Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'construct receives gleaming to have related'.
Other Suggestions:
construct receive gloating to have related
contract receive gloaming to have related
construct receives gloating to have related
construct receive gleaming to have replaced
contract reserves gloaming to have related
Magic Items
Tasha’s Cauldron of Everything
Named for the warlord who infamously employed it, the Mighty Servant of Leuk-o is a fantastically powerful, 10-foot-tall machine that turns into an animate construct when piloted. Crafted of a
gleaming black alloy of unknown origin, the servant is often described as a combination of a disproportioned dwarf and an oversized beetle. The servant contains enough space for 1 ton of cargo and a
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen Presents: Monsters of the Multiverse
dark eyes
3
Starkly colored hair
4
An unusual hue tinting your shadow
5
A ghostly halo crowning your head
6
Rainbows gleaming on your skin
Creating Your Character
At
character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant
Monsters
Fizban's Treasury of Dragons
mountain in a local range, transforming it into a series of gleaming spires. Though visitors are rare, the dragon has built a roadway that ascends the mountain to encourage travel to and from the lair
take in the breathtaking view.A Crystal Dragon’s Lair
Crystal dragons dwell in cold regions, where they construct ice and snow structures reminiscent of castles but open to the sky. Glittering
Monsters
Fizban's Treasury of Dragons
has spent considerable time shaping the pinnacle of the tallest mountain in a local range, transforming it into a series of gleaming spires. Though visitors are rare, the dragon has built a roadway
central spire—the highest point in the local landscape—to take in the breathtaking view.A Crystal Dragon’s Lair
Crystal dragons dwell in cold regions, where they construct ice and
Bearded Devil
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
undead or a construct, it must succeed on a DC 12 Constitution saving throw or lose 5 (1d10);{"diceNotation":"1d10","rollType":"roll","rollAction":"Glaive"} hit points at the start of each of its
":"Glaive"}. Any creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.Fire, PoisonCold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Horned Devil
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
","rollDamageType":"piercing"} piercing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 17 Constitution saving throw or lose 10 (3d6);{"diceNotation":"3d6
closes if the target receives magical healing.
Hurl Flame. Ranged Spell Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Hurl Flame"} to hit, range 150 ft., one target. Hit: 14 (4d6
Bearded Devil (Summoner Variant)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
undead or a construct, it must succeed on a DC 12 Constitution saving throw or lose 5 (1d10);{"diceNotation":"1d10","rollType":"roll","rollAction":"Glaive"} hit points at the start of each of its
":"Glaive"}. Any creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.
Summon Devil (1/Day). The
Horned Devil (Summoner Variant)
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
","rollDamageType":"piercing"} piercing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 17 Constitution saving throw or lose 10 (3d6);{"diceNotation":"3d6
closes if the target receives magical healing.
Hurl Flame. Ranged Spell Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Hurl Flame"} to hit, range 150 ft., one target. Hit: 14 (4d6
Goliath
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Mordenkainen Presents: Monsters of the Multiverse
The first goliaths lived on the highest mountain peaks—far above the tree line, where the air is thin and frigid winds howl. Distantly related to giants and infused with the supernatural
’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
. Several partially disassembled autognomes are among the wreckage, and picking them apart are three insectile creatures made of gleaming metal.
Three clockwork horrors are methodically salvaging pieces
and parts from dead autognomes to construct a fourth clockwork horror, which is only half assembled. Once these creatures notice the characters, read or paraphrase the following: The insectile
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
magical reagents. Most of them have small libraries containing works related to the workshop’s signature creations. Arcane Workshop Features Arcane workshops have many features in common, from workbenches
artificers finish making the item. 2 Petition the ranking artificer for access to the workshop’s specialized library. 3 Use the workshop to create a crucial magic item. 4 Locate a stolen construct that has
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Dragonlance setting. Ability Score Increase. Your Constitution score increases by 1. Artificer’s Lore. Whenever you make an Intelligence (History) check related to magic items, alchemical objects, or
can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Dragonlance setting. Ability Score Increase. Your Constitution score increases by 1. Artificer’s Lore. Whenever you make an Intelligence (History) check related to magic items, alchemical objects, or
can spend 1 hour and 10 gp worth of materials to construct a Tiny clockwork device (AC 5, 1 hp). The device ceases to function after 24 hours (unless you spend 1 hour repairing it to keep the device
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Moonlight Guardian Moonlight guardians are gleaming bipedal statues made of silver and mithral. They were originally created by a desperate mage on Krynn who drew the Moon card from a Deck of Many
their true forms. “Thought it was a person at first,but then I saw its head. Next, its arm.I knew I had to run.”
