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                        Returning 35 results for 'clothing ways region'.
                    
                
                        
                            
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                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Effects
A region containing a passage to Dyrrnâs lair is warped in one or more of these ways:
Plants and animals raised within 2 mile of the passage have twisted, aberrant forms. Use the
                                                
                                            
                                                
                                                     flesh twists in alien ways. The creature has disadvantage on attack rolls, its speed is reduced by half, and if it tries to cast a spell, it must first succeed on a DC 15 Intelligence check or the spell
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     Underdark might lair in caves near Underdark passages and guard the ways in and out of its keepersâ enclave.
Lair Actions
On initiative count 20 (losing initiative ties), a balhannoth can take
                                                
                                            
                                                
                                                     transformation lasts until the balhannoth dies or takes this lair action again.
Regional Effects
A region containing a balhannothâs lair becomes warped by the creatureâs unnatural presence
                                                
                                            
                                        
                                                    Yeenoghu
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    . Those that ate of great Yeenoghuâs kills became gnoll;gnolls, emulating their masterâs ways. Few others worship the Beast of Butchery, but those who do tend to take on a gnoll-like aspect
                                                
                                            
                                                
                                                    , causing them to have advantage on melee weapon attack rolls and causing attack rolls to have advantage against them.
Regional Effects
The region containing Yeenoghuâs lair is warped by his
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    âzt can transform himself at will, appearing in any humanlike form that pleases him or his onlookers, all equally tempting in their own ways. In every form, though, a subtle wrongness pervades
                                                
                                            
                                                
                                                     have disadvantage on Dexterity (Stealth) checks made to hide.
Regional Effects
The region containing Grazâztâs lair is warped by his magic, creating one or more of the following effects
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     that attunes to one of Malaxxixâs cursed items becomes afflicted with the curse of Malaxxix. The curse enables Malaxxix to interact with the cursed creature in special ways:
Scrying. Malaxxix
                                                
                                            
                                                
                                                     Effects
The region around the Unborn Palanquin is warped by its presence, creating the following effects:
Cranial Discomfort. Creatures that spend more than 24 hours within 1 mile of the palanquin
                                                
                                            
                                        
                                                    Graz'zt
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     foot. Grazâzt can also transform himself at will, appearing in any humanoid form that pleases him, or his onlookers, all equally tempting in their own ways.
Grazâzt surrounds himself with
                                                
                                            
                                                
                                                     (Stealth) checks made to hide.
Regional Effects
The region containing Grazâztâs lair is warped by his magic, creating one or more of the following effects:
Flat surfaces within 1 mile of
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     made of soft, plant-based materialâincluding manufactured objects like pillows, rope, blankets, and clothingâthat can collectively fill no more than a 20-foot cube. The objects materialize
                                                
                                            
                                                
                                                     1 minute later in unoccupied spaces of the ki-rinâs choice on the floor of the lair.
Regional Effects
A ki-rinâs Celestial nature transforms the region around its lair. Any of the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , or crumbling ruins designed to disorient intruders. Circuitous routes within the lair provide the dragon with numerous ways to evade pursuit, while strategically designed choke points allow them to
                                                
                                            
                                                
                                                     lizard;giant lizardsâto settle and thrive in the region.
Emerald dragons use the features of their lairs to confuse and imperil intruders. They dig additional tunnels that allow them to move
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    âs lair is a maze of twisting tunnels, interconnected caverns, or crumbling ruins designed to disorient intruders. Circuitous routes within the lair provide the dragon with numerous ways to evade
                                                
                                            
                                                
                                                     awareness and subconsciously luring their favorite foodâgiant lizard;giant lizardsâto settle and thrive in the region.
Emerald dragons use the features of their lairs to confuse and imperil
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     of psychic forces has begun to affect the local fauna in strange ways.
Sapphire Dragon Lairs
Sapphire dragons make their lairs in enormous caverns and complex tunnel systems. As they grow
                                                
                                            
                                                
                                                     through a wall, as long as the wall is less than 10 feet thick.
Regional Effects
The region surrounding a legendary sapphire dragonâs lair is altered by the dragonâs magic, creating one
                                                
                                            
                                        
                                                    Human
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     naming traditions of their ancestors.
The material culture and physical characteristics of humans can change wildly from region to region. In the Forgotten Realms, for example, the clothing, architecture
                                                
                                            
                                                
                                                     give their children names from other languages, such as Dwarvish or Elvish (pronounced more or less correctly), but most parents give names that are linked to their regionâs culture or to the
                                                
