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                                                    Duergar Soulblade
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    Duergar Resilience. The duergar has advantage on saving throws against poison, spells, and illusions, as well as to resist being charmed or paralyzed.
Create Soulblade. As a bonus action, the duergar
                                                
                                            
                                                
                                                     can create a shortsword-sized, visible blade of psionic energy. The weapon appears in the duergar's hand and vanishes if it leaves the duergar's grip, or if the duergar dies or is incapacitated
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Web Sense. While in contact with a web, the chitine knows the exact location of any other creature in contact with the
                                                
                                            
                                                
                                                     was to create servile warriors dedicated first to the cult and then, only by association with it, to Lolth. The goddess found this arrangement unacceptable.
As punishment, the Spider Queen twisted
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                    Keen Smell. The giant has advantage on Wisdom (Perception) checks that rely on smell.
Innate Spellcasting. The giant's innate spellcasting ability is Charisma. It can innately cast the following
                                                
                                            
                                                
                                                     gains a +2 bonus to its AC against ranged weapon attacks, and all open flames within the aura are extinguished unless they are magical.Some adult cloud giants have the magical ability to create barriers
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                     Sensitivity. While in sunlight, the gloamwing has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The gloamwing makes two attacks: one with its bite
                                                
                                            
                                                
                                                     responsible. If the specter survives, it can create a new gloamwing over the course of a month, during which time the specter is incapacitated.
A gloamwing's head is almost ratlike, with prominent teeth
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     ice troll has advantage on Wisdom (Perception) checks that rely on smell.
Regeneration. The ice troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this
                                                
                                            
                                                
                                                     heart to mix with other alchemical ingredients, creating one potion of cold resistance;potion of resistance (cold). It takes 1 hour to create this potion.
Cold
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Keen Smell. The vampire has advantage on Wisdom (Perception) checks that rely on smell.
Rampage. When it reduces a creature to 0 hit points with a melee attack on its turn, the vampire can take a
                                                
                                            
                                                
                                                     create a passage through the glacier unknowingly release the starving gnoll vampire from its icy sepulcher. For more information about Tekeli-li’s lair, the Caves of Hunger, see chapter 6.
Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     is weakened until the end of its next turn. A weakened creature has disadvantage on Strength-based ability checks and Strength saving throws, and the creature’s weapon attacks that rely on
                                                
                                            
                                                
                                                     components and using Intelligence as the spellcasting ability (spell save DC 14):
1/day each: bane, create or destroy waterDecay and despair are bound up in the nature of topaz dragons, thanks to
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     creature’s weapon attacks that rely on Strength deal half damage. On a successful save, the creature takes half as much damage and isn’t weakened.
Spellcasting (Psionics). The dragon casts one
                                                
                                            
                                                
                                                     of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 19):
1/day each: antilife shell, bane, control water, create or destroy
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ’s weapon attacks that rely on Strength deal half damage. On a successful save, the creature takes half as much damage and isn’t weakened.
Spellcasting (Psionics). The dragon casts one of the
                                                
                                            
                                                
                                                     following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 17):
1/day each: bane, control water, create or destroy waterThe dragon can take 3
                                                
                                            
                                        
                                                    Wraith
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     (Perception) checks that rely on sight.Life Drain. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Life Drain"} to hit, reach 5 ft., one creature. Hit: 21 (4d8 + 3
                                                
                                            
                                                
                                                     reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Create Specter. The
                                                
                                            
                                        
                                                    Guild Artisan / Guild Merchant
                                                    
    
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                                                     Backgrounds
                                                    Player’s Handbook (2014)
                                                    
                                                
                                            
                                                     wheelwrights
19
Weavers and dyers
20
Woodcarvers, coopers, and bowyers
As a member of your guild, you know the skills needed to create finished items from raw materials (reflected
                                                
                                            
                                                
                                                     take on the extra effort to weave adventuring and trade together.
Feature: Guild Membership
As an established and respected member of a guild, you can rely on certain benefits that membership
                                                
                                            
                                        
                                                    Boggle
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     boggle can also climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Dimensional Rift. As a bonus action, the boggle can create an invisible and
                                                
                                            
                                                