—Werthil,
kender adventurer
Moonlight Guardian Medium Construct, Unaligned
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Istarian Drone Istarian drones are ancient Constructs made of marble and gleaming metal inlaid with crystals that flash with sparks of electricity. Created to build the fantastic structures that once
create a viscous gel that hardens into crystalline mortar, which they can repurpose to restrain attackers. Istarian Drone
Medium Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Medium construct
Armor Class 18 (natural armor)
Hit Points 85 (10d8 + 40)
Speed 30 ft., climb 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
18 (+4)
INT
3 (-4
cuter than their parents. A skitterwidget strives to protect nearby kiddywidgets, whether it gave birth to them or not. If it receives a command from its master that would endanger the life of one or
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
(1d10 + 3) slashing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 12 Constitution saving throw or lose 5 (1d10) hit points at the start of each of its
with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
construct, it must succeed on a DC 17 Constitution saving throw or lose 10 (3d6) hit points at the start of each of its turns due to an infernal wound. Each time the devil hits the wounded target with this
receives magical healing.
Hurl Flame. Ranged Spell Attack: +7 to hit, range 150 ft., one target. Hit: 14 (4d6) fire damage. If the target is a flammable object that isn’t being worn or carried, it also catches fire.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Teacup
Tiny Construct, Unaligned
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR
4 (−3)
DEX
14 (+2)
CON
10 (+0)
INT
3 (−4)
WIS
3 (−4)
CHA
1
) Proficiency Bonus +2
Actions
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d3 + 2) bludgeoning damage.
The participant with the last cup standing wins. The winner receives
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
powerful, 10-foot-tall machine that turns into an animate construct when piloted. Crafted of a gleaming black alloy of unknown origin, the servant is often described as a combination of a disproportioned
of unstoppable destruction. Tales of the servant’s origins involve more conjecture than fact, often referring to otherworldly beings, the mysterious Barrier Peaks in Oerth, and the supposedly related
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
A Crystal Dragon’s Lair Crystal dragons dwell in cold regions, where they construct ice and snow structures reminiscent of castles but open to the sky. Glittering crystals scattered about their lairs
that is up to 5 feet thick, creating an opening up to 30 feet wide and high. Starlight’s Gleam. The dragon chooses a point it can see in the lair. Gleaming starlight radiates from that point to fill a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
can hear the heavenly portal ringing out like a distant choir of angels. Seven gleaming steps precede the gate itself, hovering and flanked by a pair of unflinching warden archons (see Morte’s Planar
gardens. Chandelier Like motes of soft flame, gleaming structures orbit the Godstrand at varying heights, held aloft in the palms of feathery clouds by the faith of their devoted residents. Collectively
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the outsider. In Neverwinter, if you want to construct a building, you simply purchase the land and hire workers to build it. In Waterdeep, the Surveyors’, Map-, and Chart-makers’ Guild must first be
. To learn the peculiarities of any guild’s rules, consult someone on duty at the guild headquarters or ask a senior guild member. All that said, working at a guild-related profession without being a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Glaurach, Myth Nantar, and others) has, or had, a mythal protecting it. The ruins of such places are certain to have unpredictable effects related to their damaged or destroyed mythals. WEAVE-AFFECTING
twist and reknit themselves depending on the magic involved.