                                            
                                        
                                                    Guild Artisan / Guild Merchant
                                                    
    
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                                                     Backgrounds
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                     family) with interests across the region. Perhaps you transported goods from one place to another, by ship, wagon, or caravan, or bought them from traveling traders and sold them in your own little shop
                                                
                                            
                                                
                                                    . In some ways, the traveling merchantâs life lends itself to adventure far more than the life of an artisan.
                                                
                                            
                                        
                                                    Halfling
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     colors.
Halfling practicality extends beyond their clothing. Theyâre concerned with basic needs and simple pleasures and have little use for ostentation. Even the wealthiest of halflings keep their
                                                
                                            
                                                
                                                     style of clothing.
Halflings are easily moved to pity and hate to see any living thing suffer. They are generous, happily sharing what they have even in lean times.
Blend into the Crowd
Halflings
                                                
                                            
                                        
                                                    Ki-rin
                                                    
    
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                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    , pillows, rope, blankets, and clothing â to fill a cube 20 feet on a side. The second version permanently creates enough objects made of wood, or similarly hard plant-based material, to fill a cube
                                                
                                            
                                                
                                                    -rin's celestial nature transforms the region around its lair. Any of the following magical effects is possible for travelers to encounter in the vicinity:
Water flows pure within 3 miles of a ki
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                    The hearty silk unique to the region has long been a point of pride with the locals. When processed and woven properly, the resulting cloth is pride silk: an extremely flexible material with the
                                                
                                            
                                                
                                                    . High-end clothing made from pride silk is both fashionable and protective, leading many nobles and wealthy merchants to seek full outfits and formal gowns made with it. The tailors skilled enough to
                                                
                                            
                                        
                                                    Balhannoth
                                                    
    
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                                                     Monsters
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                     well-traveled roads and paths, snatching people who come along. A balhannoth that has been captured and exploited by drow might lair in caves near Underdark passages and guard the ways in and out of a
                                                
                                            
                                                
                                                     the balhannoth attacks the target.
Regional Effects
A region containing a balhannothâs lair becomes warped by the creatureâs unnatural presence, which creates one or more of the
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     across the region. Perhaps you transported goods from one place to another, by ship, wagon, or caravan, or bought them from traveling traders and sold them in your own little shop. In some ways, the traveling merchantâs life lends itself to adventure far more than the life of an artisan.
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     vibrations. Plasmoids can stiffen the outer layers of their bodies to maintain a humanlike shape, so they can wear clothing and accessories. They speak by forcing air out of tubular cavities that
                                                
                                            
                                                
                                                    , Monstrosity, Ooze, Plant, Undead. These types donât have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the text of the cure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    . Here are a couple of ways to reinforce these pervasive themes: Take time to describe the rotting timbers of buildings, the faded and moth-eaten clothing of the Barovian peasantry, the worm-ridden pages
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    Adventure Background The region of Godsbreath is known for its crimson earth, but the soil has grown depleted in recent years. Even as locals develop new ways to farm, the harvest produces less food
                                                
                                            
                                                
                                                     each year, and the region grows closer to crisis. Many believe that the key to restoring the soil lies in the verses of the Awakening Song, a collection that forms a record of the regionâs history
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                    The Verses Unknown to the people of Godsbreath, the lost verses now belong to an adult copper dragon named Nakari. She has lived in the rugged hills of the Rattle, an unsettled region north of
                                                
                                            
                                                
                                                     Godsbreath, since before the first human settlers arrived to till the crimson soil. Nakari liked to visit the settlers in human guise and learn their stories, songs, and ways. When she learned that an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Settlements and Sites The surface of Bluetspur is vast, spanning a continent-sized region that is hostile to all but the most tenacious forms of life. Due to the endless assault of supernatural
                                                
                                            
                                                
                                                     have their own ways of describing the realmâs features, the half-lucid ramblings of those who dream of the domain stretch to name and relate several prominent sites.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     into Eberron. As you do, consider ways you can use the specifics of the Eberron setting to heighten certain adventure motifs. Eberron is a place of mystery, and thereâs already plenty of that in
                                                
                                            
                                                
                                                     Princes of the Apocalypse. The first part of the adventure is largely about uncovering the hidden evil that lurks in the regionâs small towns and frontier strongholds. You have ample ways to play up the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                    . Even though most bards in the region arenât Harpers (and many who are donât advertise that fact), common folk in the North often behave as if all bards are legendary wandering heroes, and are as
                                                
