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Returning 35 results for 'change work relevant'.
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Magic Items
Bigby Presents: Glory of the Giants
work and a successful DC 25 Intelligence (Investigation) check. When the cube is solved, a 30-foot-diameter portal appears before the creature who solved the cube, leading to the northeastern platform
of Horizonâs Edge. The portal is two-way and remains open for 10 minutes or until a creature uses an action to change the puzzleâs configuration. Puzzle cubes donât function while on
Monsters
Fizban's Treasury of Dragons
. Their magical ability to change their appearance to mimic those theyâve slain allows them to sow confusion and despair among their enemies. When dreadnoughts are killed, their bodies burst into
from dragon eggs that have been corrupted or warped by powerful magic. Most often, this corruption is a deliberate act, the work of an aspiring tyrant seeking to transform stolen eggs into a
Magic Items
Acquisitions Incorporated
burned through your gloves.
6
It has an obnoxious ringtone that you canât work out how to change.
7
It fails to notify you of incoming messages except for a faint pulsating glow
Monsters
Icewind Dale: Rime of the Frostmaiden
, reach 5 ft., one target. Hit: 3 (1d4 + 1);{"diceNotation":"1d4+1","rollType":"damage","rollAction":"Maul","rollDamageType":"piercing"} piercing damage.
Change Shape. The druid magically polymorphs
Sickle. A frost druid can carve a sickle out of ice, requiring a total of 24 hours for the work. Bitter cold courses through this weapon while itâs in the druidâs hands. If the druid dies, the ice sickle melts away. The weapon is otherwise identical to a normal sickle.Cold
Monsters
The Book of Many Things
curse. And if bargaining doesnât work, thereâs always blackmail. (See the âUsing the Moonstalkers in Your Campaignâ section in chapter 11 for more details.)Change Shape
Magic Items
Mythic Odysseys of Theros
Thassa wields Dekella, a two-pronged weapon gifted to her by Purphoros. When the god of the sea bestows her weapon on a mortal, itâs often so they might work her will far from the ocean, right
Guide for details on randomly determined properties.
Command the Deep. The bident holds the power to command the waves and its creatures. As an action, you can change the condition of the sea
Monsters
Waterdeep: Dungeon of the Mad Mage
each of its turns, ending the effect on itself on a success.
Change Shape. The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into
60 feet per round and take no falling damage.
Given days or longer to work, the dragon can make clouds and fog within its lair as solid as stone, forming structures and other objects as it wishes
Monsters
Curse of Strahd
"} hit points and is freed from any curse, disease, poison, blindness, or deafness.
Change Shape. The Abbot magically polymorphs into a humanoid or beast that has a challenge rating equal to or less
in reuniting Strahd with his lost love and, in so doing, ending Barovia's curse. The Abbot has recently completed work on a flesh golem bride made from the body parts of dead women. While the Belviews
Monsters
Van Richtenâs Guide to Ravenloft
damage.
Change Shape. The emissary polymorphs into a Small or Medium creature of its choice or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is
distant, greater manifestations of themselves. Employing their malleable forms, emissaries work to undermine perceptions of order, trust, and reality on global scales, readying worlds for sanity
Monsters
Fizban's Treasury of Dragons
well. I canât help but lose myself in the emotions of others.
5
The stars have much to tell us, and folk need me to interpret what the stars say.
6
All play and no workâthose are
winter wolf;winter wolves loyal to a frost giant, intent on convincing the wolves to change their evil ways.
4
A lonely werebear enjoys long conversations with a young crystal dragon but doesn
Entertainer
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Playerâs Handbook (2014)
1
I know a story relevant to almost every situation.
2
Whenever I come to a new place, I collect local rumors and spread gossip.
3
Iâm a hopeless romantic, always searching
I get bitter if Iâm not the center of attention.
7
Iâll settle for nothing less than perfection.
