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Returning 35 results for 'boat been down command real'.
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Magic Items
Dungeon Master’s Guide
command words, each requiring a Magic action to use:
First Command Word. The box unfolds into a Rowboat.
Second Command Word. The box unfolds into a Keelboat.
Third Command Word. The Folding Boat
so.
When the box becomes a vessel, its weight becomes that of a normal vessel its size, and anything that was stored in the box remains in the boat.
Statistics for the Rowboat and Keelboat appear
Magic Items
Dungeon Master’s Guide
action while on the boat to command it to move or to turn up to 90 degrees. The boat remains for 24 hours and then disappears. You can dismiss the boat as a Magic action.
Tree (Uncommon). You must be
’s Feather Tokens table. The type of token determines its rarity.
Anchor (Uncommon). You can take a Magic action to touch the token to a boat or ship. For the next 24 hours, the vessel can&rsquo
Magic Items
Forgotten Realms: Heroes of Faerûn
If you want to travel between the Moonshaes, you won't be able to on foot, by horse, or by cart. You'll need to sail. And while you could simply hire a boat, where's the fun in that?
This small
sail-powered personal vehicle. The vehicle is roughly the size and shape of a household door with a 10-foot-tall sail extending from one side. After 1 hour or until you use the item's command word (no
Folding Boat
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
command words, each requiring you to use an action to speak it.
One command word causes the box to unfold into a boat 10 feet long, 4 feet wide, and 2 feet deep. The boat has one pair of oars, an anchor
, a mast, and a lateen sail. The boat can hold up to four Medium creatures comfortably.
The second command word causes the box to unfold into a ship 24 feet long, 8 feet wide, and 6 feet deep. The
Feather Token
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
while on the boat to command it to move or to turn up to 90 degrees. The boat can carry up to thirty-two Medium or smaller creatures. A Large creature counts as four Medium creatures, while a Huge
Feather Token
01-20
Feather Token (Anchor);Anchor
21-35
Feather Token (Bird);Bird
36-50
Feather Token (Fan);Fan
51-65
Feather Token (Swan Boat);Swan Boat
66-90
Feather
Quaal's Feather Token
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
while on the boat to command it to move or to turn up to 90 degrees. The boat can carry up to thirty-two Medium or smaller creatures. A Large creature counts as four Medium creatures, while a Huge
Feather Token
01-20
Feather Token (Anchor);Anchor
21-35
Feather Token (Bird);Bird
36-50
Feather Token (Fan);Fan
51-65
Feather Token (Swan Boat);Swan Boat
66-90
Feather
Magic Items
Dragonlance: Shadow of the Dragon Queen
damage. It shatters and is destroyed if reduced to 0 hit points.
While holding the mirror upright, you can use an action to speak its command word and activate it. While activated, the mirror hovers
in the air, and it can be destroyed but not moved. It remains activated until you use an action to speak the command word again or your attunement to the mirror ends, at which point the mirror
Monsters
Curse of Strahd
spell attacks). Madam Eva has the following cleric spells prepared:
Cantrips (at will): light, mending, sacred flame, thaumaturgy
1st level (4 slots): bane, command, detect evil and good, protection
in her seventies, but she is, in fact, much older.
Royal Blood. Madam Eva is Strahd’s half-sister, though Strahd is unaware of this fact. Her real name is Katarina, and she is the daughter of a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
inside. This item also has three command words, each requiring you to use an action to speak it. Folding Boat One command word causes the box to unfold into a boat 10 feet long, 4 feet wide, and 2 feet
deep. The boat has one pair of oars, an anchor, a mast, and a lateen sail. The boat can hold up to four Medium creatures comfortably. The second command word causes the box to unfold into a ship 24
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
inside. This item also has three command words, each requiring you to use an action to speak it. One command word causes the box to unfold into a boat 10 feet long, 4 feet wide, and 2 feet deep. The boat
has one pair of oars, an anchor, a mast, and a lateen sail. The boat can hold up to four Medium creatures comfortably. The second command word causes the box to unfold into a ship 24 feet long, 8
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Command Word. The Folding Boat folds back into a box if no creatures are aboard. Any objects in the vessel that can’t fit inside the box remain outside the box as it folds. Any objects in the vessel
Folding Boat Wondrous Item, Rare This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Command Word. The Folding Boat folds back into a box if no creatures are aboard. Any objects in the vessel that can’t fit inside the box remain outside the box as it folds. Any objects in the vessel
Folding Boat Wondrous Item, Rare This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items
Monsters
Fizban's Treasury of Dragons
tactics do. (Lawful)
6
Companionship. Sure, my hoard brings me great joy. But the real treasures are the guests who stop by to see it. (Good)
Sapphire Dragon Adventures
The Sapphire
caverns and complex tunnel systems. As they grow older, they continually renovate their lairs, using their tunneling abilities and command over stone.
