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Returning 35 results for 'combine winged remain'.
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Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
innards of one of these dead gods, githyanki xenomancers found a vast cavern containing scores of winged creatures they had never encountered before. The cavern’s denizens used telepathy to question
the githyanki interlopers, who promptly suggested an alliance. The winged creatures quickly developed a fondness for the githyanki.
The githyanki refer to the winged creatures as star lancers (&ldquo
Monsters
Fizban's Treasury of Dragons
beholder-like creature with draconic features.
An eyedrake resembles a winged draconic creature with no true limbs and a perpetually open mouth. Inside that mouth is a large eye that emits a breath
-like wave of antimagic energy. The creature's wings are formed from multiple eyestalks, each of which can fire magical rays that combine aspects of a dragon’s breath weapon attacks and a beholder
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
Kobold
Legacy
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Species
Volo's Guide to Monsters
other creatures, because such objects are more likely to be in good condition and thus more useful or valuable.
When they go after items that aren’t free for the taking, kobolds try to remain
serve similar roles but under threat of death.
URDS: WINGED KOBOLDS
Winged kobolds, known as urds, hatch seemingly at random from kobold eggs, even in a tribe that has no adult urds. Although
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Dread Warriors make up the terrifying undead army of the Red Wizards Zhentarim agent and winged snake Dread Warrior
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Baklunish incursions, these knights combine strict discipline, a near-monastic way of life, and ample study of battle tactics and strategy to remain vigilant against attack.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Zhentarim agent and winged snake Dread Warriors
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Baklunish incursions, these knights combine strict discipline, a near-monastic way of life, and ample study of battle tactics and strategy to remain vigilant against attack.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
another. A winged snake is trained to serve a particular master. If its master dies, the snake has been known to remain nearby and starve to death. Zhentarim agent and winged snake Dread Warriors
The Zhentarim Agents of the Zhentarim have winged snake companions that serve as messengers. Members of the Zhentarim use these creatures to deliver messages on scrolls and stay in contact with one
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Inside the Combine Vast sinkholes called zonots are the primary geographic divisions among the Simic. Each zonot pierces layer upon layer of crumbled city as it descends deep below the surface and
chamber just below the street serves as the gathering place for all the Speakers, as well as a location where non-Simic visitors can meet with the Prime Speaker or other combine emissaries. Goals of the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Inside the Combine Vast sinkholes called zonots are the primary geographic divisions among the Simic. Each zonot pierces layer upon layer of crumbled city as it descends deep below the surface and
chamber just below the street serves as the gathering place for all the Speakers, as well as a location where non-Simic visitors can meet with the Prime Speaker or other combine emissaries. Goals of the
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
, githyanki xenomancers found a vast cavern containing scores of winged creatures they had never encountered before. The cavern’s denizens used telepathy to question the githyanki interlopers, who promptly
suggested an alliance. The winged creatures quickly developed a fondness for the githyanki. The githyanki refer to the winged creatures as star lancers (“vah’k’rel” in the Gith tongue) and came to
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
, githyanki xenomancers found a vast cavern containing scores of winged creatures they had never encountered before. The cavern’s denizens used telepathy to question the githyanki interlopers, who promptly
suggested an alliance. The winged creatures quickly developed a fondness for the githyanki. The githyanki refer to the winged creatures as star lancers (“vah’k’rel” in the Gith tongue) and came to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
between the stalagmites, several statues of winged humanoids are set in poses of suffering and anguish. Some cover their faces, while others claw at them. Others reach toward the ceiling, their faces
over uncounted years. Even though they are transformed into stone statues, the fallen angels remain very much alive, their petrified bodies having become prisons for their minds and souls. They remember
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
remain. The stone windmill on the hill is a later addition, but is still more than a hundred years old. Adabra Gwynn, a midwife and apothecary devoted to Chauntea (goddess of agriculture), resides here. A
Umbrage Hill is an old stone windmill surrounded by an iron fence. A large winged monster with a spiky tail is trying to knock down the windmill’s front door. A woman appears in a second-floor window
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
remain. The stone windmill on the hill is a later addition, but is still more than a hundred years old. Adabra Gwynn, a midwife and apothecary devoted to Chauntea (goddess of agriculture), resides here. A
Umbrage Hill is an old stone windmill surrounded by an iron fence. A large winged monster with a spiky tail is trying to knock down the windmill’s front door. A woman appears in a second-floor window
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
between the stalagmites, several statues of winged humanoids are set in poses of suffering and anguish. Some cover their faces, while others claw at them. Others reach toward the ceiling, their faces
over uncounted years. Even though they are transformed into stone statues, the fallen angels remain very much alive, their petrified bodies having become prisons for their minds and souls. They remember
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Harpy Winged Voice of Doom Habitat: Coastal, Forest, Hill, Mountain; Treasure: Any Mark Zug Hate-filled creatures, harpies strive to cause pain and bring an end to love and life. These monsters
combine humanlike features with the talons and wings of avian scavengers. Their notorious songs compel listeners to follow them, heedless of danger. Creatures captivated by a harpy’s song frequently meet
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Harpy Winged Voice of Doom Habitat: Coastal, Forest, Hill, Mountain; Treasure: Any Mark Zug Hate-filled creatures, harpies strive to cause pain and bring an end to love and life. These monsters
combine humanlike features with the talons and wings of avian scavengers. Their notorious songs compel listeners to follow them, heedless of danger. Creatures captivated by a harpy’s song frequently meet
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
that remain linger in the shadows of their ancestors’ wonders. Only slowly have they begun to push back centuries of darkness and rediscover how the world has changed. Then came the Dragon Armies
have joined the enemy en masse. Whispers also speak of winged doom, wild reports of riders on dragonnels—and I dare imagine worse.
