Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 29 results for 'castles fire'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        casts fire
                                    
                                
                                    
                                        castle fire
                                    
                                
                                    
                                        caster fire
                                    
                                
                                    
                                        caste fire
                                    
                                
                                    
                                        casters fire
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     for the giant to communicate with a mortal, carry out a short task, or defend their home against aggressors.A Quintessentâs Lair
A storm giant quintessent has no need for castles or dungeon
                                                
                                            
                                                
                                                     1 mile of the lair, making it impossible to light a fire unless the location where the fire is lit is protected from the wind.
If the giant dies, the lightning, thunder, and high wind regional
                                                
                                            
                                        
                                                    Halfling
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     marauding monsters and clashing armies; a blazing fire and a generous meal; fine drink and fine conversation. Though some halflings live out their days in remote agricultural communities, others form
                                                
                                            
                                                
                                                    ;s going on behind their smiling facesâsurely more than they ever let on.â
Humans. âHumans are a lot like us, really. At least some of them are. Step out of the castles and keeps
                                                
                                            
                                        
                                                    Storm Giant Quintessent
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     storm.A Quintessent's Lair
A storm giant quintessent has no need for castles or dungeon lairs. Its lair is usually a secluded region or prominent geographic feature, such as a mountain peak, a great
                                                
                                            
                                                
                                                     giant's presence, which creates one or more of the following effects:
High wind blows within 1 mile of the lair, making it impossible to light a fire unless the location where the fire is lit is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    Siege Equipment Siege equipment includes objects designed to assail castles and other walled fortifications. Most siege weapons require creatures to move them, as well as to load, aim, and fire them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     to become solid surfaces, strong enough to support towns and castles. Drifting cloud banks can obscure visibility in any direction in the plane. Storms are frequent, mostly on par with a strong
                                                
                                            
                                                
                                                     thunderstorm but occasionally more like fierce tornadoes or mighty hurricanes. The air is mild, except near the Plane of Water (where it is biting cold) and the Plane of Fire (where it is searing hot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     throwing rocks in ways that hone their skills for hunting and war. One of the most popular contests, especially among fire giants, involves nothing more than taking turns trying to knock each other down with
                                                
                                            
                                                
                                                     giants fight enormous foes (such as dragons) or enormous targets (such as castles), they prefer to hurl stones so large that even a giant must use both arms to lift and throw one. Giants throw just as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                     Equipment
 Siege equipment includes objects designed to assail or defend castles and other walled fortifications. Most siege weapons require creatures to move them, as well as to load, aim, and fire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     snow, and on and on in an endless, unpredictable process of change. Fragments of more ordinary landscapes â bits of forest, meadow, ruined castles, and even burbling streams â drift through the disorder
                                                
                                            
                                                
                                                     Medium, and DC 25 for Large or larger. On a success, the creature changes the object into another nonliving form of the same size, such as turning a boulder into a ball of fire. Finally, a creature can use
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Siege Equipment Siege weapons are designed to assail castles and other walled fortifications. They see much use in campaigns that feature war. Most siege weapons donât move around a battlefield on
                                                
                                            
                                                
                                                     their own; they require creatures to move them, as well as to load, aim, and fire them. Ballista Large object Armor Class: 15 Hit Points: 50 Damage Immunities: poison, psychic A ballista is a massive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                    , though some still reside within crumbling forts and overgrown castles that dot the wilds. In addition to the nonplayer character stat blocks found in the Monster Manual and other sources, see the Redtooth
                                                
                                            
                                                
                                                     Garenbrig and Embereth, fire giants and stone giants served as mighty knights and strong laborers. In the wilds, hill giants have always been hostile to the rulers of the realm, even when elves governed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     know nothing about the Ring of Winterâs whereabouts. Duke Zalto Zalto, a fire giant duke, believes that he can become the ruler of all giants by slaughtering their ancient enemies: dragons. Duke
                                                
                                            
                                                
                                                     fire giant forge called Ironslag. Unfortunately for Zalto, Ironslagâs forges arenât hot enough to repair the colossus. The duke, undaunted, plans to steal Maegera, the fire primordial trapped in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     houses, separated from the lower city by a forest of giant mushrooms. From either of these heights, a surveyor can view the city. The view shows rows of spired stone castles, their sculpted highlights lit by the soft, tinted flows of permanent faerie fire lights.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Imix, the Prince of Evil Fire, whom they worship as a god. The Cult of the Howling Hatred, after witnessing several cloud giant castles drifting in the skies over the Sword Coast, sends
                                                
                                            
                                                
                                                     helps Duke Zalto and his drow allies (see chapter 8, âForge of the Fire Giantsâ) steal Maegera, the fire primordial trapped in Gauntlgrym. The cultists believe that the fire primordial is the offspring of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Slaadi In the Ever-Changing Chaos of Limbo, bits of forest and meadow, ruined castles, and isolated islands drift through a tumult of fire, water, earth, and wind. The foremost inhabitants of this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     castles are haunted by ghosts and prowling monsters. Sensible valley dwellers avoid them. In recent years, four elemental cults have taken over the keeps. The cultists are careful to keep the curious
                                                
                                            
                                                
                                                     stronghold of the Cult of the Eternal Flame, elemental fire cultists posing as druids while they seek new adherents. Rivergard Keep This stout castle stands on the banks of the Dessarin River. It consists
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     demons embody senseless anarchy and nihilistic destruction, and they take special offense at creatures or structures that rival them in size. Castles, towers, giants, and beasts of war are all common
                                                
