Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'changeling will respectively'.
Other Suggestions:
changelings will respectively
Species
Player’s Handbook
Created by the god Corellon, the first elves could change their forms at will. They lost this ability when Corellon cursed them for plotting with the deity Lolth, who tried and failed to usurp
to shape-shift at will, the elves retreated to the Feywild, where their sorrow was deepened by that plane’s influence. Over time, curiosity led many of them to explore other planes of existence
Changeling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
was the wind and rain. In the depths of her despair, a lonely traveler took her hand. “I will protect your children if they follow my path. Let them wander the world. They may be shunned and
feared, but they will never be destroyed.” Jes agreed, and the traveler gave her his cloak. When she draped it over her children, their old faces melted away and they could be whoever they wanted to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Changeling Names A changeling might use a different name for each mask and persona and adopt new names as easily as they develop new faces. The true name of a changeling tends to be simple and
monosyllabic; however, there are often accents to a changeling’s name that are expressed through shapeshifting, something single-skins will likely miss. So, two changelings might have the name Jin, but one
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Changeling Names A changeling might use a different name for each mask and persona and adopt new names as easily as they change faces. The true name of a changeling tends to be simple and
monosyllabic; however, there are often accents to a changeling’s name that are expressed through shapeshifting, something single-skins will likely miss. So, two changelings might have the name Jin, but one is
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Masks and Personas In their natural form changelings are slender and pale, with colorless eyes and silver-white hair. A changeling can alter its physical appearance with a thought. While this can be
used to deceive others, it is a natural form of expression for the changeling. A changeling shifts shapes the way others might change clothes. A casual shape—one created on the spur of the moment
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
shared by multiple changelings; there might be three healers in a community, but whoever is on duty will adopt the persona of Tek, the kindly old medic. Personas can even be passed down through a family, allowing a younger changeling to take advantage of contacts established by the persona’s previous users.
Masks and Personas In their true form, changelings are pale, with colorless eyes and silver-white hair. It is rare to see a changeling in that form, for a typical changeling changes their shape the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
only answer was the wind and rain. In the depths of her despair, a lonely traveler took her hand. ‘I will protect your children if they follow my path. Let them wander the world. They may be shunned and
feared, but they will never be destroyed.’ Jes agreed, and the traveler gave her his cloak. When she draped it over her children their old faces melted away and they could be whoever they wanted to be
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
answer was the wind and rain. In the depths of her despair, a lonely traveler took her hand. “I will protect your children if they follow my path. Let them wander the world. They may be shunned and
feared, but they will never be destroyed.” Jes agreed, and the traveler gave her his cloak. When she draped it over her children, their old faces melted away and they could be whoever they wanted to be
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
is a fictional persona created by the Tyrants, played by a variety of changelings at different times. The Spider is a changeling information broker who owns a cosmetics store called Honest Faces in
the Dragoneyes district. This location is a common destination for people who want to purchase secrets from the Tyrants. Though the Spider often sells secrets for gold, sometimes it will trade its knowledge only for services or other secrets.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Robes, the Red Robes, and the Black Robes, respectively. As it unfolds, give the character the opportunity to choose any order they please. If the character makes a surprising choice, consider asking the
pivotal moment for character growth. Ending the Test As the test reaches its decisive moment, remind the character’s player that their character’s choices will result in them gaining membership in a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sharn. In working the Tyrants into a campaign, the first question is which of these objectives will take precedence. Are they primarily grifters, trying to squeeze as much profit as possible out of the
corpse reveals its true form to be that of a changeling. 2 A list of Tyrants agents and their identities exists somewhere in Sharn. Every legitimate and criminal organization in the city competes to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the clan. The Boromars are villains in the noir tradition, and adventurers determined to tangle with them will be drawn down into the mud. The Boromar Clan could serve as a group patron for a party of
some Sharn Watch members use the incident as an excuse to go after the organization. 3 A changeling stole a smuggled artifact of great value from the Boromar Clan. Boromar enforcers shake down people
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
City d6 Adventure Seed 1 A homicidal changeling has killed two members of different dragonmarked houses, and doesn’t plan to stop until one heir from each of the dragonmarked houses is dead. 2 A
jeweled statuette has fallen into the hands of House Tarkanan, and a powerful member of the Aurum will stop at nothing to obtain it. The statuette’s real worth lies in the secret plans hidden inside it
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
behalf. You can set those fees, and clients will often pay higher fees as your reputation and prestige increase. A fee of 5 sp to 10 sp per inquisitive per day, plus expenses incurred as part of the
any of your contacts. At the start of the campaign, roll twice on the Contacts table to choose two contacts. You will certainly acquire new contacts in the course of your adventures, who might or might
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
these creatures is completely encrusted in barnacles. The other creature’s legs have split into shadowy tentacles, and it emanates a menacing inky aura.