                                                     of the boggle's next turn.
Uncanny Smell. The boggle has advantage on Wisdom (Perception) checks that rely on smell.Pummel. Melee Weapon Attack: +1;{"diceNotation":"1d20+1","rollType":"to hit
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     impossible to duplicate. To interact with other folk, thri-kreen rely on a form of telepathy.
Creating Your Character
When you create your D&D character, you decide whether your character is a
                                                
                                            
                                                
                                                     member of the human race or one of the game’s fantastical races. If you create a character using a race option presented here, follow these additional rules during character creation.
Ability
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldur’s Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    
20
Woodcarvers, coopers, and bowyers
As a member of your guild, you know the skills needed to create finished items from raw materials (reflected in your proficiency with a certain kind of
                                                
                                            
                                                
                                                     adventuring and trade together.
Feature: Guild Membership
As an established and respected member of a guild, you can rely on certain benefits that membership provides. Your fellow guild members will
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                    Keen Smell. The assassin bug has advantage on Wisdom (Perception) checks that rely on smell.Multiattack. The assassin bug makes two bite attacks.
Bite. Melee Weapon Attack: +4;{"diceNotation":"1d20+4
                                                
                                            
                                                
                                                     of druids (possibly in service to Malar or Talos) who cultivated the first of these creatures. However, it remains unknown whether their intent was to create a benign means of breaking down monstrous
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     one city-state were killed and eaten to create the first yuan-ti, and once the news of how to perform these rituals spread to other leaders, the call for slaves to fuel the process increased. As the
                                                
                                            
                                                
                                                     betters. Leaders rely on this zealotry in their plans, and although they don’t needlessly waste the lives of purebloods on futile actions, most strategies include a fallback option in which mobs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    Exploring This Level Location descriptions for this level are keyed to map 9. There are few light sources here; creatures that reside in Dweomercore rely on darkvision or create their own illumination with magic.  View Player Version
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                    Underdark Outposts Characters can clear out Underdark areas and create defensible outposts where they and their followers can store supplies and take refuge. To ensure that an outpost isn’t overrun
                                                
                                            
                                                
                                                     characters’ allies, but also allow additional supplies and reinforcements to reach the expeditionary force with relative ease. Characters without outposts must rely on magic to send messages or receive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     of its turn or fall. A strong wind in a desert can create a sandstorm that imposes disadvantage on Wisdom (Perception) checks that rely on sight. Heavy Precipitation Everything within an area of heavy
                                                
                                            
                                                
                                                    ) checks that rely on hearing. A strong wind also extinguishes open flames, disperses fog, and makes flying by nonmagical means nearly impossible. A flying creature in a strong wind must land at the end
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     against poison, spells, and illusions, as well as to resist being charmed or paralyzed.
 Create Soulblade. As a bonus action, the duergar can create a shortsword-sized, visible blade of psionic energy. The
                                                
                                            
                                                
                                                    
 Sunlight Sensitivity. While in sunlight, the duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Actions
 Soulblade. Melee Weapon Attack: +5 to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     ignore it completely. Stubborn angels, salamander servitors, and a trio of hags all create further complications. The threats on the hill span a wide range of difficulty; low- and moderate-level
                                                
                                            
                                                
                                                     characters will need to rely on diplomacy, stealth, and trickery to claim the deck, while high-level characters might stride boldly into Mekkalath’s lair and challenge the dragon directly. Most monsters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     includes information on the various races, classes, backgrounds, equipment, and other customization options that you can choose from. Many of the rules in part 1 rely on material in parts 2 and 3
                                                
                                            
                                                
                                                     builder which provides a standardized way for players to create, record and keep track of their characters’ abilities and possessions.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                    . If a beholder mastermind is behind the criminal activities in a city, don’t rely solely on the entry in the Monster Manual to describe the creature’s appearance and personality. Take the time to
                                                
                                            
                                                
                                                     information allows you to play the Xanathar as more than an ordinary beholder. The complexities of the creature’s characterization create more memorable interaction and interesting story possibilities.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
                                                    
                                                
                                            
                                                     whom bear the marks of childhood diseases or medical treatments. When players create characters from Richemulot, consider asking them the following questions.
 How do you avoid the Gnawing Plague? The
                                                