                                            
                                                
                                                     
  Con  25  +7  +13 
      Ability Score Mod Save 
    Int  6  â2  â2 
  Wis  13  +1  +7 
  Cha  14  +2  +2 
   
 Skills Perception +7, Survival +7
 Resistances Cold, Fire, Lightning
 Immunities
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     both below and above. They held sway over the oceans from undersea fortresses and lorded over the land from castles in the sky. Cloud giants built immense floating cities and served the storm giants
                                                
                                            
                                                
                                                     as their strong right hands. Stone giants and fire giants settled on the mountaintops and in the sprawling caverns beneath them, where they carved and forged the greatest works of giant art and craft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    , they can seldom do so quickly.
 Attuned to the magic of their airy domains, cloud giants are able to turn into mist and create clouds of billowing fog. They dwell in castles on high mountain peaks
                                                
                                            
                                                
                                                     lesser giants to seek out wealth and art on their behalf, employing fire giants as smiths and crafters, and using frost giants as reavers, raiders, and plunderers. Dimwitted hill giants serve them as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     castles that still drift across the sky. No one can build those majestic structures any longer. The methods of their construction were lost (along with much other knowledge) when Ostoria fell. Some
                                                
                                            
                                                
                                                     in Calimshan, maybe, or some patriarâs estate in Baldurâs Gate? Let me tell you, youâve seen nothing. Those places are hovels compared to the palaces of the skyejotuns.
 â Volo
 Fire Giants  The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     snow, and on and on in an endless, unpredictable process of change. Fragments of more ordinary landscapesâbits of forest, meadow, ruined castles, and even burbling streamsâdrift through the disorder
                                                
                                            
                                                
                                                    , the creature changes the object into another nonliving form of the same size, such as turning a boulder into a ball of fire. Finally, a creature in Limbo can take a Magic action to make a DC 20
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     beneath the surface, and ruined castles. The âDungeonsâ section in chapter 3 can help you craft a dungeon environment for an adventure. Of course, not every adventure takes place in a dungeon. A
                                                
                                            
                                                
                                                     leads them into the great hall, lined with pillars, where the fire giant king holds court. If they leave by the secret door to the southeast, you check the map and follow the secret tunnel as it winds
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     Rift of the Frost Giant Jarl, and Hall of the Fire Giant King. (They were originally published in 1978, compiled together as Against the Giants in 1981, and reprinted multiple times in the decades since
                                                
                                            
                                                
                                                     giants.â The adventurers fight their way up the ordning until their final confrontation with the fire giant kingâand the revelation that the giants are merely pawns in the schemes of some sinister drow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     of most other creatures. Some make their abodes in cloud-top castles so high that flying dragons appear as specks below. Others live atop mountain peaks that pierce the clouds. Some occupy palaces
                                                
                                            
                                                
                                                    .   Hill Giant
 16â tall    Fire Giant
 18â tall    Stone Giant
 18â tall    Frost Giant
 21â tall    Cloud Giant
 24â tall    Storm Giant
 26â tall
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     Quintessentâs Lair A storm giant quintessent has no need for castles or dungeon lairs. Their lair is usually a secluded region or prominent geographic feature, such as a mountain peak, a great waterfall, a
                                                
                                            
                                                
                                                     the lair. Winds. High wind blows within 1 mile of the lair, making it impossible to light a fire unless the location where the fire is lit is protected from the wind. If the giant dies, the lightning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     the same in each form. It reverts to its true form if it dies.
 
 Fire Giant Dreadnought The ordning for fire giants emphasizes not just strength but also skill at forgecraft. The foundry is the
                                                
                                            
                                                
                                                     heart of any fire giant community. It is temple, school, proving ground, and political hub rolled into one. Those who have brawn but little brain are usually consigned to the lowliest of tasks such as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Factions in the North The giantsâ plots have far-reaching consequences for the Savage Frontier and the peoples who live there. Giant castles in the clouds have been seen drifting overhead, casting
                                                
                                            
                                                
                                                     cloud giant wizard planning to cast an apocalyptic spell using a large obsidian rock called a nightstone (see chapter 1) as a material component. A fire giant duchess paying hobgoblin warlords to raze
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    . Countless adventurers have perished in the Mere, drawn by true tales of ruined castles half-sunk in the mire. These once noble estates are now home to lizardfolk, undead, and worse. The greatest threats to
                                                
                                            
                                                
                                                     unassailable fortress, enclosed on all sides by sloped outer walls as wide at the base as many city blocks in Waterdeep. Defenders can fire arrows down from atop the walls, or, in winter, pour water down them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     neighboring realms where these evils are active. Scarlet Order The Scarlet Order is a monastic order of Suloise militarists whose spies and assassins have infiltrated many courts and castles throughout the
                                                
                                            
                                                
                                                     before the Rain of Colorless Fire destroyed the Suloise Empire. Others claim Korenth is a red dragonâa former consort of Tiamat who became trapped in human form. Whatever the true story, the Father of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     wizards were able to use the raging blue fire that followed Mystraâs death to propel their nation safely into the realm of Torilâs twin, Abeir (displacing part of that world into the Plane of Shadow). Now
                                                
                                            
                                                
                                                    , along the southern shore of the lake, explorers and fortune seekers squander their amassed wealth building castles, founding communities, and drawing loyal vassals to them â only to have all those
                                                
                                            
                                        






