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Spells
Basic Rules (2014)
version of the spell consists of rare soporific herbs.
Ending the Spell. During the casting of the spell, in any of its versions, you can specify a condition that will cause the spell to end and release
the target. The condition can be as specific or as elaborate as you choose, but the GM must agree that the condition is reasonable and has a likelihood of coming to pass. The conditions can be based on
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
rare treasure, local delicacy, or expert artisan available only at the night market. Alternatively, they want to sell a possession to or obtain an appraisal from a merchant with an unusual specialty
. Market Regular. A character grew up in the land surrounding the night market, and visiting the market is an important part of their life. Coming to the market and showing it to their friends is an
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
abilities on a par with those of a raging barbarian or a superbly trained fighter. Monks embrace this seeming contradiction, for it speaks to the core of all monastic study. By coming to know oneself
elsewhere. Adventuring monks are a rare breed of an already rare type of character, taking their quest for perfection beyond the walls of the monastery into the world at large. Playing a monk
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Magic Items This section presents magic items in alphabetical order. Deck of Oracles Wondrous Item, Rare (Requires Attunement) The illustrations on this deck of oracle cards move or change subtly
when viewed indirectly. When you finish a long rest, you can spend 10 minutes consulting the cards for an omen of the coming day. Roll a d20 and record the number rolled. Once in the next 8 hours
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
coming dusk. At Melecio’s invitation, leaders from across Atagua are gathering to represent their people during this rare, important ritual. Melecio can also share details on the Green Doctors and
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
enlightenment. There, the characters learn about the dangers facing Stormwreck Isle. Each character has a specific reason for coming to the cloister, as shown on the character sheets. You can also let
—now visible off the bow—promises rare wonders. Seaweed shimmers in countless brilliant colors below you, and rays of sunlight defy the overcast sky to illuminate the lush grass and dark basalt rock of
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
telepathic bond, the mage (in area 12) knows the characters are coming and has time to prepare for them. Treasure Most of the materials in this room have no value, but three small bottles hold rare
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
corundum, diamond, or ruby. Slumber. The target falls asleep and can’t be awoken. The special component for this version of the spell consists of rare soporific herbs. Ending the Spell. During the
must agree that the condition is reasonable and has a likelihood of coming to pass. The conditions can be based on a creature’s name, identity, or deity but otherwise must be based on observable
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
corundum, diamond, or ruby. Slumber. The target falls asleep and can’t be awoken. The special component for this version of the spell consists of rare soporific herbs. Ending the Spell. During the
must agree that the condition is reasonable and has a likelihood of coming to pass. The conditions can be based on a creature’s name, identity, or deity but otherwise must be based on observable
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the ancient dance of bigger creatures consuming smaller creatures. And let’s face it, those smaller creatures probably had it coming to them. Druids are natural-born leaders. We are beasts of war and
folk in the area. Urban Sanctuaries d10 Sanctuary
1 A cemetery that acts as a de facto park
2 A museum hosting rare plants and animals from other lands
3 A swampy patch
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
all gnolls. It’s also possible, though quite rare, for a war band to include cultists — other humanoids that have dedicated themselves to Yeenoghu and attached themselves to the war band to prove
weeks without coming across the sort of prey it craves. Gnolls can eat wild animals for sustenance, but only the flesh of intelligent humanoids can calm the endless hunger bestowed upon them by
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
clear, sunny days, and a Waterdhavian noble who habitually worships Deneir would give thanks to Sune after a successful coming-out party for her son. Even priests of particular gods acknowledge the
lands are known to worship altogether different gods. Occasionally, foreigners bring the worship of these gods to Faerûn. In addition, on rare occasions a new god comes into being, perhaps a mortal
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
home, the pentadrone thanks them by removing components from itself that reassemble to function as an axiomatic weapon, a rare magic item that requires attunement. When an attuned wielder hits a chaotic
lighthouse. (This assumes that Hoobur Gran’Shoop was driven from the basement, and that the characters are prepared to deal with the possibility of him coming back.) Even if the characters don’t want
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
a ten-foot-high inner wall with a door-sized opening in it that’s covered by a curtain. Coming from beyond the doorway inside the enclosed area, you can hear the groaning and plaintive cries of
, this armor does not impose disadvantage on your Dexterity (Stealth) checks. Serpent’s Fang Weapon (longsword), rare This single-edged magic sword is made from the scrimshawed fang of a giant serpent
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
about the possessions of other folk they encounter — queries that can make them seem nosy to those who don’t understand where they’re coming from. Keeping History Alive. The halflings’ penchant for
storytelling session is a rare treat for an outsider, for halfling elders can spin a yarn like no one else. A tale with all the trappings told by an elder can cause listeners to howl with laughter, long for
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
town. Whether the characters ask about the yelling or she has to bring up the matter herself, she also shares the following information: The ruckus is coming from a despondent empyrean: Kopoha, the
respectfully preventing the empyrean from entering the Yearning Timbers. Inside is a rare, invite-only event being hosted by Rillifane Rallathil, an elf god of nature. Manalath apologizes and calmly repeats
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
are smugglers coming ashore to take possession of goods in a nearby sea cave (see the “Treasure” section). But she and the others are at their wits’ end in terms of how to deal with the Tortured
their own. Treasure. The smugglers came ashore to retrieve several bolts of rare Calimshan silk to take to an interested buyer in the Moonshae Isles. The five bolts are worth 100 gp each. The
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
final line reads, “R04M. Modron. Mismatched.” Ascetelis is friendly, and she comes across as easy to impress, with a welcoming, folksy charm. She quickly explains she was just coming to look for the
