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Returning 35 results for 'chief return gold to have related'.
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chief returner gods to have replaced
chief returner gods to have related
chief return gods to have related
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chief return gods to have replaced
Magic Items
Dungeon Master’s Guide
Lions);Golden Lions (Rare). These gold statuettes of lions are always created in pairs. You can use one figurine or both simultaneously. Each can become a Lion for up to 1 hour. Once a lion has been used
weapons disappear and the horns return when the goat reverts to figurine form. While you ride the goat, any Hostile creature that starts its turn within a 30-foot Emanation originating from the goat must
Magic Items
Tales from the Yawning Portal
While you wear this gold bracelet, it grants you immunity to being petrified, and it allows you to cast flesh to stone (save DC 15) as an action. Once the spell has been cast three times, the
bracelet can no longer cast it. Thereafter, you can cast stone shape as an action. After you have done this thirteen times, the bracelet loses its magic and turns from gold to lead.
Curse. The bracelet
Monsters
Planescape: Adventures in the Multiverse
experiences, particularly great meals, with the monster. Some might even convince a darkweaver to release them if they promise to return with rare spices or one-of-a-kind meals. Those who manage to
solvent with a slightly stuck lid
4
A collection of menus from restaurants in Sigil
5
4d12;{"diceNotation":"4d12","rollType":"roll","rollAction":"Gold Pieces"} gold pieces amid a digested
Backgrounds
Sword Coast Adventurer's Guide
were apprenticed and taught that knowledge is a more valuable treasure than gold or gems. Now you are ready to leave your home—not to abandon it, but to quest for new lore to add to its storehouse
adventuring. Your ideal is no doubt related to how you view the quest for knowledge and truth—perhaps as a worthy goal in itself, or maybe as a means to a desirable end.
Sage
d8
Backgrounds
Sword Coast Adventurer's Guide
or gold dwarves dwell, and the individuals in such a settlement might vie among themselves to determine who can offer you (and possibly your compatriots) the finest accommodations and assistance
as a clan crafter. (For instance, consider the words “guild” and “clan” to be interchangeable.)
Your bond is almost certainly related to the master or the clan that taught
Monsters
Fizban's Treasury of Dragons
visitors the vastness of my domain, so they appreciate how insignificant they are.
5
I attack anyone I notice taking from the sea’s bounty without offering something in return.
6
I think
plunder.
2
A young blue dragon is teaching a young dragon turtle to terrorize nearby settlements so the inhabitants will propitiate the dragon turtle with gold.
3
A young dragon turtle
Backgrounds
Baldur’s Gate: Descent into Avernus
Fist or the Watch. If you do, you have responsibilities related to your post. For as long as you perform these responsibilities, you gain benefits. If you stop performing your responsibilities, though
regular shift patrolling either the Lower City or the Outer City. In return, you have access to the Flaming Fist’s fortresses and a direct line of communication with Flaming Fist officers and
Monsters
Fizban's Treasury of Dragons
notice taking from the sea’s bounty without offering something in return.
6
I think of sailors’ songs as their “water speech” and try to converse with them by humming
d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
An ancient dragon turtle and an ancient gold dragon meet once a year to trade moves
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
some areas are off limits even to them.
The chief unit of dwarven society is the clan, and dwarves highly value social standing. Even dwarves who live far from their own kingdoms cherish their clan
identities and affiliations, recognize related dwarves, and invoke their ancestors’ names in oaths and curses. To be clanless is the worst fate that can befall a dwarf.
Dwarves in other lands are
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
. Material goods, especially precious gems and gold, have little appeal to them. What use are such things when winter lingers and food runs short?
Natural Druids
Firbolgs have a talent for druidic magic
destroyed, might not have a choice in the matter. Most adventuring firbolgs fall into this latter category.
Outcast firbolgs can never return home. They committed some unforgivable deed, usually
Halfling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
Curious
Halflings are an affable and cheerful people. They cherish the bonds of family and friendship as well as the comforts of hearth and home, harboring few dreams of gold or glory. Even adventurers
more like closely related families than true subraces. Choose one of these subraces or one from another source.
