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                        Returning 35 results for 'conjure wearing refers'.
                    
                
                        
                            
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                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     possession. While holding or wearing the object bearing the rune, the giant can use its Magma Wave action and Furnace Armor bonus action.
The object bearing the rune has AC 15; 40 hit points; and immunity to
                                                
                                            
                                                
                                                     the heat of a volcanic environment and conjure raw elemental energy of fire and magma. In a fire giant community, these forgecallers oversee both forges and the community’s defense, often in
                                                
                                            
                                        
                                                     Magic Items
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     Master’s Guide:
2 minor beneficial properties
1 major beneficial property
1 minor detrimental property
Master of Guile. While wearing the helm, you have advantage on Charisma (Deception) and
                                                
                                            
                                                
                                                     Wisdom (Insight) checks.
Arrow of Elemental Havoc. As a bonus action while wearing the helm, you can launch a bolt of searing elemental energy toward a creature you can see within 90 feet of yourself
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     animals
2nd level (3 slots): animal messenger, moonbeam, pass without trace
3rd level (3 slots): conjure animals, sleet storm, wind wall
4th level (3 slots): hallucinatory terrain, ice storm
5th level
                                                
                                            
                                                
                                                     into a beast form—fox, mountain goat, owl, or wolf—or back into its humanoid form. Any equipment it is wearing or carrying is absorbed or borne by the beast form (the druid’s choice
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Death Rune. The giant has a death rune inscribed on a giant’s skull in its possession. While holding or wearing the skull bearing the rune, the giant can use its Reaping Scythe action and
                                                
                                            
                                                
                                                     conjure an aura of tormented souls for protection.
Death Giants
Long ago, a large band of cloud giants traveled to the Shadowfell in search of a way to preserve their collapsing empire. Desperate to
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , telekinesis, teleport
1/day each: dominate monster, greater invisibility
Teleport. Graz’zt magically teleports, along with any equipment he is wearing or carrying, up to 120 feet to an
                                                
                                            
                                                
                                                     issues the same command to all the targets.
Conjure Mirrors. Smooth surfaces within the lair become as reflective as a polished mirror. Until a different lair action is used, creatures within the lair
                                                
                                            
                                        
                                                     Magic Items
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                    , all assembled into a harness. The item weighs 8 pounds.
While you are wearing the mizzium apparatus, you can use it as an arcane focus. In addition, you can attempt to cast a spell that you do not
                                                
                                            
                                                
                                                    
stinking cloud
4th-Level Spells
d4
Spell
1
confusion
2
conjure minor elementals
3
Evard's black tentacles
4
ice storm
5th-Level Spells
d4
Spell
1
animate objects
2
cloudkill
3
cone of cold
4
flame strike
                                                
                                            
                                        
                                                    Dao
                                                    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     disintegrates into crystalline powder, leaving behind only equipment the dao was wearing or carrying.
Innate Spellcasting. The dao’s innate spellcasting ability is Charisma (spell save DC 14
                                                
                                            
                                                
                                                    : detect evil and good, detect magic, stone shape
3/day each: passwall, move earth, tongues
1/day each: conjure elemental (earth elemental only), gaseous form, invisibility, phantasmal killer, plane
                                                
                                            
                                        
                                                    Lizardfolk Shaman
                                                    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     flame, thorn whip
1st Level (4 slots): entangle, fog cloud
2nd Level (3 slots): heat metal, spike growth
3rd Level (2 slots): conjure animals (reptiles only), plant growthMultiattack (Lizardfolk
                                                
                                            
                                                
                                                     to 1 hour. It can revert to its true form as a bonus action. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.
                                                
                                            
                                        
                                                    Efreeti
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    Elemental Demise. If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the efreeti was wearing or carrying.
Innate Spellcasting. The
                                                
                                            
                                                
                                                     the following spells, requiring no material components:
At will: detect magic
3/day each: enlarge/reduce, tongues
1/day each: conjure elemental (fire elemental only), gaseous form, invisibility
                                                
                                            
                                        
                                                    Djinni
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    Elemental Demise. If the djinni dies, its body disintegrates into a warm breeze, leaving behind only equipment the djinni was wearing or carrying.
Innate Spellcasting. The djinni’s innate
                                                
                                            
                                                
                                                    : conjure elemental (air elemental only), creation, gaseous form, invisibility, major image, plane shiftMultiattack. The djinni makes three scimitar attacks.
Scimitar. Melee Weapon Attack: +9
                                                
                                            
                                        
                                                    Marid
                                                    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                    Amphibious. The marid can breathe air and water.
Elemental Demise. If the marid dies, its body disintegrates into a burst of water and foam, leaving behind only equipment the marid was wearing or
                                                
                                            
                                                