8
I change my mood or my mind as quickly as I change key in a song
monsters
Hit Points. Success: The target is immune to this werewyvernâs curse for 24 hours.Among the rarest of were-creatures, werewyverns change from their humanoid forms into lean wyverns or into
draconic-humanoid hybrids. Most werewyverns possess a draconic greed and ferocity and thus often find work as bandits, mercenaries, or assassins. They are opportunistic warriors and prefer ambushes when
Gladiator
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Playerâs Handbook (2014)
ideals about the practice of art and the appreciation of beauty.
D8
PERSONALITY TRAIT
1
I know a story relevant to almost every situation.
2
Whenever I come to a new place, I
perfection.
8
I change my mood or my mind as quickly as I change key in a song.
D6
IDEAL
1
Beauty. When I perform, I make the world better than it was. (Good)
2
Ancient Silver Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
of its turns, ending the effect on itself on a success.
Change Shape. The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its
âs or its allies. Such creatures descend at a rate of 60 feet per round and take no falling damage.
Given days or longer to work, the dragon can make clouds and fog within its lair as solid as stone
Adult Silver Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
turns, ending the effect on itself on a success.
Change Shape. The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than its own, or back into its true form
its allies. Such creatures descend at a rate of 60 feet per round and take no falling damage.
Given days or longer to work, the dragon can make clouds and fog within its lair as solid as stone, forming
Ancient Copper Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
at the end of each of its turns, ending the effect on itself with a successful save.
Change Shape. The dragon magically polymorphs into a humanoid or beast that has a challenge rating no higher than
2 feet of movement. On initiative count 20 on the next round, the mud hardens, and the Strength DC to work free increases to 20.
Regional Effects
The region containing a legendary copper dragon
Backgrounds
Baldurâs Gate: Descent into Avernus
high-minded ideals about the practice of art and the appreciation of beauty.
d8
Personality Trait
1
I know a story relevant to almost every situation.
2
Whenever I come to a new
less than perfection.
8
I change my mood or my mind as quickly as I change key in a song.
d6
Ideal
1
Beauty. When I perform, I make the world better than it was. (Good
Soldier
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
, work with your DM to determine which military organization you were a part of, how far through its ranks you progressed, and what kind of experiences you had during your military career. Was it a
âve lost too many friends, and Iâm slow to make new ones.
4
Iâm full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.
5
Species
Mordenkainen Presents: Monsters of the Multiverse
emotions captured in the Feywild in the form of seasonsâaffinities that affect the eladrinâs mood and appearance. An eladrinâs season can change, though some remain in one season
forever. Choose your season or roll on the Eladrin Seasons table. Your Trance trait lets you change your season.
Like other elves, eladrin can live to be over 750 years old.
Eladrin Seasons
d4
Species
Van Richtenâs Guide to Ravenloft
unfold during adventures that lead your character to replacing their race with this new lineage. Work with your DM to establish if youâre amenable to such a development and how such stories
racial traits might remain after you gain a lineage, a possibility captured in the Ancestral Legacy trait. Keep this in mind when you explore the details of how you change after gaining a lineage
Species
Mordenkainen Presents: Monsters of the Multiverse
Shifters are sometimes called weretouched, as they are descendants of people who contracted full or partial lycanthropy. Humanoids with a bestial aspect, shifters canât fully change shape, but
rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesnât work on a Construct or an Undead.
Life Span
The
Acolyte
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
.
Choose a god, a pantheon of gods, or some other quasi-divine being, and work with your DM to detail the nature of your religious service. The Gods of the Multiverse section contains a sample pantheon
the personal cost. (Good)
3
Change. We must help bring about the changes the gods are constantly working in the world. (Chaotic)
4
Power. I hope to one day rise to the top of my faith
Backgrounds
Baldurâs Gate: Descent into Avernus
of the Guild or pressed into dirty and dangerous work by unscrupulous masters.
