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                                                     Spells
                                                    Player’s Handbook
                                                    
                                                
                                            
                                                    You hide a chest and all its contents on the Ethereal Plane. You must touch the chest and the miniature replica that serve as Material components for the spell. The chest can contain up to 12 cubic
                                                
                                            
                                                
                                                     percent chance at the end of each day that the spell ends. The spell also ends if you cast this spell again or if the Tiny replica chest is destroyed. If the spell ends and the larger chest is on the Ethereal Plane, the chest remains there for you or someone else to find.
                                                
                                            
                                        
                                                     Magic Items
                                                    Keys from the Golden Vault
                                                    
                                                
                                            
                                                     in the cosmos. A character can use the lore the book contains to unearth terrible secrets no mortal should know. Among the contents a character might find are the following, plus whatever else you
                                                
                                            
                                                
                                                    The contents of this foul manuscript of ineffable wickedness are the meat and drink of those in evil’s thrall. No mortal was meant to know the secrets it contains, knowledge so horrid that to
                                                
                                            
                                        
                                                    Book of Vile Darkness
                                                    
    
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                                                     Magic Items
                                                    Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     Darkness touches on every evil in the cosmos. A character can use the lore the book contains to unearth terrible secrets no mortal should know. Among the contents a character might find are the following
                                                
                                            
                                                
                                                    The contents of this foul manuscript of ineffable wickedness are the meat and drink of those in evil’s thrall. No mortal was meant to know the secrets it contains, knowledge so horrid that to
                                                
                                            
                                        
                                                    Bag of Beans
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    Inside this heavy cloth bag are 3d4 dry beans. The bag weighs 1/2 pound plus 1/4 pound for each bean it contains.
If you dump the bag's contents out on the ground, they explode in a 10-foot radius
                                                
                                            
                                                
                                                     you leave it and others come near, it describes you as the most heinous of villains and directs the newcomers to find and attack you. If you are on the same plane of existence as the statue, it knows
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                    Getting Started Before you get started, get familiar with the contents of this adventure. If you think there are elements your players might find scary or might make them uncomfortable, check in with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     was unsuccessful)
 “Some stones hide things. The next time you’re in an ancient dungeon or old cave, inspect the walls closely. You just might find a secret door.” (True)
Apartments Features The
                                                
                                            
                                                
                                                    :
 Buy Gems. Lenk can buy gems the characters find in their adventures. Lenk exchanges gems at this location for their value in gold. All the gems in this adventure are worth 100 GP; this rate includes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     volcanoes. Within, they amass and fiercely protect hoards of treasure, and many have perfect recall of the hoards' contents and the locations of all they’ve collected. Should anything go missing, red dragons
                                                
                                            
                                                
                                                     creatures. To them, pillaging and conquering are their right—treasures can find no more honored place than in their hoards, and other creatures are privileged to serve them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     intrepid adventurers might find during their encounters with giants, focusing on the six main families of giants described in the Monster Manual. This chapter contains the following sections: “Giant Bags
                                                
                                            
                                                
                                                    ” provides tables you can use to determine the contents—both valuable and mundane—of a roaming giant's bag. “Relics of Giant Realms” details the variety of valuable treasures left by ancient giants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    , but a falling rock destroyed half the building’s contents. Characters searching the damaged gatehouse find the bodies of three human guards who died when the roof fell on them.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     Contents table. Maw Demon’s Stomach Contents  d8 Stomach Contents   1 Intact wine skin with wine still in it 2 Iron skillet 3 Remnants of silk banner embroidered with a moon-and-stars motif 4
                                                
                                            
                                                
                                                     it might’ve devoured such a find, but I’m not complaining.
 Tasha
 Maw Demon
 Medium Fiend (Demon), Typically Chaotic Evil
 Armor Class 13 (natural armor)
 Hit Points 33 (6d8 + 6)
 Speed 30 ft
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     with the Eyecatcher, Zelifarn would like them to find out all they can about the underwater vessel without raising suspicion. The dragon promises to meet them again after they have completed their
                                                
                                            
                                                
                                                     mission. In exchange for information, he offers to give the party a barnacle-covered chest that he found recently. He hasn’t opened it yet, so its contents are unknown to him, but he can smell gold inside
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     fields, particularly arcana, dungeoneering, geography, and history. Characters seeking knowledge in any of these fields or others ought to be able to find resources in the library to aid their search
                                                
