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Returning 35 results for 'call recently guardian to have reflections'.
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Monsters
Monster Manual
Bound. The guardian is magically bound to an amulet. While the guardian and its amulet are on the same plane of existence, the amulet’s wearer can telepathically call the guardian to travel to
it, and the guardian knows the distance and direction to the amulet. If the guardian is within 60 feet of the amulet’s wearer, half of any damage the wearer takes (round up) is transferred to
Monsters
Waterdeep: Dragon Heist
): beacon of hope, crusader's mantle, dispel magic, revivify, spirit guardians, water walk
4th level (3 slots): banishment, freedom of movement, guardian of faith, stoneskin
5th level (1 slot): flame strike
to her, and she employs thugs and enforcers to collect on her loans. If those resources prove inadequate, Istrid can call on her old adventuring companions for assistance.Poison
Spells
Xanathar's Guide to Everything
A nature spirit answers your call and transforms you into a powerful guardian. The transformation lasts until the spell ends. You choose one of the following forms to assume: Primal Beast or Great
Monsters
Phandelver and Below: The Shattered Obelisk
, but the goblins remained, sequestered from the rest of the world until recently when the mind flayer fanatics called on them. Some of these goblins’ descendants possess psionic powers, as
evidenced by the goblin psi commander;goblin psi commanders and goblin psi brawler;goblin psi brawlers (see appendix A for descriptions of both) that make up their ranks. Collectively, the goblins call
Monsters
Acquisitions Incorporated
3rd level (3 slots): call lightning, dispel magic, plant growth
4th level (1 slot): blight, freedom of movementMultiattack. Walnut makes two attacks with Foremother or her longbow.
Foremother (+1
and destroy those responsible.
As a guardian of the wild, Walnut has long held an antipathy toward civilization and anything urban. However, understanding that civilization was the source of the evil
Monsters
Curse of Strahd
nameless holy figure, whom others call the Abbot, was drawn to the abbey after Saint Markovia died by Strahd's hand. He sought to restore the abbey after it fell to corruption, but was himself
in reuniting Strahd with his lost love and, in so doing, ending Barovia's curse. The Abbot has recently completed work on a flesh golem bride made from the body parts of dead women. While the Belviews
Classes
Xanathar's Guide to Everything
Druids of the Circle of the Shepherd commune with the spirits of nature, especially the spirits of beasts and the fey, and call to those spirits for aid. These druids recognize that all living things
Shepherd Features
Druid Level
Feature
3rd
Speech of the Woods, Spirit Totem
6th
Mighty Summoner
10th
Guardian Spirit
14th
Faithful Summons
Classes
Xanathar's Guide to Everything
Druids of the Circle of the Shepherd commune with the spirits of nature, especially the spirits of beasts and the fey, and call to those spirits for aid. These druids recognize that all living things
Shepherd Features
Druid Level
Feature
2nd
Speech of the Woods, Spirit Totem
6th
Mighty Summoner
10th
Guardian Spirit
14th
Faithful Summons
Shield Guardian
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
Bound. The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the amulet's wearer can telepathically call the guardian to
travel to it, and the guardian knows the distance and direction to the amulet. If the guardian is within 60 feet of the amulet's wearer, half of any damage the wearer takes (rounded up) is transferred to
Backgrounds
Sword Coast Adventurer's Guide
Though you might have only recently arrived in civilized lands, you are no stranger to the values of cooperation and group effort when striving for supremacy. You learned these principles, and much
you normally would when you forage there.
Additionally, you can call upon the hospitality of your people, and those folk allied with your tribe, often including members of druid circles, tribes of
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
lies on the slopes of the Star Mounts’ southernmost mountains. At the headwaters of the Unicorn Run, the Last Aerie is home to several dozen aarakocra. Recently, aarakocra elders detected
, a mission of vengeance, or a catastrophe typically lies at the heart of the aarakocra adventurer’s chosen path.
