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Returning 35 results for 'cure related guild to have replacing'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
out to find a cure for the Wicked Slumber, but no one has yet discovered how to break the enchantment. It has even affected one of the Kindly Lord’s daughters, the famed duelist Obyra. Meanwhile
, Eriette and Ashiok conspire to build a nightmare realm in the ruins of Castle Ardenvale at the heart of the Wicked Slumber, replacing the virtuous court with one composed of sleepwalkers and dreamers
Species
Eberron: Rising from the Last War
cure. When equipped with dragonshard focus items, the mark can even draw the dead back from the depths of Dolurrh.
House Jorasco
Leader: Ulara d’Jorasco
Headquarters: Vedkyar Enclave (Vedykar
, Karrnath)
The Healer’s Guild provides a vital service to Khorvaire, and the Last War ensured there was great need for healers. The leader of the guild, Baron Ulara d’Jorasco, is much
Backgrounds
Sword Coast Adventurer's Guide
as a clan crafter. (For instance, consider the words “guild” and “clan” to be interchangeable.)
Your bond is almost certainly related to the master or the clan that taught
.
Suggested Characteristics
Use the tables for the guild artisan background below as the basis for your traits and motivations, modifying the entries when appropriate to suit your identity
Monsters
Mordenkainen Presents: Monsters of the Multiverse
):
At will: hold person
2/day each: cure wounds (as a 5th-level spell), lesser restoration
1/day each: greater restoration, revivifyFoster Peace. If a creature charmed by the eladrin hits with an
splendor of the Feywild. They are related to the elves found on the Material Plane. But while other elves can temper their wild impulses, eladrin are ruled by emotion—and due to their magical nature
Goliath
Legacy
This doesn't reflect the latest rules and lore.
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races
Mordenkainen Presents: Monsters of the Multiverse
The first goliaths lived on the highest mountain peaks—far above the tree line, where the air is thin and frigid winds howl. Distantly related to giants and infused with the supernatural
, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
identity as a clan crafter. (For instance, consider the words “guild” and “clan” to be interchangeable.) Your bond is almost certainly related to the master or the clan that taught you, or else to the
Suggested Characteristics Use the tables for the guild artisan background in the Player’s Handbook as the basis for your traits and motivations, modifying the entries when appropriate to suit your
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
that include channeling magic in the form of ki. Monk Subclass Guild Way of Shadow Dimir Way of the Four Elements Simic (focus on water- and air-related disciplines) Way of the Open Hand Selesnya, Simic Way of the Sun Soul* Boros *Appears in Xanathar’s Guide to Everything
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. To learn the peculiarities of any guild’s rules, consult someone on duty at the guild headquarters or ask a senior guild member. All that said, working at a guild-related profession without being a
Guilds and Guild Law No aspect of life in Waterdeep goes untouched by at least one of its more than forty guilds. Virtually every profession has an associated guild, and there’s hardly a citizen of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dragonmarked houses or house members with eccentric interests and deep pockets. Guilder. Every dragonmarked house is more than a single family. Each house encompasses at least one guild that operates just
like a traditional craft or trade guild, and hundreds of people associate with these guilds while having no other relationship to the houses that oversee them. The Guilder is among these, perhaps being a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
are replacing your race with a lineage, replace any Ability Score Increase you previously had with these. Languages Your character can speak, read, and write Common and one other language that you and
campaign. If you are replacing your race with a lineage, you retain any languages you had and gain no new languages. Creature Type Every creature in D&D, including every player character, has a special
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Perks With a guild as your group’s patron, you gain the following perks. These perks require an annual contribution of 15 gp paid to the guild (replacing the 5 gp per month cost for characters with the
Guild There’s power in groups. One bee’s a pest, but nobody messes with the swarm.
