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Returning 35 results for 'damage intended are beasts'.
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Monsters
Monster Manual
Magic Resistance. The dryad has Advantage on saving throws against spells and other magical effects.
Speak with Beasts and Plants. The dryad can communicate with Beasts and Plants as if they shared
":"to hit", "rollAction":"Vine Lash"}, reach 10 ft. Hit: 8 (1d8 + 4);{"diceNotation":"1d8+4", "rollType":"damage", "rollAction":"Vine Lash", "rollDamageType":"Slashing"} Slashing damage.
Thorn Burst
Magic Items
Dungeon Master’s Guide
This magic ammunition is meant to slay creatures of a particular type, which the DM chooses or determines randomly by rolling on the table below. If a creature of that type takes damage from the
ammunition, the creature makes a DC 17 Constitution saving throw, taking an extra 6d10 Force damage on a failed save or half as much extra damage on a successful one.
After dealing its extra damage to a
Magic Items
Dungeon Master’s Guide
. The Axe of the Dwarvish Lords is a magic weapon that grants a +3 bonus to attack rolls and damage rolls made with it.
When you attack a creature with the axe and roll a 20 on the d20 for the attack
roll, the axe deals an extra 20 Slashing damage.
The axe has the Thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it
Spells
Player’s Handbook
. Each teleporting creature (or the target object) takes 3d10 Force damage, and the DM rerolls on the table to see where you wind up (multiple mishaps can occur, dealing damage each time).
Similar
destination in a random direction. Roll 1d8 for the direction: 1, east; 2, southeast; 3, south; 4, southwest; 5, west; 6, northwest; 7, north; or 8, northeast.
On Target. You and your group (or the target object) appear where you intended.
Monsters
Monster Manual
vampire takes 20 Acid damage if it ends its turn in running water.Stake to the Heart. If a weapon that deals Piercing damage is driven into the vampire’s heart while the vampire has the
Incapacitated condition in its resting place, the vampire has the Paralyzed condition until the weapon is removed.Sunlight. The vampire takes 20 Radiant damage if it starts its turn in sunlight. While in
Magic Items
Waterdeep: Dragon Heist
13, a flying speed of 60 feet, a Dexterity of 16 (+3), and a score of 1 (−5) in all other abilities, and it is immune to poison and psychic damage.
It travels to within 5 feet of its intended
recipient by the most direct route, whereupon it turns into a nonmagical and inanimate sheet of parchment that can be unfolded only by the intended recipient. If the bird’s hit points or speed
Monsters
Guildmasters’ Guide to Ravnica
: bless, conjure animals
Speak with Beasts. The horncaller can communicate with beasts as if they shared a language.Multiattack. The horncaller makes two melee attacks with its staff and uses One with the
":"damage","rollAction":"Staff","rollDamageType":"piercing"} piercing damage, or 5 (1d8 + 1);{"diceNotation":"1d8+1","rollType":"damage","rollAction":"Staff","rollDamageType":"bludgeoning"} bludgeoning
Monsters
Dragon of Icespire Peak
-Level Spell Slot). The gnome creates three magical darts. Each dart hits a creature the gnome chooses within 120 feet of it and deals 3 (1d4 + 1);{"diceNotation":"1d4+1","rollType":"damage","rollAction
":"Magic Missile","rollDamageType":"force"} force damage.
Ray of Frost. Ranged Spell Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Ray of Frost"} to hit, range 60 ft., one
Monsters
The Wild Beyond the Witchlight
Speak with Beasts and Plants. Amidor can communicate with Beasts and Plants as if it shared a language with them.Rapier. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit
","rollAction":"Rapier"} to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2);{"diceNotation":"1d8+2","rollType":"damage","rollAction":"Rapier","rollDamageType":"piercing"} piercing damage.
Seed Sling. Ranged
Magic Items
The Book of Many Things
at the intended destination. On a failed check, a mishap occurs instead. The DM rolls on the Telescope Travel Mishaps table to determine the mishap or chooses a mishap that’s good for the
chosen by the DM.
3
Excess cosmic energy overloads the telescope, causing it to explode. Each creature within 60 feet of the telescope takes 8d6 necrotic damage. Any Humanoid who survives this damage
Monsters
Guildmasters’ Guide to Ravnica
Siege Monster. The druid deals double damage to objects and structures.
Speak with Beasts and Plants. The druid can communicate with beasts and plants as if they shared a language.
