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Returning 35 results for 'call 6 constructed invincible being'.
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Species
Player’s Handbook
ancestors’ great travels and travails. Inspired by those tales, many of those orcs wonder when Gruumsh will call on them to match the heroic deeds of old and if they will prove worthy of his favor
. Other orcs are happy to leave old tales in the past and find their own way.
Orc Traits
Creature Type: HumanoidSize: Medium (about 6–7 feet tall)Speed: 30 feet
Classes
Player’s Handbook
Equipment
Choose A or B: (A) Chain Mail, Shield, Longsword, 6 Javelin;Javelins, Holy Symbol, Priest's Pack, and 9 GP; or (B) 150 GP
Paladins are united by their oaths to stand against the
;s armies, but even fewer people can claim the calling of a Paladin. When they do receive the call, these blessed folk turn from their former occupations and take up arms and magic.
Becoming a
Spells
Player’s Handbook
You call forth an aberrant spirit. It manifests in an unoccupied space that you can see within range and uses the Aberrant Spirit stat block. When you cast the spell, choose Beholderkin, Mind Flayer
;
Mod
Save
STR
16
+3
+3
DEX
10
+0
+0
CON
15
+2
+2
Mod
Save
INT
16
+3
+3
WIS
10
+0
+0
CHA
6
−2
−2
Classes
Player’s Handbook
mightiest spells change one substance into another, call meteors from the sky, or open portals to other worlds.
Most Wizards share a scholarly approach to magic. They examine the theoretical
Class Features
Cantrips
Prepared Spells
1
2
3
4
5
6
7
8
9
1
+2
Spellcasting, Ritual Adept, Arcane Recovery
3
4
2
—
—
—
—
—
—
&mdash
Classes
Player’s Handbook
orders that call on the forces of nature. Harnessing the magic of animals, plants, and the four elements, Druids heal, transform into animals, and wield elemental destruction.
Revering nature above all
Prepared Spells
1
2
3
4
5
6
7
8
9
1
+2
Spellcasting, Druidic, Primal Order
—
2
4
2
—
—
—
—
—
—
—
—
2
+2
Spells
Player’s Handbook
You call forth a fiendish spirit. It manifests in an unoccupied space that you can see within range and uses the Fiendish Spirit stat block. When you cast the spell, choose Demon, Devil, or Yugoloth
.
Fiendish Spirit
Large Fiend, Neutral
AC 12 + the spell’s level
HP 50 (Demon only) or 40 (Devil only) or 60 (Yugoloth only) + 15 for each spell level above 6
Speed 40 ft.; Climb 40 ft
Species
Eberron: Forge of the Artificer
this identity. Members of these communities call themselves Khoravar, an Elvish term meaning “children of Khorvaire,” as they dislike the term “half-elf.”
Many Khoravar
Thelanis. These Khoravar often become druids or warlocks with archfey patrons.
Khoravar Traits
Creature Type: HumanoidSize: Medium (about 4–6 feet tall) or Small (about 2–4 feet tall), chosen when you select this speciesSpeed: 30 feet
Monsters
Forgotten Realms: Adventures in Faerûn
Scimitar in any combination.
Beak (Swan Form Only). Melee Attack Roll: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Beak"}, reach 5 ft. Hit: 7 (1d6 + 4);{"diceNotation":"1d6+4
Attack Roll: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Scimitar"}, reach 5 ft. Hit: 11 (2d6 + 4);{"diceNotation":"2d6+4", "rollType":"damage", "rollAction":"Scimitar
Cadaver Collector
Legacy
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Monsters
Mordenkainen’s Tome of Foes
creatures for eventual impalement. Although these specters are individually weak, a cadaver collector can call up an almost endless supply of them, if given time.
Constructed Nature. A cadaver collector
","rollType":"damage","rollAction":"Slam","rollDamageType":"necrotic"} necrotic damage.
Paralyzing Breath (Recharge 5-6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Paralyzing Breath"}. The
Monsters
Mythic Odysseys of Theros
":"slashing"} slashing damage.
Flames of Akros (Recharge 6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Flames of Akros"}. Magical flames issue from the colossus toward up to three
form is enough to ease the minds of the populace. In truly desperate times, priests of Purphoros work their magic to call the colossus to life, whereupon the earth rumbles as it steps down from its twin
Monsters
The Wild Beyond the Witchlight
","rollType":"to hit","rollAction":"+1 Quarterstaff"} to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3);{"diceNotation":"1d6+3","rollType":"damage","rollAction":"+1 Quarterstaff","rollDamageType
Fire (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Radiant Fire"}. Mercion creates a magical explosion of fiery radiance centered on a point she can see within 120 feet of
Monsters
The Wild Beyond the Witchlight
Special Equipment. Strongheart wields Steel, a sentient, lawful good longsword (see appendix A).Multiattack. Strongheart makes three Steel attacks.
