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Returning 35 results for 'body both diffusing conversely reclusive'.
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body both diffusing converse reclusive
Centaur
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
body of a great horse topped by a humanoid torso, head, and arms. Reclusive wanderers, they avoid conflict but fight fiercely when pressed.
races
Player’s Handbook
, including worlds in the Material Plane.
Elves have pointed ears and lack facial and body hair. They live for around 750 years, and they don’t sleep but instead enter a trance when they need
the magic of primeval forests within themselves. They are known by many other names, including wild elves, green elves, and forest elves. Grugach are reclusive wood elves of the Greyhawk setting, while
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Aberrations or zealous Far Realm cultists. Conversely, it might find solace in the body of some creature powerful enough to serve as its new host.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Aberrations or zealous Far Realm cultists. Conversely, it might find solace in the body of some creature powerful enough to serve as its new host.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Aberrations or zealous Far Realm cultists. Conversely, it might find solace in the body of some creature powerful enough to serve as its new host.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ascetic scholars who practiced Ramsana, a way of life whose central tenet advises nonattachment to the material world. Now only a small, reclusive group of these scholars remains, led by the elderly
his victim enter a blissful trance that causes their soul to slip away from their body over the course of days. Sarthak consumes this soul and replaces it with a shadow, leaving the victim’s body under his control.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ascetic scholars who practiced Ramsana, a way of life whose central tenet advises nonattachment to the material world. Now only a small, reclusive group of these scholars remains, led by the elderly
his victim enter a blissful trance that causes their soul to slip away from their body over the course of days. Sarthak consumes this soul and replaces it with a shadow, leaving the victim’s body under his control.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ascetic scholars who practiced Ramsana, a way of life whose central tenet advises nonattachment to the material world. Now only a small, reclusive group of these scholars remains, led by the elderly
his victim enter a blissful trance that causes their soul to slip away from their body over the course of days. Sarthak consumes this soul and replaces it with a shadow, leaving the victim’s body under his control.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of such innovations in fending off starvation and the frigid environment encourages the scientists at Ludendorf University to push the boundaries of science and morality. The reclusive genius Dr
student’s experiments? Did you sell them the flesh rights to your body?
How has the land scarred you? Have you suffered from frostbite in the wilderness? Do chemical or radiation burns scar your body? Did you sell a body part for coin? Did someone steal an organ from you while you slept?
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of such innovations in fending off starvation and the frigid environment encourages the scientists at Ludendorf University to push the boundaries of science and morality. The reclusive genius Dr
student’s experiments? Did you sell them the flesh rights to your body?
How has the land scarred you? Have you suffered from frostbite in the wilderness? Do chemical or radiation burns scar your body? Did you sell a body part for coin? Did someone steal an organ from you while you slept?
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of such innovations in fending off starvation and the frigid environment encourages the scientists at Ludendorf University to push the boundaries of science and morality. The reclusive genius Dr
student’s experiments? Did you sell them the flesh rights to your body?
How has the land scarred you? Have you suffered from frostbite in the wilderness? Do chemical or radiation burns scar your body? Did you sell a body part for coin? Did someone steal an organ from you while you slept?
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
; animosity, gnomes tend to avoid or abandon settlements that have a severe infestation of kobolds, and conversely kobolds are usually driven out of communities that have a large gnome population
lay up to six eggs per year, and an egg matures for two to three months before it hatches.
Kobolds don’t engage in funeral ceremonies; a dead kobold’s body is burned or disposed of in
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
turned on the others, killing noble Siberys and scattering the pieces of his body. Eberron fought Khyber, but couldn’t defeat the dark wyrm. And so Eberron wound Khyber in her coils and transformed
, source of demons and foul things. And the ring around our world is the broken body of Siberys, the Dragon Above, whose blood is the source of all magic.
This cosmic struggle was merely the first of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
turned on the others, killing noble Siberys and scattering the pieces of his body. Eberron fought Khyber, but couldn’t defeat the dark wyrm. And so Eberron wound Khyber in her coils and transformed
, source of demons and foul things. And the ring around our world is the broken body of Siberys, the Dragon Above, whose blood is the source of all magic.
This cosmic struggle was merely the first of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
turned on the others, killing noble Siberys and scattering the pieces of his body. Eberron fought Khyber, but couldn’t defeat the dark wyrm. And so Eberron wound Khyber in her coils and transformed
, source of demons and foul things. And the ring around our world is the broken body of Siberys, the Dragon Above, whose blood is the source of all magic.
This cosmic struggle was merely the first of
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
confronting them. The archfey might test the characters’ mettle with a series of challenging encounters or puzzles before deeming them fit to bask in the archfey’s presence. Conversely, the archfey might be
blissfully unaware of the party’s intrusion or show no interest in the characters. A shy or reclusive archfey might not want to be disturbed at all. How and when the archfey crosses paths with the
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
confronting them. The archfey might test the characters’ mettle with a series of challenging encounters or puzzles before deeming them fit to bask in the archfey’s presence. Conversely, the archfey might be
blissfully unaware of the party’s intrusion or show no interest in the characters. A shy or reclusive archfey might not want to be disturbed at all. How and when the archfey crosses paths with the
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
confronting them. The archfey might test the characters’ mettle with a series of challenging encounters or puzzles before deeming them fit to bask in the archfey’s presence. Conversely, the archfey might be
blissfully unaware of the party’s intrusion or show no interest in the characters. A shy or reclusive archfey might not want to be disturbed at all. How and when the archfey crosses paths with the
Monsters
Fizban's Treasury of Dragons
. Eventually, the scales become translucent and shimmer in the light, rippling as the dragon moves. The dragon’s horns and spines hover above the body, moving and shifting along the back and tail
a constant battle against deep gnome miners, who scour the tunnels of the dragon’s lair in search of emeralds.
