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Returning 35 results for 'choosing returner given to her resolve'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
brutes, employers must use caution when instructing them. They can handle simple orders that don’t take a lot of time to resolve. When given anything complex to do, however, they either forget what
Monsters
Phandelver and Below: The Shattered Obelisk
emotions, choosing one of the following options:
Weeping Eyes. The oculorb weeps, releasing a wave of crushing despair. Each creature within 30 feet of the oculorb must make a DC 16 Constitution
. They are dreaded even by the beholders that birth them. An oculorb is a tangle of negative emotions—the fury, melancholy, and obsession of its creator, all given gruesome, corporeal form. Like
Monsters
Icewind Dale: Rime of the Frostmaiden
her divine spark vanishes. She is dead until the next winter solstice, when she reappears at full health in a cold, remote location of her choosing.
Frigid Aura. So long as Auril has at least 1 hit
until her concentration is broken (as if concentrating on a spell).Auril can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at
Monsters
Waterdeep: Dungeon of the Mad Mage
otherwise replaced by those of the new form, except any class features or legendary actions of that form.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary
60 feet per round and take no falling damage.
Given days or longer to work, the dragon can make clouds and fog within its lair as solid as stone, forming structures and other objects as it wishes
Monsters
Mordenkainen Presents: Monsters of the Multiverse
shift, silence
1/day each: clairvoyance, darkness, detect thoughts, dispel magic, faerie fire, gate, levitate (self only), suggestionThe drow can take 3 legendary actions, choosing from the options
favor, and the goddess sometimes capriciously takes back what she has given. This represents a matron mother at the height of her power.
A matron mother is almost never encountered alone. She is
Monsters
Storm King's Thunder
shape, teleportThe dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon
a secret yet widespread organization called the Kraken Society. Using information given to them by the evil storm giant sisters, Kraken Society operatives ambushed and killed Queen Neri. Iymrith then
Monsters
Mordenkainen Presents: Monsters of the Multiverse
level. On a success, the spell fails and has no effect.Graz’zt can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the
around him. Given enough time in a single location, Graz’zt can twist it with his power.
Graz’zt’s lair is a den of ostentation and hedonism. It is adorned with finery and decorations
Graz'zt
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Graz’zt regains spent
Zelatar, found within his Abyssal domain of Azzatar. Graz’zt’s maddening influence radiates outward in a tangible ripple, warping reality around him. Given enough time in a single location
Monsters
Icewind Dale: Rime of the Frostmaiden
actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Auril regains spent legendary actions at the start of
loses all the traits and actions of the old form and gains those of the new form.
A stat block is given for each of Auril’s three forms. These descriptions do not reflect Auril at full power, but
Monsters
Icewind Dale: Rime of the Frostmaiden
, and immunity to all damage except fire damage. The freed creature appears in an unoccupied space of its choice within 30 feet of the shattered crystal.Auril can take 3 legendary actions, choosing
form survives. When she transitions from one form to another, she loses all the traits and actions of the old form and gains those of the new form.
A stat block is given for each of Auril’s three
Adult Silver Dragon
Legacy
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Monsters
Basic Rules (2014)
replaced by those of the new form, except any class features or legendary actions of that form.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action
its allies. Such creatures descend at a rate of 60 feet per round and take no falling damage.
Given days or longer to work, the dragon can make clouds and fog within its lair as solid as stone, forming
Ancient Silver Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
otherwise replaced by those of the new form, except any class features or legendary actions of that form.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary
’s or its allies. Such creatures descend at a rate of 60 feet per round and take no falling damage.
Given days or longer to work, the dragon can make clouds and fog within its lair as solid as stone
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. The names given to these terrible entities include such strange descriptions as Atropus, the World Born Dead; Dendar, the Night Serpent; Hadar, the Dark Hunger; Haemnathuun, the Blood Lord; Ityak
-Ortheel, the Elf-Eater; Kezef, the Chaos Hound; Kyuss, the Worm That Walks; the Queen of Chaos; Tharizdun, the Chained God; Tyranthraxus, the Flamed One; and Zargon, the Returner. They are all forces of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of the corruptible, the resolve of the truly heroic—the Dark Powers savor these traits. Whether for a night or an eternity, Ravenloft seeks heroes of all sorts and pits them against their greatest
whether the Dark Powers of Ravenloft have exerted their influence upon you, granting you a double-edged supernatural gift. Subclass Options. Consider choosing the College of Spirits bard or the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
characters of all levels, though unseasoned adventurers determined to face the Returner in combat are almost certainly doomed to fail. Characters killed by Zargon might be resurrected on the Infinite
chosen! Praise the Returner!” shouts the cultist on the altar with glee as they melt into an amorphous blob of chattering teeth and darting eyes.
Treasure. The twelve cultists each wear a gold mask of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
while a second examines an esoteric symbol engraved on a wall and a third keeps watch for monsters. The players don’t need to take turns, but the DM listens to every player and decides how to resolve
. In certain situations, particularly combat, the action is more structured and the players (and DM) do take turns choosing and resolving actions. But most of the time, play is fluid and flexible
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
privilege. Any creature that serves a cult of Elder Evil, including a star spawn, can be given one of these rewards — usually as compensation for faithful service, but sometimes as a chance for a creature
plane or world, or held in check somehow by wandering stars, imprisoned in the vastness of the night sky.
The names given to these terrible entities include such strange descriptions as Ityak-Ortheel
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
single dragon of your choosing. Metallic dragons are exceedingly wise, but they sometimes have difficulty distinguishing individual humanoids from each other. As such, an individual dragon’s initial
adventurers to secure the metallic dragons’ allegiance. HAVE WE MET BEFORE?
