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Returning 35 results for 'born before down can reflection'.
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Monsters
Monster Manual
against a spell, or a spell’s attack roll misses it. Response—Dexterity Saving Throw: DC 12, one creature the spectator can see within 120 feet. Failure: 10 (3d6);{"diceNotation":"3d6", "rollType":"damage", "rollAction":"Spell Reflection", "rollDamageType":"Force"} Force damage.
", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"Piercing"} Piercing damage.
Eye Rays. The spectator randomly shoots one of the following magical rays at a target it can see within 90
Species
Player’s Handbook
Found throughout the multiverse, humans are as varied as they are numerous, and they endeavor to achieve as much as they can in the years they are given. Their ambition and resourcefulness are
human gatherings is said to have occurred in Sigil, the torus-shaped city at the center of the multiverse and the place where the Common language was born. From there, humans could have spread to
Magic Items
Dungeon Master’s Guide
damage, and Vulnerability to Bludgeoning damage. It shatters and is destroyed when reduced to 0 Hit Points.
If the mirror is hanging on a vertical surface and you are within 5 feet of it, you can take a
reflection in the activated mirror while within 30 feet of the mirror must succeed on a DC 15 Charisma saving throw or be trapped, along with anything it is wearing or carrying, in one of the mirror’s
Monsters
Forgotten Realms: Adventures in Faerûn
Legendary Resistance (3/Day). If Sammaster fails a saving throw, he can choose to succeed instead.
Life Suppression. Creatures within 60 feet of Sammaster can’t regain Hit Points.
Magic
Resistance. Sammaster has Advantage on saving throws against spells and other magical effects.
Soul Gem. Sammaster has a magical soul gem as his dracolich heart. The gem can’t be damaged or removed
Monsters
Forgotten Realms: Adventures in Faerûn
Legendary Resistance (3/Day). If Sammaster fails a saving throw, he can choose to succeed instead.
Life Suppression. Creatures within 60 feet of Sammaster can’t regain Hit Points.
Magic
. If the gem is destroyed, Sammaster can create a new one by completing an 8-hour ritual using a gem worth 1,000+ GP, which the ritual consumes, and by expending 5,000 GP.Multiattack. Sammaster makes
Monsters
Planescape: Adventures in the Multiverse
can’t increase. The curse doesn’t advance while the target is in sunlight or the area of a daylight spell. When the cursed target’s Charisma becomes 2, the target dies, and its head
tears from its body and becomes a new vargouille reflection. Casting remove curse, greater restoration, or a similar spell on the target before the transformation is complete ends the curse and
Basilisk
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
Petrifying Gaze. If a creature starts its turn within 30 feet of the basilisk and the two of them can see each other, the basilisk can force the creature to make a DC 12 Constitution saving throw if
effect ends. On a failure, the creature is petrified until freed by the greater restoration spell or other magic.
A creature that isn't surprised can avert its eyes to avoid the saving throw at the
Monsters
Van Richten’s Guide to Ravenloft
Jiangshi Weaknesses. The jiangshi has the following flaws:
Fear of Its Own Reflection. If the jiangshi sees its own reflection, it immediately uses its reaction, if available, to move as far away
from the reflection as possible.
Susceptible to Holy Symbols. While the jiangshi is wearing or touching a holy symbol, it automatically fails saving throws against effects that turn Undead.
Unusual
Skulk
Legacy
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Monsters
Mordenkainen’s Tome of Foes
Fallible Invisibility. The skulk is invisible. This invisibility can be circumvented by three things:
The skulk appears as a drab, smooth-skinned humanoid if its reflection can be seen in a mirror
or on another surface.
The skulk appears as a dim, translucent form in the light of a candle made of fat rendered from a corpse whose identity is unknown.
Humanoid children, aged 10 and under, can see
Monsters
Bigby Presents: Glory of the Giants
prone condition. Until the colossus uses its Stomp again or moves, the creature has the restrained condition. The restrained creature or another creature within 5 feet of it can use its action to make a
failed save, or half as much damage on a successful one.Spell Reflection (2/Day). Ranged Spell Attack: +14;{"diceNotation":"1d20+14", "rollType":"spell", "rollAction":"Spell Reflection"} to hit, range 120
Monsters
Tales from the Yawning Portal
Petrifying Gaze. If a creature starts its turn within 30 feet of the basilisk and the two of them can see each other, the basilisk can force the creature to make a DC 10 Constitution saving throw if
effect ends. On a failure, the creature is petrified until freed by the greater restoration spell or other magic.
