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Returning 35 results for 'cantrip worked rare'.
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Magic Items
Dungeon Master’s Guide
(Cantrip);Cantrip
Common
13
+5
Spell Scroll (Level 1);1st
Common
13
+5
Spell Scroll (Level 2);2nd
Uncommon
13
+5
Spell Scroll (Level 3);3rd
Uncommon
15
+7
Spell Scroll
(Level 4);4th
Rare
15
+7
Spell Scroll (Level 5);5th
Rare
17
+9
Spell Scroll (Level 6);6th
Very rare
17
+9
Spell Scroll (Level 7);7th
Very rare
18
+10
Spell Scroll (Level
Magic Items
Dungeon Master’s Guide
.
Spell Level
Rarity
Save DC
Attack Bonus
Cantrip
Uncommon
13
+5
1
Uncommon
13
+5
2
Rare
13
+5
3
Rare
15
+7
4
Very Rare
15
+7
5
Very Rare
17
+9
6
Legendary
17
+9
7
Legendary
18
+10
8
Legendary
18
+10
Magic Items
Dungeon Master’s Guide
and attack bonus, as well as the armor’s rarity, as shown in the following table.
Spell Level
Rarity
Save DC
Attack Bonus
Cantrip
Uncommon
13
+5
1
Uncommon
13
+5
2
Rare
13
+5
3
Rare
15
+7
4
Very Rare
15
+7
5
Very Rare
17
+9
6
Legendary
17
+9
7
Legendary
18
+10
8
Legendary
18
+10
Magic Items
Dungeon Master’s Guide
determines the spell’s saving throw DC and attack bonus, as well as the weapon’s rarity, as shown in the following table.
Spell Level
Rarity
Save DC
Attack Bonus
Cantrip
Uncommon
13
+5
1
Uncommon
13
+5
2
Rare
13
+5
3
Rare
15
+7
4
Very Rare
15
+7
5
Very Rare
17
+9
6
Legendary
17
+9
7
Legendary
18
+10
8
Legendary
18
+10
Magic Items
Tasha’s Cauldron of Everything
Rarity
Spellcasting Ability Mod.
Save DC
Attack Bonus
Spellwrought Tattoo, Cantrip;Cantrip
Common
+3
13
+5
Spellwrought Tattoo, 1st level;1st
Common
+3
13
+5
Spellwrought
Tattoo, 2nd level;2nd
Uncommon
+3
13
+5
Spellwrought Tattoo, 3rd level;3rd
Uncommon
+4
15
+7
Spellwrought Tattoo, 4th level;4th
Rare
+4
15
+7
Spellwrought Tattoo, 5th level;5th
Rare
+5
17
+9
Monsters
Icewind Dale: Rime of the Frostmaiden
iron golem's shape can be worked into any form, though most are fashioned to look like giant suits of armor. Its fist can destroy creatures with a single blow, and its clanging steps shake the earth
beneath its feet. Iron golems wield enormous blades to extend their reach, and all can belch clouds of deadly poison.
An iron golem's body is smelted with rare tinctures and admixtures. Though other
Magic Items
Out of the Abyss
.
Max. Spell Level
Gemstone
Rarity
Save DC
Attack Bonus
Cantrip
Spell Gem (Obsidian);Obsidian
Uncommon
13
+5
1st
Spell Gem (Lapis lazuli);Lapis lazuli
Uncommon
13
+5
2nd
Spell Gem (Quartz);Quartz
Rare
13
+5
3rd
Spell Gem (Bloodstone);Blood Stone
Rare
15
+7
4th
Spell Gem (Amber);Amber
Very rare
15
+9
5th
Spell Gem (Jade);Jade
Very rare
17
Monsters
Waterdeep: Dungeon of the Mad Mage
sight, and allows him to see invisible creatures and objects, as well as into the Ethereal Plane, out to a range of 120 feet.
Halaster wields a blast scepter (a very rare magic item that requires
(save DC 16) without expending a spell slot.
Halaster also wears a horned ring (a very rare magic item that requires attunement), which allows an attuned wearer to ignore Undermountain’s magical
Magic Items
Guildmasters’ Guide to Ravnica
.
While wearing the bracers, whenever you cast a cantrip, you can use a bonus action on the same turn to cast that cantrip a second time.
