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Returning 35 results for 'constant and table'.
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Magic Items
Tasha’s Cauldron of Everything
. Roll on the Teeth of Dahlver-Nar table to determine which tooth you draw, and you can either sow the tooth or implant it (both of which are described later).
If you don’t sow or implant the
result is rolled after it’s been used, you draw the next lowest unused tooth on the table.
Sowing Teeth. To sow the tooth, you place it on the ground in an unoccupied space within your reach
Monsters
Fizban's Treasury of Dragons
, my hoard brings me great joy. But the real treasures are the guests who stop by to see it. (Good)
Sapphire Dragon Adventures
The Sapphire Dragon Adventure Hooks table offers suggestions for
who will listen to lectures on military history without complaint.
8
An adult sapphire dragon and an aboleth psychically face off for control of an area of the Underdark. The constant bombardment
Monsters
Fizban's Treasury of Dragons
. (Lawful)
Topaz Dragon Adventures
The Topaz Dragon Adventure Hooks table offers suggestions for stories and adventures involving topaz dragons.
Topaz Dragon Adventure Hooks
d8
plateau.A Topaz Dragon’s Lair
Topaz dragons dwell where the sea meets the land, favoring sites where the constant action of the waves and tides is slowly reducing the land to gravel. They make their
Monsters
Fizban's Treasury of Dragons
information I glean, I don’t care what others do with it. (Evil)
Emerald Dragon Adventures
The Emerald Dragon Adventure Hooks table offers suggestions for stories and adventures involving
a constant battle against deep gnome miners, who scour the tunnels of the dragon’s lair in search of emeralds.
2
An adult silver dragon tries to befriend and draw out a reclusive adult
Monsters
Fizban's Treasury of Dragons
Dragon Adventures
The Topaz Dragon Adventure Hooks table offers suggestions for stories and adventures involving topaz dragons.
Topaz Dragon Adventure Hooks
d8;{"diceNotation":"1d8
Lair
Topaz dragons dwell where the sea meets the land, favoring sites where the constant action of the waves and tides is slowly reducing the land to gravel. They make their lairs in caves set into sea
Species
Van Richten’s Guide to Ravenloft
overindulge their thirst risk losing control and forever viewing others as prey. Those who resist might find exceptional ways of controlling their urges or suppress them through constant, molar-grinding
sustenance from the living. Roll on or choose an option from the Dhampir Hungers table to determine what tempts your character to feed.
Dhampir Hungers
d6
Hunger
1
Blood
2
Flesh
feats
Wayfinder's Guide to Eberron
Dragonmark Flaws table.
Aberrant Dragonmark Flaws
d8
Flaw
1
Your mark is a source of constant physical pain.
2
Your mark whispers to you. Its meaning can be unclear.
3
When
Backgrounds
Baldur’s Gate: Descent into Avernus
find ready audiences, and the constant flow of travelers means that both new spectators and new spectacles are always passing through.
You thrive in front of an audience. You know how to entrance them
;
Entertainer Routines
A good entertainer is versatile, spicing up every performance with a variety of different routines. Choose one to three routines or roll on the table below to define your expertise as an
Backgrounds
Guildmasters’ Guide to Ravnica
need. You can roll a d6 or choose from the options in the Research Options table to determine your area of research.
Research Options
d6
Clade/Project
1
Hull Clade, focused on
, the spells on the Simic Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Official Status Heads of state employ a variety of agents. Some are officially recognized, but others are expected to operate on the borders of legality. Consult the State Status table to determine
follow, as well as the official you secretly report to, but must remain on constant guard against having your true loyalties revealed.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
exceptional ways of controlling their urges or suppress them through constant, molar-grinding restraint. In any case, temptation haunts dhampirs, and circumstances conspire to give them endless reasons to
indulge. While many dhampirs thirst for blood, your character might otherwise gain sustenance from the living. Roll on or choose an option from the Dhampir Hungers table to determine what tempts your
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
’ serpent gods into their religions. These victories sent a constant influx of food, ore, and slaves back to the home cities.