The creatures, respectively, are one drowned
6 without alerting the drowned ascetics therein, any conflict in this area will “wake” them. They join combat after two rounds have passed. Development Any character who takes a minute or more to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
last resort, Iymrith will goad Mirran and Nym into attacking the adventurers, since she knows that Uthor and his guards will quickly turn on anyone who harms his nieces. Iymrith won’t attack the
giants protect Nym and Mirran, who retreat to areas 6 and area 30, respectively, if seriously threatened. The crab and the other giants remain here. 15 Serissa, Uthor, Iymrith, 2 hill giants Uthor
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Elf Created by the god Corellon, the first elves could change their forms at will. They lost this ability when Corellon cursed them for plotting with the deity Lolth, who tried and failed to usurp
-shift at will, the elves retreated to the Feywild, where their sorrow was deepened by that plane’s influence. Over time, curiosity led many of them to explore other planes of existence, including
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
extend from a large pouch hanging around the giant’s two necks, connecting directly into his chest. A pig snoozes on the floor at the ettin’s feet.
“Stand still!” one head roars. “My steward Slippy will
present you for a formal audience.”
“No! My steward Sticky will present you!”
Both heads then ignore you as they begin bellowing over one another for Slippy and Sticky to attend them.
The
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Elf MIKE PAPE Created by the god Corellon, the first elves could change their forms at will. They lost this ability when Corellon cursed them for plotting with the deity Lolth, who tried and failed
able to shape-shift at will, the elves retreated to the Feywild, where their sorrow was deepened by that plane’s influence. Over time, curiosity led many of them to explore other planes of existence
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, strength, or intellect, respectively, to achieve the inquisition’s goals. Members of the Order of Tristian, which is represented by a tome, endeavor to use knowledge and cunning to alter their
(spell save DC 15):
At will: Detect Magic, Dispel Magic, Levitate, Mage Armor, Mage Hand, Sending
1/day each: Otiluke’s Resilient Sphere, Telekinesis
Reactions
Telekinetic Deflection. In response
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
tells them, are Nadia the Unbent and Shunn Shurreth. Rizzeryl doesn’t reveal the nature of the reward, other than to say it will make the party’s exploration of Undermountain easier. If the characters
with friendly adventurers who have helped him. He refrains from divulging his allegiance to House Auvryndar. He will, however, reveal his allegiance to the Zhentarim if one or more characters identify
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
scattered minotaur clans, the mysterious changeling city known as Lost. But other creatures have long been commingled. The ogres, orcs, trolls, hill giants, goblins, and kobolds of Droaam have never had
are spiritual leaders in many Droaamish communities. Queen Sheshka is a skilled warrior and general. She has been loyal to the Daughters, but she is devoted to her people and will always do what’s
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
aberrant dragonmark. Because of that treatment, Silaena harbors deep resentment for the dragonmarked houses and will occasionally take actions to inconvenience them. Thora Tavin of House Tarkanan is
feelings interfere with his duties. Sharn Watch Races d20 Race 1 Changeling 2–4 Dwarf 5–6 Elf 7 Gnome 8–9 Half-elf 10–11 Half-orc 12–13 Halfling 14–16 Human 17 Kalashtar 18 Shifter 19–20 Warforged
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Reproduction Dragons are like lizards. They existed before humanoids and will exist long after them, they can manipulate reality’s fabric, and they transcend natural laws! Wait ... not like lizards
result of divine intervention.