The dragons on the council have lived for centuries. Given how quickly humanoids build up progeny, it is possible that one of the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
dhergoloths are little more than brutes, employers must use caution when instructing them. They can handle simple orders that don’t take a lot of time to resolve. When given anything complex to do, however
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
than dumb brutes, employers must use caution when instructing these fiends. They can handle simple orders that don’t take a lot of time to resolve. When given anything complex to do, they either
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
performs twice a week and the barbarian has a huge bar tab to resolve. This section explores three different starting points. Callestan is in Lower Dura. It’s a dangerous district riddled with crime and
services are in demand. Morgrave University is in Upper Menthis Plateau. This is a college for adventurers, and an opportunity to add a little levity to your story. Choosing and developing a starting point
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
ability is tied to a given background. Starting at 1st level, a character adds his or her proficiency bonus to any ability check tied to one or the other of these two abilities. Ability Check
Charisma Warlock Intelligence or Charisma Wizard Intelligence or Wisdom The Expertise feature works differently than normal under this rule. At 1st level, instead of choosing two skill proficiencies, a
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
? Even though the duration of each of these spells is instantaneous, you choose the targets and resolve the attacks consecutively, not all at once. If you want, you can declare all your targets before
without first casting the spell that delivers it. In other words, just because something involves an attack roll doesn’t mean the Attack action is being used. By extension, the Extra Attack feature (given
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
of the game, and it comes to the fore during social interactions. Your character’s quirks, mannerisms, and personality influence how interactions resolve. There are two styles you can use when
glares at the minstrel before ordering another drink.” In this example, Chris has conveyed Tordek’s mood and given the DM a clear idea of his character’s attitude and actions. When using descriptive
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
of the game, and it comes to the fore during social interactions. Your character’s quirks, mannerisms, and personality influence how interactions resolve. There are two styles you can use when
glares at the minstrel before ordering another drink.” In this example, Chris has conveyed Tordek’s mood and given the DM a clear idea of his character’s attitude and actions. When using descriptive
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
franchise party. Noteworthy Decisionists: Donaar Blit’zen (“C” Team), Kelshi Annab Essential Functions: Receive one extra vote on franchise matters; resolve interparty conflicts Position Proficiencies: In
in this capacity for years. When she leverages her coin of decisionry, glinting with its final, unswerving resolve, it is because she has heard all.
The Decisonist Franchise Rank Features
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
eagle effigy whose burning signifies the offerings given and whose light represents the blessings from the gods. Watchers of the Ashes The Watchers of the Ashes are a religious coalition dedicated to
meanings drawn from words in the Tletlahtolli language related to nature. Many Tletepecs change their name on reaching adulthood, choosing a new name that reflects their accomplishments or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
adult elf learns how to control the memories that bubble up during trance, choosing to recall experiences from its waking life that enhance its training or give it solace in bad times. This is the stage
and across different worlds have numerous ideas about the nature of the disruption, because the gods have never given an answer that seems applicable to all. The soul of a half-elf might be an elf
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
given gruesome, corporeal form. Like a beholder, an oculorb can fire beams of energy from its eyes, but an oculorb’s eyes lack the more sophisticated magical nature of a beholder’s eyestalks. Instead, an
.
Antipathic Flood (Recharge 5–6). The oculorb releases a wave of negative emotions, choosing one of the following options:
Weeping Eyes. The oculorb weeps, releasing a wave of crushing despair
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
given. The stat block here represents a matron mother at the height of her power. Matron mother is a strange title for a cruel tyrant, but given what drow consider to be a goddess, perhaps we shouldn’t
other demons. It remains for 10 minutes, until it or its summoner dies, or until its summoner dismisses it as an action.
Legendary Actions
The drow can take 3 legendary actions, choosing from the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
powerful adventurers. Their deaths and souls are my nourishment.”
Flaw. “I underestimate the resolve of my enemies.”
Acererak
Medium undead, neutral evil
Armor Class 21 (natural armor)
Hit Points
necrotic damage. Greater restoration, remove curse, or similar magic ends the curse on the target.
Legendary Actions
Acererak can take 3 legendary actions, choosing from the options below. Only one
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
attack rolls? Even though the duration of each of these spells is instantaneous, you choose the targets and resolve the attacks consecutively, not all at once. If you want, you can declare all your
used. By extension, the Extra Attack feature (given by several classes, including the fighter and paladin) doesn’t let you cast extra attack spells. That feature specifically relies on the Attack
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
patrolling guard’s location, this adventure represents the guards moving about the vault by having you roll to determine whether a guard is present in any given room. In areas specified as part of the guard
, characters can resolve encounters without resorting to combat. Some examples are listed below, though the characters may come up with creative alternatives: Bluffing. A character can lie their way
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. She demands that each character surrender the feeling of delight they remember from when they were given the best gift they ever received. Jebbek produces a stoppered gourd that can hold these
(Intimidation) group check. If the group check succeeds, the brigands are cowed by the characters’ resolve and retreat into the swamp rather than risk getting whomped by the party. On a failed check, the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
season changes, with a new constellation rising to prominence. One or more planets align inside a given constellation. Darkness falls on a moonless night. The characters take a long rest. A character
creatures in the region. 4 Throne. The resolve of the law-abiding is bolstered, while rebels are emboldened to passionately pursue their causes. Creatures in the region are immune to the frightened