                                            
                                                
                                                     identification papers and letters of marque issued in the city. Access to these records, however, is more restricted than to the contents of the Morgrave library. Those who want to further their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    + GP, and a Tiny replica of the chest made from the same materials worth 50+ GP)
 Duration: Until Dispelled
 You hide a chest and all its contents on the Ethereal Plane. You must touch the chest and
                                                
                                            
                                                
                                                     spell again or if the Tiny replica chest is destroyed. If the spell ends and the larger chest is on the Ethereal Plane, the chest remains there for you or someone else to find.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                    , and a Tiny replica of the chest made from the same materials worth 50+ GP)
 Duration: Until dispelled
 You hide a chest and all its contents on the Ethereal Plane. You must touch the chest and the
                                                
                                            
                                                
                                                     again or if the Tiny replica chest is destroyed. If the spell ends and the larger chest is on the Ethereal Plane, the chest remains there for you or someone else to find.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     knowledge of languages to translate documents you find, while Krag works with you to catalog the library’s contents. Arcane Seeker The wizard Keledek hired you to help him with a few of his projects. He was
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     is rummaging through the store’s contents and stuffing choice items into a backpack. He fights to the death if cornered here. Treasure. During their initial search, the goblins pulled almost
                                                
                                            
                                                
                                                     post can find anything on the Adventuring Gear table in chapter 5 of the Player’s Handbook that is worth 10 gp or less. Roll a d4 to determine how many of each available item can be found.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     a rage, spilling their contents. When the hook horror drops to 0 hit points, it turns back into an unconscious hobgoblin named Jarrk. Despite his recent misadventure, Jarrk is fanatically loyal to
                                                
                                            
                                                
                                                     Doomcrown and would never willingly betray him. Arcturia collected body parts from all sorts of Underdark specimens. Characters who search through the detritus find moth wings, beetle shells, darkmantle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                     secretly contains a number of hungry neogi hatchlings. If the characters open the crate or otherwise find a way to divine its contents before visiting Mirt’s quarters, you’ll need to refer to part 3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Lost Spire Locations (P1-P8) The following locations are keyed to map 2.10. P1. Upside-Down Entrance The slippery tunnel opens into an upside-down room, the contents of which are coated in frost
                                                
                                            
                                                
                                                     area P9, but the passage is so choked with rubble and ice that it can’t be used. P3. Upside-Down Library Tall bookshelves affixed to the outer wall have spilled their contents onto the ceiling-turned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     Darkness touches on every evil in the cosmos. A character can use the lore the book contains to unearth terrible secrets no mortal should know. Among the contents a character might find are the
                                                
                                            
                                                
                                                    Book of Vile Darkness Wondrous item, artifact (requires attunement) The contents of this foul manuscript of ineffable wickedness are the meat and drink of those in evil’s thrall. No mortal was meant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     and used multiple fireball spells to destroy the room’s contents. Burned Shelves and Racks. The walls are lined with burned bookshelves and scroll racks.
 Charred Furnishings. The charred remains of
                                                
                                            
                                                
                                                     worth 250 gp (assuming the characters can find a buyer who appreciates its disturbing, otherworldly imagery).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
                                                    
                                                
                                            
                                                     small one, are lying on the floor next to her. Siren will converse in a friendly fashion, asking how characters are and if they find the going hard in the tomb. Because of the enchantment, she will
                                                
                                            
                                                
                                                     holding. To determine the contents of the small sack, roll a d10:  d10 Contents   1–2 Filled with wool 3–4 Five pieces of jewelry 5–6 1d6 potions of greater healing 7 1d6 spell scrolls, each of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     revisiting. Within these pages you’ll find Hoard of the Dragon Queen and The Rise of Tiamat woven together into a complete campaign. While the original adventures remain as their own distinct sections
                                                
                                            
                                                
                                                    , Tyranny of Dragons accounts for the feedback of thousands of Dungeons & Dragons players. You’ll find a revised, campaign-spanning overview, as well as compiled appendices that collect the characters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     revisiting. Within these pages you’ll find Hoard of the Dragon Queen and The Rise of Tiamat woven together into a complete campaign. While the original adventures remain as their own distinct
                                                
                                            
                                                
