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Returning 35 results for 'confusing reduced guilds to have reflection'.
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Magic Items
Dungeon Master’s Guide
damage, and Vulnerability to Bludgeoning damage. It shatters and is destroyed when reduced to 0 Hit Points.
If the mirror is hanging on a vertical surface and you are within 5 feet of it, you can take a
reflection in the activated mirror while within 30 feet of the mirror must succeed on a DC 15 Charisma saving throw or be trapped, along with anything it is wearing or carrying, in one of the mirror’s
Monsters
Tales from the Yawning Portal
save. If the basilisk sees its reflection within 30 feet of it in bright light, it mistakes itself for a rival and targets itself with its gaze.
Reduced Threat. This creature has -2 penalty on all
Monsters
Mordenkainen Presents: Monsters of the Multiverse
maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
Gaze. Demogorgon turns his
sight.
3–4: Confusing Gaze. The target suffers the effect of the confusion spell without making a saving throw. The effect lasts until the start of Demogorgon’s next turn. Demogorgon doesn
Magic Items
Dragonlance: Shadow of the Dragon Queen
damage. It shatters and is destroyed if reduced to 0 hit points.
While holding the mirror upright, you can use an action to speak its command word and activate it. While activated, the mirror hovers
harmlessly floats to the ground. Once the mirror has been deactivated, it can’t be activated again until the next dawn.
If a non-Construct creature other than you sees its reflection in the activated
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
. A fractine can also imprison a creature inside a demiplane contained within its two-dimensional form, the prisoner’s distorted reflection visible in the fractine’s glassy surface
, and the fractine can’t be harmed from within the demiplane.
The fractine can imprison only one creature at a time and can release that creature as a bonus action. If the fractine is reduced
Mirror of Life Trapping
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
. It shatters and is destroyed when reduced to 0 hit points.
If the mirror is hanging on a vertical surface and you are within 5 feet of it, you can use an action to speak its command word and activate
it. It remains activated until you use an action to speak the command word again.
Any creature other than you that sees its reflection in the activated mirror while within 30 feet of it must succeed
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
structures that would collapse beneath a human or an orc.
Some thieves’ guilds use kenku as lookouts and messengers. The kenku dwell in the tallest buildings and towers the guild controls
kenku make an easy living serving as messengers, spies, and lookouts for thieves’ guilds, bandits, and other criminal cartels. A network of kenku can relay a bird call or similar noise across the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Lycanthrope Looter On the fourth night of their journey, the party is attacked by the wererat Mushika and three giant rats. Mushika bears nasty scars from his time in the thieves’ guilds of Baldur’s
Gate, and has since turned to easier prey along the Coast Way. While the giant rats attack, Mushika stands back in hybrid form and uses his hand crossbow. He tries to flee if he’s reduced to half his hit points or fewer or if all three giant rats are defeated.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
and planned expansion across the multiverse, Acquisitions Incorporated shows no signs of slowing down. (Because that would likely require self-reflection and measured responses that are historically
off-brand.) And that expansion means new franchises. The first step was Ravnica, a city run by guilds and simply overflowing at the practicability of acquisition for hire. But beyond that? Infinite
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Last War. The war left many people desperate, driving them into lives of crime. The war also demanded huge numbers of able-bodied soldiers, which reduced the ranks of law enforcement across
Khorvaire. As a result, most settlements have some organized criminal element, ranging from small local thieves’ guilds to international organizations with dozens of interconnected branches.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
23. Meditation Rooms Shadowdusk family members use these rooms for silent reflection and contemplation. 23a. Outer Sanctum Soft cushions and woven mats adorn the floor of this fragrant room. Brass
that shines into this room or inside it is reduced to dim light, and dim light is reduced to darkness. Darkvision functions normally here. A stone table rests against the wall opposite the door. A tablet
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
) check to recall that this unreality is a reflection of Vecna’s hatred of Kas; as a vampire, Kas would loathe and fear the sun, so the sun is the key to witnessing Kas’s torment. When the characters reach
the castle, read the following: Aside from a few antechambers, this once-impressive castle has been reduced to scorched rubble. Two hulking, bipedal creatures covered in spikes and smeared with blood stalk the castle’s bailey.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
.
