Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'coming concerned whether'.
Other Suggestions:
combine concern whether
coins concern whether
combine concerned whether
ceding concerns whether
combine concerns whether
Monsters
Acquisitions Incorporated
cousins, the ancient deep crows. Whether these gargantuan specimens are elder deep crows grown to great size or some higher form that holds lesser deep crows in thrall remains to be determined. Ideally
regions within 6 miles of the lair.
Intermittent, echoing caws can be heard coming from all directions within 6 miles of the lair.
Subterranean beasts within 1 mile of the ancient deep crow's lair serve
Backgrounds
Sword Coast Adventurer's Guide
Faerûn for being eccentric, spoiled, venal, and, above all else, rich.
Whether you are a shining example of the reason for this reputation or one who proves the rule by being an exception, people
family alone, or it could be concerned with another noble house that sides with or opposes your own. Your ideal depends to some extent on how you view your role in the family, and how you intend to
Backgrounds
Baldur’s Gate: Descent into Avernus
Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start on
, survived weather more extreme than any city-dweller could comprehend, and enjoyed the solitude of being the only thinking creature for miles in any direction. The wilds are in your blood, whether you were a
Halfling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
colors.
Halfling practicality extends beyond their clothing. They’re concerned with basic needs and simple pleasures and have little use for ostentation. Even the wealthiest of halflings keep their
avoid unwanted attention.
Halflings work readily with others, and they are loyal to their friends, whether halfling or otherwise. They can display remarkable ferocity when their friends, families, or
Druid
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
.
Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature’s resilience, cunning, and fury. They claim no mastery over
elements. Thus, druids oppose cults of Elemental Evil and others who promote one element to the exclusion of others.
Druids are also concerned with the delicate ecological balance that sustains plant
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Fiery Fangs The fire cult is less concerned with maintaining appearances than the other elemental cults. When Vanifer or her lieutenants receive word that a band of adventurers is trying to ferret
the characters are at the time, whether traveling between sites or ostensibly safe at an inn. If the characters encounter the hell hounds in the wilderness, the hounds appear a short distance behind
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
abilities on a par with those of a raging barbarian or a superbly trained fighter. Monks embrace this seeming contradiction, for it speaks to the core of all monastic study. By coming to know oneself
completely, one learns much of the wider world. A monk’s focus on inner mastery leads many such individuals to become detached from society, more concerned with their personal experience than with happenings
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Adventure Start Red Larch is a little town on the Long Road, a few days’ travel north of Waterdeep and south of Yartar. It’s a way station for caravans coming to or from the cities of the North, with
, roaming monsters, suspicious strangers, and unseasonable weather.
The five factions know about the overdue delegation and are concerned enough to send agents to investigate. Characters affiliated with
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Khyber at any time. Zealots may go too far in the pursuit of evil and priests may be more concerned with mundane power than faith. But the majority of those who follow the Silver Flame stay true to its
principles. They seek to lead virtuous lives, to protect the weak, and to guide the wicked to the light. The Church is based in Thrane but its followers are spread across Eberron. It’s up to you whether
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, and splintered wood from smashed barrels. Renaer Neverember (see appendix B) is hiding here, having slipped free of his rope bonds. The characters can hear his ragged breathing coming from under a
noble upbringing. His trust is easily gained but impossible to restore once broken. On the night of the abduction, Renaer was concerned that Floon was too intoxicated to find his way home by himself and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Quirks Whether due to some flaw in their creation or simple ignorance of how other creatures operate, warforged often acquire an odd personality trait or two. A warforged player can choose to roll or
concerned with following proper procedures and protocols.
10 War is the only thing that makes sense to you, and you’re always looking for a fight.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
shorter-lived races. You might not be as concerned with history and tradition as the Aereni and Tairnadal; you could even live your life entirely in the moment, with no care for your family or your
legacy. Or you could be fascinated by the history and traditions of your ancestors and try to relearn the ways your family has forgotten. Consider also whether you’ve outlived human friends and how
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Bring It to an End The climactic ending of an adventure fulfills the promise of all that came before. The best climax is one the players see coming, so if a dragon is the mastermind behind all the
nefarious activity happening in an adventure, having the dragon’s minions mention the nature of their boss sets up the coming climactic encounter. Although the climax must hinge on the successes and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
characters recorded in their mimir during part 2 and whether their reports on the Outlands were accurate, inconsistent, or skewed. Consult the Mimir Restoration Tracker from chapter 4, and choose
. Skewed Data Results Data Skewed X01’s Personality Chaotic Rigid, even for a modron, and insistent that the characters aid it in returning to Mechanus Evil Serene and overly concerned about the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Life or Death When the characters have at least one ring of shooting stars in their custody, they must decide whether to destroy Xaryxis (to save their world and others like it) or to spare it (thus
endorses the destruction of Xaryxis, insisting that the astral elves have that and worse coming to them. Starbough. The destruction of Xaryxis would be calamitous to plant life throughout Xaryxispace—an
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, adding details as appropriate depending on whether Lynx or Sir Ursas is the one coming for the Infernal Machine, and whether or not the characters have met the other agent: A sudden shattering crash is
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Encounters table to determine whether the party has a random encounter. If the party is using a light source, creatures that encounter them almost certainly know the characters are coming and set up an
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Appendix B: Character Names Some players and DMs have a knack for coming up with character names on the fly, while others find that task more of a challenge. The tables in this appendix are designed
to make life easier for both kinds of people, whether you’re naming a player character, a nonplayer character, a monster, or even a place. Each table contains names that are associated with a nonhuman
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