I don’t yet understand the shape of our enemy. Their motivations
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
that remain linger in the shadows of their ancestors’ wonders. Only slowly have they begun to push back centuries of darkness and rediscover how the world has changed. Then came the Dragon Armies
have joined the enemy en masse. Whispers also speak of winged doom, wild reports of riders on dragonnels—and I dare imagine worse.
I don’t yet understand the shape of our enemy. Their motivations
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
portions that remain suggest serpentine images that were probably quite fearsome.
Statues. Four statues of winged serpents stand to the north, two in the water and two above the waterline. (Torbit, a
the same winged serpent with its fanged mouth open. A character who succeeds on a DC 15 Intelligence (Religion) check recognizes the statues as depictions of Sseth, a yuan-ti deity. Flickering torches
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
portions that remain suggest serpentine images that were probably quite fearsome.
Statues. Four statues of winged serpents stand to the north, two in the water and two above the waterline. (Torbit, a
the same winged serpent with its fanged mouth open. A character who succeeds on a DC 15 Intelligence (Religion) check recognizes the statues as depictions of Sseth, a yuan-ti deity. Flickering torches
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
long enough, these fevered dreams can manifest as an eyedrake—a beholder-like creature with draconic features. An eyedrake resembles a winged draconic creature with no true limbs and a perpetually open
mouth. Inside that mouth is a large eye that emits a breath-like wave of antimagic energy. The creature’s wings are formed from multiple eyestalks, each of which can fire magical rays that combine
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
long enough, these fevered dreams can manifest as an eyedrake—a beholder-like creature with draconic features. An eyedrake resembles a winged draconic creature with no true limbs and a perpetually open
mouth. Inside that mouth is a large eye that emits a breath-like wave of antimagic energy. The creature’s wings are formed from multiple eyestalks, each of which can fire magical rays that combine
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Harmless centipedes crawl all over the statue.
Green Statue. The middle chamber contains a statue carved of green stone, depicting a 15-foot-tall winged snake with its fangs bared. Harmless snakes
that she cannot rest until the Ssethian Scourges are dead. Yoastal can be both friend and foe to an adventuring party. The ghost claims to have once been a cleric of Mask, cursed to remain in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Harmless centipedes crawl all over the statue.
Green Statue. The middle chamber contains a statue carved of green stone, depicting a 15-foot-tall winged snake with its fangs bared. Harmless snakes
that she cannot rest until the Ssethian Scourges are dead. Yoastal can be both friend and foe to an adventuring party. The ghost claims to have once been a cleric of Mask, cursed to remain in
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. The high elves of Ravnica have been subsumed into the Simic Combine and have lost their original tribal name. They are more slender than other elves, and they tend to have angular features and pale skin
described in the Player’s Handbook, was ever practiced on Ravnica, it has long since died out. Some traditional Elvish names remain in use, often modified by the influence of human names. Most elves don’t
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, and sometimes they regather and combine into a new troll amalgam. Troll Amalgam Gargantuan Giant, Typically Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 217 (14d20 + 70)
Speed 60 ft
Mutate Large Giant, Typically Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 95 (10d10 + 40)
Speed 30 ft., fly 30 ft. (Winged Form only)
STR
19 (+4)
DEX
13 (+1)
CON
18 (+4
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
. The high elves of Ravnica have been subsumed into the Simic Combine and have lost their original tribal name. They are more slender than other elves, and they tend to have angular features and pale skin
described in the Player’s Handbook, was ever practiced on Ravnica, it has long since died out. Some traditional Elvish names remain in use, often modified by the influence of human names. Most elves don’t
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, and sometimes they regather and combine into a new troll amalgam. Troll Amalgam Gargantuan Giant, Typically Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 217 (14d20 + 70)
Speed 60 ft
Mutate Large Giant, Typically Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 95 (10d10 + 40)
Speed 30 ft., fly 30 ft. (Winged Form only)
STR
19 (+4)
DEX
13 (+1)
CON
18 (+4
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
demon prince in about a month. To bring about these changes, the invaders must remain in the same location for some time, usually an area no more than six miles on a side, to combine their influence
that infest the area. The effects of the event might persist for a few months or even centuries, but the barriers between the Abyss and the world remain intact. A Growing Menace If the first stage of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
demon prince in about a month. To bring about these changes, the invaders must remain in the same location for some time, usually an area no more than six miles on a side, to combine their influence
that infest the area. The effects of the event might persist for a few months or even centuries, but the barriers between the Abyss and the world remain intact. A Growing Menace If the first stage of