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Returning 29 results for 'both both dedicated cat races'.
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both both delicate cat races
Monsters
Curse of Strahd
example, one mongrelfolk might have the basic body shape of a dwarf with a head that combines the features of a cat and a lizard, one arm that ends in a crab’s pincer, and one leg that ends in
live on the fringes of civilization in ruins, deserted buildings, or other places that other humanoid races once lived in or built. They tend to be timid and skittish outside their homes and fiercely
Gnome
Legacy
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Species
Basic Rules (2014)
;s loupes, and jars of powdered and shredded ingredients for casting spells. A fat gray cat, the mage’s familiar, lay curled atop a grimoire. It opened its eyes, gave Aeron a disdainful yellow
surprise and appreciation along the way.
Though gnomes love jokes of all kinds, particularly puns and pranks, they’re just as dedicated to the more serious tasks they undertake. Many gnomes are
Species
Mordenkainen Presents: Monsters of the Multiverse
Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi
live like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Chapter 2: Character Races Heroes come in many shapes and sizes. This chapter presents character races that are some of the more distinctive race options in the D&D multiverse. They supplement the
options in the Player’s Handbook and are more rare in the worlds of D&D than the races in that book are. If you’re a player, consult with your DM before using any of the races here. Many DMs like to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Gatekeepers The Gatekeepers are a druidic sect dedicated to protecting the natural world from unnatural forces. They battle aberrations and guard against extraplanar invasions and the release of
the orcs of the region. In her studies of the Prophecy, Vvaraak had foreseen a great threat that could be stopped only by the younger races. So she taught the orcs the secret language of the natural
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. The second is dedicated to house business and training. The third is a private mansion for Deneith heirs. Copper Arch, Upper Tavick’s Landing Transmutation A beauty salon that employs both magical
in exchange for stories from the old country. Graywall, Middle Tavick’s Landing The Cornerstone A massive arena that hosts a wide array of sporting events. These include jousts and races, both on foot
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
lich-queen, Vlaakith. Githyanki Warrior Astral Raiders. The githyanki despise all other races, undertaking devastating raids that take them from their strongholds in the Astral Plane to the far-flung
of Gith.” Under the guidance of Gith, the githyanki stratified into a militaristic society, with a strict caste system, dedicated to the ongoing fight against the victims and sworn enemies of their
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
way to part fools from their money! The glorious Spires of the Morning, dedicated to Lathander, is one of Waterdeep’s most beautiful temples. But it is rivaled in this ward by the Temple of the
Seldarine, dedicated to all the elf gods. The journey through Mount Melody Walk, a tunnel cut through Mount Waterdeep, to New Olamn’s academy of music and other arts is a wondrous daytime excursion. The
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. The techniques of these styles are passed from master to students in small schools, some of which have a building dedicated to instruction. Even the newest styles are hundreds of years old, but are
tattoo of their chosen style’s animal. Some bladesingers learn multiple styles and bear many tattoos, wearing a warning on their skin of their deadly skills.
Cat. Styles that employ a sword belong
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
certain days, everyone else is negotiable. As an Acquisitions Incorporated paladin, you are dedicated to the protection of your fellow franchisees out of loyalty and duty — and because you can’t earn all
Looks like trouble has some vacation time coming up. So let’s book it a nice inn.
4 We’ve got a real game of cat and mouse here … so it’s time to eat some cheese.
5 Is that all I’ve got
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. Their humanoid bodies incorporate the features of various beasts. For example, one mongrelfolk might have the basic body shape of a dwarf with a head that combines the features of a cat and a lizard, one
, or shunned. They typically live on the fringes of civilization in ruins, deserted buildings, or other places that other humanoid races once lived in or built. They tend to be timid and skittish
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
The Guild The organization known simply as the Guild unites cutpurses, loan sharks, killers, thugs, con artists, grave robbers, cat burglars, and every other type of criminal in the city. The Guild
address every instance of petty crime. The Guild’s operations widen to numerous commercial ventures, such as gambling dens, animal fights, races, and brawling tournaments. Their traffickers also maintain
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
The Guild The organization known simply as the Guild unites cutpurses, loan sharks, killers, thugs, con artists, grave robbers, cat burglars, and every other type of criminal in the city. The Guild
address every instance of petty crime. The Guild’s operations widen to numerous commercial ventures, such as gambling dens, animal fights, races, and brawling tournaments. Their traffickers also maintain
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in a temple dedicated to one’s deity, when a worshiper feels the need to “come knocking upon a god’s door” to ask for attention. Forms of worship are often acts of veneration: giving thanks for favor
withhold her wrath for the duration of a voyage. New and Foreign Gods The Faerûnian pantheon isn’t the only one known on Toril. Nonhuman races honor their own gods, for example, and people in faraway
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
17. The Dark Seldarine These temples are dedicated to the Dark Seldarine, a pantheon of drow gods under Lolth. Each room has walls that rise 15 feet, then angle inward to a central point 30 feet
