that are still inside the compound, and they flee back toward the wall. During this time, inexplicably, Lob and Ogg decide to climb over the wall and enter the compound rather than flee, while the
their outer defenses and militia. Lob and Ogg spent the next month lost in the hills, trying to find their way back to Grudd Haug. When they got there, they told Guh about the “big farm.” Guh
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
telepathic contact with the demon lord Baphomet. After seeing Ravengard safely back to the High Hall and ridding him of his malady, the characters should be 7th level and ready to leave Elturel in search of
Baldur’s Gate in Elturel’s cemetery, encountering undead and more fiends.
Escaping the Siege
For characters of level 6
After bringing Ulder Ravengard back to the High Hall and restoring him to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, guards the cellar. He hides in the northwest storeroom, ready to jump out and scare away anyone who heads for the stairs. Not eager to commit murder, Roscoe allows retreating characters to flee back
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Event 4: Escape Attempt K’Tulah reaches the end of her patience with being confined, and she tries to break the quarantine. This event can begin in any area. When you're ready to begin this event
, read the following boxed text aloud: K’Tulah, biting her lip to keep from singing, slumps to the floor with her back against a wall and her head in her hands. After a moment her ears flatten, and she
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the characters have the means, they can fish for their supper. When the characters are ready to move on, they quickly discover that the story is compelling them to follow the trail heading west. (Turning back is not an option.)
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
journey from Luskan back to their headquarters, they find their half-orc majordomo in a great mood. Gilda Duhn is all tusks, grinning from ear to ear. “I just heard word from Head Office! The bosses
have been watching how well you run the business, and your mission in Luskan is all anyone is talking about! Our license has been expanded to cover a broader territory around Phandalin! And even better, I’ve been crunching the profit statements, and I think we’re ready to expand this headquarters!”