A creature that isn't surprised can avert its eyes to avoid the saving throw at the start
Monsters
Out of the Abyss
Petrifying Gaze. If a creature starts its turn within 15 feet of the basilisk and the two of them can see each other, the basilisk can force the creature to make a DC 12 Constitution saving throw if
effect ends. On a failure, the creature is petrified until freed by the greater restoration spell or other magic.
A creature that isn't surprised can avert its eyes to avoid the saving throw at the start
Magic Items
Tales from the Yawning Portal
The holder of this platinum hand mirror can learn something about the history of a specific object or creature by taking an action to gaze into the mirror and think of the target. Instead of the
holder’s reflection, the mirror presents scenes from the target’s past. Information conveyed is accurate, but it is random and cryptic, and presented in no particular order. Once it is
Monsters
Fizban's Treasury of Dragons
incapacitated, it subtracts up to 100 feet from the fall when calculating the fall’s damage, and it can move up to 2 feet horizontally for every 1 foot it descends.Multiattack. The draconian makes two
, stinking cloudDraconians born from the eggs of bronze, green, and emerald dragons have some ability to wield magic. They often lead small groups of draconian foot soldiers, using their magic to snipe
Spells
Tasha’s Cauldron of Everything
you don’t know the world’s name. Your destination in the other world is a safe location within 1 mile of where the magic item was created. Alternatively, you can cast the spell if one of
the affected creatures was born on the other world, which causes your destination to be a safe location within 1 mile of where that creature was born.
The spell ends early on a creature if that
Spectator
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.
Eye Rays. The spectator shoots up to two of the following magical eye rays at one or two creatures it can see within 90 feet of it. It can use
each ray only once on a turn.
Confusion Ray. The target must succeed on a DC 13 Wisdom saving throw, or it can’t take reactions until the end of its next turn. On its turn, the target can
Monsters
Vecna: Eve of Ruin
’t observed the mirror shade move or act, that creature must succeed on a DC 18 Intelligence (Investigation) check to discern that the mirror shade isn’t the creature’s own reflection
.
Mirror Movement. The mirror shade can move along the surface of reflective or translucent objects, such as mirrors, without provoking opportunity attack;opportunity attacks. It can move through
Monsters
Dragonlance: Shadow of the Dragon Queen
that can splash onto nearby creatures.
Draconians
Draconians are bipedal monsters born from metallic dragon eggs that have been corrupted by a combination of warped alchemy and the Dragon Queen
damage at the start of each of its turns. A creature can use its action to scrape or wash the acid off itself or another creature.
Glide. When the draconian falls and isn’t incapacitated, it
Monsters
Candlekeep Mysteries
","rollType":"damage","rollAction":"Tail","rollDamageType":"lightning"} lightning damage.A skitterwidget that gives birth to a kiddywidget can’t procreate for 3d6 days afterward. Still, given that
skitterwidgets are constructs with no natural life span, there is no telling how many kiddywidgets a pair of skitterwidgets can produce.
Growth Cycle. It takes 3d6;{"diceNotation":"3d6","rollType
Monsters
Dragonlance: Shadow of the Dragon Queen
incapacitated, it subtracts up to 100 feet from the fall when calculating the fall’s damage, and it can move up to 2 feet horizontally for every 1 foot it descends.Multiattack. The draconian makes
DC 12):
1/day each: enlarge/reduce, invisibility, stinking cloud, webBozak draconians are born from bronze dragon eggs and wield magic to aid their allies in battle. Their wings aren’t strong
Monsters
Fizban's Treasury of Dragons
target is a Large or smaller creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.Shape Theft. After the draconian kills a Medium or smaller Humanoid, the draconian can
largest of the draconians are the dreadnoughts, who are born from the eggs of silver, blue, or sapphire dragons. They fly on mighty wings over the battlefield to wherever the fighting is the thickest
Monsters
Curse of Strahd
damage. If the target is a flammable object that isn’t being worn or carried, it catches fire.Izek and his sister were born in Vallaki. One morning, their father and their uncle took them
the woods and was never seen again.
Unlike his sister, Izek was born without a soul. As time wore on, he forgot his lost sister and learned to cope with his disability.
Orphaned Killer. Izek’s
Monsters
Ghosts of Saltmarsh
.
Rooooo-glog (1/Day). The croaker sings an ode to an elder froghemoth. Each bullywug within 30 feet of the croaker that can hear the song gains 10 temporary hit points.Some bullywugs are born with the
Amphibious. The croaker can breathe air and water.