                                                    
3/day each: tongues, water breathing, water walk
1/day each: conjure elemental (water elemental only), control water, gaseous form, invisibility, plane shiftMultiattack. The marid makes two trident
                                                
                                            
                                        
                                                    Drow Arachnomancer
                                                    
    
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                                                     Monsters
                                                    Mordenkainen’s Tome of Foes
                                                    
                                                
                                            
                                                     form as a bonus action. Its statistics, other than its size, are the same in each form. It can speak and cast spells while in giant spider form. Any equipment it is wearing or carrying in humanoid form
                                                
                                            
                                                
                                                     long rest. It knows the following warlock spells:
Cantrips (at will): chill touch, eldritch blast, mage hand, poison spray
1st–5th level (3 5th-level slots): conjure animals (spiders only), crown of
                                                
                                            
                                        
                                                     Monsters
                                                    Locathah Rising
                                                    
                                                
                                            
                                                    , mirror image*, misty step*, pass without trace, protection from poison3rd level (3 slots): conjure animals, dispel magic, tidal wave, water breathing*, water walk*4th level (3 slots): charm monster
                                                
                                            
                                                
                                                    , control water*, dominate beast, freedom of movement*, watery sphere5th level (2 slot): conjure elemental*, maelstrom,scrying*, tree stride6th level (1 slot): heal7th level (1 slot): plane shift
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Clue 2: Student Art Gallery This clue refers to the Student and Alumni Art Gallery in area B12. When the characters wander through the gallery, they see a portrait of several older alumni wearing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    Efreeti Chain Armor (chain mail), legendary (requires attunement) While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In
                                                
                                            
                                                
                                                     the gem, an elemental is summoned as if you had cast the conjure elemental spell, and the gem’s magic is lost. The type of gem determines the elemental summoned by the spell.
    Gem Summoned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     weapon, “giant” refers to any creature with the giant type, including ettins and trolls.
 Glamoured Studded Leather Armor (studded leather), rare
 While wearing this armor, you gain a +1 bonus to AC
                                                
                                            
                                                
                                                     Snaring Wondrous item, uncommon (requires attunement)
 These gloves seem to almost meld into your hands when you don them. When a ranged weapon attack hits you while you’re wearing them, you can use your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                     without trace, protection from poison
 3rd level (3 slots): conjure animals, dispel magic, tidal wave, water breathing*, water walk*
 4th level (3 slots): charm monster, control water*, dominate
                                                
                                            
                                                
                                                     beast, freedom of movement*, watery sphere
 5th level (2 slot): conjure elemental*, maelstrom, scrying*, tree stride
 6th level (1 slot): heal
 7th level (1 slot): plane shift
 *Circle spells don’t
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     wearing, turns invisible for 1 hour. The effect ends if the creature attacks or casts a spell. 12 For the next 24 hours, each nonmagical weapon carried by the creature glows with a faint purple light
                                                
                                            
                                                
                                                     the little dwarves under the mountain! One of them hides the key to my heart!” This clue refers to the stone fresco in area 6c and the magic heart in area 14b.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     pocket dimension, it leaves behind in its space anything it was wearing or carrying. One Familiar Only. You can’t have more than one familiar at a time. If you cast this spell while you have a
                                                
                                            
                                                
                                                     familiar, you instead cause it to adopt a new eligible form. BRIAN VALEZA  Spirits summoned by Find Familiar take forms inspired by the mages who conjure them
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    , spike growth
 3rd Level (2 slots): conjure animals (reptiles only), plant growth
 Actions
 Multiattack (Lizardfolk Form Only). The lizardfolk makes two attacks: one with its bite and one with its
                                                
                                            
                                                
                                                    , are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     prepared:
 Cantrips (at will): druidcraft, produce flame, thorn whip
 1st Level (4 slots): entangle, fog cloud
 2nd Level (3 slots): heat metal, spike growth
 3rd Level (2 slots): conjure animals
                                                
                                            
                                                
                                                     into a crocodile, remaining in that form for up to 1 hour. It can revert to its true form as a bonus action. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    -looking oversized furnishings. In the center of the room, a red-skinned creature wearing armor of flame, bronze, and volcanic stone sits cross-legged on the floor, studying a chessboard.
 The creature
                                                
                                            
                                                
                                                     is an efreeti named Taraz the Fair. The name has nothing to do with his sense of justice or fair play, however, but refers to the light hues of his fiery hair. Xonthal trapped Taraz and was trying to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                    . You can’t move farther than 30 feet away from the caster of compelled duel by any means, including teleportation. Is the damage dealt by a beast from conjure animals considered magical? The stat
                                                
                                            
                                                
                                                     block of a conjured creature determines the nature of the creature’s damage, unless the spell says otherwise. Can conjure animals summon a swarm? No. Conjure animals summons individual creatures, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Giants of the Star Forge
                                                    