                                            
                                                
                                                     likely to ask a bard for the solution to a problem troubling their community as they are a wandering fighter or wizard. This reputation cuts both ways, however, as some enemies of the Harpers suspiciously assume any humble minstrel might secretly be a Harper agent.
                                                
                                            
                                        
                                                    Adult Deep Dragon
                                                    
    
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                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     accidentally insulted a deep dragon is tormented by the dragonâs servants in ways that canât be tied to the dragon conclusively.
3
A group of cyclops;cyclopes wants a deep dragon to protect
                                                
                                            
                                                
                                                    );{"diceNotation":"4d6", "rollType":"damage", "rollAction":"Toxic Spores", "rollDamageType":"poison"} poison damage and be poisoned until the end of its next turn.
Regional Effects
The region
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Character Hooks Consider the following ways to involve characters in this adventure: Call of the Storyteller. Via a mutual connection, the characters receive a plea to come to Kalapang from a binukot
                                                
                                            
                                                
                                                    . The characters hear rumors of a monster rampaging across the Dayawlongon archipelago. But soon after they arrive in the region, they receive word that the binukot Nimuel seeks a word with them, as not
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Character Hooks Consider the following ways to involve characters in this adventure. Elemental Attacks. Ameyali, the assembly chief of Etizalan, requests aid to defend her city from attacks by
                                                
                                            
                                                
                                                     the Radiant Citadel hire the characters to visit Tletepec to verify rumors that the region is becoming dangerous, so they can prepare for an influx of refugees. They suggest the characters start their investigations near Etizalan.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    Stranded This is an ideal event for the Fields of the Dead region, if one occurs there, but it can be used anywhere. The caravan sees a fight happening ahead. A freight wagon is stranded on the road
                                                
                                            
                                                
                                                    , recognizable because they adorn themselves with wolf furs, paint worg heads onto their shields, and incorporate other wolf parts and icons in their armor and clothing. First the hobgoblins must be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     settlement remained. It was named in her honor, with CitlĂĄn roughly translating to âthe place near Citlali.â People began calling the skeletal figure La Catrina for her elegant clothing. San CitlĂĄnâs
                                                
                                            
                                                
                                                     left scars, turning previously fertile lands barren and driving away the fey that once inhabited the regionâsome say forever.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Character Hooks Consider the following ways to involve characters in this adventure: Celebration. Zindaâs March of Vice is famous throughout the region. An influential ally of the characters requests
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Adventure Hooks If youâre not using Nafas as a group patron, consider the following ways to involve the characters in this adventure: Exiled. The characters committed a crime or earned the ire of a
                                                
                                            
                                                
                                                     magical river in this region whose waters foster bountiful crops and heal those who drink from it. Legends state a curse dried up that river eons ago. The characters have journeyed to the desert to find a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    Stranded This is an ideal event for the Fields of the Dead region, if one occurs there, but it can be used anywhere. The caravan sees a fight happening ahead. A freight wagon is stranded on the road
                                                
                                            
                                                
                                                    , recognizable because they adorn themselves with wolf furs, paint worg heads onto their shields, and incorporate other wolf parts and icons in their armor and clothing. First the hobgoblins must be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     Biting mites infest creaturesâ clothing in the region. Any creature wearing medium or heavy armor has disadvantage on attack rolls, ability checks, and saving throws for the next 24 hours. 91â95 Tiny
                                                
                                            
                                                
                                                     arachnids invade unattended spaces. The next time one random creature in the region dons its clothing or armor after finishing a long rest, it must succeed on a DC 16 Constitution saving throw or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     what they saw as their kingdomâs betrayal of the old ways.
 Greyhawk. Khundrukar stands in the Pomarj, in the western Drachensgrab Hills. The fortress fell shortly after the Hateful Wars, when a wave of orcs and other evil humanoid invaders swept over the region.
                                                
                                            
                                                
                                                     setting that includes a mountainous region has a ready-to-use location for the dwarven stronghold in The Forge of Fury.
 Dragonlance. On Krynn, Khundrukar can be placed anywhere in the Kharolis
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     protection. Frume has contacts among the many merchants of the region and is certain he can arrange a job. Timing is an issue. The tracks leaving the cultistsâ camp and the map from Mondathâs chamber both
                                                
                                            
                                                
                                                     waiting for them in the hands of a Harper agent in Waterdeep. That night, Frume sees that the characters are all equipped with new clothing and gear, and even new weapons if they want. He suggests that
                                                
                                            
                                        






