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                        Returning 35 results for 'dark inherited are beyond'.
                    
                
                        
                            
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                                        dark inhabited are beyond
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                     largely indifferent elder entity from beyond reality. Tapped into this dark power, the âCâ Team's hoardsÂperson sees all existence as a puzzle to unlock, and he is obsessed by the essential lack of meaning
                                                
                                            
                                                
                                                    .
Tentacles play a big part in K'thriss's spellcasting, whether wrenching him through the sky when he uses magic to fly, or manifesting in dark, suckered form when he casts spells such as thorn whip. And
                                                
                                            
                                        
                                                     Monsters
                                                    Monstrous Compendium Vol. 4: Eldraine Creatures
                                                    
                                                
                                            
                                                     exhaustion.Like dark mirrors of Eldraineâs archons (see âArchon of Boundariesâ), specters appear as shrouded figures mounted on horrific flying beasts. It is easy to look at a
                                                
                                            
                                                
                                                     heralds of death. Specters are said to utter a keening wail, mournful beyond all other sounds and audible only to those who are about to die.PoisonNecrotic
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     performed dark rituals, robbing the power of ancient, slumbering giants and using it to transform their servants. This primal energy granted the archons' agents numerous limbsâthe better to raise the
                                                
                                            
                                                
                                                     beards, frozen skin, hair crackling with lightning, or other primal incarnations.
Beyond these primal giants, though, other giants fill the tales of Theros.
 
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     span of an adult kruthik is roughly seven years.
Adult kruthiks grow spiky protrusions on their legs and can fling these dagger-sized spikes at enemies beyond the reach of their claws.
Kruthiks
                                                
                                            
                                                
                                                     having an acute sense of smell, kruthiks can see in the dark and can detect vibrations in the earth around them. They take the scent of their own dead as a warning and avoid areas where many other
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     their dark magic allows them to influence the dreams of others, sending messages or inflicting nightmares with a touch. Tales talk of ambitious wizards, frantic monarchs, and desperate heroes
                                                
                                            
                                                
                                                     the golden key.â
6
âBeware the black horse.â
7
âThe fish is your friend.â
8
âThe stairs downward lead to that which you seek.â
9
âLook for two crossed swords. There your goal lies.â
10
âIf you see two crows, turn back. Beyond is death.â
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     webs lie in ambush draped over plant life, wrapped around corpses, or stuck to ossuaries in dark catacombs.
Memory webs feed on memories and require daily sustenance. When a memory webâs prey
                                                
                                            
                                                
                                                    ;{"diceNotation":"1d4", "rollType":"roll", "rollAction":"Drained Memories"} each time it makes an ability check or attack roll, subtracting the d4 roll from it. Each time the target is memory drained beyond
                                                
                                            
                                        
                                                     Monsters
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                     additional 20 feet, or make the gem go dark.
Turn the dagger into a compass that, while resting on Artusâs palm, points north.
Cast dimension door from the dagger. Once this property is used
                                                
                                            
                                                
                                                     Chult, where he also met his wife, Alisanda. The ring halts its wearerâs natural aging and has allowed Artus to survive well beyond his natural lifespan. The ring also defies magical attempts to
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     (Costs 2 Actions). Strahd makes one bite attack.With his mind sharp and his heart dark, Strahd von Zarovich is a formidable foe. Courage and lives beyond measure have been lost to him. Reread chapter 1
                                                
                                            
                                                
                                                     attacks at the most advantageous moment and from the most advantageous position.
Strahd knows when heâs in over his head. If he begins taking more damage than he can regenerate, he moves beyond
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     hoard contains that conflictâs most significant artifacts.
2
I am constantly aware of a call from beyond this world. I must prepare to answer that call by amassing powerful arms and armor
                                                
                                            
                                                
                                                     the lair.
Cobweb-Choked Tunnels. Adventurers who manage to access the other side of the caveâs crystal walls discover a network of dark, cobweb-choked tunnels extending deep into the earth, set
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     significant artifacts.
2
I am constantly aware of a call from beyond this world. I must prepare to answer that call by amassing powerful arms and armor.
3
I secretly look forward to
                                                
                                            
                                                
                                                     manage to access the other side of the caveâs crystal walls discover a network of dark, cobweb-choked tunnels extending deep into the earth, set with natural steps and shelves throughout. The
                                                
                                            
                                        
                                                    Private Sanctum
                                                    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     warded area.
The barrier of the warded area appears dark and foggy, preventing vision (including darkvision) through it.
Sensors created by divination spells can't appear inside the protected area or
                                                
