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                        Returning 35 results for 'certain willing resists'.
                    
                
                        
                            
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                                        certain willing results
                                    
                                
                                    
                                        certain willing resist
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     coming for you.â
Flaw. âMy friends would say Iâm inflexible. The truth is, I like things done a certain way.â
Combat Notes
Mercion counts on her armor to protect her as she
                                                
                                            
                                                
                                                    .) Strongheart is always on the lookout for courageous heroes who are willing to devote themselves to a good cause. Only good-aligned characters are allowed to join Valorâs Call.
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     stratagems. Bael gladly spares the lives of those he defeatsâif they pledge their souls and service to him. Demons are an exception; although he is willing to corrupt almost any other foes, he always
                                                
                                            
                                                
                                                     following of cultists. Those who worship at his altar call him the King of Hell, and the most deluded believe that he is the lord of all devils. In arcane circles, certain writings, such as the dreaded Book
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     places where such creatures are willing to live side by side.
Some beholderkin serve Belashyrra as guards and agents, while others spend their lives in deep meditation, pursuing inner visions known only
                                                
                                            
                                                
                                                    
âI perceive certain types of people â vocations or entire societies â as hideous monsters.â
3
âSomeone is watching everything I do.â
4
âWhen I
                                                
                                            
                                        
                                                    Protection from Evil and Good
                                                    
    
        Legacy
    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.
The protection grants several
                                                
                                            
                                        
                                                    Sage
                                                    
    
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     others.
4
Thereâs nothing I like more than a good mystery.
5
Iâm willing to listen to every side of an argument before I make my own judgment.
6
I ⊠speak &hellip
                                                
                                            
                                                
                                                     life for the answer to a certain question.
6
I sold my soul for knowledge. I hope to do great deeds and win it back.
d6
Flaw
1
I am easily distracted by the promise of
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                    You belong to an order of knights who have sworn oaths to achieve a certain goal. The nature of this goal depends on the order you serve, but in your eyes it is without question a vital and honorable
                                                
                                            
                                                
                                                     important than the gear and fighting style of its members, and so most of these orders arenât limited to fighting types, but are open to all sorts of folk who are willing to battle and die for the
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     arenât as smart as I am, and I patiently explain anything and everything to others.
4
Thereâs nothing I like more than a good mystery.
5
Iâm willing to listen to every
                                                
                                            
                                                
                                                     tomes related to a specific field of lore.
5
Iâve been searching my whole life for the answer to a certain question.
6
I sold my soul for knowledge. I hope to do great deeds and win it
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     mystery.
5
Iâm willing to listen to every side of an argument before I make my own judgment.
6
I . . . speak . . . slowly . . . when talking . . . to idiots, . . . which . . . almost
                                                
                                            
                                                
                                                     work is a series of tomes related to a specific field of lore.
5
Iâve been searching my whole life for the answer to a certain question.
6
I sold my soul for knowledge. I hope to do
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     Gully (area V3), and they witnessed the recent sacrifice from Feathergale Spire. Certain that the forces of Elemental Evil has taken hold in the canyon, they are now debating what action to take. They are
                                                
                                            
                                                
                                                     willing to help characters who show an interest in confronting the evil in the canyon, and they might interfere with any attempt the Feathergale Knights make to sacrifice captured characters.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     up to 10 minutes Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     up to 10 minutes Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     know the way, but they are noticeably less willing to go to the settlement because of the fear and shame they feel regarding their lycanthropic affliction. The shield dwarf scout Eldeth Feldrun isnât
                                                
                                            
                                                
                                                     Oozing Templeâ in chapter 2) to accompany them, it feels a certain pull toward Blingdenstone, and is curious enough to guide the characters there.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Loviatar  The Maiden of Pain, the Scourge Mistress, the Willing Whip Pain isnât a means to an end for Loviatarâs faithful, but an end unto itself. To them, nothing is as transcendent as suffering
                                                
                                            
                                                
                                                     because it best emulates the Scourge Mistress, and for the same reason her faithful appreciate beauty, cultural refinement, and a certain adeptness at manipulation. Though temples to Loviatar are rare
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    . Your DM might offer additional backgrounds beyond the ones included in chapter 4, and might be willing to work with you to craft a background thatâs a more precise fit for your character concept. A
                                                