Tasha
Your group has ties to a powerful consortium of professionals who work together for mutual benefit. You
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Recovery. Both the mind flayers of Bluetspur and the Mists surrounding the domain employ methods similar to the modify memory spell to obscure victims’ memories of their abduction, replacing them with
adventures. As the characters encounter evidence of Bluetspur’s mind flayers, consider giving individuals access to information they shouldn’t logically possess or granting them advantage on rolls related
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
elf. There is another option related to dragonmarks if your group uses feats: the Aberrant Dragonmark feat (see below) grants potentially dangerous magical abilities. Aberrant dragonmarks aren’t tied
to the dragonmark houses and can be taken by a character of any race. Dragonmarks and Their Houses Dragonmark House Race Guild Specialties Detection Medani Half-elf Bodyguards, investigation, risk
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
related to the Magister’s Masquerade, moving them out of the archives, and then transporting them to Kollema Hall should take the characters and their group 6 hours to complete. That assumes everyone
students fell victim to it, experiencing fatigue and headaches; many of them died, wasting away in a matter of days despite all efforts to cure them.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
petitions, imploring the god to cure an illness, send rain for crops, guarantee a safe journey, or perform any other favor related to the god’s sphere of influence. Most people aren’t devoted to a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
conversation: Madame Samira Arah is the head of the Jewelers’ Trade, the guild for those who craft and deal in gems and jewelry. Due to her experience protecting the valuable assets of her guild, she
—the eldest daughter of Myx Nargis Ruba, another of the Kings of Coin—was attacked and nearly killed. Samira doesn’t know if the attacks are related but fears they might be. Samira wants to hire the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
inns, discrediting rival businesses while attacking the houses. 4 During a plague, a House Jorasco healer chooses which victims to cure and which to let die — and worse, which ones live to spread the
plague to the house’s enemies. 5 A House Kundarak thief from the Warding Guild breaks into non-Kundarak vaults and banks to discredit them. 6 A House Lyrandar airship captain uses the vessel to terrorize
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
financial, with the two functions closely related. As Ravnica’s dominant church, the Orzhov continues to preach an oppressive message that equates sin with debt and promises forgiveness to those who
wealth, prestige, and longevity. The Ghost Council, also called the Obzedat, that leads the Orzhov founded the guild and signed the Guildpact, but it isn’t clear which members of the original Obzedat might have faded from existence since then and which current members have joined since.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
adventuring party was attacked by monsters unleashed by Xanathar — including a number of intellect devourers. One of the creatures succeeded in magically devouring and replacing Meloon’s brain, turning the
champion of Tymora into a puppet. After finishing off his unsuspecting companions, Meloon returned to Waterdeep as a Xanathar Guild spy. The intellect devourer that inhabits Meloon’s skull was bred by
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
out one skill or tool proficiency for another doesn’t make a character any stronger or weaker, but doing so can change the flavor of a class in subtle ways. For example, a prominent guild of rogues in
as a proficiency. You could even mandate that skill as one of the choices for rogues who belong to this guild. You can also change armor and weapon proficiencies to reflect certain aspects of your
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Cause of Death 1 Unknown 2 Murdered 3 Killed in battle 4 Accident related to class or occupation 5 Accident unrelated to class or occupation 6–7 Natural causes, such as disease or old age 8 Apparent
Warlock 95–00 Wizard Occupation d100 Occupation 01–05 Academic 06–10 Adventurer (roll on the Class table) 11 Aristocrat 12–26 Artisan or guild member 27–31 Criminal 32–36 Entertainer 37–38 Exile
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
: Criminal, guild artisan, hermit, outlander, sage Most champions of Pharika seek to uncover the world’s greatest secrets through science, alchemy, and magic. They are often enamored with the mysteries of
a concrete way through acts such as these: Creating a cure for a dangerous affliction Defeating a powerful foe by using poison Discovering or documenting an unknown people or a poorly understood
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
offering portable meals, and bakeries that sell a wide variety of breads and pastries. Travelers can stay in luxury hotels or simple hostels, or they can rely on their personal or guild-related
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
those who sleep.