Spell Scroll
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
(0 - Cantrip);Cantrip
Common
13
+5
Spell Scroll (1st Level);1st
Common
13
+5
Spell Scroll (2nd Level);2nd
Uncommon
13
+5
Spell Scroll (3rd Level);3rd
Uncommon
15
+7
Spell Scroll (4th Level);4th
Rare
15
+7
Spell Scroll (5th Level);5th
Rare
17
+9
Spell Scroll (6th Level);6th
Very rare
17
+9
Spell Scroll (7th Level);7th
Very rare
18
+10
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
All-Purpose Tool Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by an artificer) This simple screwdriver can transform into a variety of tools; as an action, you can
, you can focus on the tool to channel your creative forces. Choose a cantrip that you don’t know from any class list. For 8 hours, you can cast that cantrip, and it counts as an artificer cantrip for you. Once this property is used, it can’t be used again until the next dawn.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Spell Gem Max. Spell Level Gemstone Rarity Save DC Attack Bonus Cantrip Obsidian Uncommon 13 +5 1st Lapis lazuli Uncommon 13 +5 2nd Quartz Rare 13 +5 3rd Bloodstone Rare 15 +7 4th Amber Very rare
15 +9 5th Jade Very rare 17 +9 6th Topaz Very rare 17 +10 7th Star ruby Legendary 18 +10 8th Ruby Legendary 18 +10 9th Diamond Legendary 19 +11
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
staff’s rarity, as shown in the following table. Spell Level Rarity Save DC Attack Bonus Cantrip Uncommon 13 +5 1 Uncommon 13 +5 2 Rare 13 +5 3 Rare 15 +7 4 Very Rare 15 +7 5 Very Rare 17 +9 6 Legendary 17 +9 7 Legendary 18 +10 8 Legendary 18 +10
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Bonus Cantrip Uncommon 13 +5 1 Uncommon 13 +5 2 Rare 13 +5 3 Rare 15 +7 4 Very Rare 15 +7 5 Very Rare 17 +9 6 Legendary 17 +9 7 Legendary 18 +10 8 Legendary 18 +10
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
table. Spell Level Rarity Save DC Attack Bonus Cantrip Uncommon 13 +5 1 Uncommon 13 +5 2 Rare 13 +5 3 Rare 15 +7 4 Very Rare 15 +7 5 Very Rare 17 +9 6 Legendary 17 +9 7 Legendary 18 +10 8 Legendary 18 +10
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
bonus, as well as the scroll’s rarity, as shown in the Spell Scroll table. Spell Scroll Spell Level Rarity Save DC Attack Bonus Cantrip Common 13 +5 1st Common 13 +5 2nd Uncommon 13 +5 3rd Uncommon 15
+7 4th Rare 15 +7 5th Rare 17 +9 6th Very rare 17 +9 7th Very rare 18 +10 8th Very rare 18 +10 9th Legendary 19 +11 A wizard spell on a spell scroll can be copied just as spells in spellbooks can be
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
bonus, as well as the scroll’s rarity, as shown in the Spell Scroll table. Spell Scroll Spell Level Rarity Save DC Attack Bonus Cantrip Common 13 +5 1st Common 13 +5 2nd Uncommon 13 +5 3rd Uncommon 15
+7 4th Rare 15 +7 5th Rare 17 +9 6th Very rare 17 +9 7th Very rare 18 +10 8th Very rare 18 +10 9th Legendary 19 +11 A wizard spell on a spell scroll can be copied just as spells in spellbooks can be
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
determines the spell’s saving throw DC and attack bonus, as well as the scroll’s rarity, as shown in the following table. Spell Level Rarity Save DC Attack Bonus Cantrip Common 13 +5 1 Common 13 +5 2
Uncommon 13 +5 3 Uncommon 15 +7 4 Rare 15 +7 5 Rare 17 +9 6 Very Rare 17 +9 7 Very Rare 18 +10 8 Very Rare 18 +10 9 Legendary 19 +11 Copying a Scroll into a Spellbook. A Wizard spell on a Spell Scroll
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
determines the spell’s saving throw DC and attack bonus, as well as the scroll’s rarity, as shown in the following table. Spell Level Rarity Save DC Attack Bonus Cantrip Common 13 +5 1 Common 13 +5 2
Uncommon 13 +5 3 Uncommon 15 +7 4 Rare 15 +7 5 Rare 17 +9 6 Very Rare 17 +9 7 Very Rare 18 +10 8 Very Rare 18 +10 9 Legendary 19 +11 Copying a Scroll into a Spellbook. A Wizard spell on a Spell Scroll
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Forest Gnome As a forest gnome, you have a natural knack for illusion and inherent quickness and stealth. In the worlds of D&D, forest gnomes are rare and secretive. They gather in hidden communities
. Ability Score Increase. Your Dexterity score increases by 1. Natural Illusionist. You know the minor illusion cantrip. Intelligence is your spellcasting ability for it. Speak with Small Beasts. Through
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. Spellwrought Tattoo Spell Level Rarity Spellcasting Ability Mod. Save DC Attack Bonus Cantrip Common +3 13 +5 1st Common +3 13 +5 2nd Uncommon +3 13 +5 3rd Uncommon +4 15 +7 4th Rare +4 15 +7 5th Rare +5 17 +9
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
scribed spell is a cantrip, the version on the scroll works as if the caster were 1st level. Spell Scroll Costs Spell Level Time Cost Cantrip 1 day 15 gp 1st 1 day 25 gp 2nd 3 days 250 gp 3rd 1
brings a 10 percent chance of a complication, examples of which are on the Scribe a Scroll Complications table. Scribe a Scroll Complications d6 Complication 1 You bought up the last of the rare ink
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
, dark colors, as well as those with an iridescent sheen, and they favor keeping their treasures in frames and on stands made of precious woods and set with even more gems. It is rare to find a deep
unknown winged antelope-like creature carved from a single massive opal
2 A preserved juvenile purple worm on an ebony stand set with amethysts
3 A cunningly worked metal automaton of a sphinx
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
. The spell then disappears from the gem. Spell Gem Max. Spell Level Gemstone Rarity Save DC Attack Bonus
Cantrip Obsidian Uncommon 13 +5
1st Lapis lazuli Uncommon 13 +5
2nd
Quartz Rare 13 +5
3rd Bloodstone Rare 15 +7
4th Amber Very rare 15 +9
5th Jade Very rare 17 +9
6th Topaz Very rare 17 +10
7th Star ruby Legendary 18
Goblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
with goblins for at least as long as humans have worked with dogs and horses, and in goblin society those two animals serve similar purposes.
