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Returning 35 results for 'blinding beyond devoted consult run'.
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races
Eberron: Rising from the Last War
a number of “bound businesses”—franchises run directly by the house. The Gold Dragon Inn is such a business, with Gold Dragon Inns being found in every major city, each serving a
House Ghallanda. The blink dog emblem is an assurance that a locale meets Ghallanda standards of health and quality—but not every inn is run by a halfling.
House Ghallanda’s mandate extends
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of these warlocks associate with cultists devoted to these entities, as well as Aberrations that share their goals, yet other warlocks of the Great Old One are experts at rooting out the chaos and
wickedness inspired by bizarre beings from beyond the stars.
Warlocks
Warlocks gain arcane might through magical pacts with mysterious entities. While some use their abilities to serve the sources of their power, others use them to undermine or even destroy these entities.Psychic
Monsters
Icewind Dale: Rime of the Frostmaiden
Aura deals an extra 10 cold damage until the end of her next turn.
Blinding Gleam (Costs 2 Actions). Auril’s form flares with a blue light. Each creature that can see Auril and is within 10 feet
using her magic.
Casting such great magic night after night while also granting spells to her devoted followers leaves Auril weak and vulnerable. In her self-inflicted weakened state, Auril is inclined
Sage
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
Characteristics
Sages are defined by their extensive studies, and their characteristics reflect this life of study. Devoted to scholarly pursuits, a sage values knowledge highly—sometimes in its own right
)
2
Beauty. What is beautiful points us beyond itself toward what is true. (Good)
3
Logic. Emotions must not cloud our logical thinking. (Lawful)
4
No Limits. Nothing should fetter the
Book of Exalted Deeds
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
The definitive treatise on all that is good in the multiverse, the fabled Book of Exalted Deeds figures prominently in many religions. Rather than being a scripture devoted to a particular faith, the
in a blinding flash and is destroyed, leaving its possessions behind.
Benefits granted by the Book of Exalted Deeds last only as long as you strive to do good. If you fail to perform at least one act
Backgrounds
The Wild Beyond the Witchlight
a sense of wonder. Perhaps greater adventures await you beyond the carnival’s gates.
Skill Proficiencies: Performance, Sleight of Hand
Tool Proficiencies: Disguise kit or one type of musical
Feywild Trinkets table), and a pouch containing 8 gp
Carnival Companion
Over the years, you have earned the friendship of another carnival fixture. Roll a d8 and consult the Carnival Companion table
Backgrounds
Baldur’s Gate: Descent into Avernus
involved, have a strong chance of knowing who is.
Suggested Characteristics
Sages are defined by their extensive studies, and their characteristics reflect this life of study. Devoted to
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral)
2
Beauty. What is beautiful points us beyond itself toward what is true. (Good)
3
Logic. Emotions must
Monsters
Curse of Strahd
(Costs 2 Actions). Strahd makes one bite attack.With his mind sharp and his heart dark, Strahd von Zarovich is a formidable foe. Courage and lives beyond measure have been lost to him. Reread chapter 1
intelligently and do everything you can to make him a terrifying and cunning adversary for the player characters.
When you run an encounter with Strahd, keep the following facts in mind:
Strahd
Monsters
Mordenkainen Presents: Monsters of the Multiverse
-shaping they provide.
Variant: Flesh Warping
Creatures that encounter a sibriex can be twisted beyond recognition. Whenever a creature fails a saving throw against the sibriex’s Warp Creature
effect, you can roll percentile dice and consult the Flesh Warping table to determine an additional effect, which vanishes when Warp Creature ends on the creature. If the creature transforms into a manes
Warforged
Legacy
This doesn't reflect the latest rules and lore.