(Persuasion) check. A character gains advantage on this check if the plumach is offered 250 gp worth of a rare material useful for crafting or the characters promise that after this conversation, no
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
weapons they might have), and that there’s something odd about his behavior. The madness creeping into Gracklstugh has made Gorglak obsessed with rare weapons. He’s willing to go to great extents to
Overlake Hold can spot any obvious threat coming from the waters. After hours of tense navigation, you glimpse an orange glow in the distance. Soon you hear faint metallic echoes, growing louder as you
Compendium
- Sources->Dungeons & Dragons->Divine Contention
face the wall if he knows he has guests coming. B10. Laboratory The laboratory is crammed with tables bearing alchemical gear. Bottles of rare ingredients line the walls, alongside strange trinkets and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. You help advance your franchise by keeping staff happy (enough), hiring competent (enough) workers, coming up with slogans and catchphrases, launching marketing schemes, and getting jingles and
Cards of Sending At rank 3, the power of your portfolio keeper becomes more potent, making it a rare magic item. When you give out a business card stored in your portfolio keeper, you can choose to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Common folk consider ki-rins to be rare and remote heralds of good fortune. Seeing a ki-rin fly overhead is a blessing, and events that happen on such a day are especially auspicious. If a ki-rin
, which could include coming to the Material Plane on a mission. A ki-rin disciple in the world usually serves its deity as a scout, a messenger, or a spy. Ki-rins are attracted to the worship of deities
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
the guild. The delivery must arrive by a critical deadline—regardless of who or what tries to stop you. 2 Acquire Materials. Your guild requires materials that are rare and difficult to procure, either
due, and they are desperate to avoid paying. You must defeat whatever’s coming to collect the master’s debt or find another acceptable payment.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
attic is stuffy, dimly lit, and covered in a fine layer of dust. A character who has a passive Wisdom (Perception) score of 13 or higher notices light coming through the floorboards above area M13. The
creature that comes within its reach (use the accompanying animated chained library stat block). Fistandia’s most treasured knowledge is kept here. There are rare tomes on the sciences, arcana, and alchemy
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
wall is old, crumbling, and badly worn by centuries of rain and wind coming in from the Azure Sea. The garrison at the gate consists of older guards, those nearing retirement and unwilling or unable to
hobby of collecting rare books. If the characters need information on the history of Saltmarsh, they might find it in Eliander’s archives. 5. Mining Company Headquarters Once a mansion owned by a local
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
some sort don’t keep coming, the bonds of allegiance among the goblinoids eventually fray. Legions of hobgoblins begin infighting, and goblins shirk their duties while the hobgoblins are distracted
execution, so it is rare for offspring to be born among the host even when it successfully campaigns for years.
The taboo doesn’t extend to female goblinoids that come into the host already
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
and Rezmir. Bullywugs The band of bullywugs serving the Cult of the Dragon follows the dictates of Pharblex Spattergoo (see appendix D), a rare bullywug who has mastered shamanistic magic. His
races coming and going around the castle, so when they see strangers, their first assumption is that the newcomers are more cultists. This assumption is reinforced if Snapjaw or other lizardfolk
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
; the ability to hear the call is a rare gift. Depending on Corellon’s need, the god might call a few dozen or several thousand elves to gather, each elf returning to Corellon’s body temporarily for
where carved or painted stars cover the ceiling of a cave. On the planes that have hosted one of these rare events, elf priests consecrate and maintain temples devoted to the Mysteries. Often these
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
aides to Borngray and Rezmir. Bullywugs The band of bullywugs serving the Cult of the Dragon follows the dictates of Pharblex Spattergoo (see appendix D for statistics), a rare bullywug who has mastered
seeing cultists of many races coming and going around the castle, so when they see strangers, their first assumption is that the newcomers are more cultists. This assumption is reinforced if Snapjaw
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, she points toward the sky and whispers, “The stars aren’t right. The dark times are coming.”
9 Several cackling, half-dressed gnomes are covered in body paint and drive a wheeled contraption down
Stonyeyes contains a variety of rare creatures both mundane and magical, from an aged cockatrice and two wing-clipped hippogriffs to an owlbear. Always on the lookout for new attractions, he happily pays
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
window. Stairs lead to the crypt below. If the characters haven’t encountered the Gloved Hand (area 14) yet, they hear the faint echo of an argument coming from below. 6: Dining Hall Read or paraphrase
includes twelve bottles of rare wine, each worth 25 gp. 10: Eastern Bedrooms Read or paraphrase the following when a character opens the door to one of the bedrooms: A sparse bedroom contains a bed with a
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
are coming.” 9 Several cackling, half-dressed gnomes are covered in body paint and drive a wheeled contraption down the street. The device is a mobile piece of art crafted at Whitkeep Hostel and
expand the scope of his establishment. His menagerie in Stonyeyes contains a variety of rare creatures both mundane and magical, from an aged cockatrice and two wing-clipped hippogriffs to an owlbear
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Lupine howls of pain sound from beyond the iron door to the west.
The howls can be clearly heard coming from the other side of the locked iron door (area V7). The door can be unlocked with Guerthel’s
. Both look out a window at the courtyard to the southeast. Fastened to the throne’s headrest is a mirror that seems to draw light in rather than reflect it.
On the rare occasions when Lord Soth
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
telepathic bond, Glasstaff (in area R12) knows the characters are coming and has time to prepare for them. Treasure. Most of the materials in this room have no value, but three bottles hold rare reagents
the characters don’t know they’re coming. If the bandits fight in this area and two are defeated, the last bandit might reveal the secret door by fleeing in that direction. Treasure. The waterproof
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
with no choice but to keep coming back. Jopalin personally watches over the customers and ensures that only those who seem vulnerable get the “special” tea, avoiding suspicion from any who might decide
blind, biting shrimp that dwell there. Though long-term incarceration is rare in the city, there are always a few inmates rotting in these cells, ranging from petty criminals to political prisoners