                                            
                                                
                                                     background gives your character a background feature (a general benefit) and proficiency in two skills, and it might also give you additional languages or proficiency with certain kinds of tools. Record this information, along with the personality information you develop, on your character sheet.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Concluding the Quest After finding and slaying Sephek, the characters can return to Hlin and collect their 100 gp reward. If they donât have evidence to prove that Sephek is dead, Hlin is willing to
                                                
                                            
                                                
                                                     isnât satisfied with that outcome. If Torrga Icevein survives but has reason to believe the characters slew her bodyguard, she pressures certain Ten-Towners not to do business with them. At some later
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     starts singing the words to the rhyme. The tune continues to tug at each of your minds, willing you to intone its sequence of notes. The notes take on the shapes of words youâre certain youâve never
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Friendly Guides In each of Prismeerâs splinter-realms, the characters can find a guideâa disloyal minion of the Hourglass Covenâwho is willing and able to lead them from one splinter-realm to another
                                                
                                            
                                                
                                                     glimpsed through veils of mist from certain vantage points in all three of Prismeerâs splinter-realms. To get to Zybilnaâs palace, the characters must secure the help of Amidor the dandelion or other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    Knight of the Order  You belong to an order of knights who have sworn oaths to achieve a certain goal. The nature of this goal depends on the order you serve, but in your eyes it is without question
                                                
                                            
                                                
                                                     than the gear and fighting style of its members, and so most of these orders arenât limited to fighting types, but are open to all sorts of folk who are willing to battle and die for the orderâs cause
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
                                                    
                                                
                                            
                                                    Heralds of Dust Services Creatures can solicit certain macabre services from the Heralds of Dust, whether at the Mortuary or from a Duster who can provide them elsewhere in Sigil. Grisly Components
                                                
                                            
                                                
                                                     Spellcasters in need of gruesome material componentsâbones and their dust, blood, eyeballs, flesh, fingernails, or hairâcan secure them at discounted rates at the Mortuary. Taken from willing donors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     Champion of Desolation might be someone she knew from her youth, and if sheâs right, sheâs certain that person can be returned to the path of good. Asteria asks the adventurers to infiltrate the Gardens
                                                
                                            
                                                
                                                    . Verin insists he has an ancestral claim to it, and he is willing to pay handsomely. Verin sends the characters on all manner of adventures, always looking for any sign of the deck. But when they finally
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     used to helping out those who arenât as smart as I am, and I patiently explain anything and everything to others. 
   4  Thereâs nothing I like more than a good mystery. 
   5  Iâm willing to
                                                
                                            
                                                
                                                      Iâve been searching my whole life for the answer to a certain question. 
   6  I sold my soul for knowledge. I hope to do great deeds and win it back. 
    d6 Flaw 
     1  I am easily distracted by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     avoid her. The characters are Ireenaâs best hope for protection, so she is willing to accompany them under certain conditions. Although she appears mild, she has a strong will, and she aids the party
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     extinguished. They will thus be cast back into the Abyss, as effectively as if they had been banished.
 âThe ritual needs certain components to produce the talisman that will draw the demons. Then a rite to
                                                
                                            
                                                
                                                     other means to deal with the problem on his own. If the adventurers are willing to ally with him, Vizeran further outlines his needs. He explains that the ritual is powered by a unique talisman he calls
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     known as the Dancing Court. Any creatures that enter the sphere find that they can fly about inside it just by willing themselves to do so. For centuries, Waterdavians have used these supernatural events
                                                
                                            
                                                
                                                     to develop a unique flying style of dance â but amateur enthusiasts arenât welcome, except on certain daylight appearances of the full moon. Even when the full moon isnât out, the Dancing Court is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Hideout Locations The following locations are keyed to the map of the Amberdune hideout. Some of the jackalweres described in the earlier âAmberdune Packâ section are present in certain rooms, but
                                                
                                            
                                                