Vuliev: Teleportation. Vuliev’s Innate Spellcasting trait includes misty step, which he can cast at will.
Xil Xaxosz: Lingering Spite. When Xil Xaxosz is reduced to 0 hit points, his incorporeal form
succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. The target dies if its hit point maximum is reduced to 0. This reduction to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
points, and vulnerability to bludgeoning damage. It shatters and is destroyed when reduced to 0 hit points. If the mirror is hanging on a vertical surface and you are within 5 feet of it, you can use
an action to speak its command word and activate it. It remains activated until you use an action to speak the command word again. Any creature other than you that sees its reflection in the activated
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
DC 23 Constitution saving throw, or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if its hit
point maximum is reduced to 0.
Gaze. Demogorgon turns his magical gaze toward one creature he can see within 120 feet of him. The target must succeed on a DC 23 Wisdom saving throw or suffer one of the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
points, and vulnerability to bludgeoning damage. It shatters and is destroyed when reduced to 0 hit points. If the mirror is hanging on a vertical surface and you are within 5 feet of it, you can use
an action to speak its command word and activate it. It remains activated until you use an action to speak the command word again. Any creature other than you that sees its reflection in the activated
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
reduced to 0 hit points, a hostile vargouille reflection sprouts from their corpse. Portals Each of the lettered sewer pipes on map 2.1 contains a portal to one of the others in this room. The pipes are
cake are cursed. Over 1d4 hours, a cursed creature’s head takes on fiendish aspects. At the end of this time, the creature dies, and its head tears from its body as a hostile vargouille reflection
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
AC 11, HP 10, Immunity to Poison and Psychic damage, and Vulnerability to Bludgeoning damage. It shatters and is destroyed when reduced to 0 Hit Points. If the mirror is hanging on a vertical surface
creature other than you that sees its reflection in the activated mirror while within 30 feet of the mirror must succeed on a DC 15 Charisma saving throw or be trapped, along with anything it is
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
damage as it passes through them. A fractine can also imprison a creature inside a demiplane contained within its two-dimensional form, the prisoner’s distorted reflection visible in the fractine’s
toward some unknown destination, with a beholder’s distorted reflection in its surface. Initially, I feared it was some kind of vessel. Now I believe the beholder was the mirror’s prisoner.
As the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Guilds and Groups Guilds and similar associations abound in Sharn. Their headquarters are places where people can find the company of fellow professionals, or perhaps enlist the assistance of an
organization. All the guilds associated with the dragonmarked houses are well represented in Sharn; most have guildhalls in the Dragon Towers district of Middle Central. Aside from those groups, the city
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
AC 11, HP 10, Immunity to Poison and Psychic damage, and Vulnerability to Bludgeoning damage. It shatters and is destroyed when reduced to 0 Hit Points. If the mirror is hanging on a vertical surface
creature other than you that sees its reflection in the activated mirror while within 30 feet of the mirror must succeed on a DC 15 Charisma saving throw or be trapped, along with anything it is
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
unfolds; it’s simply a reflection of Iymrith’s mood. Storm giants who stride boldly toward the amphitheater with weapons in hand draw fire from the trebuchets (see area 1). The characters can let the storm
they can hurl chunks of sandstone torn from Iymrith’s own amphitheater. If Iymrith is drawn to the surface and reduced to 240 hit points or fewer, she retreats to the dungeon level and makes her final
Equipment
reduced to zero hit points. However, delerium geodes release a random Arcane Anomaly when destroyed.
Delerium Hazards
When a humanoid creature touches delerium without protective gear (such as
;polymorphed into an Awakened Shrub for 1 hour or until reduced to 0 Hit Points.
41–42
A bowl of flowers and a very surprised-looking aquatic mammal appear 100 feet in the air. “Oh no, not
Equipment
when reduced to zero hit points. However, delerium geodes release a random Arcane Anomaly when destroyed.
Delerium Hazards
When a humanoid creature touches delerium without protective gear (such
;polymorphed into an Awakened Shrub for 1 hour or until reduced to 0 Hit Points.