                                                     sections, Tyranny of Dragons accounts for the feedback of thousands of Dungeons & Dragons players. You’ll find a revised, campaign-spanning overview, as well as compiled appendices that collect the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     revisiting. Within these pages you’ll find Hoard of the Dragon Queen and The Rise of Tiamat woven together into a complete campaign. While the original adventures remain as their own distinct
                                                
                                            
                                                
                                                     sections, Tyranny of Dragons accounts for the feedback of thousands of Dungeons & Dragons players. You’ll find a revised, campaign-spanning overview, as well as compiled appendices that collect the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     wall. (Halaster artfully placed the skeleton here to help adventurers find the secret door to area 3.)
 The carvings on the north wall of area 2a depict (from east to west) a balor, a barlgura, a chasme
                                                
                                            
                                                
                                                    . Secret Compartment. Inspection of the southernmost pillar reveals a loose stone in its base. Behind the stone is an empty compartment, its contents discovered and plundered long ago.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     interfere elsewhere without direct orders from Rezmir, and she won’t give such an order unless it is the direst of emergencies. A character who inspects the contents of the observatory recognizes the
                                                
                                            
                                                
                                                     information. If the Dexterity check result is 5 or less, a key part of the farseer breaks off, rendering the item inoperable. When characters find it, the farseer is focused on Waervaerendor’s lair. This
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     Many Things among the wagon’s contents. She travels the roads trying to sell her father’s goods, ignorant of the dangers the deck attracts. Jared, a knight of the Solar Bastion (see chapter 10), enlists
                                                
                                            
                                                
                                                     the characters to find Laurel before the Grim Harrow does. When the adventurers reach her, however, they learn she has sold the deck, and a harrowing hunt has already begun. Oddlewin in Danger
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    K63. Wine Cellar Arched frames of stone form a low, wet ceiling over this wine cellar. Great casks line the walls, their bands rusting and their contents long since spilled onto the floor. A few
                                                
                                            
                                                
                                                     hungry rats make their home here, but upon your sudden arrival, they retreat to the shadows. The rats are harmless. Cyrus Belview (see area K62) treats them like pets. Characters who search the room find
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     of Barovia) “BW” (the Blue Water Inn in the town of Vallaki) “K” (Krezk) “VISTANI” Characters who check the oldest records also find entries for “S” (Strahd). The wooden chest is locked, and the key is
                                                
                                            
                                                
                                                     hidden in a compartment in one of the bedposts. A character who searches the bed notices that a knob on one of the bedposts is loose and can be removed, revealing the compartment inside. The contents
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     interfere elsewhere without direct orders from Rezmir, and she won’t give such an order unless it is the direst of emergencies. A character who inspects the contents of the observatory recognizes the
                                                
                                            
                                                
                                                     information. If the Dexterity check result is 5 or less, a key part of the farseer breaks off, rendering the item inoperable. When characters find it, the farseer is focused on Waervaerendor’s lair
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     the lockbox. A character using thieves’ tools can try to pick the lock, which requires 1 minute and a successful DC 14 Dexterity check. The “Treasure” section below details the box’s contents. Awakened
                                                
                                            
                                                
                                                     find a 1-foot-long black feather and velvet pouch containing nine pieces of silver jewelry worth 10 gp each. A tenth piece is an amulet bearing the Mark of the Raven, a symbol used by the Keepers of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     profound sobs. Guest Quarters The palace’s accommodations are individualized oases sprinkled with genie magic. Illusions within each room tailor its contents to the preferences of its guests
                                                
                                            
                                                
                                                     that might be heard within the hall or the staircases beyond, inspiring characters to adventure or giving them a reason to seek out Nafas. Well of Destiny Wishes   d6 Wish   1 “I wish I could find my
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     notes than you’ll find in one of the short adventures at the end of this chapter.
 Adventure Maps An adventure location almost always benefits from a map, and the more thoughtfully constructed the
                                                
                                            
                                                
                                                     dimensions and contents of every room to a rough outline of how one encounter might lead to another, depending on the route the characters choose. Whatever form your map takes, it functions as a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Goals The Solar Bastion monitors the Deck of Many Things in all its manifestations throughout the multiverse, warns and protects those who find it, and minimizes the damage it causes when found
                                                
                                            
                                                
                                                     following goals in their pursuit of that effort: Provide Aid and Counsel. When they find a Deck of Many Things, in the hands of hapless mortals, knights of the Solar Bastion do everything they can to warn
                                                
                                            
                                        





