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Returning 35 results for 'class region guardian to have reflect'.
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Classes
Player’s Handbook
more attuned to its origin, developing distinct powers that reflect its source.
Sorcerers are rare. Some family lines produce exactly one Sorcerer in every generation, but most of the time, the
your available spell slots.
Sorcerer Features
——Spell Slots per Spell Level——
Level
Proficiency Bonus
Class Features
Sorcery Points
Cantrips
Prepared
Monsters
Acquisitions Incorporated
Breath","rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one.These intricately crafted constructs are typically made to reflect the forms of the metallic
dragons. Plated in brass, bronze, copper, or faux gold and silver, they are often taken for fine draconic statues at first glance. A clockwork dragon makes a formidable guardian or defender, with its
Backgrounds
Guildmasters’ Guide to Ravnica
protection and durability
2
Fin Clade, focused on movement
3
Gyre Clade, focused on cyclical patterns and metamagic
4
Guardian Project, focused on creating guard monsters and super
’t be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.
Simic Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you
Backgrounds
Guildmasters’ Guide to Ravnica
class feature
For you, the spells on the Selesnya Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells
.
3
I enjoy comfort and quiet, and prefer to avoid extra effort.
4
I have a fierce temper that doesn’t reflect the inner calm I seek.
5
I’m convinced that everyone else in the
Monsters
Eberron: Rising from the Last War
, and Intelligence, Wisdom, and Charisma scores, as well as this action. His statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions
form. The stat blocks provided here reflect the powers they would wield if they were ever unleashed upon the world.
Immortal Nature. An overlord doesn't require air, food, drink or sleep. It also
Monsters
Eberron: Rising from the Last War
Intelligence, Wisdom, and Charisma scores, as well as this action. Her statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that
.
Some thirty overlords are bound in Khyber. Two are described here: Rak Tulkhesh and Sul Khatesh, both of whom remain imprisoned and can't take physical form. The stat blocks provided here reflect the
Monsters
Waterdeep: Dungeon of the Mad Mage
replaced by those of the new form, except any class features or legendary actions of that form.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can
until the end of its next turn.
Regional Effects
The region containing a legendary bronze dragon’s lair is warped by the dragon’s magic.
Once per day, the dragon can alter the weather
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, balhannoths make their lairs near places inhabited by creatures they hunt. They typically haunt well-traveled roads and paths, snatching people who come along. A balhannoth used as a guardian in the
transformation lasts until the balhannoth dies or takes this lair action again.
Regional Effects
A region containing a balhannoth’s lair becomes warped by the creature’s unnatural presence
Species
Wayfinder's Guide to Eberron
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
Monsters
Waterdeep: Dungeon of the Mad Mage
otherwise replaced by those of the new form, except any class features or legendary actions of that form.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary
flames, such as lanterns, have a 50 percent chance of being extinguished.
Regional Effects
The region containing a legendary Steel dragon’s lair is warped by the dragon’s magic, which
Species
Wayfinder's Guide to Eberron
is why your people constantly seek out conflict; you need to find challenges worthy of a hero.
In creating a Valenar, think about your patron ancestor. Your class should reflect their class; if you
Monsters
Quests from the Infinite Staircase
Plane and transformed it into a Domain of Delight—a region of the Feywild that bows to an archfey’s will. This place became known as the Eternal Garden.
The Gardener abhors bloodshed and
itself back where it entered the border, returning to the garden.
Eternal Summer. The climate in the garden is a perpetual, lovely summer, but weather conditions reflect the emotional tone of creatures in
Monsters
Sleeping Dragon’s Wake
well as this action. Her statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.Lhammaruntosz can take 3 legendary
deafened until the end of its next turn.
Regional Effects
The region containing a legendary bronze dragon’s lair is warped by the dragon’s magic.
Once per day, the dragon can alter the
Monsters
The Book of Many Things
leviathan of screeching gears made up of hundreds of tireless mezzoloths. It is a unique vehicle and Gargantuan object with the following statistics:
Armor Class: 20
Hit Points: 250
Speed: 50 ft
Effects
The region around the Unborn Palanquin is warped by its presence, creating the following effects:
Cranial Discomfort. Creatures that spend more than 24 hours within 1 mile of the palanquin
Monsters
Fizban's Treasury of Dragons
university, but the students must travel to the dragon’s mountain lair for class.
Crystal Dragon Lairs
Crystal dragons seek out frigid, picturesque locations with clear views of the sky
round.
Regional Effects
The region surrounding a legendary crystal dragon’s lair is altered by the dragon's magic, creating one or more of the following effects:
Clear Skies. The skies above
Backgrounds
Baldur’s Gate: Descent into Avernus
occupation or social class that frequents the establishment. This contact is delighted to talk with you, and to listen.
Variant Entertainer: Gladiator
A gladiator is as much an
Honesty. Art should reflect the soul; it should come from within and reveal who we really are. (Any)
d6
Bond
1
My instrument is my most treasured possession, and it reminds
Monsters
Fizban's Treasury of Dragons
, pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more interested in the shiny baubles people carry than in anything they have to say.
3
I think of ships as
"} fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn’t grant creatures resistance to this damage.
Regional Effects
The region containing a dragon
Adult Gold Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that
creature reappears in the space it left or in the nearest unoccupied space if that one is occupied.
Regional Effects
The region containing a legendary gold dragon’s lair is warped by the
Adult Silver Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
replaced by those of the new form, except any class features or legendary actions of that form.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action
unprotected flames are extinguished. Protected flames, such as lanterns, have a 50 percent chance of being extinguished.