You grew up on the streets alone, orphaned, and poor. You had no one to watch over you or to provide for you, so you
)
3
Change. The low are lifted up, and the high and mighty are brought down. Change is the nature of things. (Chaotic)
4
Retribution. The rich need to be shown what life and death are like in
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
mountains they love, weathering the passage of centuries with stoic endurance and little change. They respect the traditions of their clans, tracing their ancestry back to the founding of their most
frivolous. Two things to be said for them, though: They donât have many smiths, but the ones they have do very fine work. And when orcs or goblins come streaming down out of the mountains, an elf
Backgrounds
Guildmastersâ Guide to Ravnica
in my communication.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Change. All life is meant to progress toward perfection, and
our work is to hurry it along â no matter what must be upended along the way. (Chaotic)
3
Knowledge. Understanding the world is more important than what you do with your knowledge
Backgrounds
Baldurâs Gate: Descent into Avernus
standing national army or a mercenary company, or perhaps a member of a local militia who rose to prominence during a recent war.
When you choose this background, work with your DM to determine which
Iâm full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.
5
I can stare down a hell hound without flinching.
6
I enjoy being
Backgrounds
Baldurâs Gate: Descent into Avernus
identity. Roll on the Faceless Persona table to determine your persona, or work with the DM to create a persona thatâs unique to your character and suits the tone of your game.
d6
Persona
unidentifiable as your true self. By removing your disguise and revealing your true face, you are no longer identifiable as your persona. This allows you to change appearances between your two personalities as
Backgrounds
Baldurâs Gate: Descent into Avernus
;performing sacred rites is not the same thing as channeling divine power.
Choose a god, a pantheon of gods, or some other quasi-divine being, and work with your DM to detail the nature of your
traditions of worship and sacrifice must be preserved and upheld. (Lawful)
2
Charity. I always try to help those in need, no matter what the personal cost. (Good)
3
Change. We must help bring
Kobold
Legacy
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Species
Volo's Guide to Monsters
, kobold females arenât exempted from war or work. Furthermore, kobolds can slowly change sex. If most males or females of a tribe are killed, some survivors change over several months until the
strong social structure that stresses devotion to the tribe, are clever with their hands, and viciously work together in order to overcome their physical limitations.
In the koboldsâ version of
Species
Mordenkainen Presents: Monsters of the Multiverse
, their features almost devoid of detail. It is rare to see a changeling in that form, for a typical changeling changes their shape the way others might change clothes. A casual shapeâone created
doesnât work on a Construct or an Undead.
Life Span
The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesnât meet a violent
Species
Eberron: Rising from the Last War
minor psionic abilities, as well as protection from psychic attacks. All of these quori dream-spirits are virtuous, but some are warriors and others are more contemplative. Work together with the DM
evil spirits that dominate it. The rebel quori believe that through meditation and devotion, they can change the fundamental nature of Dal Quor, shifting the balance from darkness to light. Most
Backgrounds
Sword Coast Adventurer's Guide
the language. You can find mercenary work between adventures sufficient to maintain a comfortable lifestyle (see âPracticing a Professionâ under âDowntime Activitiesâ in
tales from my military experience relevant to almost every combat situation.
5
I can stare down a hell hound without flinching.
6
I enjoy being strong and like breaking things.
7
I have
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
creature dies, its body disgorges a swarm of poisonous snakes in the same space.
CoupleofKooks âThe planes work on you in all sorts of ways, Chief. Sometimes theyâll change your hair or give you
one or more of following traits of your choice: Flames of the Nine. Whenever the creature deals bludgeoning, piercing, or slashing damage, it can change the damage type to fire.
Viper Nest. When the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. While Lord Soth is well known in tales of the Dragonlance setting, this adventure doesnât assume the characters, or most of Kalamanâs people, know the death knightâs legend or expect him to be at work
in the world. The characters can learn relevant details about Lord Soth throughout the adventure. Even as the characters reach their highest levels, Lord Soth likely remains too great a threat for
Compendium
- Sources->Dungeons & Dragons->Monster Manual
they defend. They frequently change into giant, idealized versions of the animals theyâre associated withâalbeit with glowing eyes. When contending with people, they sometimes appear as humanlike beings
personality and traits associated with the creature it resembles. Roll on or choose results from the relevant Animal Lord Appearances table to inspire what creature an animal lord resembles.