Steel. Melee Weapon Attack: +6;{"diceNotation
":"1d20+6","rollType":"to hit","rollAction":"Steel"} to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4);{"diceNotation":"1d8+4","rollType":"damage","rollAction":"Steel","rollDamageType":"slashing"} slashing
Monsters
Acquisitions Incorporated
":"Bite"} to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2);{"diceNotation":"1d10+2","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.
Fire Breath (Recharge 5–6). The
that deals fire damage, some might be constructed to deal acid, cold, or lightning damage, depending on their makers' whims.Poison, Psychic
Magic Items
Baldur’s Gate: Descent into Avernus
An infernal puzzle box is a cube-shaped container 5 to 6 inches on a side, composed of airtight, interlocking parts made from materials found in the Nine Hells. Most of these boxes are made of
magically seals shut around the object, and no magic can force the box open. The sealed box becomes immune to all damage as well. Every infernal puzzle box is constructed with a unique means of opening it
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
spells and other magical effects.Multiattack. The horror makes one Bite attack and two Candy Cane attacks.
Bite. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction
":"3d6", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"acid"} acid damage.
Candy Cane. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Candy Cane"} to
Conjure Elemental
Legacy
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Spells
Basic Rules (2014)
You call forth an elemental servant. Choose an area of air, earth, fire, or water that fills a 10-foot cube within range. An elemental of challenge rating 5 or lower appropriate to the area you chose
Mephit, Magmin
2
Azer, Gargoyle
5
Air Elemental, Earth Elemental, Fire Elemental, Salamander, Water Elemental, Xorn
6
Invisible Stalker
Duergar Warlord
Legacy
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Monsters
Mordenkainen’s Tome of Foes
duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The duergar makes three hammer or javelin attacks and uses Call to Attack, or Enlarge if
damage while enlarged.
Call to Attack. Up to three allied duergar within 120 feet of this duergar that can hear it can each use their reaction to make one weapon attack.
Enlarge (Recharges after a Short
Sword Wraith Commander
Legacy
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Monsters
Mordenkainen’s Tome of Foes
":"1d20+5","rollType":"to hit","rollAction":"Longbow"} to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2);{"diceNotation":"1d8+2","rollType":"damage","rollAction":"Longbow","rollDamageType
":"piercing"} piercing damage.
Call to Honor (1/Day). To use this action, the sword wraith must have taken damage during the current combat. If the sword wraith can use this action, it gives itself advantage
Monsters
Mordenkainen Presents: Monsters of the Multiverse
","rollAction":"Longbow"} to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2);{"diceNotation":"1d8+2","rollType":"damage","rollAction":"Longbow","rollDamageType":"piercing"} piercing damage.
Call
","rollAction":"Call to Honor"} sword wraith warrior;sword wraith warriors appear in unoccupied spaces within 30 feet of it. The warriors last until they drop to 0 hit points, and they take their turns
Monsters
Planescape: Adventures in the Multiverse
other targets. The decaton has ten tentacles, each of which can grapple one target.
Lightning Rays (Recharge 6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Lightning Rays"}. The decaton
electricity from each of its ten eyes, synchronizing them to deadly effect.
Modrons
Constructed on the plane of Mechanus, modrons are partially mechanical beings that belong to a strict hierarchy
Monsters
Curse of Strahd
or uses Shocking Bolt twice.
Greatsword. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Greatsword"} to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3
to fulfill simple instructions. Some animated objects might converse fluently or adopt a persona, but most are simple automatons.
Constructed Nature. An animated object doesn't require air, food, drink
Monsters
The Wild Beyond the Witchlight
","rollType":"to hit","rollAction":"Shortsword"} to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3);{"diceNotation":"1d6+3","rollType":"damage","rollAction":"Shortsword","rollDamageType":"piercing
, they try to use their boots of levitation to escape.
Valor's Call
The noble adventuring party known as Valor’s Call was founded by Strongheart, a resolute human paladin committed to
Monsters
Mythic Odysseys of Theros
"} to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4);{"diceNotation":"2d8+4","rollType":"damage","rollAction":"Ram","rollDamageType":"bludgeoning"} bludgeoning damage.
Fire Breath (Recharge 5–6
creations are now heirlooms of monarchs; others are lost to the sands of time or are guarded by ancient monsters.