Family Matters
A goblin tribe is organized in a four
made from dead darkmantles
20
Cloaks made of scraps from an elven tapestry
Booyahgs
Spellcasters of any sort among the goblins are rare. Goblins typically lack the intelligence and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Archery 19–23 Enspelled Armor (cantrip or level 1 spell) 24–28 Enspelled Weapon (cantrip or level 1 spell) 29–33 Gauntlets of Ogre Power 34–38 Javelin of Lightning 39–43 Mariner’s Armor 44–48 Mithral
Fish Command 86–90 Weapon, +1 91–95 Weapon of Warning 96–00 Wraps of Unarmed Power, +1 Armaments—Rare 1d100 Item 01–03 Ammunition, +2 04–07 Armor, +1 08–10 Armor of Resistance 11–13 Armor of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
network of interconnected caves and pockets the svirfneblin have widened and worked for use as homes, workshops, vending stalls, places of worship, storerooms, and the like. Other than the private homes
of svirfneblin families, all chambers are tall enough for Medium creatures to walk around without difficulty, and common areas are even larger.
It is rare for cavern walls to be bare in Blingdenstone
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Iron Golem The mightiest of the golems, the iron golem is a massive, towering giant wrought of heavy metal. An iron golem’s shape can be worked into any form, though most are fashioned to look like
belch clouds of deadly poison. An iron golem’s body is smelted with rare tinctures and admixtures. Though other golems bear weaknesses inherent in their materials or the power of the elemental spirit
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
might settle down, you might even forget for a little while, but everything you’ve striven for–all the ways you’ve worked to be great–never really changes.”
–Kheiron, hero trainer of Glorium
choose one of the following options, then select magic items of these rarities from the Dungeon Master’s Guide: Option A: One magic item of legendary rarity Option B: Two very rare magic items Option C
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
magic, you have learned to cast spells. Cantrips. You know four Wizard cantrips. Whenever you finish a Long Rest, you can replace one of your cantrips from this feature with another Wizard cantrip of your
for which you have spell slots. (This is also included above.) Level 3: Potent Cantrip Your damaging cantrips affect even creatures that avoid the brunt of the effect. When you cast a cantrip at a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
crystal orb.
Treasure The orb is a rare wondrous item called a professor orb. Each professor orb takes the form of a smooth, solid, 5-pound sphere of smoky gray quartz about the size of a grapefruit
cantrip at will. It uses the spell only to transport itself. Its spellcasting ability is Intelligence. Professor Bring. The orb found in this room is lawful neutral and introduces itself as Professor
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
those myths mention the dragon gods—or a single draconic creator, Io, who shed his own blood to inspire creation. Dragons have been reclusive and rare for most of Oerth’s recorded history, but ancient
, and Takhisis, with Paladine and Takhisis easily identifiable as Bahamut and Tiamat. According to the creation myths of Krynn, Paladine and Takhisis worked together to create five dragons to rule the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
deck’s most enigmatic questions: who made the deck, and why? Jenkins, through Jared, suggested the deck—or, more properly, decks, since the cards were rare but not unique—were created by gods of luck
worked but didn’t explain what the deck was or how it came to exist. Those questions were left for individual Dungeon Masters to figure out—or simply leave unanswered. That same issue of Dragon also
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
or an Intelligence (Nature) check to impress Zakia with knowledge about rare herbs or monsters. A person who is Friendly toward a character helps decipher clues in the song lyrics and imparts the
(Small Performer) is a human street magician whose attempts at card tricks and legerdemain are less interesting than his stories from when he worked on his father’s farm. He wears a floppy straw hat and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
refers to your level in this class. Agonizing Blast Prerequisite: eldritch blast cantrip When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit. Armor of Shadows You
spell. For each level of the spell, the transcription process takes 2 hours and costs 50 gp for the rare inks needed to inscribe it. Chains of Carceri Prerequisite: 15th level, Pact of the Chain