                                            
                                                
                                                     increase the size of the cube by 100 feet for each slot level beyond 4th. Thus you could protect a cube that can be up to 200 feet on one side by using a spell slot of 5th level.
                                                
                                            
                                        
                                                    Mordenkainen's Private Sanctum
                                                    
    
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                                                     Spells
                                                    Playerâs Handbook (2014)
                                                    
                                                
                                            
                                                     warded area.
The barrier of the warded area appears dark and foggy, preventing vision (including darkvision) through it.
Sensors created by divination spells can't appear inside the protected area or
                                                
                                            
                                                
                                                     increase the size of the cube by 100 feet for each slot level beyond 4th. Thus you could protect a cube that can be up to 200 feet on one side by using a spell slot of 5th level.
                                                
                                            
                                        
                                                    Human
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     traditions with origins far beyond the reach of any single humanâs memory. They live fully in the presentâmaking them well suited to the adventuring lifeâbut also plan for the future
                                                
                                            
                                                
                                                     the Inner Sea, the Mulan are generally tall, slim, and amber-skinned, with eyes of hazel or brown. Their hair ranges from black to dark brown, but in the lands where the Mulan are most prominent, nobles
                                                
                                            
                                        
                                                    Demilich (Variant)
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     curse on a success.The transformation into a demilich isnât a bitter end for all liches that experience it. Made as a conscious choice, the path of the demilich becomes the next step in a dark
                                                
                                            
                                                
                                                     their quest for power beyond the mortal world. As their patron did, they secure their remains within well-guarded vaults, using soul gems to maintain their phylacteries and destroy the adventurers who
                                                
                                            
                                        
                                                    Eye and Hand of Vecna
                                                    
    
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                                                     Magic Items
                                                    Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Seldom is the name of Vecna spoken except in a hushed voice. Vecna was, in his time, one of the mightiest of all wizards. Through dark magic and conquest, he forged a terrible empire. For all his
                                                
                                            
                                                
                                                     would allow him to live on as a lich. Beyond death, he became the greatest of all liches. Even though his body gradually withered and decayed, Vecna continued to expand his evil dominion. So formidable
                                                
                                            
                                        
                                                    Elf
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    
âI have never imagined such beauty existed,â Goldmoon said softly. The dayâs march had been difficult, but the reward at the end was beyond their dreams. The companions stood on a
                                                
                                            
                                                
                                                     (Moonbrook), Xiloscient (Goldpetal)
Subrace
Ancient divides among the elven people resulted in three main subraces: high elves, wood elves, and dark elves, who are commonly called drow. Choose one of
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    ;s your position in the family? Are you the heir to the head of the family? Have you already inherited the title? How do you feel about that responsibility? Or are you so far down the line of
                                                
                                            
                                                
                                                     unquestioned, and impress those on the lookout for wealthy patrons. You are welcome in the Upper City and may stay there after dark without being harassed or evicted. Your word is accepted over others&rsquo
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     had two sons, Malik and Janus, and one daughter, Tianna. The family owned several tanneries and shoemaking shops in Waterdeep, but most of its wealth was inherited on Mariaâs side. Lord Viallisâs
                                                
                                            
                                                
                                                     history or the noble families of Waterdeep. The public details of the dark event are well known: Lord Yellowcrest was away from Waterdeep on business, then returned to find his wife, his sons and daughter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    Rival Vendors Dyn Singh Night Market vendors Lamai Tyenmo and Kusa Xungoon inherited a long-standing rivalry between their families, but they want to move past it. Circumstances and family grudges
                                                
                                            
                                                
                                                     conspire to exacerbate their enmity. In the course of the adventure, the characters are drawn into their conflict. Lamai Tyenmo Lamai Tyenmo (lawful good, gnome commoner) has dark, wild hair and a wide
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     grandest deep gnome strongholds, which existed for more than two thousand years until it was overrun a little more than a century ago by the dark elves of Menzoberranzan. The deep gnomes recently reclaimed
                                                
                                            
                                                
                                                     their old home, and now struggle to rid it of malign influences that have crept into the tunnels and warrens in their absence. Deep gnomes are lean with dark, earthen skin tones of gray. Males are bald
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    W15. Brown Mold If the characters open the secret door, read: It takes some effort to push open the secret door, and you are greeted by a blast of cold air. A dark tunnel stretches for fifteen feet
                                                
                                            
                                                