                                            
                                                
                                                    ? Do you rob your neighbors or rely on their kindness?
 Are you a survivor of the Gnawing Plague? Did someone tend to you while you were sick? Did you undergo a remarkable treatment? What scars or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     that rely on Strength deal half damage. On a successful save, the creature takes half as much damage and isn’t weakened.
 Spellcasting (Psionics). The dragon casts one of the following spells
                                                
                                            
                                                
                                                    , requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 14):
 1/day each: bane, create or destroy water
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     passages have steeply sloping ceilings that create stalactite-covered vaults rising 20 to 30 feet above the floor. Light. Areas 1 and area 2 are outside. The rest of the complex is dark unless stated
                                                
                                            
                                                
                                                     other locations that have many places to explore. Therefore, not every location needs a map.
 When the players arrive at a location marked on a map, you can either rely on a verbal description to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     roofs that any creature with a Burrow Speed can break through to create an opening to the surface. As a Search action, a character who examines a breakaway roof can make a DC 15 Intelligence
                                                
                                            
                                                
                                                     gas dissipates if Nakari dies. Lighting The lair is in Darkness. Nakari and other denizens rely on Darkvision to see. Descriptions assume the characters have a way of seeing in the dark. Secret Doors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Devil Customization Tables This section provides tables useful for DMs who want to create devil NPCs. Devil Honorifics  d20 Title   d20 Title   1 the Perceiver   11 the Infiltrator 2 Veteran of
                                                
                                            
                                                
                                                     War, and our service demands respect. 2 Evil without law is a pointless exercise in destruction. Rules make us what we are. 3 Those who follow me rely on my wisdom to ensure their prosperity. 4 One
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     Lolth first subjected elf prisoners to horrible rituals that transformed them into creatures with both elven and spider traits, which their creators dubbed chitines. The intention was to create servile
                                                
                                            
                                                
                                                     command and create more chitines on its own. These choldriths soon led the chitines to rebel and abandon their creators, founding free colonies elsewhere in the Underdark. On occasion, though, colonies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     animal to create a companion worthy of a champion. Valenar animals are awakened to advanced intelligence and power by the touch of an ancestral spirit. Traditionally, Valenar animals choose Valenar
                                                
                                            
                                                
                                                     up to 100 feet.
 Keen Sight. The hawk has advantage on Wisdom (Perception) checks that rely on sight.
 Actions
 Talons. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    . Twisting Space. A boggle can create magical openings to travel short distances or to pilfer items that would otherwise be beyond its reach. To create such a rift in space, a boggle must be adjacent
                                                
                                            
                                                
                                                     to make an ability check.
 Dimensional Rift. As a bonus action, the boggle can create an invisible and immobile rift within an opening or frame it can see within 5 feet of it, provided that the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     and Strength saving throws, and the creature’s weapon attacks that rely on Strength deal half damage. On a successful save, the creature takes half as much damage and isn’t weakened.
 Spellcasting
                                                
                                            
                                                
                                                     water, create or destroy water
 Bonus Actions
 Change Shape. The dragon magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     sky. They drown the land beneath them with rain and stab the earth with lances of lightning. Punishing winds scream around them as they fly, feeding the chaos they create. Elder Tempest
 Gargantuan
                                                
                                            
                                                
                                                     imposes disadvantage on Wisdom (Perception) checks that rely on hearing. In addition, strong winds swirl in the area covered by the storm. The winds impose disadvantage on ranged attack rolls. They
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     magic depends on the Weave, though different kinds of magic access it in a variety of ways. The spells of wizards, warlocks, sorcerers, and bards are commonly called arcane magic. These spells rely on
                                                
                                            
                                                
                                                     an understanding—learned or intuitive—of the workings of the Weave. The caster plucks directly at the strands of the Weave to create the desired effect. Eldritch knights and arcane tricksters also
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     wraith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Actions
 Life Drain. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 21 (4d8 + 3
                                                
                                            
                                                
                                                     a long rest. The target dies if this effect reduces its hit point maximum to 0.
 Create Specter. The wraith targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and
                                                
                                            
                                        