Sapphire dragons eventually create dizzying
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
-mouthed cave. Boat Ride A tiefling ferrier (commoner) in a heavy, hooded robe waits silently to convey characters to the casino. The ferrier plays the part of Charon on the real River Styx. The tiefling
stop—the tiefling is just trying to do their job. When the characters enter the casino for the first time, read the following: The ferrier ably navigates your boat downriver and into an underground
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
lake in a boat, roll on the Lake Events table at the end of each hour to determine what occurs next. Lake Events d20 Lake Event
1–10 The lake is still and quiet for the next hour. A fine
(commoners) and a captain (scout) aboard. They don’t believe the lake monster is real and try to badger the characters into fishing elsewhere. They use trawling nets to fish in the vicinity for the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
on the boat to command it to move or to turn up to 90 degrees. The boat can carry up to thirty-two Medium or smaller creatures. A Large creature counts as four Medium creatures, while a Huge creature
determines it randomly. d100 Feather Token d100 Feather Token 01–20 Anchor 51–65 Swan boat 21–35 Bird 66–90 Tree 36–50 Fan 91–00 Whip Anchor. You can use an action to touch the token to a boat or ship
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
-foot-wide boat shaped like a swan takes its place. The boat is self-propelled and moves across water at a speed of 6 miles per hour. You can use an action while on the boat to command it to move or to
determines it randomly.
d100 Feather Token
01–20 Anchor
21–35 Bird
36–50 Fan
51–65 Swan boat
66–90 Tree
91–00 Whip
Anchor. You can use an action to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the boat to command it to move or to turn up to 90 degrees. The boat remains for 24 hours and then disappears. You can dismiss the boat as a Magic action. Tree (Uncommon) You must be outdoors to use
36–50 Fan Uncommon 51–65 Swan boat Rare 66–90 Tree Uncommon 91–00 Whip Rare Anchor (Uncommon) You can take a Magic action to touch the token to a boat or ship. For the next 24 hours, the vessel
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
the boat to command it to move or to turn up to 90 degrees. The boat remains for 24 hours and then disappears. You can dismiss the boat as a Magic action. Tree (Uncommon) You must be outdoors to use
36–50 Fan Uncommon 51–65 Swan boat Rare 66–90 Tree Uncommon 91–00 Whip Rare Anchor (Uncommon) You can take a Magic action to touch the token to a boat or ship. For the next 24 hours, the vessel
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Puzzle Books Opening the portal from inside the mansion requires another command word, which Fistandia hid in the form of a puzzle. She created seven books, each with a single gilded letter on its
spine. When placed next to each other in the proper order, they spell the command word, “liberty.” The books bear not only the lettered spines but also the same image of Mordenkainen that graces the
Monsters
Fizban's Treasury of Dragons
, my hoard brings me great joy. But the real treasures are the guests who stop by to see it. (Good)
Sapphire Dragon Adventures
The Sapphire Dragon Adventure Hooks table offers suggestions for
older, they continually renovate their lairs, using their tunneling abilities and command over stone.
Sapphire dragons eventually create dizzying honeycombs of hidden passages, deceptively thin walls
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
engage in battle and flee if combat erupts. Renekor can tell the real Quill from the fake one. When it notices the characters and the real Quill, the beholder attacks, hovering just out of reach of melee
weapons and using its lair actions when appropriate. The two suits of animated armor standing guard outside the ballroom also attack at the command of the beholder. Renekor wants to keep Quill alive
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
With the Red Dragon Army on its way, Becklin Uth Viharin summons the characters to Cudgel’s command tent at the village’s edge. When they arrive, read the introduction to scenario 1 in Dragonlance
, Darrett is reeling from Becklin’s defeat and returns with the characters to Vogler. You can run any encounters from the “Invasion of Vogler” section as the characters escape the village, or you can skip ahead to “The Final Boat” section.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.
Portrait. Behind the bottle, hanging on the wall, is a large framed portrait of a wild-haired old man (Halaster) gazing down at the boat with a mad gleam in his eyes.
