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Returning 35 results for 'blending back diffusing cracks remote'.
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Magic Items
Dungeon Master’s Guide
stone cracks and turns to powder if the book rests on it long enough.
Whenever a creature that isn’t a Fiend or an Undead attunes to the Book of Vile Darkness, that creature makes a DC 17
damage unless the creature is a Fiend or an Undead.
Destroying the Book. The Book of Vile Darkness allows pages to be torn from it, but any evil lore contained on those pages finds its way back into the
Monsters
Strixhaven: A Curriculum of Chaos
will: disguise self, silent image
2/day: charm person
1/day: suggestionOriq recruiters are subtle mages who infiltrate Strixhaven in service to their order. They are adept at blending in, watching
for powerful but underperforming mages and students who have fallen through the cracks of the institution. The recruiters approach and befriend these individuals either as potential recruits to the
Monsters
Planescape: Adventures in the Multiverse
. Where they travel, cracks in the mortar seal shut, stray bricks float back into place, and ruined city blocks are restored. These are dabus, the silent caretakers of Sigil and loyal servants of the
Monsters
Curse of Strahd
wereraven polymorphs into a raven–humanoid hybrid or into a raven, or back into its humanoid form. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing
everyone else. Although skilled at blending into society, they keep mostly to themselves, respect local laws, and strive to do good whenever possible.
In their human and hybrid forms, wereravens favor
Monsters
Tomb of Annihilation
maximum drops to 0, Syndra dies and can’t be brought back from the dead until the death curse has ended (and if her soul hasn’t been devoured). Destroying the Soulmonger is the only way to halt
themselves in remote towers to practice their magic without interruption. An archmage typically has one or more apprentice mages, and an archmage’s abode has numerous magical wards and guardians to discourage interlopers.
Monsters
Princes of the Apocalypse
freezing cold; thunder rolls and lightning cracks; powerful gales bear heavy creatures and objects aloft and hurl them with incredible force; cyclones touch down randomly, obliterating whatever they
(Athletics) check.
Thunderstorms erupt in a 5-mile radius centered on Yan-C-Bin’s lair, creating deafening cracks of thunder and constant lightning. Every ten minutes the storm rages, creatures standing
Monsters
Mythic Odysseys of Theros
oreads number among the most dangerous nymphs, as they embody the wild might of flames, volcanism, and the hidden forces of the earth. These creatures typically dwell in remote mountain crags and near
they can to maximize the impending devastation.
Honor Among Fey. Hearkening back to some ages-old conflict, oreads refuse to knowingly destroy any land inhabited by another nymph. While they won't work
Ancient Silver Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
of its turns, ending the effect on itself on a success.
Change Shape. The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its
abandoned mines, silver dragons covet the lost outposts of humanoid civilization. An abandoned mountaintop citadel or a remote tower raised by a long-dead wizard is the sort of lair that every silver
Monsters
Mythic Odysseys of Theros
fall unconscious. Instead, the damage creates cracks in its carapace, revealing its hearts. Tromokratis has four hearts: two on its chest, one on its back, and one at the base of its tail. A heart has an
:
The titanic monster’s carapace cracks, revealing a pulsing, red-purple heart buried amid heaps of blubber and muscle. Fissures run across the beast’s ancient shell, revealing three
Adult Silver Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
turns, ending the effect on itself on a success.
Change Shape. The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form
mines, silver dragons covet the lost outposts of humanoid civilization. An abandoned mountaintop citadel or a remote tower raised by a long-dead wizard is the sort of lair that every silver dragon
Monsters
Mordenkainen Presents: Monsters of the Multiverse
staff; when the ulitharid is ready to give up its life, it attaches the staff to the back of its head, and the staff cracks open its skull, enabling its brain to be extracted. The brain and the staff
Halfling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
Regis the halfling, the only one of his kind for hundreds of miles in any direction, locked his fingers behind his head and leaned back against the mossy blanket of the tree trunk. Regis was short
marauding monsters and clashing armies; a blazing fire and a generous meal; fine drink and fine conversation. Though some halflings live out their days in remote agricultural communities, others form
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
its former glory, or seeking to help travelers and remote communities beset by troubles.
