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Returning 35 results for 'common warrior response'.
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cosmos warrior response
Monsters
Monster Manual
"} Piercing damage.Parry. Trigger: The warrior is hit by a melee attack roll while holding a weapon. Response: The warrior adds 2 to its AC against that attack, possibly causing it to miss.
Multiattack. The warrior makes two Greatsword or Heavy Crossbow attacks.
Greatsword. Melee Attack Roll: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Greatsword"}, reach 5 ft. Hit
Monsters
Monster Manual
until the end of the target’s next turn.Counterattack. Trigger: The warrior is hit by an attack roll. Response: The warrior adds 4 to its AC against that attack, possibly causing it to miss. On a
Multiattack. The warrior makes three attacks, using Greatsword or Longbow in any combination.
Greatsword. Melee Attack Roll: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction
Magic Items
Dungeon Master’s Guide
You can take a Magic action to blow this horn. In response, warrior spirits from the plane of Ysgard appear in unoccupied spaces within 60 feet of you. Each spirit uses the Berserker stat block and
Magic Items
Dungeon Master’s Guide
Kas was a powerful warrior who served Vecna and whose loyalty was rewarded with this sword. As Kas’s power grew, so did his hubris. The sword urged Kas to destroy Vecna and usurp his throne
of 13, and a Charisma of 16. It has hearing and Darkvision out to 120 feet.
The weapon communicates telepathically with its wielder and speaks Common.
Personality. The sword’s purpose is to
Magic Items
Waterdeep: Dungeon of the Mad Mage
You can use an action to blow this horn. In response, 3d4+3 warrior spirits from the Abyss appear within 60 feet of you. They look like Minotaurs and use the statistics of a berserker. They
Backgrounds
Dragonlance: Shadow of the Dragon Queen
Prerequisite: Dragonlance Campaign
You have trained to be a valorous warrior known as a Knight of Solamnia. Strict rules guide your every action, and you work to uphold them as you strive to
, a set of common clothes, and a pouch containing 10 gp
Feature: Squire of Solamnia
You gain the Squire of Solamnia feat.
In addition, the Knights of Solamnia provide you free, modest lodging and food at any of their fortresses or encampments.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollDamageType":"bludgeoning"} bludgeoning damage, and if the target is Large or smaller, it is knocked prone.Intercept Attack. In response to another creature within 5 feet of it being hit by an
number of Hit Dice.
8
Suction. The clockwork gains a climbing speed of 30 feet.
9
Vocal Resonator. The clockwork gains the ability to speak rudimentary Common or Gnomish.
10
Water
Backgrounds
Sword Coast Adventurer's Guide
-wielding police force of the City of Splendors, protecting the common folk from thieves and rowdy nobility alike. Or you might have been one of the valiant defenders of Silverymoon, a member of the
1
The monstrous enemy we faced in battle still leaves me quivering with fear.
2
I have little respect for anyone who is not a proven warrior.
3
I made a terrible mistake in battle that
Backgrounds
Baldur’s Gate: Descent into Avernus
gaming set, vehicles (land)
Equipment: An insignia of rank, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner), a set of bone dice or deck of cards, a set of common
the behaviors common to corrupt guards and military officers a mile away. While awareness of such corruption doesn’t equate to evidence of it, and your sense certainly isn’t foolproof, your
Horn of Valhalla
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
You can use an action to blow this horn. In response, warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They return to Valhalla after 1 hour or
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
have more in common with iguanas or dragons than they do with humans, dwarves, or elves. Lizardfolk possess an alien and inscrutable mindset, their desires and thoughts driven by a different set of
once been a warrior or hunter, but now the body is just freshly killed meat.
A lizardfolk who lives among other humanoids can, over time, learn to respect other creatures’ emotions. The
Half-Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
warriors, since he had a strong streak of human blood in him, and he found the daylight less bothersome than most of his tribe did. Among the Bloody Skulls, a warrior was judged by his strength, his
fierceness, and his wits. Human ancestry was no blemish against a warrior—provided he was every bit as strong, enduring, and bloodthirsty as his full-blooded kin. Half-orcs who were weaker than their
Soldier
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
or deck of cards, a set of common clothes, and a pouch containing 10 gp
Specialty
During your time as a soldier, you had a specific role to play in your unit or army. Roll a d8 or choose
.
d6
Flaw
1
The monstrous enemy we faced in battle still leaves me quivering with fear.