above the middle of the floor. 17a. Temple of Ghaunadaur Ghaunadaur, a god of subterranean horrors, is respected and feared by many Underdark races, including drow. This temple contains the following
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
–30: Fleetswake This festival celebrates the sea, maritime trade, and the gods of the sea, navigation, and weather. It spans the last tenday of Ches, and includes a series of boat races, the
sense of shared activities of plowing fields and moving (or “running”) livestock. But within the city, the holiday is celebrated with a series of races. Foot, horse, and chariot races are run through
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. These trappings of civil society do little to conceal an underlying brutality that hobgoblins practice on each other and perfect upon other races. Punishment for infractions of hobgoblin law are
other races the hobgoblins have dealings with, much to the outsiders’ surprise. When such respect isn’t reciprocated, though, relations can swiftly deteriorate. Reward Glorious Action. Hobgoblins never
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Borngray runs the operation. Dralmorrer Borngray is a member of the Eldreth Valuuthra, a group of elf supremacists dedicated to removing humanity from Faerûn. He longs for the age of great empires
seeing cultists of many races coming and going around the castle, so when they see strangers, their first assumption is that the newcomers are more cultists. This assumption is reinforced if Snapjaw
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the operation. Dralmorrer Borngray is a member of the Eldreth Valuuthra, a group of elf supremacists dedicated to removing humanity from Faerûn. He longs for the age of great empires before humans
races coming and going around the castle, so when they see strangers, their first assumption is that the newcomers are more cultists. This assumption is reinforced if Snapjaw or other lizardfolk
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Bedrooms These bedrooms are mostly empty, save for bedside tables and musty beds. The sole inhabitant of these rooms is Gus, Gremorly’s old black cat, who was killed by the behir and now is a Tiny ghost
: Chapel This chapel is dedicated to Istus, the god of fate who created the first Deck of Many Things. Gremorly’s ghost trap ritual has persisted so long without his supervision that necromantic energies
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
three items in Dagdra’s cart as the dwarf races around the warehouse. The items are found and collected regardless of the success or failure of the checks. But if the characters fail three or more of
, when she found the hammer she wields. (That hammer uses the statistics for the priest’s mace attack.) Dedicated to a dark god, the weapon causes those it slays to eventually rise as undead that seek
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, goldsmiths) 3 Magical circle/society 4 Military/knightly order 5 New family dynasty/tribe/clan 6 Philosophy/discipline dedicated to a principle or ideal 7 Realm (village, town, duchy, kingdom) 8
empires, the doom of races, and the end of the world. Sometimes an omen points to change for the good, such as the arrival of a legendary hero or savior. But the most dramatic prophecies warn of future
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Metallic Dragons Metallic dragons seek to preserve and protect, viewing themselves as one powerful race among the many races that have a place in the world. Noble Curiosity. Metallic dragons covet
streets in humanoid form, taking in the local culture and cuisine, and amusing themselves by observing how the smaller races live. Some metallic dragons prefer to stay as far away from civilization as
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the Morninglord (LG male and female priests and acolytes of various races) staff the watchtower. The abbey is a dwarf-made fortress dedicated to Marthammor Duin, the dwarven god of wanderers. The
amuse her. She employs nine deputies (N male and female veterans of various races) who live in the village proper to help keep the peace. Tamalin also gives free room and board to adventurers who
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the valley walls far below the tundra, providing the dwarves with an apparently limitless supply of iron. Ironmaster is populated exclusively by dwarves. Members of other races are forbidden to set
. Klauth is one of the largest and most fearsome red dragons ever known in Faerûn. Huge but graceful, he’s as supple as a cat. His body is covered in old, wicked-looking scars where scales have been torn
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
creating soft lawns and thickets shot through with small recesses and tunnels where the old refuse had piled high. This revamped space he dedicated as a public park, arguing that the poor need to feel
have no apparent commonalities — being of all ages, races, genders, and social classes, and having disappeared from points all across the city — yet there’s no question in anyone’s mind that the same
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
space he dedicated as a public park, arguing that the poor need to feel nature’s touch just as much as rich patriars with their manicured gardens. Torimesh himself lives in a tiny hut backed against
how they go there. The victims have no apparent commonalities — being of all ages, races, genders, and social classes, and having disappeared from points all across the city — yet there’s no question
compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
spirits.
Cult of Rakdos
MARK WINTERS
On most worlds, a cult dedicated to an ancient demon lord would be an obvious villain, to be rooted out and exterminated at all costs. On Ravnica, though
Simic also infuse sapient races with animal features, creating hybrids with adaptations designed for combat and espionage.
Growth Chamber Although most Simic research is concentrated in the nine
compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. Several of them connect to the Simic habitats known as zonots. They are also used as thoroughfares by aquatic races and monsters.
Precinct One The grandeur of Precinct One is the heart of Ravnica’s
activity to sleepier neighborhoods. Standing south and east of the quarter, Kamen Fortress is a Boros garrison dedicated to keeping watch on Rakdos activity. Clashes between the Boros Legion, the