Achieving knighthood in one of the courts requires a quest that proves one’s excellence in that court
: the wildest parts of Eldraine. To that end, they patrol the forests along the Boundary Lands, turning back loggers and hunters—by force if necessary.
Though they’ve renounced their
Book of Vile Darkness
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
abide the book’s presence. Ordinary plants wither in its presence, animals are unwilling to approach it, and the book gradually destroys whatever it touches. Even stone cracks and turns to
the Book. The Book of Vile Darkness allows pages to be torn from it, but any evil lore contained on those pages finds its way back into the book eventually, usually when a new author adds pages to the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Creature.Thought to be as old as the Abyss itself, sibriexes haunt remote parts of that plane, where they use their vile abilities to create new horrors and they seek ancient lore. Rivulets of blood and
back, granting it a flying speed of 30 feet.
31–35
The target’s ears tear free from its head and scurry away; the target is deafened.
36–40
Two of the target’s teeth
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
back into the air. Those that make it to a world in the Material Plane find it a strange place. They sometimes forget or ignore vertical distances, and they have nothing but pity for those earthbound
it hard not to pluck the treasure and bring it back to their settlement to beautify it. An aarakocra who spends years among other races can learn to inhibit these impulses.
Confinement terrifies the
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
several seedy establishments during his time in Baldur’s Gate, but the inn and tavern called Rat’s Run was one of his favorite hunting grounds. Here, he hunted undetected, blending into the crowds of
inebriated patrons and luring victims into darkened alleys. He’d drag these unfortunate souls back to Cazador’s palace, where the vampire master would feast on the victims’ blood. This chapter provides
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
several seedy establishments during his time in Baldur’s Gate, but the inn and tavern called Rat’s Run was one of his favorite hunting grounds. Here, he hunted undetected, blending into the crowds of
inebriated patrons and luring victims into darkened alleys. He’d drag these unfortunate souls back to Cazador’s palace, where the vampire master would feast on the victims’ blood. This chapter provides
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
several seedy establishments during his time in Baldur’s Gate, but the inn and tavern called Rat’s Run was one of his favorite hunting grounds. Here, he hunted undetected, blending into the crowds of
inebriated patrons and luring victims into darkened alleys. He’d drag these unfortunate souls back to Cazador’s palace, where the vampire master would feast on the victims’ blood. This chapter provides
Monsters
Fizban's Treasury of Dragons
a bridge on a major trade road, terrifying travelers.
3
After an unwise attack from a whaling ship, a dragon turtle pursued the ship back to harbor and now attacks any ship that tries to leave
, though some dragon turtles prefer coastal lairs with easier access to settlements they can trade with—or prey upon. Particularly reclusive dragon turtles seek lairs in even more remote locales
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Magic Tattoos Blending magic and artistry with ink and needles, magic tattoos imbue their bearers with wondrous abilities. Magic tattoos are initially bound to magic needles, which transfer their
Area Covered Common One hand or foot or a quarter of a limb Uncommon Half a limb or the scalp Rare One limb Very Rare Two limbs or the chest or upper back Legendary Two limbs and the torso
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Magic Tattoos Blending magic and artistry with ink and needles, magic tattoos imbue their bearers with wondrous abilities. Magic tattoos are initially bound to magic needles, which transfer their
Area Covered Common One hand or foot or a quarter of a limb Uncommon Half a limb or the scalp Rare One limb Very Rare Two limbs or the chest or upper back Legendary Two limbs and the torso
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Ironspine Keep The Lord’s Alliance reclaimed the fortress only a few days ago and didn’t expect such an immediate and overwhelming attack, so it’s still in disrepair. Old cracks mar the stonework and
to trim these back, and the high brush conceals the horde’s movements. Map 1.1 shows the critical north end of Ironspine Keep, which faces the invading horde; the keep extends off the map to the south. Damien Mammoliti Map 1.1: Ironspine Keep View Unlabeled Version