                                                
                                            
                                                    Fire Giant Forgecaller A fire giant who masters traditional rune magic can control the heat of a volcanic environment and conjure raw elemental energy of fire and magma. In a fire giant community
                                                
                                            
                                                
                                                     conjure waves of magma and can fly by jetting magical fire from their legs and body. Fire Giant Forgecaller Huge Giant (Cleric), Any Alignment
 Armor Class 18 (plate)
 Hit Points 312 (25d12 + 150
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     friendship, fog cloud, speak with animals
 2nd level (3 slots): animal messenger, moonbeam, pass without trace
 3rd level (3 slots): conjure animals, sleet storm, wind wall
 4th level (3 slots
                                                
                                            
                                                
                                                     Shape. The druid magically polymorphs into a beast form—fox, mountain goat, owl, or wolf—or back into its humanoid form. Any equipment it is wearing or carrying is absorbed or borne by the beast form
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    -looking oversized furnishings. In the center of the room, a red-skinned creature wearing armor of flame, bronze, and volcanic stone sits cross-legged on the floor, studying a chessboard.
 The creature
                                                
                                            
                                                
                                                     is an efreeti named Taraz the Fair. The name has nothing to do with his sense of justice or fair play, however, but refers to the light hues of his fiery hair. Xonthal trapped Taraz and was trying to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Fire Giant Forgecaller A fire giant who masters traditional rune magic can control the heat of a volcanic environment and conjure raw elemental energy of fire and magma. In a fire giant community
                                                
                                            
                                                
                                                     conjure waves of magma and can fly by jetting magical fire from their legs and body. Fire Giant Forgecaller Huge Giant (Cleric), Any Alignment
 Armor Class 18 (plate)
 Hit Points 312 (25d12 + 150
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     minor illusion to conjure an image of the deceased. A medium might be proficient in Insight to help mourners deal with grief—or in Deception. Oracle. Augury (ritual, 65 gp cost); divination (1-hour
                                                
                                            
                                                
                                                     ritual, 105 gp cost). The term magewright specifically refers to an arcane spellcaster. In religious communities (such as those in Thrane) adventurers may find divine casters performing these same
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     crystalline powder, leaving behind only equipment the dao was wearing or carrying.
 Innate Spellcasting. The dao’s innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It
                                                
                                            
                                                
                                                     can innately cast the following spells, requiring no material components:
 At will: detect evil and good, detect magic, stone shape
 3/day each: passwall, move earth, tongues
 1/day each: conjure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     Demise. If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the efreeti was wearing or carrying.
 Innate Spellcasting. The efreeti’s innate
                                                
                                            
                                                
                                                    : enlarge/reduce, tongues
 1/day each: conjure elemental (fire elemental only), gaseous form, invisibility, major image, plane shift, wall of fire
 Actions
 Multiattack. The efreeti makes two scimitar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     invocation has a prerequisite, you must meet it to learn the invocation. You can learn the invocation at the same time that you meet its prerequisite. A level prerequisite refers to your level in this class
                                                
                                            
                                                
                                                     gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls. Finally, the weapon you conjure can be a shortbow, longbow, light crossbow, or heavy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     equipment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. Each creature within 10 feet of the location the giant left must succeed on a DC 16 Wisdom saving throw or have the
                                                
                                            
                                                
                                                     rune magic to create a shadowy scythe blade at the end of a staff and to conjure an aura of tormented souls for protection. Death Giant Shrouded One Huge Giant (Wizard), Any Alignment
 Armor Class 12
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     refers to your level in this class. Agonizing Blast Prerequisite: eldritch blast cantrip When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit. Armor of Shadows You
                                                
                                            
                                                
                                                     can cast conjure elemental once using a warlock spell slot. You can’t do so again until you finish a long rest. Mire the Mind Prerequisite: 5th level You can cast slow once using a warlock spell slot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     invisibility
 Teleport. Graz’zt teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.
 Bonus Actions
 Change Shape. Graz’zt transforms into a
                                                
                                            
                                                
                                                     form that resembles a Medium Humanoid or back into his true form. Aside from his size, his statistics are the same in each form. Any equipment he is wearing or carrying isn’t transformed.
 Reactions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    ., passive Perception 13
 Languages Auran
 Challenge 11 (7,200 XP)
 Elemental Demise. If the djinni dies, its body disintegrates into a warm breeze, leaving behind only equipment the djinni was wearing or
                                                
                                            
                                                
                                                     components:
 At will: detect evil and good, detect magic, thunderwave
 3/day each: create food and water (can create wine instead of water) , tongues, wind walk
 1/day each: conjure elemental (air
                                                
                                            
                                        





