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                        Returning 27 results for 'conviction world replaces'.
                    
                
                        
                            
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                                                     Monsters
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     properties of growth. Their magic alters and replaces the equations that describe the natural world, including creatures, space, and substance. Through these manipulations, the professors change their size
                                                
                                            
                                                
                                                     merely intellectual concepts, but that they exist physically in all things. Professors of substance teach their students to wield magic practically, creating tangible change in the world around them
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     Euryaleâs story and unwavering conviction.
These medusas are divinely empowered champions, drawing their power from a cosmic truth, the will of a deity, or the primal forces of nature. They
                                                
                                            
                                                
                                                     martyrsâ remains until the martyrs are called back to life to oppose a world-changing foe.
2
Gather the lost shards of a dead godâs petrified body, and reunite them on the altar in the
                                                
                                            
                                        
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     tooth replaces one of your teeth as if you implanted it (potentially replacing another implanted tooth, see below).
Each tooth can only be used once. Track which teeth have been used. If a toothâs
                                                
                                            
                                                
                                                     teeth implanted at one time equal to 1 + your Constitution modifier (minimum of 2 teeth total). If you try to implant more teeth, the newly implanted tooth replaces one of the previous teeth, determined
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     the world have made great strides in helping those people deal with those injuries through Prosthetics.
When a creature with a Grievous Wound uses a Prosthetic, they ignore the penalties imposed by the
                                                
                                            
                                                
                                                     Grievous Wound while wearing a Prosthetic that replaces the lost or wounded body part.
Some Prosthetics can be enchanted with magic, giving them even further powers. Rules for Magical Prosthetics can be found in the Grim Hollow Campaign Guide.
                                                
                                            
                                        
                                                    Halfling
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     might be a wagon jostling along a dirt road or a raft floating downriver.
Small and Practical
The diminutive halflings survive in a world full of larger creatures by avoiding notice or, barring
                                                
                                            
                                                
                                                     among them usually venture into the world for reasons of community, friendship, wanderlust, or curiosity. They love discovering new things, even simple things, such as an exotic food or an unfamiliar
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     your line or even a spiritual member of the family?
These details help establish your family and your title as features of the world of the campaign.
The patriars of Baldurâs Gate live in the
                                                
                                            
                                                
                                                     almost all the nobility of Baldurâs Gate. As a result, for those who wish to play patriars, the Patriar feature below replaces the Position and Privilege feature of the noble background. Those who
                                                
                                            
                                        
                                                     Species
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                    , loxodons are true terrorsâbellowing with rage, trumpeting and flapping their ears. Their serene wisdom, fierce loyalty, and unwavering conviction are tremendous assets to their guilds
                                                
                                            
                                                
                                                     guilds is their sense of the size of the community they belong to. For loxodons in the Selesnya Conclave, their community is the world and all living beings in itâeverything valuable, meant to live
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                    Setting the Adventure This adventure takes place in Flanaess, a region in the Greyhawk campaign setting. You can set the adventure on a different world if you wish. Consider the following suggestions
                                                
                                            
                                                
                                                     orc Gatekeeper called Rhasshaven seeks the charactersâ help. The Dreaming Dark replaces the Elder Elemental Eye. Forgotten Realms. The Sword Coastâs Dessarin Valley is plagued by evil related to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Exploring Opportunities Halflings usually set out on the adventurerâs path to defend their communities, support their friends, or explore a wide and wonder-filled world. For them, adventuring is less
                                                
                                            
                                                
                                                     soldiers â you have to admire their conviction. And by protecting their own lands, they protect us as well.â
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     ascetic scholars who practiced Ramsana, a way of life whose central tenet advises nonattachment to the material world. Now only a small, reclusive group of these scholars remains, led by the elderly
                                                
                                            
                                                
                                                     his victim enter a blissful trance that causes their soul to slip away from their body over the course of days. Sarthak consumes this soul and replaces it with a shadow, leaving the victimâs body under his control.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Small and Practical     
  The diminutive halflings survive in a world full of larger creatures by avoiding notice or, barring that, avoiding offense. Standing about 3 feet tall, they appear
                                                
                                            
                                                
                                                     of family and friendship as well as the comforts of hearth and home, harboring few dreams of gold or glory. Even adventurers among them usually venture into the world for reasons of community
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     alternative spell effects for a beholderâs eye. Each of these effects is designed to be of the same power level as the one it replaces, enabling you to create a custom beholder without altering the
                                                
                                            
                                                
                                                    ), wall of force (1 minute; one 10-foot-square panel) Beholders rule territories and try to manipulate the wider world from them. For adventurers, the trick is learning where a given beholder believes its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     vigilant and focused on their own thoughts and emotions. In this way they purify themselves from within before taking up their swords to cleanse the world. The Order of the Gauntlet believes that all
                                                
                                            
                                                
                                                     sentient beings must come to the light of reason and goodness of their own volition. That is why it is not interested in controlling minds: it focuses only on deeds, setting an example to the world in hopes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     Euryaleâs story and unwavering conviction. These medusas are divinely empowered champions, drawing their power from a cosmic truth, the will of a deity, or the primal forces of nature. They gather and
                                                
                                            
                                                