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races
Eberron: Rising from the Last War
mindless automatons, House Cannith devoted vast resources to improving these steel soldiers. An unexpected breakthrough produced sapient soldiers, giving rise to what some have only grudgingly accepted
as a new species. Warforged are made from wood and metal, but they can feel pain and emotion. Built as weapons, they must now find a purpose beyond war. A warforged can be a steadfast ally, a cold
Monsters
Eberron: Rising from the Last War
(spell save DC 24). He can innately cast the following spells, requiring no material components:
At will: detect thoughts, dispel magic, spirit guardians
1/day each: banishing smite, blinding smite
fosters hatred unwittingly serves Rak Tulkhesh, and countless soldiers in the Five Nations are devoted to the Rage of War. Many of the Carrion Tribes of the Demon Wastes likewise serve Rak Tulkhesh
Backgrounds
Guildmasters’ Guide to Ravnica
As a member of the Boros Legion, your life is devoted to the service of angels and consecrated to the work of establishing justice and peace on the streets of Ravnica. You might be a true believer
, inspired by the example of the angels, moved by the plight of the downtrodden, and devoted to the cause of justice. Or you could be a cynic in the ranks, perhaps because you reluctantly followed in the
races
Mordenkainen Presents: Monsters of the Multiverse
hobgoblin legions have emerged, with ranks of devoted soldiers famed for their unity.
Hobgoblins are generally taller than their goblin cousins but not quite as big as bugbears. They have curved
the same ranges of height and weight that humans have in our world. If you’d like to determine your character’s height or weight randomly, consult the Random Height and Weight table in
Monsters
Icewind Dale: Rime of the Frostmaiden
realm in the far north and, after a time, plunged it into frigid darkness using her magic.
Casting such great magic night after night while also granting spells to her devoted followers leaves Auril
form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the
Backgrounds
Guildmasters’ Guide to Ravnica
devoted to a sacred site in the midst of the rubblebelt.
5
My weapon is made from the first raktusk I ever hunted.
6
GrrrRRAAAAGGHH! [I will do anything to prove myself greater than my
.
2
A Boros soldier gives me gifts in exchange for information about other clans’ movements.
3
I once caught and released a Dimir spy.
4
I consult with a Golgari shaman for
races
Mordenkainen Presents: Monsters of the Multiverse
Underdark and beyond.
Like other dwarves, duergar typically have a life span of 350 years.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a
fall into the same ranges of height and weight that humans have in our world. If you’d like to determine your character’s height or weight randomly, consult the Random Height and Weight
Monsters
Fizban's Treasury of Dragons
visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with the dragon
protectors who don’t understand the dragons’ proclivity for destroying large swaths of countryside. Beyond that, topaz dragons dislike company and grow irritated when disturbed. But anyone who
Monsters
Fizban's Treasury of Dragons
spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with the dragon’s mood.
Embodiment of
understand the dragons’ proclivity for destroying large swaths of countryside. Beyond that, topaz dragons dislike company and grow irritated when disturbed. But anyone who can endure their abrasive
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
devoted to helping you create and run great adventures. Chapter 3 covers the basic elements of a D&D adventure, and chapter 4 helps you create memorable NPCs. Chapter 5 presents guidelines and advice
Part 2: Master of Adventures Whether you write your own adventures or use published ones, expect to invest preparation time beyond the hours you spend at the gaming table. You’ll need to carve out
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
devoted to helping you create and run great adventures. Chapter 3 covers the basic elements of a D&D adventure, and chapter 4 helps you create memorable NPCs. Chapter 5 presents guidelines and advice
Part 2: Master of Adventures Whether you write your own adventures or use published ones, expect to invest preparation time beyond the hours you spend at the gaming table. You’ll need to carve out
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
devoted to helping you create and run great adventures. Chapter 3 covers the basic elements of a D&D adventure, and chapter 4 helps you create memorable NPCs. Chapter 5 presents guidelines and advice
Part 2: Master of Adventures Whether you write your own adventures or use published ones, expect to invest preparation time beyond the hours you spend at the gaming table. You’ll need to carve out
Monsters
Icewind Dale: Rime of the Frostmaiden
night while also granting spells to her devoted followers leaves Auril weak and vulnerable. In her self-inflicted weakened state, Auril is inclined to be cautious and avoid contact with other creatures
solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of her forms that were destroyed, provided at least one
Monsters
Fizban's Treasury of Dragons
power manifests visibly in the gem-like spines that run in a ridge from the crown of the head to the tip of the tail. These spines hover above a living topaz dragon’s back, dancing and shifting with
other nature protectors who don’t understand the dragons’ proclivity for destroying large swaths of countryside. Beyond that, topaz dragons dislike company and grow irritated when disturbed
classes
Basic Rules (2014)
and his companion, knocking the deadly blow aside. His companion, a half-elf in scale armor, swings two scimitars in a blinding whirl as she circles the ogre, looking for a blind spot in its defenses
skill. Likewise, a fighter is adept with shields and every form of armor. Beyond that basic degree of familiarity, each fighter specializes in a certain style of combat. Some concentrate on archery
Backgrounds
Sword Coast Adventurer's Guide
.
d6
Ideal
1
Knowledge. The path to power and self-improvement is through knowledge. (Neutral)
2
Beauty. What is beautiful points us beyond itself toward what is true. (Good
great deeds and win it back.
d6
Flaw
1
I am easily distracted by the promise of information.