The wealth of the empire allowed the ruling elite plenty of time to
itself by its birth name, by its adopted name, or (especially among purebloods) by a name it borrows from the local populace.
The Yuan-ti Names table provides yuan-ti birth names suitable for any
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
elements, a table you roll on to determine its effect at random, or options for you to choose from. Dynamic Elements. A dynamic element is a threat that arises or evolves while the trap functions
. Usually, changes involving dramatic elements take effect at the end of each of the trap’s turns or in response to the characters’ actions. Constant Elements. A complex trap poses a threat even when it is
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
determine the war band’s name, components, and unique traits. The War Band Name table is set up to create two-word names. Some war bands become infamous enough to earn an epithet from their enemies, but
only the most powerful flinds and pack lords bother to name the groups they lead. The War Band Composition table determines how many gnolls and hyenas the band contains. The War Band Leadership table
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Mood of the Town Saltmarsh is a place of constant energy. Few of the common folk are so affluent that they can afford to sit idle. At sunrise, the docks bustle with fishers preparing to venture out
than a couple of days leads to frayed tempers and brawling. Use the following table to determine the mood around the village, rolling once every few days or choosing as you see fit. Saltmarsh Mood
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
superiority over the other gods, and his mortal champions might get caught up in those schemes in ways both large and small. The Heliod’s Quests table suggests a few adventures the god’s champions might
, lawless agitators, hardened criminals, oath breakers, and the champions of Heliod’s divine enemies pose constant threats, and the characters are charged with combating them all. At the beginning of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dramatic locations. Action doesn’t have to mean combat, but ensuring that the world is in constant motion around the player characters is a good way to keep their interest high. Kicking Off the Action When
you begin an adventure with a bang, you catch the characters up in the action right away, grabbing their interest and sending them off on a wild ride. The Story Kickoff table offers some action
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Special Delivery The two agents remain engaged in a constant war of espionage against one another. Even their couriers (both neutral human spies) compete to deliver their respective invitations first
. Roll on the Courier Conflict table to determine the outcome of the couriers’ mission. Courier Conflict d100 Result
01–12 Lynx’s courier (dressed entirely in white) arrives well ahead of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. You also develop a random flaw from the Aberrant Dragonmark Flaws table. Aberrant Dragonmark Flaws d8 Flaw 1 Your mark is a source of constant physical pain. 2 Your mark whispers to you. Its
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas’s Divine Schemes table suggests a few plots the god might involve himself in. Iroas’s Divine Schemes d4 Scheme
1 Iroas inspires a brave Akroan general to travel forth with a
-worshiping minotaurs.
2 Heliod, weary of the constant strife between Iroas and Mogis, swears an oath to destroy Mogis with a godly coalition behind him. Erebos, disgusted with Heliod’s hubris
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Spellcasting table to help select spells for a spellcasting dragon. Copper Dragon Personality Traits d8 Trait
1 I am generous with my time, my words, and my considerable wisdom—but my treasure is
)
3 Creativity. Our purpose is to create something new and clever, and I admire those who do so. (Any)
4 Change. The only constant is change, and we must change with the world. (Chaotic
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
rolling on the Grand Masquerade Objectives table that follows. Link these objectives to larger adventures in Dementlieu, such as those growing from the seeds on the Dementlieu Adventures table. Grand
, acquiring a costume, navigating social niceties, and dancing. Random complications can arise at any point during the ball, heightening the constant risk of unmasking. Invitations and Costumes An
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
he’s having a constant but mild crisis of conscience. If the characters ask Chucklehead whom he’s muttering to, he says that a maggot crawled into his head and is slowly eating it from the inside out
beetles encased in hard candy, lollipops made from compacted ants, and jellied worms. The stallholders charge one trinket per treat. Roll a d8 and consult the Candy Treats table to determine what magical
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
physical features. You can roll on the NPC Appearance table or choose a feature that suits the character. NPC Appearance d20 Feature 1 Distinctive jewelry: earrings, necklace, circlet, bracelets 2
do that is special, if anything. Roll on the NPC Talents table or use it to spur your own ideas. NPC Talents d20 Talent 1 Plays a musical instrument 2 Speaks several languages fluently 3
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
wherever you go. Skill Proficiencies: Arcana, the skill associated with your faction (see the Sigil Faction Affinities table) or one skill of your choice Languages: Two of your choice Equipment: A
faction to another—the only constant in the City of Doors is the Lady of Pain herself. If you’d like to create and be part of your own faction, ask your DM about doing just that.