7 Spontaneous Formation. Dragon eggs arise naturally in certain regions, often in underground veins of metal ore or gems for metallic and gem dragons, respectively, or
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
rider is considered one creature, and they are inseparable. The golems will not leave the room under any circumstances, and they attack only under specific conditions (see the “Development” section
, immunity to poison and psychic damage, and resistance to all other damage. The stones set into the brazier’s rim are colored red, orange, yellow, green, blue, indigo, and violet, respectively. Tossing
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
need to decide how they fit into this system of fealty. Some characters might swear allegiance to a dragon overlord and end up as important agents enforcing that dragon’s will in the world—perhaps even
, the fang, the claw, the wing, and the eye, representing endurance, ruthlessness, savagery, speed, and cunning, respectively. You could also create factions based around the damage types dealt by
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
patron deities of fire and frost giants, respectively—regularly send hulking subjects to pillage the wintry camp, darkening its skies with ash and snow. Meanwhile, nomadic groups of mountain bariaurs hold
root and use it to conquer untold worlds. 4 A sea hag in the Sacred Well tells one of the characters they will die at the hand of Gzemnid in five days.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
entertainment options. The Classic Theater is its most popular venue, but Smoky Towers offers a wide variety of more exotic fare. Dinner theater, changeling burlesque, and other diversions can be found in Smoky
Dragoneyes Dragoneyes tends to the needs of weary travelers, providing a wide range of lodging, food, and entertainment for tourists. It’s also the home of most of Sharn’s changeling population, and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
along the length of the cavern. Survivors of attacks on the level above will most likely make a stand in the grand entry cavern if they are still in relatively good shape. Secret Exits. The boulders
diminution and growth respectively 2A. Dragon’s Ledge A ledge about 30 feet above the floor of the cavern has a cave-like nook at the back. On the elevated area, the female dragon hides and watches. If roused
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(Acrobatics) check. K3. Courtyard Two rickety wooden bridges loom over this area at heights of thirty feet and fifty feet, respectively. The higher bridge is missing a large section of its middle, and
or expose him. She’s leaning toward the former, since she’s not sure the goblins will pick her as their new leader if Yarb-Gnock dies. K7. Walk of Doom A twenty-foot-long wooden walkway clings to the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
–6 No current occupants 7–9 A family of 1d4 commoners 10 A shifter (see chapter 6) 11 A warforged soldier (see chapter 6) 12 A changeling (see chapter 6) T6. Skybridge This stone skybridge connects
chaotic neutral shifter named Bartram (see chapter 6) and his worg companion are stationed here. Bartram and the worg are surly and never shy away from a fight. That said, they will happily leave the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
ships are moored here, including a galleon and four others that are shaped like a wasp, a scorpion, a lamprey, and a bird, respectively.
Attached to the main building is a tower that has its own
Flinch remain aboard the ship while the characters handle the negotiations with Vocath. Warwyck offers to join the characters and will fight alongside them in Vocath’s arena if they ask him to. Princess
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
–84 An old goblin offers to pierce your ears or nose for 5 copper crowns. She claims, "It will be painless. I know magic!" 85–86 A figure in red robes preaches, "The Last War was not the last! As long
, a changeling looks on in tears. 64–66 You walk down a path lined with trees on which are growing candy-coated apples. 67–70 Three children sparring with wooden swords play dangerously close to the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
place Aglarond will be in a generation’s time, except that its potential for great change will be realized. REGIONS OF THE REALMS
Just as “the North” describes an area that includes a number of
lost king of the line of old will rise up to lift Impiltur out of its woes and back to the great nation it once was. Impiltur is a nation of humans with pockets of dwarves and halflings among its
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the door. (If the characters try to break through the door by dealing damage to it with a spell, go to “Opening the Door” below. The fight that immediately ensues will have the characters taking on
Zyrian at once, he fights back and begins to speak, saying, “You shall not free her! I will protect the free peoples of the world against the Princess of the Shadow Glass until the end of time!” If the