2
I have little respect for anyone who is not a proven warrior.
3
I made a terrible
races
common folk, these pale humanoids with manes of kelp-like hair are creatures of the sea, able to converse with the flora and fauna of the depths. Laneshi dwell within a culture that views the world in
comprises all laneshi born as twins, a common occurrence among their people. The first-born twin is always inducted into the mystic caste, while the other is consecrated as their sibling’s spirit guide
races
Mordenkainen Presents: Monsters of the Multiverse
Originally from the Elemental Plane of Water, many tritons entered the Material Plane centuries ago in response to the growing threat of evil elementals. Those tritons spread across the worlds&rsquo
.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Ranged Attack Roll: +3, range 100/400 ft. Hit: 12 (2d10 + 1) Piercing damage.
Reactions
Parry. Trigger: The warrior is hit by a melee attack roll while holding a weapon. Response: The warrior adds 2 to its AC against that attack, possibly causing it to miss.
Warrior Veteran Warrior veterans have participated in numerous battles and can hold their own against lesser rivals and monsters. Warrior Veteran Medium or Small Humanoid, Neutral
AC 17 Initiative
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Ranged Attack Roll: +3, range 100/400 ft. Hit: 12 (2d10 + 1) Piercing damage.
Reactions
Parry. Trigger: The warrior is hit by a melee attack roll while holding a weapon. Response: The warrior adds 2 to its AC against that attack, possibly causing it to miss.
Warrior Veteran Warrior veterans have participated in numerous battles and can hold their own against lesser rivals and monsters. Warrior Veteran Medium or Small Humanoid, Neutral
AC 17 Initiative
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
with orcs tells of confronting a hulking foe that can cleave through a warrior with a single blow, part of a force that can cut down enemies as though they were trembling stalks of wheat before the
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
Compendium
- Sources->Dungeons & Dragons->Monster Manual
straight toward an enemy it can see without provoking Opportunity Attacks.
Reactions
Counterattack. Trigger: The warrior is hit by an attack roll. Response: The warrior adds 4 to its AC against that
Warrior Commander Skilled in both combat and leadership, warrior commanders overcome challenges through a combination of martial skill and clever tactics. Warrior Commander Medium or Small Humanoid
Compendium
- Sources->Dungeons & Dragons->Monster Manual
straight toward an enemy it can see without provoking Opportunity Attacks.
Reactions
Counterattack. Trigger: The warrior is hit by an attack roll. Response: The warrior adds 4 to its AC against that
Warrior Commander Skilled in both combat and leadership, warrior commanders overcome challenges through a combination of martial skill and clever tactics. Warrior Commander Medium or Small Humanoid
Bard
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
—knowledge of the people who constructed the monument and the mythic saga it depicts. A stern human warrior bangs his sword rhythmically against his scale mail, setting the tempo for his war chant
from Experience True bards are not common in the world. Not every minstrel singing in a tavern or jester cavorting in a royal court is a bard. Discovering the magic hidden in music requires hard study
Triton
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
the world above.
Aquatic Crusaders
Centuries ago, tritons entered the world in response to the growing threat of evil elementals. Tritons waged many wars against their enemies on the Plane of Water
readily sacrifice themselves for the common good. They will fight and die for humans, merfolk, and other creatures without question. Their self-absorbed nature makes them overlook the history of other
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Warrior Warrior
7th-level Medium humanoid
Armor Class 20 (plate, shield)
Hit Points 52 (8d8 + 16)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
10
(+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws Con +5
Skills Athletics +6, Perception +4, Survival +4
Senses passive Perception 14
Languages Common, plus one of your choice
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Warrior Warrior
9th-level Medium humanoid
Armor Class 20 (plate, shield)
Hit Points 65 (10d8 + 20)
Speed 30 ft.