also lag behind, serving as a rearguard watching for threats coming up behind the characters as they travel. NPCs can serve as scouts or members of a rearguard as the players wish. Some of the
first and can choose whether to avoid or deal with the encounter. If characters in the scouting party notice the encounter without being seen themselves, they can retreat back to the main force to
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
neutral good and one of the Nightsea chil-liren (see below). He greets the characters warmly, saying his friend Gurau sent word of their coming, and asks what brings them to the city. Once the characters
relate their story, Xoese-Addae ponders a moment. If the characters mention the phantom ship they encountered on the way to Janya, he is particularly concerned. Many of the wreck sites dotting the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Recurring NPCs NPCs who keep showing up over the course of a campaign build the sense that the world of the game is a living, breathing place. Whether these NPCs are allies, patrons, friends, or
at least coming up with a plausible way for the villain to return from death. After all, death is rarely the final word for adventurers, so it needn’t be for their opponents. Don’t Go Overboard
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
was led to believe that a cache of stolen pearls was hidden in Dory’s warehouse, so she did some “research” on the place to determine whether it was worth burgling. But a few days of watching the site
revealed too much activity, with people coming and going day and night. Grotten also noted that Dory has creatures watching his place that appear to be part human and part fish (Dory’s skum guards
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Chapter 5: Temple of the Elder Elemental Eye The struggle to defeat the forces of Elemental Evil is coming to a head. Characters have cleared out the cult’s surface outposts and taken the fight to
investigation is to be done at this point; the cultists’ plans are clear. The big question is whether the characters can contain the damage. Time is pressing, and the party might have to make hard choices
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Keranos’s Villains Inspiration, unguided by morals and ethics, is a dangerous force, but Keranos isn’t usually concerned with matters of good or evil. As such, a charismatic leader, acting on
wild-eyed oracle (see chapter 6) points to the characters as harbingers of a coming disaster.
6 A living storm deluges an area, taking what it believes is righteous revenge on a community
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, whether noble or corrupt. Swords Card Name Represents Master of swords Warrior Strength and force personified; violence; those who use force to accomplish their goals One of swords Avenger Justice and
, intolerance, and xenophobia; a mysterious presence or newcomer Eight of swords Dictator All that is wrong with government and leadership; those who rule through fear and violence Nine of swords Torturer The coming of suffering or merciless cruelty; one who is irredeemably evil or sadistic
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Cache The party finds a cache of supplies left behind by other explorers. There’s no way to tell from the cache whether those who left it are still alive and coming back for it, or dead. Roll a d20
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the opinion he’s formed about the characters. If Snapjaw isn’t yet sure whether the characters are the saviors he hopes they are, he tells the guards that these are cultists coming to join those already
see whether any of the characters notice the lizardfolk in hiding. If the lizardfolk go undetected, they send two fast swimmers ahead by a secondary route to alert bullywugs at the castle. Two more scouts follow the characters while the last two remain at their post and continue keeping watch.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the opinion he’s formed about the characters. If Snapjaw isn’t yet sure whether the characters are the saviors he hopes they are, he tells the guards that these are cultists coming to join those already
see whether any of the characters notice the lizardfolk in hiding. If the lizardfolk go undetected, they send two fast swimmers ahead by a secondary route to alert bullywugs at the castle. Two more scouts follow the characters while the last two remain at their post and continue keeping watch.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
is concerned, elves see things the same way. Even if a murdered creature is brought back to life with magic, that doesn’t negate the crime any more than replacing stolen gold makes up for the original
whether it was premeditated. It can take the form of being exiled from the community, paying a great sum to the survivors, or being forced to carry on whatever unfinished work the slain elf was
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
they influence and are influenced by the Material Plane. The intensity of this influence waxes and wanes; scholars often depict the planes as orbiting Eberron — sometimes coming close, other times far
coterminous. When its influence is weak, a plane is remote. The state of a plane can be important for performing epic rituals, creating of eldritch machines, or interacting with extraplanar entities. Whether or
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
townsfolk concerned, including reports of bandit attacks on the roads, piracy on the Dessarin River, and monster sightings too close to town. But the mystery that has keen observers of the region most
concerned is the disappearance of a delegation traveling overland from the city of Mirabar to Waterdeep. The delegation stopped in the tiny village of Beliard, where the members mentioned their intent
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
situation? Are they mainly working to gather secrets, and to use those secrets to manipulate others? Or are they most concerned with helping other changelings, who are often with the objects of fear
of the shadows with and offer to sell a secret. The Tyrants could also have a long-term sinister agenda—something they’ve been working on for generations, which is only coming to fruition now. Do they
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
best, with no guarantee that any correspondence truly reaches him. The Greatest Game Dispater’s trade in souls is concerned mainly with the acquisition of secrets. His imps scour the Material Plane in
spell that could incinerate a legion of warriors, but the promise of knowing which crops will sell best over the coming years might persuade him to enter into an infernal compact. To Dispater, all of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
passageways or consume refuse. Likewise, an ooze can be enticed into a pit trap, where its captors feed it often enough to prevent it from coming after them. Crafty creatures place torches and flaming
offspring of the demon lord Juiblex. Whether this is true or not, the Faceless Lord is one of the few beings that can control oozes and imbue them with a modicum of intelligence. Most of the time, oozes
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Tales Remembered The funeral reception is a simple but crowded affair. Yalme, the Brass Crab’s proprietor, keeps bread, cheese, and local ale coming for the dozens of attendees. Practically everyone
relationship with the adventurer (as determined in chapter 2). The crowd nods along to nearly any tale a character tells, whether hearing it for the first or the thousandth time. If you or a player