Two other circumstances might call an aarakocra to adventure. First, aarakocra
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
wizard’s shield guardian not only survived but also dug its way out, creating a tunnel that others can use to reach the spire’s interior. Until recently, the mouth of this tunnel was buried under ice
and snow. After exiting the spire, the shield guardian wandered into the Spine of the World, where it shut down and was lost for centuries until a band of goblins found it recently and brought it to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
7 (2,900 XP)
Bound. The shield guardian is magically bound to an amulet. As long as the guardian and its amulet are on the same plane of existence, the amulet’s wearer can telepathically call the
Shield Guardian Wizards and other spellcasters create shield guardians for protection. A shield guardian treads beside its master, absorbing damage to keep its master alive as long as possible
Compendium
- Sources->Dungeons & Dragons->Monster Manual
guardian and its amulet are on the same plane of existence, the amulet’s wearer can telepathically call the guardian to travel to it, and the guardian knows the distance and direction to the amulet
Shield Guardian Device-Controlled Magical Bodyguard Habitat: Urban; Treasure: None An intimidating magical automaton, a shield guardian obeys its master’s commands and protects its master from
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
passages leading to the surface world have recently brought back the terrifying news of the demon lords’ incursion into the Underdark. Word has spread quickly through their network, and the finest mages in
Roaringhorn
Lawful neutral male human wizard
Ideals: Freedom, opportunity, civilization
Personality: Proud, self-assured, fickle, spendthrift
Potential Resources: Shield guardian
Lord
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Heroes” Kaynen Guardian of the redwood grove Dryad R3 Marilissa Sunset-Is-Nigh’s devoted servant Yuan-ti Malison (Type 1) L3 Selenar Woodwise Elf council member Noble (Medium) “A Call for Heroes” Sunny
Elves forced into the dragon’s service Guard (Medium) L1 Fergus Deerborn Elf village cook Commoner (Medium) “Village Green” Gwenhumara Goldmoss Elf council member Priest Acolyte (Medium) “A Call for
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Guardian of Nature 4th-level transmutation Casting Time: 1 bonus action Range: Self Components: V Duration: Concentration, up to 1 minute A nature spirit answers your call and transforms you into a
powerful guardian. The transformation lasts until the spell ends. You choose one of the following forms to assume: Primal Beast or Great Tree. Primal Beast. Bestial fur covers your body, your facial
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Key Plot Points The following information is key to the adventure’s story: Distress Call. The adventurers receive a telepathic distress signal. The signal’s sender claims to be a sentient Bag of
Holding recently stolen by an evil dragon. The bag begs for rescue. Far Realm Connection. Unknown to the adventurers, the sender of the distress signal is actually a Bag of Devouring. It’s the feeding
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
while. Sangarians call this phenomenon Shabe Taabaan, or “Brilliant Night,” and celebrate it with a multiday festival commemorating light’s triumph over darkness. Atash, an angel who has ruled Akharin
Sangar since he delivered it from catastrophe fifty years ago, suspends the city-state’s nightly curfew in honor of the holiday. This year, however, celebrations are muted. Recently, anarchists called
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
oil” mentioned above. The gray ooze and the mimics recently crept into the warehouse and are waiting for food to come to them. Contraption. The vehicle in the warehouse is a Large, magical drilling
mage who speaks Common, Gnomish, Terran, and Undercommon) built the contraption and recently locked himself inside it with enough food and water to keep himself alive for 1 week. A metal hatch at the
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
has been cracked open like an egg, with a fissure extending down one side of the building. Wooden scaffolds have been recently erected along this flank and work is clearly apace to rebuild the
players call out for the wizard, or “House of Thalivar Locations” if they choose to explore.
Map 6: Ruined Tower (Leilon) View Player Version
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
waste from the cloister, which nourished the fungi in the caves. Recently, though, the myconids have rejected Tarak’s visits and placed a monstrous guardian at the entrance to their caves that keeps
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
2,900; PB +3)
Traits
Bound. The guardian is magically bound to an amulet. While the guardian and its amulet are on the same plane of existence, the amulet’s wearer can telepathically call the
movement. The shambling mound can have only one creature Grappled by this action at a time.