Dispel Magic. Dispel magic unwinds and prematurely ends magic, unraveling whatever construct of the Weave was put in place.
Antimagic
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
illusion-related challenge. The characters must choose one among them to look away while Charnyz creates illusory copies of a small water snake that slithers in her dell. The chosen contender must then
Charnyz alone. To ready the challenge, Charnyz casts major image to produce a flock of snakes with bright, gleaming scales the same color as the real water snake’s. These snakes have noisy, rattling
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, can supply the characters with clues related to the hags (see “Riddle of the Carousel” below). Diana tells them that they must “speak to the unicorns,” but to earn their trust they must learn the
receives the following information while in telepathic contact with one of the carousel’s unicorns: Zybilna of Prismeer is frozen in time. Three hags have seized control of Zybilna’s domain and split it
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
.
Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.
Homunculus Tiny Construct, Neutral
AC 13 Initiative +2 (12)
HP 4 (1d4 + 2
) Necrotic damage, and the target receives an infernal wound if it doesn’t have one. While wounded, the target loses 10 (3d6) Hit Points at the start of each of its turns. The wound closes after 1 minute
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
two massive bodyguards. The Grand Master wears a patchwork leather robe and a gleaming crown, and it carries a scepter set with odd crystal bumps and metal flanges. With its other hand, the devil taps
the arm of the throne, showing off nails set with gleaming metallic shards.
“Welcome,” the Grand Master says. “We get few supplicants here of your obvious experience and skill. You shall do well in
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
resembling manta rays. The kuo-toa smiles, its needle teeth gleaming even in the darkness. It has seen something. It understands a new secret, and its already unhinged mind plunges further into madness
A character that tries to learn more about Yeenoghu, the Demon Lord of Gnolls, receives the following unsettling vision. A hunched and rotting creature with the head of a fiendish hyena swings a
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
other elves were taken into the lair but doesn’t know their fate, as he isn’t allowed into the lair. Development. If the characters bring Armin back to Redwood Watch, the elf receives a teary, grateful
wearing gleaming plate mail and an empty scabbard. Vision of the Past. The first time a character stays in this area longer than 1 minute at night, the character must succeed on a DC 12 Wisdom saving
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
with duties related to that rank, and all chitines are expected to willingly sacrifice themselves to protect the choldriths. Every chitine has spinnerets and slowly produces webbing that is used to
that determines which colony members perform which tasks, including whether she or any other choldrith is permitted to lay eggs. If this supreme ruler receives a vision from Lolth, she might change her
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the incarnate wickedness you desire.
(SLAWOMIR MANIAK) Abhorrent Overlord Abhorrent overlords are gaunt, bipedal creatures whose gray, leathery skin is in stark contrast to the gleaming jewelry made
undead or a construct starts its turn within 30 feet of the shepherd, that creature must succeed on a DC 17 Wisdom saving throw or take 11 (2d10) psychic damage.
Innate Spellcasting. The shepherd’s
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
to understand
their place in the cosmos
Giant Construct Encounters Use the Giant Construct Encounters table to populate ancient giants’ ruins that have been sealed from the outside world for
ancient giants. You can alter the appearance of any Construct on this table to reflect the nature of its creators. An iron golem built by fire giants might spew embers and sooty smoke between its iron
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
, gleaming sword (use the flying sword stat block in the Monster Manual) appears within 60 feet of an aberration, a fiend, or an undead, which becomes the sword’s target. The sword deals radiant damage
, writing on foggy glass, or insects swarming to create messages. 76–80 During the next night, one sleeping character in the region receives a vision as if the target of the dream spell. The dream is brief
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the door without a key or anyone not of Cassalanter blood who opens Victoro’s desk. The Cassalanter children know about this construct and warn friendly characters about it. Desk. Victoro’s desk is
dancing in it. Stairs lead down to the foyer (area C5) and up to a hallway outside areas C17 and C19. Dancing Construct. The dressed “mannequin” is a magical construct that serves as a dance partner. It