Your faction should
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
ways, or that they are heading down a path with disastrous consequences. The Apocalyptic Warnings table provides ideas for warnings that foretell disaster. Apocalyptic Warnings d12 Warning
1
A large star or comet appears in the night sky, shedding as much light as the full moon.
2 A constant stream of meteors is visible in the sky, even during the day, always moving in the same
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
. Fergus’s Grill The elf cook Fergus Deerborn (Medium Commoner), an elegant man in constant motion, runs a small eatery out of the village green. Fergus creates simple yet tasty dishes from donated
. Rumors When the characters interact with NPCs anywhere in Redwood Watch, villagers voice their concerns about recent local events. Roll on the Village Green Rumors table to determine which rumor an
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Kalakeri Adventures table when planning adventures in this domain. Kalakeri Adventures d10 Adventure
1 Bandits takes over the village of Neelakurinji, claiming Ramya or Arijani as their leader
. With constant upheaval, no one has performed the rites necessary to placate what dwells in the deep.
4 Dozens of servants were hired to help host a grand gala thrown by Arijani. The event was
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
buildings are constant, and anything not nailed or tethered down is as good as lost. The gusts gnaw at Bedlam’s residents just as they do its structures. The citizens’ patience, manners, and joy dwindle in
base of Sablereach. Six iron blastgates bore through the ebony arm, each spewing a constant jet of bitingly cold wind that wails as it exits. Those stalwart enough to reach a blastgate can eventually
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
who offer him prayers and sacrifice? What made him think you would be a good champion? The Heliod’s Favor table offers a handful of suggestions. Heliod can be a fickle god, but once you have devoted
yourself to the cause of law and justice. In fact, champions of Heliod are sometimes more constant in their pursuit of those ideals than the god himself, who can be emotional and short-tempered. As a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
,” both in chapter 2). The Against the Giants table offers suggestions for adventure hooks you can use to build an adventure following this theme. On the world I call home, three linked mountain ranges
nearby. 8 As characters explore a steading belonging to one kind of giant (you can roll a d6 on this table to decide why the characters are there), they discover an honored guest of a more powerful giant
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, roll a d20 and consult the Manor Encounters table to determine whom or what the characters encounter. Manor Encounters d20 Encounter 1 Roll twice more on this table, using 2d10 instead of a d20
home village slashed his face with a dagger. It serves as a constant reminder of his past. Although outwardly friendly, Quill is driven by three selfish desires: to preserve his well-being, to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
5,000 gp or more, if it can be bought at all. Once the estate is secured, a character needs access to building materials and laborers. The Building a Stronghold table shows the cost of building the
the Player’s Handbook). At the end of the period spent carousing, the player rolls percentile dice and adds the character’s level, then compares the total to the Carousing table to determine what
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to get lost in the temple’s twisting, never-finished halls, minor eruptions pose a constant threat, and former temples ruined by eruptions now connect to dark places that monsters call home. Despite
these hazards, the valuables most temples hold can be too tempting for some adventurers to pass up. The Volcano Temple Adventures table presents ideas for adventures that could occur in such a place
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. These beings are focused on their entertainment. They have no interest in the characters or the characters’ plans, and they won’t use violence unless attacked. Use the Platinum Rooms Visitors table to
Platinum Rooms share the following features: Ceilings. Enclosed areas have 15-foot-high ceilings. Climate Control. All the Platinum Rooms have breathable air, normal gravity, and a constant temperature of