Shield Guardian Large Construct, Unaligned
AC 17 Initiative −1 (9)
HP 142 (15d10 + 60)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
powerful artifact buried in this hill—the rod piece—infused the peylon tree with its magic and enticed Gazaia to become the tree’s guardian. When Lord Soth’s soldiers recently stole the artifact, Gazaia
The Deadbark Dryad As Riffel and the characters talk, the peylon tree’s guardian emerges from the grotto’s wall and stands before her uninvited guests. This is Gazaia, a deadbark dryad (see appendix
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
help her. She’s recently learned that Afsoun is still in Brightguard custody, being kept at a magical holding facility known as the Pedestal of Judgment, several miles outside the city. Laleh is
. Laleh expects this diversion will lead members of the Brightguard in the city to call upon those at the Pedestal of Judgment for support. This will leave the site where Afsoun is being held only lightly
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
from a second-story window to call to passersby, announcing a show 66–67 1 bandit captain with 3d8 bandits 68–69 1d10 will-o'-wisps 70–71 2d4 priests 72–74 3d6 yuan-ti purebloods 75–76 2d10 thugs 77–80
ghouls 88 3d6 gargoyles 89 2d10 cult fanatics 90 3d6 wererats 91 1 assassin 92 1d3 invisible stalkers 93 1 gray slaad 94 1 young silver dragon 95 1d4 cambions or 1d4 revenants 96 3d6 wights 97 1 archmage 98 2d4 vampire spawn or 1d4 oni 99 1 mage with 1 shield guardian 00 1 rakshasa or 1 vampire
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
derelict chambers, and amphibious behemoths lurk in its feral gardens and radioactive swamps. Recently, an earthquake shook the mountain range and exposed the wrecked vessel. Bizarre and terrible creatures
hitherto unknown to this world emerged and attacked settlements at the foot of the mountain, leaving no survivors. When these mysterious attacks were discovered, the call went out for brave souls to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
guardian. Or you could keep that information to yourself. Investigating the Glade The characters can use their mobile headquarters to reach the Moon Glade easily enough. When they finally arrive at
large beasts or magical transportation, but any magic they might possess is dormant during this encounter. Tainted Guardian. The Moon Glade is protected by Garalel, a weeping willow treant. She is
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
call the area home: young dragons, trolls, lizardfolk tribes, swamp beasts, and even more aberrant monsters. At best, the forces of civilization hope to keep the High Road safely passable to
facilitate trade and travel between Waterdeep and the lands of the north. Recently, a relatively peaceful lizardfolk tribe living in the vicinity of the High Road was forced to relocate when a group of rot
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
mystery. Residents of Sigil view the Lady of Pain with fearful awe. A distant guardian, she leaves the city’s daily governance to the many factions that call it home. She has no residence, and no temples
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Circle of the Shepherd Druids of the Circle of the Shepherd commune with the spirits of nature, especially the spirits of beasts and the fey, and call to those spirits for aid. These druids recognize
them. Circle of the Shepherd Features Druid Level Feature 2nd Speech of the Woods, Spirit Totem 6th Mighty Summoner 10th Guardian Spirit 14th Faithful Summons Speech of the Woods At 2nd level
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
saving throw should be made before attacks are made. Creatures encountered here are unaffected by the mud. Guardian. The creature at the base of the boulder is a giant crayfish (see appendix B). If it
? Who dares to enter the chamber of the guardian? You had better go, or I will have to discharge my sacred duty! Be off with you before I lose my temper!” If the party retreats, the crayfish will not
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
devotee of Chlimbia, Prince of Magma. Vox recently developed terrifying elemental abilities, but the cultists know no further details. The cultists helped excavate a chamber called the Primordial Nexus
. Vox is working in the nexus to call forth an army of elemental minions (see “Para-elemental Queen”). To enter the nexus, a creature must place an elemental key in the keyhole on the southern end of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
who call themselves the Sawplees. These goblins have inhabited the outpost for generations, with some of their number displaying psionic abilities that trace to the aberrant influence of the mind
flayers who also once lived there. Only recently have the goblins ventured beyond the outpost and ransacked nearby areas. This effort is helmed by a goblin named Ruxithid the Chosen, who receives orders
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
the name of an imaginary friend Tockworth invented in her childhood. This long-lost imaginary friend has resurfaced recently in response to Tockworth’s mounting loneliness.) L9: Tockworth’s Workshop
, and green copper. Its heavy iron gauntlets are clenched into fists, and the ominous helm that forms its head turns slowly from side to side.
Shield Guardian. The construct blocking passage into