41–42
A bowl of flowers and a very surprised-looking aquatic mammal appear 100 feet in the air. “Oh no
Equipment
when reduced to zero hit points. However, delerium geodes release a random Arcane Anomaly when destroyed.
Delerium Hazards
When a humanoid creature touches delerium without protective gear (such as
;polymorphed into an Awakened Shrub for 1 hour or until reduced to 0 Hit Points.
41–42
A bowl of flowers and a very surprised-looking aquatic mammal appear 100 feet in the air. “Oh no
Equipment
reduced to zero hit points. However, delerium geodes release a random Arcane Anomaly when destroyed.
Delerium Hazards
When a humanoid creature touches delerium without protective gear (such as
;polymorphed into an Awakened Shrub for 1 hour or until reduced to 0 Hit Points.
41–42
A bowl of flowers and a very surprised-looking aquatic mammal appear 100 feet in the air. “Oh no, not
Equipment
when reduced to zero hit points. However, delerium geodes release a random Arcane Anomaly when destroyed.
Delerium Hazards
When a humanoid creature touches delerium without protective gear (such as
;polymorphed into an Awakened Shrub for 1 hour or until reduced to 0 Hit Points.
41–42
A bowl of flowers and a very surprised-looking aquatic mammal appear 100 feet in the air. “Oh no
Equipment
worthless ash when reduced to zero hit points. However, delerium geodes release a random Arcane Anomaly when destroyed.
Delerium Hazards
When a humanoid creature touches delerium without protective
polymorph;polymorphed into an Awakened Shrub for 1 hour or until reduced to 0 Hit Points.
41–42
A bowl of flowers and a very surprised-looking aquatic mammal appear 100 feet in the air
Magic Items
Infernal Machine Rebuild
through difficult terrain, your speed is reduced by 10 feet until the end of your next turn.
66
You increase one ability score of your choice by 2. You can increase an ability score above 20
three times.
Each time you are reduced to 0 hit points then stabilized, you suffer the effect of a slow spell.
80
You do not need to breathe and cease to do so, making you immune to inhaled
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. After that, the beneficiary suddenly experiences the opposite of the intended effect of the ritual, which transforms the creature into the dark reflection of its initial desire. For example, those
in any way they desire. The character retains their ability scores and class features, but changes their racial traits if applicable. Youth. A character who bargains for youth has their age reduced to
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
instead of slashing damage and knows the exact location of its target while the target is within the region. The sword vanishes when it or its target is reduced to 0 hit points. 43–48 One character in
nonviolent but unsettling ghost—perhaps a pet, an accident-prone child, or a dismembered big toe—appears and follows one random creature for 24 hours before vanishing. The ghost vanishes if reduced to 0
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cover this area and hang as freestanding walls inside it show a super-realistic reflection of everything in the room, including the other mirrors—quickly creating a confusing cascade of images. Any
they catch your reflection.
This chamber was once used by the priests of the temple for meditation, and its magic is still intact. Two-sided mirrors set along the outside walls of this area reflect
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
here, add: Crouching in the middle of the cavern is a gaunt gnoll with ravenous eyes and the foul stench of the grave coming from it. The creature does not cast a reflection.
Ranged attack rolls made
Ythryn. The section of ice that traps the mummy has AC 13, 22 hit points, vulnerability to fire damage, and immunity to cold, poison, and psychic damage. If the wall is reduced to 0 hit points, the mummy
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
questions of Falthrax, the gargoyle attacks. If it is reduced to half its hit points or fewer, it flees by smashing out a window and tries to alert the hags. If the gargoyle’s threat is ended, Falthrax
(Glitter) A youthful male shield dwarf dancing at a feast (Falthrax Loderr) A radiant female moon elf gazing upon her own reflection (Sylvarie) If the characters don’t yet know the significance of the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
gilded frame. A door in one corner leads to a garderobe. The baroness used to while away long hours in this room, fondling her perfume collection and searching for solace in her own reflection. Since
once belonged to a secret society called the Ba’al Verzi. If a creature speaks the rhyme while standing within 5 feet of the mirror and staring at its own reflection, the assassin’s ghost appears nearby