2
Most people scream and run when they see a demon. I stop and take notes on
Backgrounds
Guildmasters’ Guide to Ravnica
, devoted to contemplating philosophical principles.
8
My former clade supervisor is now engaged in field research studying some of the largest beasts and monsters on Ravnica.
Non-Simic
fungus field.
5
I can’t fathom what could have made my childhood friend run off and join the Gruul.
6
I love comparing notes with my friend in the Izzet, though our fields of research are
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
During the Siege Run the siege as a series of encounters rather than one extended battle. As terrible events unfold around the characters, it’s up to them to determine who and how they’ll help. Begin
horde soon begins overwhelming defenses nearby. Once the characters defeat a few zombies, roll 1d6 and consult the Zombie Siege Encounters table. The event rolled unfolds within sight of one of the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
During the Siege Run the siege as a series of encounters rather than one extended battle. As terrible events unfold around the characters, it’s up to them to determine who and how they’ll help. Begin
horde soon begins overwhelming defenses nearby. Once the characters defeat a few zombies, roll 1d6 and consult the Zombie Siege Encounters table. The event rolled unfolds within sight of one of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
you. As she points toward the hollyphant, Lulu’s eyes turn pure white. A whisper fills your ears and says, “I remember!” A wave of radiant energy erupts from Lulu’s body and in that blinding flash the
burning cottages, fields, and trees. A broken sign on the ground reveals the settlement’s name: Idyllglen. Shrieking townsfolk run from cackling, snarling demons and gnolls.
The characters are transported into Lulu’s memory of Idyllglen near the west edge of Idyll Road (area I1 on map 4.2).
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
you. As she points toward the hollyphant, Lulu’s eyes turn pure white. A whisper fills your ears and says, “I remember!” A wave of radiant energy erupts from Lulu’s body and in that blinding flash the
burning cottages, fields, and trees. A broken sign on the ground reveals the settlement’s name: Idyllglen. Shrieking townsfolk run from cackling, snarling demons and gnolls.
The characters are transported into Lulu’s memory of Idyllglen near the west edge of Idyll Road (area I1 on map 4.2).
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
During the Siege Run the siege as a series of encounters rather than one extended battle. As terrible events unfold around the characters, it’s up to them to determine who and how they’ll help. Begin
horde soon begins overwhelming defenses nearby. Once the characters defeat a few zombies, roll 1d6 and consult the Zombie Siege Encounters table. The event rolled unfolds within sight of one of the
races
Spelljammer: Adventures in Space
blossom into hard feelings, loud arguments, and head-butting contests, but they rarely escalate beyond that.
Creating Your Character
When you create your D&D character, you decide whether your
determine your character’s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
you. As she points toward the hollyphant, Lulu’s eyes turn pure white. A whisper fills your ears and says, “I remember!” A wave of radiant energy erupts from Lulu’s body and in that blinding flash the
burning cottages, fields, and trees. A broken sign on the ground reveals the settlement’s name: Idyllglen. Shrieking townsfolk run from cackling, snarling demons and gnolls.
The characters are transported into Lulu’s memory of Idyllglen near the west edge of Idyll Road (area I1 on map 4.2).
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Reinforcements Adventurers can use hit-and-run tactics to weaken Grudd Haug’s defenses. Depending on how much time passes between the adventurers’ forays, the hill giant den might gain reinforcements
from the nearby hills. At the end of each hour, roll percentile dice and consult the Grudd Haug Reinforcements table to determine what creatures, if any, appear. Unless otherwise noted, such
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Bestiary (A-C) Across the worlds of the Material Plane and beyond, draconic creatures appear in myriad varieties. This chapter introduces the family of gem dragons, cousins to the chromatic and
in alphabetical order. For guidance on how to use a creature’s stat block, consult the introduction of the Monster Manual. A rampaging blue greatwyrm threatens a world’s existence,
and Bahamut stands alongside the world’s greatest heroes