Regional Effects
The region containing a legendary silver dragon’s lair
Ancient Bronze Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
are otherwise replaced by those of the new form, except any class features or legendary actions of that form.The dragon can take 3 legendary actions, choosing from the options below. Only one
damage and be deafened until the end of its next turn.
Regional Effects
The region containing a legendary bronze dragon’s lair is warped by the dragon’s magic.
Once per day, the dragon
Ancient Gold Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of
ends, the creature reappears in the space it left or in the nearest unoccupied space if that one is occupied.
Regional Effects
The region containing a legendary gold dragon’s lair is warped
Ancient Silver Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
otherwise replaced by those of the new form, except any class features or legendary actions of that form.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary
, and unprotected flames are extinguished. Protected flames, such as lanterns, have a 50 percent chance of being extinguished.
Regional Effects
The region containing a legendary silver dragon&rsquo
Adult Bronze Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
are otherwise replaced by those of the new form, except any class features or legendary actions of that form.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary
damage and be deafened until the end of its next turn.
Regional Effects
The region containing a legendary bronze dragon’s lair is warped by the dragon’s magic.
Once per day, the dragon
Ancient Brass Dragon
Legacy
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Monsters
Basic Rules (2014)
replaced by those of the new form, except any class features or legendary actions of that form.The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can
on a success.
Regional Effects
The region containing a legendary brass dragon’s lair is warped by the dragon’s magic, which creates one or more of the following effects:
Tracks
Ancient Copper Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.The dragon can take 3 legendary actions, choosing from the options
2 feet of movement. On initiative count 20 on the next round, the mud hardens, and the Strength DC to work free increases to 20.
Regional Effects
The region containing a legendary copper dragon
Ki-rin
Legacy
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Monsters
Volo's Guide to Monsters
): calm emotions, lesser restoration, silence
3rd level (3 slots): dispel magic, remove curse, sending
4th level (3 slots): banishment, freedom of movement, guardian of faith
5th level (3 slots): greater
-rin's celestial nature transforms the region around its lair. Any of the following magical effects is possible for travelers to encounter in the vicinity:
Water flows pure within 3 miles of a ki
Equipment
The hearty silk unique to the region has long been a point of pride with the locals. When processed and woven properly, the resulting cloth is pride silk: an extremely flexible material with the
pride silk weighs 1 pound and costs 100 gp. An pride silk outfit;outfit made of pride silk weighs 4 pounds and costs 500 gp. If you aren’t wearing armor, your base Armor Class is 11 + your Dexterity modifier while wearing it.
Druid
Legacy
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Classes
Basic Rules (2014)
used for thrown weapons, such as darts or javelins.
Druids from regions that lack the plants described here have chosen other plants to take on similar uses. For instance, a druid of a desert region
the world from the incursion of aberrations.
Class Features
As a druid, you gain the following class features.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Moonlight Guardian Moonlight guardians are gleaming bipedal statues made of silver and mithral. They were originally created by a desperate mage on Krynn who drew the Moon card from a Deck of Many
Things. The mage wished for a retinue of bodyguards ideally suited to fighting lycanthropes and other shapeshifting creatures. In response, the Moon card spawned the first moonlight guardian. A
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Guardian of Gorm Guardians are the fearless rank and file of their faction. Guardian of Gorm Medium Humanoid, Typically Lawful Good
Armor Class 16 (chain mail)
Hit Points 9 (2d8)
Speed 30 ft
Challenge 1/8 (25 XP) Proficiency Bonus +2
Brave. The guardian has advantage on saving throws against the frightened condition.
Actions
Lightning Mace. Melee Weapon Attack: +4 to hit, reach 5 ft
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
amulet.
Construct Nature. A shield guardian doesn’t require air, food, drink, or sleep.
Shield Guardian
Large construct, unaligned
Armor Class 17 (natural armor)
Hit Points 142
Shield Guardian Wizards and other spellcasters create shield guardians for protection. A shield guardian treads beside its master, absorbing damage to keep its master alive as long as possible
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
for this spell. Vigilant Guardian. When a creature you can see within 5 feet of you is hit by an attack roll, you can use your reaction to swap places with that creature, and you are hit by the attack
instead. Once you use this trait, you can’t do so again until you finish a long rest. Spells of the Mark. If you have the Spellcasting or the Pact Magic class feature, the spells on the Mark of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Wealth Wealth appears in many forms in a D&D world. Coins, gemstones, trade goods, art objects, animals, and property can reflect your character’s financial well-being. Members of the peasantry trade
, measuring gold by the pound rather than by the coin. Only merchants, adventurers, and those offering professional services for hire commonly deal in coins.
Starting Wealth by Class Class Funds
Cleric 5d4 × 10 gp
Fighter 5d4 × 10 gp
Rogue 4d4 × 10 gp
Wizard 4d4 × 10 gp
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of Sentinel Spells table are added to the spell list of your spellcasting class. Mark of Sentinel Spells Spell Level Spells 1st compelled duel, shield of faith 2nd warding bond, zone of truth 3rd counterspell, protection from energy 4th death ward, guardian of faith 5th Bigby’s hand
ability for this spell. Vigilant Guardian. When a creature you can see within 5 feet of you is hit by an attack roll, you can use your reaction to swap places with that creature, and you are hit by the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Wealth Wealth appears in many forms in a D&D world. Coins, gemstones, trade goods, art objects, animals, and property can reflect your character’s financial well-being. Members of the peasantry trade
, measuring gold by the pound rather than by the coin. Only merchants, adventurers, and those offering professional services for hire commonly deal in coins. Starting Wealth by Class Class Funds