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
stories, artifacts, and lore. Those who survive this period of wanderlust return home in their elder years to share news of the outside world. In this manner, the tabaxi remain isolated but never ignorant
of the world beyond their home.
Barterers of Lore
Tabaxi treasure knowledge rather than material things. A chest filled with gold coins might be useful to buy food or a coil of rope, but it’s
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
chief can plan where to send raiders next.
The territory that orc war parties cover can extend for many miles around the lair, and any encampment or settlement of elves, dwarves, or humans in that
strongholds, and then decorated with uniquely orcish accessories.
A war wagon is a source of great pride for a war chief, comparable to a human army’s banner or flag. Many are clad in armor and
Figurine of Wondrous Power
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
Lions (Rare). These gold statuettes of lions are always created in pairs. You can use one figurine or both simultaneously. Each can become a lion for up to 1 hour. Once a lion has been used, it can't
a horn requires an action, and the weapons disappear and the horns return when the goat reverts to figurine form. In addition, the goat radiates a 30-foot-radius aura of terror while you are riding
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Challenge 3 (700 XP) Ankylosaurus
Basilisk
Bearded devil
Blue dragon wyrmling
Bugbear chief
Displacer beast
Doppelganger
Giant scorpion
Githyanki warrior
Gold dragon wyrmling
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
loses its magic and turns from gold to lead. Curse. The bracelet’s affinity with earth manifests as an unusual curse. Creatures of flesh that are strongly related to earth and stone, such as stone
Bracelet of Rock Magic Wondrous item, very rare (requires attunement) While you wear this gold bracelet, it grants you immunity to being petrified, and it allows you to cast flesh to stone (save DC
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
react to these unique tastes. Leadership Each Tletepec village is ruled by a rotating assembly, a group of five rulers led by an assembly chief. The chief is chosen through a series of trials that
, every village assembles a communal offering to the gods to request blessings, chief among them protection from disaster. The gathered offerings are carried by a caravan of walkers and wagons to a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Steading of the Hill Giant Chief To send them off with every possible advantage, patrons outfit the characters with all standard items needed for both wilderness and dungeon exploration; and each
member of the party has likewise been given the finest horse available. Guides are available to help, and the party has a splendid map showing the exact location of the great timber fortress of the chief
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
halflings frequently handle trade in dwarven goods along water routes. Trustworthy members of other races are welcome in dwarf settlements, though some areas are off limits even to them. The chief unit of
dwarven society is the clan, and dwarves highly value social standing. Even dwarves who live far from their own kingdoms cherish their clan identities and affiliations, recognize related dwarves, and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to enter the Tomb of the Nine Gods. The water around the shrine is 2 feet deep. 18A. Shrine Entrance The shrine is home to a gold-skinned grung elite warrior named Chief Yorb. Four orange-skinned
with them. If the characters rescue his favored son in area 5 and have the means to communicate with the chief, Yorb opens up to them. He currently has no idea his son is missing. The grungs worship the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
halflings frequently handle trade in dwarven goods along water routes. Trustworthy members of other races are welcome in dwarf settlements, though some areas are off limits even to them. The chief unit of
dwarven society is the clan, and dwarves highly value social standing. Even dwarves who live far from their own kingdoms cherish their clan identities and affiliations, recognize related dwarves, and
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
use for healing magic, and a sorcerer can meet most of the tribe’s other magic-related needs. Kobold shamans are very rare; priests of Kurtulmak, when they reveal themselves, are easily recognized
considered an adult. Most succumb to violence, accidents, or disease by age 20, but a kobold can live for up to 120 years — a longevity they attribute to being distantly related to dragons. A female can
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
kindly bureau chief who views you as a truly special team with invaluable skills 4 A crotchety middle-manager on the cusp of retirement who constantly bemoans the state of today’s agents compared to