                                                     run into the room from area A2, scimitar at the ready. This jackalwere is willing to command the rug to stop if the characters explain themselves. A2. Kitchen This kitchen is small but clean and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     anyone who aids souls in escaping from him or otherwise tries to subvert the inevitability of death. Erebos is patient, usually willing to wait for souls to come to him, but he does interfere in the mortal
                                                
                                            
                                                
                                                    , certain that his lesser brother canât possibly prevail within Erebosâs own territory. Erebos holds a special grudge against Phenax. Phenax readily teaches others how to escape the Underworld as the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     explain anything and everything to others. 4 Thereâs nothing I like more than a good mystery. 5 Iâm willing to listen to every side of an argument before I make my own judgment. 6 I...speak...slowly...when
                                                
                                            
                                                
                                                     whole life for the answer to a certain question. 6 I sold my soul for knowledge. I hope to do great deeds and win it back.   d6 Flaw   1 I am easily distracted by the promise of information. 2 Most
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerâs Guide
                                                    
                                                
                                            
                                                     illusions and pyrotechnical special effects. Temple District The temples in the Temple District are devoted to various gods, faiths, and pantheons. The priests here are willing to cast helpful spells in
                                                
                                            
                                                
                                                     exchange for a donation in coins, gems, or art objects of a certain value, as noted in the Helpful Spells table. Helpful Spells  Spell Donation   Commune 1,000 gp Legend lore 1,500 gp Lesser restoration 150 gp Raise dead 2,000 gp Remove curse 250 gp Scrying 1,000 gp
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     dormant there. If the characters can ensure that no threat to the town is brewing at Old Owl Well, Daran is willing to give them his boots of striding and springing. The magical boots came in handy
                                                
                                            
                                                
                                                     investigates the Old Owl Well, Daran Edermath privately approaches certain members of the group and urges them to join the Order of the Gauntlet. He speaks with those who exemplify the virtues of the order
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     group find and question rilmani artisans called plumachs. These rilmani harvest crystals from the Spire and might have seen R04M. It takes Ascetelis an hour to find a plumach willing to acknowledge
                                                
                                            
                                                
                                                     plumach or Ascetelis can direct the characters there (see the following section). If the group fails to get the plumach to speak with them, Ascetelis can find them another plumach willing to talk, but
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                     Swap. Immediately after you roll Initiative, you can swap your Initiative with the Initiative of one willing ally in the same combat. You canât make this swap if you or the ally has the Incapacitated
                                                
                                            
                                                
                                                     call on the forces of nature to reveal certain strengths and weaknesses of your prey. While a creature is marked by your Hunterâs Mark, you know whether that creature has any Immunities, Resistances
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    . They are delighted to meet visitors who are willing to help them acquire a psi crystal or, failing that, help them and the gnome squidlings infiltrate Ten-Towns. In exchange, the gnome ceremorphs are
                                                
                                            
                                                
                                                     willing to part with their laser pistols and the magic items in area N9. If the characters want to search for a psi crystal, Dredavex gives them a handheld box that emits a clicking noise while a psi
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     expend these points to enhance or fuel certain Monk features. You start knowing three such features: Flurry of Blows, Patient Defense, and Step of the Wind, each of which is detailed below. When you
                                                
                                            
                                                
                                                     Movement Your speed increases by 10 feet while you arenât wearing armor or wielding a Shield. This bonus increases when you reach certain Monk levels, as shown on the Monk Features table. Level 2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Cleric Subclasses A Cleric subclass is a specialization that grants you features at certain Cleric levels, as specified in the subclass. Each Cleric subclass is named after a domain of existence that
                                                
                                            
                                                
                                                     connection to this divine domain ensures you always have certain spells ready. When you reach a Cleric level specified in the Life Domain Spells table, you thereafter always have the listed spells
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     expend these points to enhance or fuel certain Monk features. You start knowing three such features: Flurry of Blows, Patient Defense, and Step of the Wind, each of which is detailed below. When you
                                                
                                            
                                                
                                                     Movement Your speed increases by 10 feet while you arenât wearing armor or wielding a Shield. This bonus increases when you reach certain Monk levels, as shown on the Monk Features table. Level 2
                                                
                                            
                                        