2
An adult silver dragon tries to befriend and draw out a reclusive adult
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
character’s mark increases by 1. Each additional level of the mark covers another 20 percent of the character’s skin with writing until 80 percent of the character’s body is covered; the character also
Charisma saving throw or call for the save at longer intervals. Conversely, if the characters have access to enough magic that they’re likely to finish the adventure quickly, the effects of the mark
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
character’s mark increases by 1. Each additional level of the mark covers another 20 percent of the character’s skin with writing until 80 percent of the character’s body is covered; the character also
Charisma saving throw or call for the save at longer intervals. Conversely, if the characters have access to enough magic that they’re likely to finish the adventure quickly, the effects of the mark
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
character’s mark increases by 1. Each additional level of the mark covers another 20 percent of the character’s skin with writing until 80 percent of the character’s body is covered; the character also
Charisma saving throw or call for the save at longer intervals. Conversely, if the characters have access to enough magic that they’re likely to finish the adventure quickly, the effects of the mark
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of elven life that others are most familiar with because it’s the age when elves move outside their reclusive communities and interact with the larger world. They strive to have a permanent effect on
soul whose connection to the Seldarine has been weakened, or it might be a true elf soul trapped in the body of a half-elf until death, or the soul that lies beneath one’s elf-like visage might be human
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of elven life that others are most familiar with because it’s the age when elves move outside their reclusive communities and interact with the larger world. They strive to have a permanent effect on
soul whose connection to the Seldarine has been weakened, or it might be a true elf soul trapped in the body of a half-elf until death, or the soul that lies beneath one’s elf-like visage might be human
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, including worlds in the Material Plane. Elves have pointed ears and lack facial and body hair. They live for around 750 years, and they don’t sleep but instead enter a trance when they need to rest. In
forests within themselves. They are known by many other names, including wild elves, green elves, and forest elves. Grugach are reclusive wood elves of the Greyhawk setting, while the Kagonesti and the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
act kills the imp and causes its body to disintegrate before the message can be read. The lord of Dis measures everything in terms of the knowledge it contains and the secrets that can be gleaned
discovery that could tip the scales in his favor might be enough to entice him to act against his fellow Lords of the Nine. Given his reclusive nature, gaining an audience with Dispater is difficult at
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their deaths, drawing them in close for the harpy to kill and then consume.
A harpy combines the body, legs, and wings of a vulture with the torso, arms, and head of a human. Its wicked talons and bone
moved to tears. Following the music, she came upon a clearing where stood a handsome elf youth who had also paused to hear the bird’s song. This was Fenmarel Mestarine, a reclusive elf god. His divine
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their deaths, drawing them in close for the harpy to kill and then consume.
A harpy combines the body, legs, and wings of a vulture with the torso, arms, and head of a human. Its wicked talons and bone
moved to tears. Following the music, she came upon a clearing where stood a handsome elf youth who had also paused to hear the bird’s song. This was Fenmarel Mestarine, a reclusive elf god. His divine
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their deaths, drawing them in close for the harpy to kill and then consume.
A harpy combines the body, legs, and wings of a vulture with the torso, arms, and head of a human. Its wicked talons and bone
moved to tears. Following the music, she came upon a clearing where stood a handsome elf youth who had also paused to hear the bird’s song. This was Fenmarel Mestarine, a reclusive elf god. His divine
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
worlds in the Material Plane. Elves have pointed ears and lack facial and body hair. They live for around 750 years, and they don’t sleep but instead enter a trance when they need to rest. In that state
themselves. They are known by many other names, including wild elves, green elves, and forest elves. Grugach are reclusive wood elves of the Greyhawk setting, while the Kagonesti and the Tairnadal are
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
worlds in the Material Plane. Elves have pointed ears and lack facial and body hair. They live for around 750 years, and they don’t sleep but instead enter a trance when they need to rest. In that state
themselves. They are known by many other names, including wild elves, green elves, and forest elves. Grugach are reclusive wood elves of the Greyhawk setting, while the Kagonesti and the Tairnadal are
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of elven life that others are most familiar with because it’s the age when elves move outside their reclusive communities and interact with the larger world. They strive to have a permanent effect on
soul whose connection to the Seldarine has been weakened, or it might be a true elf soul trapped in the body of a half-elf until death, or the soul that lies beneath one’s elf-like visage might be human
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
worlds in the Material Plane. Elves have pointed ears and lack facial and body hair. They live for around 750 years, and they don’t sleep but instead enter a trance when they need to rest. In that state
themselves. They are known by many other names, including wild elves, green elves, and forest elves. Grugach are reclusive wood elves of the Greyhawk setting, while the Kagonesti and the Tairnadal are
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, including worlds in the Material Plane. Elves have pointed ears and lack facial and body hair. They live for around 750 years, and they don’t sleep but instead enter a trance when they need to rest. In
forests within themselves. They are known by many other names, including wild elves, green elves, and forest elves. Grugach are reclusive wood elves of the Greyhawk setting, while the Kagonesti and the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
act kills the imp and causes its body to disintegrate before the message can be read. The lord of Dis measures everything in terms of the knowledge it contains and the secrets that can be gleaned
discovery that could tip the scales in his favor might be enough to entice him to act against his fellow Lords of the Nine. Given his reclusive nature, gaining an audience with Dispater is difficult at