Spellcasting. The
":"Quarterstaff"} to hit, reach 5 ft., one target. Hit: 3 (1d6);{"diceNotation":"1d6","rollType":"damage","rollAction":"Quarterstaff","rollDamageType":"bludgeoning"} bludgeoning damage, or 4 (1d8
Monsters
Strixhaven: A Curriculum of Chaos
", "rollType":"to hit", "rollAction":"Psychic Knife"} to hit, reach 5 ft. or range 30 ft., one creature. Hit: 21 (5d6 + 4);{"diceNotation":"5d6+4", "rollType":"damage", "rollAction":"Psychic Knife
", "rollDamageType":"psychic"} psychic damage.
Spellcasting. The recruiter casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):
At
Monsters
Ghosts of Saltmarsh
);{"diceNotation":"2d10+2","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.Snaking predators lurking in the dark waters of the ocean, these kelp-colored beasts serve as guards and mounts for the locathah (including those found in Danger at Dunwater).
Monsters
Spelljammer: Adventures in Space
Bite. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2);{"diceNotation":"2d4+2","rollType":"damage
they can be trained to serve as mounts and beasts of burden. Gnomes have tried to build spelljamming ships powered by giant space hamster wheels, so far without success.
Space Hamsters
Space
Monsters
The Book of Many Things
"} to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6);{"diceNotation":"2d10+6", "rollType":"damage", "rollAction":"Beak", "rollDamageType":"piercing"} piercing damage, and if the target has any spell
;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Talon"} to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6);{"diceNotation":"2d8+6", "rollType":"damage", "rollAction":"Talon
Monsters
Guildmasters’ Guide to Ravnica
other magical effects.
Speak with Beasts and Plants. The dryad can communicate with beasts and plants as if they and the dryad shared a language.Multiattack. The dryad makes three attacks, using its
);{"diceNotation":"2d6+5","rollType":"damage","rollAction":"Vine Staff","rollDamageType":"bludgeoning"} bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Dexterity saving throw or
Monsters
Quests from the Infinite Staircase
damage, it must succeed on a DC 10 Constitution saving throw or have the stunned condition until the start of its next turn.Multiattack. The android makes two Force Strike attacks.
Force Strike. Melee or
", "rollType":"damage", "rollAction":"Force Strike", "rollDamageType":"force"} force damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or have the
Monsters
Ghosts of Saltmarsh
Amphibious. Kysh can breathe air and water.
Emissary of the Sea. Kysh can communicate simple ideas with amphibious and water-breathing beasts. They understand the meaning of his words, but he cannot
;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Spear"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2);{"diceNotation":"1d6+2","rollType":"damage","rollAction":"Spear
Monsters
Bigby Presents: Glory of the Giants
"} piercing damage, and it must succeed on a DC 16 Strength saving throw or have the prone condition.Giant oxen labor as beasts of burden for giants of all kinds, pulling plows, hauling oversized carts, and
", "rollAction":"Gore"} to hit, reach 10 ft., one target. Hit: 13 (2d6 + 6);{"diceNotation":"2d6+6", "rollType":"damage", "rollAction":"Gore", "rollDamageType":"piercing"} piercing damage. If the ox moved at
Monsters
Spelljammer: Adventures in Space
Bite. Melee Weapon Attack: +3;{"diceNotation":"1d20+3","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1);{"diceNotation":"1d6+1","rollType":"damage
also make fine trackers and capable beasts of burden. Space swine that are trained for battle are typically outfitted with half-plate barding and are referred to as death squealers.
A fully grown
Monsters
Vecna: Eve of Ruin
spells and other magical effects.
Speak with Beasts and Plants. The dryad can communicate with Beasts and Plants as if they shared a language.Multiattack. The dryad makes two Poisonous Thorn attacks and
target. Hit: 13 (4d4 + 3);{"diceNotation":"4d4+3", "rollType":"damage", "rollAction":"Poisonous Thorn", "rollDamageType":"piercing"} piercing damage plus 10 (3d6);{"diceNotation":"3d6", "rollType
Monsters
Spelljammer: Adventures in Space
","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3);{"diceNotation":"1d6+3","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage
plus 14 (4d6);{"diceNotation":"4d6","rollType":"damage","rollAction":"Bite (poison)","rollDamageType":"poison"} poison damage, and the target must succeed on a DC 12 Constitution saving throw or become
Baphomet
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
Charge. If Baphomet moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 16 (3d10);{"diceNotation":"3d10","rollType":"damage
","rollAction":"Charge","rollDamageType":"piercing"} piercing damage. If the target is a creature, it must succeed on a DC 25 Strength saving throw or be pushed up to 10 feet away and knocked prone
Monsters
Icewind Dale: Rime of the Frostmaiden
ft., one creature. Hit: 9 (2d8);{"diceNotation":"2d8","rollType":"damage","rollAction":"Shocking Grasp","rollDamageType":"lightning"} lightning damage, and the target can't take reactions until the
Brotherhood but rather hatched by Gant himself, who intended to impress his superiors by pulling it off.