STR
18 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws Con +6
Skills Athletics +8, Perception +5, Survival +5
Senses passive Perception 15
Languages Common, plus one of your choice
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Languages Common, Goblin
CR 1/8 (XP 25; PB +2)
Actions
Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.
Bonus Actions
Nimble Escape. The
goblin takes the Disengage or Hide action.
Goblin Warrior Small Fey (Goblinoid), Chaotic Neutral
AC 15 Initiative +2 (12)
HP 10 (3d6)
Speed 30 ft.
Ability Score Mod Save
Str 8 −1
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Warrior Warrior
11th-level Medium humanoid
Armor Class 21 (plate, shield)
Hit Points 78 (12d8 + 24)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws Con +6
Skills Athletics +8, Perception +5, Survival +5
Senses passive Perception 15
Languages Common, plus one of your choice
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Warrior of Madarua Warriors are the foot soldiers of the faction. They thank Madarua for each battle they see and train daily with spears to follow her to victory. Warrior of Madarua Medium Humanoid
)
Skills Acrobatics +3, Religion +2
Senses passive Perception 10
Languages Common
Challenge 1/8 (25 XP) Proficiency Bonus +2
Actions
Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft
Orc
Legacy
This doesn't reflect the latest rules and lore.
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races
Mordenkainen Presents: Monsters of the Multiverse
Orcs trace their creation to the one-eyed god Gruumsh, an unstoppable warrior and powerful leader. The divine qualities of Gruumsh resonate within orcs, granting them a reflection of his toughness
, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Warrior Warrior
7th-level Medium humanoid
Armor Class 20 (plate, shield)
Hit Points 52 (8d8 + 16)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
10
(+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws Con +5
Skills Athletics +6, Perception +4, Survival +4
Senses passive Perception 14
Languages Common, plus one of your choice
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Languages Common, Goblin
CR 1/8 (XP 25; PB +2)
Actions
Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.
Bonus Actions
Nimble Escape. The
goblin takes the Disengage or Hide action.
Goblin Warrior Small Fey (Goblinoid), Chaotic Neutral
AC 15 Initiative +2 (12)
HP 10 (3d6)
Speed 30 ft.
Ability Score Mod Save
Str 8 −1
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Warrior Warrior
1st-level Medium humanoid
Armor Class 16 (chain shirt, shield)
Hit Points 13 (2d8 + 4)
Speed 30 ft.
STR
15 (+2)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws Con +4
Skills Athletics +4, Perception +3, Survival +3
Senses passive Perception 13
Languages Common, plus one of your choice
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Warrior Warrior
9th-level Medium humanoid
Armor Class 20 (plate, shield)
Hit Points 65 (10d8 + 20)
Speed 30 ft.
STR
18 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws Con +6
Skills Athletics +8, Perception +5, Survival +5
Senses passive Perception 15
Languages Common, plus one of your choice
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Warrior Warrior
11th-level Medium humanoid
Armor Class 21 (plate, shield)
Hit Points 78 (12d8 + 24)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws Con +6
Skills Athletics +8, Perception +5, Survival +5
Senses passive Perception 15
Languages Common, plus one of your choice
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Wis 11 +0 +0
Cha 8 −1 −1
Gear Chain Shirt, Spear
Senses Passive Perception 10
Languages Common
CR 1/8 (XP 25; PB +2)
Traits
Pack Tactics. The warrior has Advantage on an
Warrior Infantry Warrior infantry might be trainees or rank-and-file troops. They are skilled at contending with commonplace, nonmagical threats. Warrior Infantry Medium or Small Humanoid, Neutral
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Wis 11 +0 +0
Cha 8 −1 −1
Gear Chain Shirt, Spear
Senses Passive Perception 10
Languages Common
CR 1/8 (XP 25; PB +2)
Traits
Pack Tactics. The warrior has Advantage on an
Warrior Infantry Warrior infantry might be trainees or rank-and-file troops. They are skilled at contending with commonplace, nonmagical threats. Warrior Infantry Medium or Small Humanoid, Neutral