Speak with Frogs and Toads. The croaker can communicate simple concepts to frogs and toads when it speaks in Bullywug.
Standing Leap. The croaker's
Classes
Sword Coast Adventurer's Guide
Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born during a
Sahuagin Baron
Legacy
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Monsters
Monster Manual (2014)
devils have adapted to combat their ancient foes. A sahuagin born near enough to an aquatic elf community can enter the world as a malenti — a sahuagin that physically resembles an aquatic elf in
Blood Frenzy. The sahuagin has advantage on melee attack rolls against any creature that doesn’t have all its hit points.
Limited Amphibiousness. The sahuagin can breathe air and water, but he
Monsters
Waterdeep: Dragon Heist
City Guard. In that position, she watches over traffic that passes through the gate — and ensures that her associates in the Black Network can come and go freely.
Born to a well-off family in Calimshan
Indomitable (2/Day). Tashlyn can reroll a saving throw that she fails. She must use the new roll.
Second Wind (Recharges after a Short or Long Rest). As a bonus action, Tashlyn can regain 20 hit
Monsters
Mordenkainen Presents: Monsters of the Multiverse
-skinned biped if its reflection can be seen in a mirror or on another surface.
Trackless. The skulk leaves no tracks to indicate where it has been or where it’s headed.Claw. Melee Weapon Attack: +6
Fallible Invisibility. The skulk is invisible. This invisibility can be circumvented by three things:
Charnel Candles. The skulk appears as a dim, translucent form in the light of a candle made of
Mirror of Life Trapping
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
. It shatters and is destroyed when reduced to 0 hit points.
If the mirror is hanging on a vertical surface and you are within 5 feet of it, you can use an action to speak its command word and activate
it. It remains activated until you use an action to speak the command word again.
Any creature other than you that sees its reflection in the activated mirror while within 30 feet of it must succeed
Monsters
The Book of Many Things
Bitterwind—have noticed he’s become more reclusive recently, and when he does appear, he’s restless.
Augustus is a natural-born lycanthrope, born to werewolf parents. His parents
.
Only a Wish spell can end Augustus’s curse. He has ordered Wanewort, a night hag, to find anyone with access to that spell and plans to offer anything in his power in exchange for undoing his
Monsters
Curse of Strahd
original forms. Mongrelfolk that are born are true mongrelfolk and not the subjects of a spell or an effect that can be undone.
Mongrelfolk can breed with other humanoids, but nearly all children born to
Feature"} or chosen by the DM:
1–3: Amphibious. The mongrelfolk can breathe air and water.4–9: Darkvision. The mongrelfolk has darkvision out to a range of 60 feet.10: Flight. The mongrelfolk
Monsters
Phandelver and Below: The Shattered Obelisk
physical might. Their strikes crackle with psychic energy, and while angered, goblin psi brawlers can unleash a telekinetic thrust strong enough to knock enemies to the ground.
Psionic Goblins
The
specifics of how a psionic goblin comes to exist vary. Some are born, changed by energy leaking from the Far Realm. Others transform themselves with their psionic power or enter into agreements with
Monsters
Dragons of Stormwreck Isle
Humanoids that often revere dragons. Physically weak, they find strength in numbers.
A few kobolds are born with leathery wings and can fly, which is often seen as a gift from dragon gods.
Inquiring Mind (1/Day). The kobold can cast detect magic, requiring no spell components and using Intelligence as the spellcasting ability.
Pack Tactics. The kobold has advantage on an attack roll
Sahuagin Priestess
Legacy
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Monsters
Monster Manual (2014)
Blood Frenzy. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Limited Amphibiousness. The sahuagin can breathe air and water, but she needs
to be submerged at least once every 4 hours to avoid suffocating.
Shark Telepathy. The sahuagin can magically command any shark within 120 feet of her, using a limited telepathy.
Spellcasting. The
Monsters
Icewind Dale: Rime of the Frostmaiden
Mountain Born. The goliath is acclimated to high altitude, including elevations above 20,000 feet.
Powerful Build. The goliath counts as one size larger when determining its carrying capacity and
the weight it can push, drag, or lift.Multiattack. The goliath makes two attacks with its greataxe or hurls two javelins.
Greataxe. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit
Monsters
Mythic Odysseys of Theros
","rollDamageType":"acid"} acid damage.
Hold Breath. The hydra can hold its breath for 1 hour.
Multiple Heads. The hydra has five heads. While it has more than one head, the hydra has advantage on saving throws
each head regrown in this way.
Reactive Heads. For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks.
Wakeful. While the hydra sleeps, at least






