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Returning 35 results for 'certain willing revived'.
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certain willing removed
certain willing revive
Spells
Playerās Handbook
the clone finishes forming, the creatureās soul transfers to the clone if the soul is free and willing to return. The clone is physically identical to the original and has the same personality
, memories, and abilities, but none of the originalās equipment. The creatureās original remains, if any, become inert and canāt be revived, since the creatureās soul is elsewhere.
Monsters
The Wild Beyond the Witchlight
coming for you.ā
Flaw. āMy friends would say Iām inflexible. The truth is, I like things done a certain way.ā
Combat Notes
Mercion counts on her armor to protect her as she
.) Strongheart is always on the lookout for courageous heroes who are willing to devote themselves to a good cause. Only good-aligned characters are allowed to join Valorās Call.
Monsters
Eberron: Rising from the Last War
eyes. The target can't be revived by any means short of a wish spell until the quori is destroyed.
Mind Seed (1/Day). The quori touches one humanoid, which must succeed on a DC 21 Intelligence saving
host body. The Inspired are the most common type of willing host for the quori and are described earlier in this chapter.
Kalaraq Quori
The most powerful quori are the kalaraqs, also known as
Monsters
Mordenkainen Presents: Monsters of the Multiverse
stratagems. Bael gladly spares the lives of those he defeatsāif they pledge their souls and service to him. Demons are an exception; although he is willing to corrupt almost any other foes, he always
following of cultists. Those who worship at his altar call him the King of Hell, and the most deluded believe that he is the lord of all devils. In arcane circles, certain writings, such as the dreaded Book
Monsters
Eberron: Rising from the Last War
places where such creatures are willing to live side by side.
Some beholderkin serve Belashyrra as guards and agents, while others spend their lives in deep meditation, pursuing inner visions known only
āI perceive certain types of people ā vocations or entire societies ā as hideous monsters.ā
3
āSomeone is watching everything I do.ā
4
āWhen I
Protection from Evil and Good
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.
The protection grants several
Sage
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
others.
4
Thereās nothing I like more than a good mystery.
5
Iām willing to listen to every side of an argument before I make my own judgment.
6
I ⦠speak &hellip
life for the answer to a certain question.
6
I sold my soul for knowledge. I hope to do great deeds and win it back.
d6
Flaw
1
I am easily distracted by the promise of
Backgrounds
Sword Coast Adventurer's Guide
You belong to an order of knights who have sworn oaths to achieve a certain goal. The nature of this goal depends on the order you serve, but in your eyes it is without question a vital and honorable
important than the gear and fighting style of its members, and so most of these orders arenāt limited to fighting types, but are open to all sorts of folk who are willing to battle and die for the
Backgrounds
Baldurās Gate: Descent into Avernus
arenāt as smart as I am, and I patiently explain anything and everything to others.
4
Thereās nothing I like more than a good mystery.
5
Iām willing to listen to every
tomes related to a specific field of lore.
5
Iāve been searching my whole life for the answer to a certain question.
6
I sold my soul for knowledge. I hope to do great deeds and win it
Backgrounds
Sword Coast Adventurer's Guide
mystery.
5
Iām willing to listen to every side of an argument before I make my own judgment.
6
I . . . speak . . . slowly . . . when talking . . . to idiots, . . . which . . . almost
work is a series of tomes related to a specific field of lore.
5
Iāve been searching my whole life for the answer to a certain question.
6
I sold my soul for knowledge. I hope to do
Compendium
- Sources->Dungeons & Dragons->Playerās Handbook
vessel remains undisturbed. If the original creature dies after the clone finishes forming, the creatureās soul transfers to the clone if the soul is free and willing to return. The clone is physically
identical to the original and has the same personality, memories, and abilities, but none of the originalās equipment. The creatureās original remains, if any, become inert and canāt be revived, since the creatureās soul is elsewhere.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
vessel remains undisturbed. If the original creature dies after the clone finishes forming, the creatureās soul transfers to the clone if the soul is free and willing to return. The clone is physically
identical to the original and has the same personality, memories, and abilities, but none of the originalās equipment. The creatureās original remains, if any, become inert and canāt be revived, since the creatureās soul is elsewhere.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Gully (area V3), and they witnessed the recent sacrifice from Feathergale Spire. Certain that the forces of Elemental Evil has taken hold in the canyon, they are now debating what action to take. They are
willing to help characters who show an interest in confronting the evil in the canyon, and they might interfere with any attempt the Feathergale Knights make to sacrifice captured characters.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
up to 10 minutes Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
up to 10 minutes Until the spell ends, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
know the way, but they are noticeably less willing to go to the settlement because of the fear and shame they feel regarding their lycanthropic affliction. The shield dwarf scout Eldeth Feldrun isnāt
Oozing Templeā in chapter 2) to accompany them, it feels a certain pull toward Blingdenstone, and is curious enough to guide the characters there.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerās Guide
Loviatar The Maiden of Pain, the Scourge Mistress, the Willing Whip Pain isnāt a means to an end for Loviatarās faithful, but an end unto itself. To them, nothing is as transcendent as suffering
because it best emulates the Scourge Mistress, and for the same reason her faithful appreciate beauty, cultural refinement, and a certain adeptness at manipulation. Though temples to Loviatar are rare
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Your DM might offer additional backgrounds beyond the ones included in chapter 4, and might be willing to work with you to craft a background thatās a more precise fit for your character concept. A
background gives your character a background feature (a general benefit) and proficiency in two skills, and it might also give you additional languages or proficiency with certain kinds of tools. Record this information, along with the personality information you develop, on your character sheet.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Concluding the Quest After finding and slaying Sephek, the characters can return to Hlin and collect their 100 gp reward. If they donāt have evidence to prove that Sephek is dead, Hlin is willing to