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Magic Tattoos Blending magic and artistry with ink and needles, magic tattoos imbue their bearers with wondrous abilities. Magic tattoos are initially bound to magic needles, which transfer their
Area Covered Common One hand or foot or a quarter of a limb Uncommon Half a limb or the scalp Rare One limb Very Rare Two limbs or the chest or upper back Legendary Two limbs and the torso
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Ironspine Keep The Lord’s Alliance reclaimed the fortress only a few days ago and didn’t expect such an immediate and overwhelming attack, so it’s still in disrepair. Old cracks mar the stonework and
to trim these back, and the high brush conceals the horde’s movements. Map 1.1 shows the critical north end of Ironspine Keep, which faces the invading horde; the keep extends off the map to the south. Damien Mammoliti Map 1.1: Ironspine Keep View Unlabeled Version
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Ironspine Keep The Lord’s Alliance reclaimed the fortress only a few days ago and didn’t expect such an immediate and overwhelming attack, so it’s still in disrepair. Old cracks mar the stonework and
to trim these back, and the high brush conceals the horde’s movements. Map 1.1 shows the critical north end of Ironspine Keep, which faces the invading horde; the keep extends off the map to the south. Damien Mammoliti Map 1.1: Ironspine Keep View Unlabeled Version
Magic Items
Keys from the Golden Vault
abide the book’s presence. Ordinary plants wither in its presence, animals are unwilling to approach it, and the book gradually destroys whatever it touches. Even stone cracks and turns to
Vile Darkness allows pages to be torn from it, but any evil lore contained on those pages finds its way back into the book eventually, usually when a new author adds pages to the tome.
If a solar tears
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Recluse Though most giants are social creatures, some live alone by choice or circumstance. They establish lairs in remote places, or they tend ancient ruins or enclaves that were more recently
. Recluses d6 Adventure Hook 1 Adventurers stumble upon a giants’ enclave where a deadly plague wiped out most of the inhabitants. One survivor remains, tending the site and trying to hold back the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
whole elephants, whales, or wagons in their talons. They then carry their prey back to their remote nests, journeys that can take days and cover hundreds of miles. Rocs nest amid remote heights. Their
Compendium
- Sources->Dungeons & Dragons->Monster Manual
whole elephants, whales, or wagons in their talons. They then carry their prey back to their remote nests, journeys that can take days and cover hundreds of miles. Rocs nest amid remote heights. Their
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Recluse Though most giants are social creatures, some live alone by choice or circumstance. They establish lairs in remote places, or they tend ancient ruins or enclaves that were more recently
. Recluses d6 Adventure Hook 1 Adventurers stumble upon a giants’ enclave where a deadly plague wiped out most of the inhabitants. One survivor remains, tending the site and trying to hold back the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Recluse Though most giants are social creatures, some live alone by choice or circumstance. They establish lairs in remote places, or they tend ancient ruins or enclaves that were more recently
. Recluses d6 Adventure Hook 1 Adventurers stumble upon a giants’ enclave where a deadly plague wiped out most of the inhabitants. One survivor remains, tending the site and trying to hold back the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
whole elephants, whales, or wagons in their talons. They then carry their prey back to their remote nests, journeys that can take days and cover hundreds of miles. Rocs nest amid remote heights. Their
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
silent, heavily armored guards of the Casques Silencieux watch over calm promenades and markets. But a day or a week or a month later, the first telltale cough cracks amid the crowd. As people evacuate
is safe again. How the Casques Silencieux know is a mystery, but their judgment always proves correct. And so the cycle goes, from ruin to relief and back again, with de facto ruler Mademoiselle
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Halfling Regis the halfling, the only one of his kind for hundreds of miles in any direction, locked his fingers behind his head and leaned back against the mossy blanket of the tree trunk. Regis
marauding monsters and clashing armies; a blazing fire and a generous meal; fine drink and fine conversation. Though some halflings live out their days in remote agricultural communities, others form nomadic