For a long time, Gant held out hope that the Arcane Brotherhood would apply pressure to secure his
Monsters
Strixhaven: A Curriculum of Chaos
", "rollAction":"Blood Lash"} to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5);{"diceNotation":"3d10+5", "rollType":"damage", "rollAction":"Blood Lash", "rollDamageType":"necrotic"} necrotic damage. If
’s choice that she can see in that area must make a DC 17 Constitution saving throw. On a failed save, a creature takes 38 (7d10);{"diceNotation":"7d10", "rollType":"damage", "rollAction":"Blood
Monsters
Mordenkainen Presents: Monsters of the Multiverse
","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3);{"diceNotation":"1d6+3","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage
plus 14 (4d6);{"diceNotation":"4d6","rollType":"damage","rollAction":"Bite","rollDamageType":"poison"} poison damage, and the target must succeed on a DC 12 Constitution saving throw or become poisoned
Monsters
Mordenkainen Presents: Monsters of the Multiverse
);{"diceNotation":"2d8+10", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"piercing"} piercing damage.
Gore. Melee Weapon Attack: +17;{"diceNotation":"1d20+17", "rollType":"to hit", "rollAction
":"Gore"} to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10);{"diceNotation":"2d6+10", "rollType":"damage", "rollAction":"Gore", "rollDamageType":"piercing"} piercing damage. If Baphomet moved at least
Monsters
Icewind Dale: Rime of the Frostmaiden
Simple Weapon Wielder. A simple weapon deals one extra die of its damage when the verbeeg hits with it (included in the attack).Multiattack. The verbeeg makes two melee attacks.
Spear. Melee or
Ranged Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Spear"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 14 (3d6 + 4);{"diceNotation":"3d6+4","rollType":"damage
Monsters
Bigby Presents: Glory of the Giants
":"damage", "rollAction":"Rend", "rollDamageType":"piercing"} piercing damage. If the lion moved at least 20 feet straight toward the target immediately before the hit, the target must succeed on a DC 16
spotted lion has a dusky coat and mane, both speckled with charcoal-colored spots. Spotted lions gather in prides to hunt enormous prey ranging from giant elk to mammoth;mammoths. Stone and cloud giants often keep these massive beasts as pets and hunting companions.
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
Legendary Resistance (2/Day). If the beast fails a saving throw, it can choose to succeed instead.
Siege Monster. The beast deals double damage to objects and structures.Multiattack. The beast makes
);{"diceNotation":"1d12+8","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage, and if the target is a creature, it must succeed on a DC 21 Strength saving throw or be knocked
Monsters
Strixhaven: A Curriculum of Chaos
Claws. Melee Weapon Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Claws"} to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5);{"diceNotation":"2d8+5", "rollType":"damage
", "rollAction":"Claws", "rollDamageType":"slashing"} slashing damage, and the target is grappled (escape DC 15). The relic sloth can grapple no more than two targets at a time.Slow but Sturdy. When the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
":"3d12+9", "rollType":"damage", "rollAction":"Tentacle", "rollDamageType":"force"} force damage. If the target is a creature, it must succeed on a DC 23 Constitution saving throw, or its hit point
maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
Gaze. Demogorgon turns his
Monsters
Guildmasters’ Guide to Ravnica
attacks are magical.
Speak with Beasts and Plants. Trostani can communicate with beasts and plants as if they shared a language.
Tree Stride. Once on her turn, Trostani can use 10 feet of her movement to
;{"diceNotation":"1d20+11","rollType":"to hit","rollAction":"Constrict"} to hit, reach 5 ft., one creature. Hit: 15 (3d6 + 5);{"diceNotation":"3d6+5","rollType":"damage","rollAction":"Constrict
Monsters
Quests from the Infinite Staircase
"} to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6);{"diceNotation":"1d6","rollType":"damage","rollAction":"Quarterstaff","rollDamageType":"bludgeoning"} bludgeoning damage, 4 (1d8
);{"diceNotation":"1d8","rollType":"damage","rollAction":"Quarterstaff","rollDamageType":"bludgeoning"} bludgeoning damage if wielded with two hands, or 6 (1d8 + 2);{"diceNotation":"1d8+2","rollType
Monsters
Dragonlance: Shadow of the Dragon Queen
;{"diceNotation":"1d20+10", "rollType":"to hit", "rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6);{"diceNotation":"2d10+6", "rollType":"damage", "rollAction":"Claw", "rollDamageType
":"piercing"} piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 18 Strength saving throw or be pushed up to 20 feet in a horizontal direction of the anhkolox’s