those in the “good old days” 5 A hotheaded former soldier who would prefer a return to open warfare instead of this so-called “Shadow War” 6 A battle-scarred field agent who would do almost anything to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Even the chief negotiators of each enclave return to their centers of power periodically, leaving representatives to conduct business. Everyone in Mantol-Derith is there to trade, negotiate, and, of
Mantol-Derith Population: Approximately 140 (drow, duergar, humans, and svirfneblin)
Government: Informal council comprised of four chief negotiators (one per enclave), recently dissolved
Defense
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Achieving Victory If the adventurers succeed, they achieve a great victory with two demon lords banished back to the Abyss. The creatures under the demon lords’ influence eventually return to normal
afflicted by demonic corruption. The myconids also declare their intention to cleanse their home of Zuggtmoy’s lingering influence. The removal of Juiblex from the Underdark causes most oozes and related
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
, which makes this morning’s raid troubling. She suspects the black dragon is related to the pirates’ new brutality. Mayor Gale offers the characters 500 GP to infiltrate the Corsairs’ hideout in
Cobblehook Cove, find the gems, and return them to the weather vane. She also asks the characters to slay Sablewing if possible, though she emphasizes the greater importance of recovering the gems. If the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
—the eldest daughter of Myx Nargis Ruba, another of the Kings of Coin—was attacked and nearly killed. Samira doesn’t know if the attacks are related but fears they might be. Samira wants to hire the
Amos. A group of capable adventurers seeking information might yield the results she needs. In return for their assistance, Samira offers the characters 200 gp each. She’s a shrewd bargainer but can be
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
The Golden Goose The wooden coin given to the characters by Princess Serissa is fairly unremarkable and easy to produce. It’s half again the size of a typical gold coin, and there’s nothing magical
about it. A legend lore spell provides no clues as to its origin, since the coin isn’t legendary. Any character who has a background, a bond, or a flaw related to gambling or festhalls knows that the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. The tribe consists of one vegepygmy chief, eight vegepygmies, and the chief’s thorny pet. Statistics for all these creatures appear in appendix D. Their grung captive is the beloved one hundred and
eightieth son of the grung chieftain Yorb. If the characters free Imbok, he grovels at their feet. He doesn’t speak Common but promises to bury his benefactors in gold if they escort him back to his father’s shrine (area 18). Imbok’s promise is empty, but he has nothing else to offer his saviors.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Blingdenstone If the adventurers encountered the Pudding King and uncovered evidence of Juiblex’s presence near Blingdenstone, they might want to return there to confirm that the svirfneblin
’ aid, they offer to reinforce the party’s expeditionary force with twelve deep gnomes. Chief Dorbo Diggermattock can also be persuaded to lend additional aid and troops, if the heroes present a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
related to travel in an Eberron campaign and presents the Gold Dragon Inns, a chain of hotels that offer consistent accommodation for travelers anywhere in Khorvaire. As described in chapter 5 of the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
The Ordning Each of the main giant races — the cloud giant, fire giant, frost giant, hill giant, stone giant, and storm giants — are related by common elements of history, religion, and culture. They
giant kin such as fomorians, ettins, and ogres. Regardless of a giant’s rank among its own race, the chief of a hill giant tribe is inferior to the most common of stone giants. The lowest ranked giant
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the twelve signs. The Ability Score column suggests individuals born under a specific sign are believed to have characteristics related to this attribute. People born under the Balance, for example
Intelligence
Throne The Everlasting Midspring Ruby Dragon Gold Charisma
Key The Child Late spring Opal Cat Silver Wisdom
Flames The Lovers Early summer Moonstone Unicorn
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Look Out Above Chief among the creatures drawn to the scent of death on the island is a monstrous peryton (see appendix C) known as Rasp. This creature has long hunted across the region, searching
is smart enough to not fight to the death, though, and it leaves the island to return to one of its mainland lairs if reduced to half its hit points or fewer. If Rasp reduces a character to 0 hit
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Aurinax Aurinax is a male adult gold dragon who can freely ignore Ahghairon’s dragonward (see “Ahghairon’s Dragonward,” in the Introduction) and reside in the city. Maaril, the archmage who last
return to the Dragon Tower. As it happens, no one has come to remove the treasure, and the faithful Aurinax has remained in the vault. The vault is warded against scrying magic, and there’s no one