isnāt satisfied with that outcome. If Torrga Icevein survives but has reason to believe the characters slew her bodyguard, she pressures certain Ten-Towners not to do business with them. At some later
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
starts singing the words to the rhyme. The tune continues to tug at each of your minds, willing you to intone its sequence of notes. The notes take on the shapes of words youāre certain youāve never
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Friendly Guides In each of Prismeerās splinter-realms, the characters can find a guideāa disloyal minion of the Hourglass Covenāwho is willing and able to lead them from one splinter-realm to another
glimpsed through veils of mist from certain vantage points in all three of Prismeerās splinter-realms. To get to Zybilnaās palace, the characters must secure the help of Amidor the dandelion or other
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerās Guide
Knight of the Order You belong to an order of knights who have sworn oaths to achieve a certain goal. The nature of this goal depends on the order you serve, but in your eyes it is without question
than the gear and fighting style of its members, and so most of these orders arenāt limited to fighting types, but are open to all sorts of folk who are willing to battle and die for the orderās cause
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Heralds of Dust Services Creatures can solicit certain macabre services from the Heralds of Dust, whether at the Mortuary or from a Duster who can provide them elsewhere in Sigil. Grisly Components
Spellcasters in need of gruesome material componentsābones and their dust, blood, eyeballs, flesh, fingernails, or hairācan secure them at discounted rates at the Mortuary. Taken from willing donors
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Champion of Desolation might be someone she knew from her youth, and if sheās right, sheās certain that person can be returned to the path of good. Asteria asks the adventurers to infiltrate the Gardens
. Verin insists he has an ancestral claim to it, and he is willing to pay handsomely. Verin sends the characters on all manner of adventures, always looking for any sign of the deck. But when they finally
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
used to helping out those who arenāt as smart as I am, and I patiently explain anything and everything to others.
4 Thereās nothing I like more than a good mystery.
5 Iām willing to
Iāve been searching my whole life for the answer to a certain question.
6 I sold my soul for knowledge. I hope to do great deeds and win it back.
d6 Flaw
1 I am easily distracted by
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
avoid her. The characters are Ireenaās best hope for protection, so she is willing to accompany them under certain conditions. Although she appears mild, she has a strong will, and she aids the party
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
extinguished. They will thus be cast back into the Abyss, as effectively as if they had been banished.
āThe ritual needs certain components to produce the talisman that will draw the demons. Then a rite to
other means to deal with the problem on his own. If the adventurers are willing to ally with him, Vizeran further outlines his needs. He explains that the ritual is powered by a unique talisman he calls
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
known as the Dancing Court. Any creatures that enter the sphere find that they can fly about inside it just by willing themselves to do so. For centuries, Waterdavians have used these supernatural events
to develop a unique flying style of dance ā but amateur enthusiasts arenāt welcome, except on certain daylight appearances of the full moon. Even when the full moon isnāt out, the Dancing Court is
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Hideout Locations The following locations are keyed to the map of the Amberdune hideout. Some of the jackalweres described in the earlier āAmberdune Packā section are present in certain rooms, but
run into the room from area A2, scimitar at the ready. This jackalwere is willing to command the rug to stop if the characters explain themselves. A2. Kitchen This kitchen is small but clean and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
anyone who aids souls in escaping from him or otherwise tries to subvert the inevitability of death. Erebos is patient, usually willing to wait for souls to come to him, but he does interfere in the mortal
, certain that his lesser brother canāt possibly prevail within Erebosās own territory. Erebos holds a special grudge against Phenax. Phenax readily teaches others how to escape the Underworld as the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
explain anything and everything to others. 4 Thereās nothing I like more than a good mystery. 5 Iām willing to listen to every side of an argument before I make my own judgment. 6 I...speak...slowly...when
whole life for the answer to a certain question. 6 I sold my soul for knowledge. I hope to do great deeds and win it back. d6 Flaw 1 I am easily distracted by the promise of information. 2 Most
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerās Guide
illusions and pyrotechnical special effects. Temple District The temples in the Temple District are devoted to various gods, faiths, and pantheons. The priests here are willing to cast helpful spells in
exchange for a donation in coins, gems, or art objects of a certain value, as noted in the Helpful Spells table. Helpful Spells Spell Donation Commune 1,000 gp Legend lore 1,500 gp Lesser restoration 150 gp Raise dead 2,000 gp Remove curse 250 gp Scrying 1,000 gp
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
dormant there. If the characters can ensure that no threat to the town is brewing at Old Owl Well, Daran is willing to give them his boots of striding and springing. The magical boots came in handy
investigates the Old Owl Well, Daran Edermath privately approaches certain members of the group and urges them to join the Order of the Gauntlet. He speaks with those who exemplify the virtues of the order
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerās Guide
shamans and any enchanted weapons and armor they find, but a wizard willing to walk the wilds alone could be a powerful one. Traveling as we were on a grassy plain, we could see one another for some
distance. Since I didnāt strike them down with lightning from afar, they were willing to approach peaceably. Still, they stopped when they were within bowshot and seemed to be arguing about whether to shoot
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneās Wheel
group find and question rilmani artisans called plumachs. These rilmani harvest crystals from the Spire and might have seen R04M. It takes Ascetelis an hour to find a plumach willing to acknowledge
plumach or Ascetelis can direct the characters there (see the following section). If the group fails to get the plumach to speak with them, Ascetelis can find them another plumach willing to talk, but