The longship model is 54 inches long
only way to restore the ship to its actual size (54 feet long by 15 feet wide) is to touch the ship while speaking the proper command phrase: “Our voyage is at hand!” Once the ship enlarges to normal
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
balcony (area X23). The table is real, but the torches, the feast, and the chairs are illusions created by a programmed illusion spell that triggers when a door to the room is opened. The illusion can be
command the ewer to fill with 1 gallon of wine, and it can’t produce more wine until the next dawn. Many unscrupulous Barovians and Vistani would kill to obtain this ewer. Others would gladly pay for it or accept it as a gift.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, supplying the scholar with a duplicate of the Blue Dragon Mask that appears both powerful and inscrutable, though it holds little in the way of real magic. Severin knows the scholars will discover
ancient and mysterious wizard’s tower on the southern slope of Mount Hlim. Although not all the cult members at Xonthal’s Tower are dracolich traditionalists, Jorgen Pawl and Iskander are in command there, and they have drawn many likeminded individuals under their sway.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, supplying the scholar with a duplicate of the Blue Dragon Mask that appears both powerful and inscrutable, though it holds little in the way of real magic. Severin knows the scholars will discover the
mysterious wizard’s tower on the southern slope of Mount Hlim. Although not all the cult members at Xonthal’s Tower are dracolich traditionalists, Jorgen Pawl and Iskander are in command there, and they have drawn many like-minded individuals under their sway.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
sections on the south and west side of the castle. Treasure Holger has accumulated a tidy little hoard, mostly through “fining” the warriors under his command for minor infractions. He stores a
edge of the castle yard leads down to the boat basin and landing. Carved into the bluff is a 20-foot-long staircase. Random Encounters. Characters lingering in the castle yard are likely to encounter
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
killed the real priest, stole his robes, and threw his body and holy symbol off the train. The slaad works for an evil, multiverse-spanning organization called the Syndicate of Terror, Extortion
the gem to command the slaad to slip aboard the Concordant Express and kill the characters on sight. The slaad loathes being surrounded by modrons on the train and fights to the death. Scrying Sensor
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
command words needed to operate it. Map 11.1: Van Richten’s Tower (Area V)View Player Version Anyone who sits in the driver’s seat and speaks its command word (“Drovash”) summons a pair of quasi-real
dismiss the horses with a second command word (“Arvesh”). The horses can be dispelled (DC 15) but not harmed. The wagon has a hidden trapdoor in its underbelly that can be detected by a character who
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
.
Zuzanna Wuzyk Shannik
Human Sergeant of the Guard
Stat Block: Guard Captain
Captain Andrella’s second in command brooks no evildoers.
Brusque. When Shannik can substitute a reply with a
friend of mine. She can sell you armor and weapons.” (True)
“A real soldier can sleep off any injury. After a battle, I usually rent a bed at the inn. I always sleep better there.” (True)
Inner Bailey
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
addition to its usual properties, the boat has an extra command word that functions only while the boat is within the Lost Caverns. A character who knows this extra command word (“Shrimpkin”)—discovered by
casting the Identify spell on the boat or by examining clues in the boat’s intricate designs and succeeding on a DC 16 Intelligence (Arcana) check—can command the boat to row itself in a particular
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
command word that functions only while the boat is within the Lost Caverns. A character who knows this additional command word (“Shrimpkin”)—discovered by casting the Identify spell on the boat or by
examining clues in the boat’s intricate designs and succeeding on a DC 16 Intelligence (Arcana) check—can command the boat to row itself in a particular direction at a speed of 30 feet or to hold its
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
on the seawater, the abbey’s clerics create enough water for their drinking, cooking, washing, and gardening needs. The survivors have no boat and no means of building one. The island’s few stunted
the skeletons to launch a boat (they are unaware of the path made by the pirates). The survivors keep a low profile. They stay close to the ruins of the abbey and keep out of sight of passing boats
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
or 3 spell) 22–23 Figurine of Wondrous Power (bronze griffon, ebony fly, golden lions, ivory goats, marble elephant, onyx dog, or serpentine owl) 24–25 Folding Boat 26–27 Gem of Seeing 28 Helm of
of Heroism 52–53 Potion of Invisibility 54–55 Potion of Invulnerability 56–57 Potion of Mind Reading 58–59 Quaal’s Feather Token (bird, swan boat, or whip) 60–61 Ring of Feather Falling 62 Ring of