Heroes throughout Eldraine have ventured out to find a cure for the Wicked Slumber, but no one has yet discovered how to break the enchantment. It has even affected one of the
Kindly Lord’s daughters, the famed duelist Obyra. Meanwhile, Eriette and Ashiok conspire to build a nightmare realm in the ruins of Castle Ardenvale at the heart of the Wicked Slumber, replacing the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
nobles are usually quickly identified and become targets of the Guild or other criminals. More than one patriar on a mission of mercy has disappeared into the Lower City, never to be seen again
. Prominent Patriar Families
Below are the names of and a few details about many of the other patriar families in the city.
Belt owns horses for sale and exchange.
Bormul is related to the Bormul
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
nobles are usually quickly identified and become targets of the Guild or other criminals. More than one patriar on a mission of mercy has disappeared into the Lower City, never to be seen again
. PROMINENT PATRIAR FAMILIES
Below are the names of and a few details about many of the other patriar families in the city.
Belt owns horses for sale and exchange.
Bormul is related to the Bormul
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Missions Your group and your DM should decide together which house employs you. The nature of the missions you undertake depends in part on the house or guild you work for, but there are
military unit on a dangerous mission Seek out the source of a mysterious new illness Find a cure for an exotic curse afflicting a wealthy patient 5 Kundarak Safeguard something valuable until it is locked in
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
5.3 in chapter 5) for this encounter. Three figures scuffle on the ground before the Shrine of Luck. Sister Garaele, the acolyte of the shrine, fends off guild master Halia Thornton, while the young
harm. The townspeople promise to keep the infected villagers safe until some cure can be found. (They don’t know that the only cure is defeating the mind flayer fanatics.) Once the chaos from the
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
as Cleric spells for you. Changing Your Prepared Spells. Whenever you finish a Long Rest, you can change your list of prepared spells, replacing any of the spells there with other Cleric spells for
Necromancy — Level 1 Cleric Spells (Slots: 4) Spell School Special* Bless (always prepared) Enchantment C, M Cure Wounds (always prepared) Abjuration — Detect Magic Divination C, R Guiding Bolt
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Rilsa Rael, the Guild kingpin of Little Calimshan. While Needle loathes the Guild, he sees in Rilsa’s egalitarian tendencies the potential for a hero of the people, and naively hopes she’ll transform
the Guild from a predatory criminal organization into a community police force serving the city’s downtrodden. Baldur’s Mouth is a prime source of opportunity for adventurers in the city, as Needle is
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Rilsa Rael, the Guild kingpin of Little Calimshan. While Needle loathes the Guild, he sees in Rilsa’s egalitarian tendencies the potential for a hero of the people, and naively hopes she’ll transform
the Guild from a predatory criminal organization into a community police force serving the city’s downtrodden. Baldur’s Mouth is a prime source of opportunity for adventurers in the city, as Needle is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
questions you can ask the players as they create characters: Are any of the characters related to each other? What keeps the characters together as a party? What does each character like most about
trust. This shared acquaintance could serve as a patron for the party—perhaps a representative of an organization (an academy, a criminal syndicate, a guild, a military force, or a religious order), a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
everyone in Daggerford knows precisely who the council members are, and no magic disguises the forms, voices, or mannerisms of the guild leaders, and a trained spy can learn which guildmaster is which
Tyndal’s Bridge when approaching from the south. The tannery’s location, up on the hill, does little to contain the stink of the process, and the Watermen’s Guild dumps the city’s waste over the side
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Threats d10 Threat
1 2d4 giant rats
2 1 bandit captain and 1d6 bandits demand a “street use” tax
3 1d6 Guild pickpockets (spies)
4 1d4 ghouls picking at corpses left in the
conditions. Despite its charity, though, the Church of Last Hope is not universally loved. The Faithless, the Guild-associated gang in Twin Songs, see a trove of wealthy city-dwellers and wishy-washy non
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
), your primary interests involve aiding your contact in their research. Alternatively, you might work to further the academy’s efforts in another way, perhaps related to security or funding. The Academy
Acolyte, Guild Artisan, Noble, Outlander, Sage, Urchin Groundskeeper Charlatan, Hermit, Outlander, Soldier, Urchin Professor Acolyte, Entertainer, Folk Hero, Noble, Sage Researcher Acolyte, Charlatan