Constructed Nature. An anvilwrought doesn’t require air, food, drink, or sleep.Fire, Poison
Monsters
Tales from the Yawning Portal
":"roll","rollAction":"Bite"} every 24 hours. If the target's hit point maximum drops to 0 as a result of this disease, the target dies.A monstrously swollen female diseased giant rat [6 feet long] that
the goblins call Guthash (Bloated One). The giant rats that hunt in the Sunless Citadel all descend from her.
Monsters
Princes of the Apocalypse
, hold person, protection from poison
3rd level (3 slots): call lightning, sleet storm, tidal wave*
4th level (3 slots): control water, ice storm
5th level (1 slot): scrying
Water Walk. Gar can
or carrying is left behind.Multiattack. Gar makes two melee attacks, one with his claw and one with Drown.
Claw. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction
Monsters
Tales from the Yawning Portal
, reach 5 ft., one target. Hit: 6 (1d8 + 2);{"diceNotation":"1d8+2","rollType":"damage","rollAction":"Longsword","rollDamageType":"slashing"} slashing damage, or 7 (1d10 + 2);{"diceNotation":"1d10+2
","rollAction":"Longbow"} to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2);{"diceNotation":"1d8+2","rollType":"damage","rollAction":"Longbow","rollDamageType":"piercing"} piercing damage.The hobgoblin
Monsters
Planescape: Adventures in the Multiverse
"} bludgeoning damage plus 9 (2d8);{"diceNotation":"2d8", "rollType":"damage", "rollAction":"Tentacle", "rollDamageType":"lightning"} lightning damage.
Whirlwind of Tentacles (Recharge 5–6
themselves, spinning them in a bludgeoning whirlwind.
Modrons
Constructed on the plane of Mechanus, modrons are partially mechanical beings that belong to a strict hierarchy. Each modron dutifully
Magic Items
Bigby Presents: Glory of the Giants
half as much damage.
Spellcasting. The helm has 6 charges and regains 1d6 charges each dawn. As an action while wearing the helm, you can expend 1 or more of its charges to cast one of the following
spells (save DC 20): elemental weapon (1 charge), call lightning (2 charges), wall of fire (3 charges), conjure elemental (4 charges), tsunami (5 charges).
Monsters
The Wild Beyond the Witchlight
;s much more dangerous against creatures that are significantly bigger than he is.
Valor's Call
The noble adventuring party known as Valor’s Call was founded by Strongheart, a resolute human
-aligned characters are allowed to join Valor’s Call.PoisonFeint (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Feint"}. Elkhorn targets one creature that he can see
Acolyte
Legacy
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Backgrounds
Basic Rules (2014)
, from the Forgotten Realms setting. Were you a lesser functionary in a temple, raised from childhood to assist the priests in the sacred rites? Or were you a high priest who suddenly experienced a call
near your temple, you can call upon the priests for assistance, provided the assistance you ask for is not hazardous and you remain in good standing with your temple.
Suggested
Monsters
The Wild Beyond the Witchlight
charges), globe of invulnerability (6 charges), hold monster (5 charges), levitate (2 charges), lightning bolt (10d6;{"diceNotation":"10d6","rollType":"damage","rollAction":"Lightning Bolt
attack at range using his staff’s formidable spells (cone of cold being his favorite).
Valor's Call
The noble adventuring party known as Valor’s Call was founded by Strongheart, a
Monsters
Waterdeep: Dragon Heist
Dwarven Resilience. Istrid has advantage on saving throws against being poisoned.
Spellcasting. Istrid is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 14, +6
;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). She has the following cleric spells prepared:
Cantrips (at will): light, mending, sacred flame, spare the
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Club"} to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4);{"diceNotation":"2d10+4", "rollType":"damage", "rollAction
":"Club", "rollDamageType":"bludgeoning"} bludgeoning damage.
Rat-Tail Whip. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Rat-Tail Whip"} to hit, reach 10 ft
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Beast Speech. The sewer king can comprehend and verbally communicate with any Beast.Rancid Bite. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Rancid Bite"} to
overthrow surface dwellers. Rancid saliva drips from a sewer king’s maw, and swarms of vermin skitter at the monstrous rat’s beck and call.
“‘The human world will fall,&rsquo
Bard
Legacy
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Classes
Basic Rules (2014)
—knowledge of the people who constructed the monument and the mythic saga it depicts. A stern human warrior bangs his sword rhythmically against his scale mail, setting the tempo for his war chant
) 2 5 3 — — — — — — — — 3rd +2 Bard College, Expertise 2 6 4 2