                                                     inspiration to create your own.  Divine Purpose   d6 Purpose   1 Protect a sanctuary that hides martyrsâ remains until the martyrs are called back to life to oppose a world-changing foe. 2 Gather the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     gate, they return to their own world. To test his traps, Acererak crafted a "mirror tomb" and hid it inside a demiplane. This mirror tomb is identical to the real tomb as it stood exactly one year ago
                                                
                                            
                                                
                                                    . All objects and creatures encountered in the mirror tomb appear real, but they fade away if taken to the real world. The mirror tomb has the same magical defenses as the true tomb, and any character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     existence. Initiates are born into a new life, remaining in the world of mortal affairs but feeling elevated to a higher sphere. The initiate is promised a place in the godâs realm after death, but also
                                                
                                            
                                                
                                                     different rank on each world, depending on their influence there.
 Greater deities are beyond mortal understanding. They canât be summoned, and they are almost always removed from direct involvement in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                    , effectively under no oneâs control.
 Home. The castle returns to its place of origin, in the Spine of the World (a cold mountain range to the north).
 North, South, East, and West. The castle moves in the
                                                
                                            
                                                
                                                     spirit replaces Esclarottaâs, and he crashes the castle to keep it from falling into enemy hands (see âDevelopmentsâ). Treasure If the characters insist on tearing out the valuable control elements
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                    , effectively under no oneâs control.
 Home. The castle returns to its place of origin, in the Spine of the World (a cold mountain range to the north).
 North, South, East, and West. The castle moves in the
                                                
                                            
                                                
                                                     replaces Esclarottaâs, and he crashes the castle to keep it from falling into enemy hands (see âDevelopmentsâ). Treasure If the characters insist on tearing out the valuable control elements, they can pry
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     Elemental Eye directly rather than serving one of the subordinate cults. As described earlier in this chapter (see âRejecting the Ordningâ), membership in the cults of Elemental Evil replaces the ordning with
                                                
                                            
                                                
                                                    , making them an even more significant force in the world. Intelligent and charismatic giants might enter positions of leadership in an elemental cult, while less cunning giants might become lieutenants
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    . If provoked to action, loxodons are true terrors â bellowing with rage, trumpeting and flapping their ears. Their serene wisdom, fierce loyalty, and unwavering conviction are tremendous assets to
                                                
                                            
                                                
                                                     their sense of the size of the community they belong to. For loxodons in the Selesnya Conclave, their community is the world and all living beings in it â everything valuable, meant to live in harmony
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     way as the Feywild. Aside from the bleak landscape, it appears similar to the Material Plane. Travelers from the Material Plane who enter the Shadowfell often observe landmarks similar to the world they
                                                
                                            
                                                
                                                     hauntings. The dead here earn no rest, no finality, no peaceâjust a passage into a shadow world of wispy phantoms, mournful groaning, and clanking chains. Valachan The devious hunter Chakuna roams the jungles
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     philosophy, manipulating physical dimensions and properties of growth. Their magic alters and replaces the equations that describe the natural world, including creatures, space, and substance. Through these
                                                
                                            
                                                
                                                     tangible change in the world around them. Quandrix Professor of Substance
 Medium or Small Humanoid (Wizard), Any Alignment
 Armor Class 12 (15 with mage armor)
 Hit Points 104 (16d8 + 32)
 Speed 30
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     see chromatic and metallic dragons find a peaceful way to coexist in the world. In the meantime, she finds comfort in helping humans and other people escape from cycles of violence. Runara maintains a
                                                
                                            
                                                
                                                     of which runs across her left eye, which is milky and blind. An elegant prosthetic made from wood and metal replaces her right leg below the knee. Varnoth was a feared general at the head of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Breath feature, and replaces its Underwater Camouflage feature with the following feature: Camouflage. The octopus has advantage on Dexterity (Stealth) checks.
 Mad Creature The party encounters a
                                                
                                            
                                                
                                                     society members sometimes end up in far corners of the Underdark, separated from their fellows. Members of the Society of Brilliance are aware that paths to the surface world exist but havenât explored any
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     romantics, taking the god Lurue as their inspiration, have called themselves the Knights of the Unicorn. Over time, what began as a light-hearted lark became a real force for good in the world, and several
                                                
                                            
                                                
                                                     already prepared. This results in a certain degree of corruption, naturally, which is compounded by the proxy judgeâs near-absolute discretion in deciding whether to accept a conviction or exonerate a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     romantics, taking the god Lurue as their inspiration, have called themselves the Knights of the Unicorn. Over time, what began as a light-hearted lark became a real force for good in the world, and several
                                                
                                            
                                                
                                                     already prepared. This results in a certain degree of corruption, naturally, which is compounded by the proxy judgeâs near-absolute discretion in deciding whether to accept a conviction or exonerate a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     (most quite obscure), and philosophical treatises on self-denial and nihilism as the response to a flawed and illogical world. Marlosâs Testament. Characters who wade through the banal âinsightsâ and
                                                
                                            
                                                
                                                     the characters kill this group of monsters and leave the dungeon without defeating Hellenrae, within 1d3 days she replaces these guards with six duergar. The duergar also arrive if the characters kill
                                                
                                            
                                        