                                                    , ending at an archway beyond which lies a shallow cave. Characters who have a light source can see brown mold covering the walls, floor, and ceiling around the archway and the cave beyond. Growing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Features Fauna. Wild goats are common in the canyon. Fog. At night, fog fills the canyon, limiting visibility to 100 feet. Beyond that range, creatures and objects are heavily obscured. Light. The
                                                
                                            
                                                
                                                     canyon is brightly lit during the day, and light varies at night from dim to dark. Walls. The canyon walls are 200 to 400 feet high.  Map 3.2: Sighing ValleyView Player Version
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    K45. Hall of Heroes Dark alcoves line the walls of this long hall. The ceiling has fallen here, leaving rubble strewn across the floor. Overhead, the beams of Ravenloftâs roof are exposed. Lightning
                                                
                                            
                                                
                                                     from the dark clouds above sporadically illuminates the hall, lighting the faces of life-sized human statues in the alcoves. Each visage is frozen in terror. The ten statues that line this corridor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     common structures of the domain and the magic that helped create them is clearly beyond the reach of mere mortals to create or destroy. Dark Fantasy Adventure Sites    d8 Adventure Site 
     1  An
                                                
                                            
                                                
                                                    Dark Fantasy Adventure Sites Evil is entrenched and effective in dark fantasy domains, truths reflected by grandiose adventure locations. Their size and grandeur seem out of proportion with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     appearance is mostly inherited, in small settlements all the yuan-ti look somewhat alike, while larger settlements see more intermixing, which produces a wider range of results. Yuan-ti Snake Body Type
                                                
                                            
                                                
                                                      d20 Snake Body Shape   1â5 Thick 6â15 Normal 16â20 Sleek  Yuan-ti Humanoid Skin Color  d20 Humanoid Skin Color   1â4 Dark brown 5 Green-brown 6â9 Light brown 10â15 Medium brown 16 Pale brown 17â18
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Corrupt Beyond Redemption  Darklords arenât misunderstood souls condemned through no fault of their own. If a personâs potential for evil is particularly great, the Dark Powers might indirectly
                                                
                                            
                                                
                                                     nurture further transgression, but they donât force individuals to undertake actions against their will. When an evildoerâs wickedness ripens, the Dark Powers engulf them forever. When creating your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    The Dark Powers Unfathomable, hidden forces manipulate life, death, and reality within Ravenloft. These mysterious, deathless beings are the architects of the Domains of Dread, and have secreted
                                                
                                            
                                                
                                                     these pockets of terror deep within the Plane of Shadow. The Dark Powers watch and influence events within their dominion. When their gaze drifts, they reach into other planes to collect heroes and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     people through their dreams, while others claim they have psychic agents hidden across Khorvaire. Beyond the enigmatic daelkyr and the Dreaming Dark, other threats have arisen in the past century
                                                
                                            
                                                
                                                    Dark Forces Dragons and demons are just a few of the dangerous forces at work in the world. The daelkyr came to Eberron from the Plane of Madness. They came with armies of aberrations â forces
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     be climbed by any creature that succeeds on a DC 16 Strength (Athletics) check. However, traveling outside the carapace beyond area D3 or D5 attracts the attention of 1d3 whistlers every minute. These
                                                
                                            
                                                
                                                     descriptions assume that the characters have a light source or some other means of seeing in the dark. Floor and Walls. The floor and walls are made of moist, russet chitin. Any 5-foot-square, 1-foot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    The Carnival Wandering Domain of Wonders Darklord: Nepenthe Genres: Body horror and dark fantasy Hallmarks: Entertainment, fey bargains, misfits, wandering exiles Mist Talismans: Carnival flier
                                                
                                            
                                                
                                                     possible. Garish fliers appear before the Carnivalâs arrival, promising marvels, terrors, and a brief escape from the gloom of daily life. But nothing in the Land of the Mists is beyond suspicion, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     drinks. Beyond these celebrations, tales are also told of bakkeia, revels that occur in deep caves and that involve ancient sacrificial rites. Most satyrs say these traditions were abandoned ages ago
                                                
                                            
                                                
                                                    , dark-humored sibyls might invite outsiders to join the Cult of Horns. If they agree, the non-satyr might be crowned with a circlet of horns, marking them as âstubsâ (for their crownâs stubby horns). A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     innovation is taken from one domain to another, the suspicion of the new domainâs inhabitants prevents it from gaining acceptance. Such is the subtle control of the Dark Powers, ensuring their
                                                
                                            
                                                
                                                     origins: Common, which functions as a shared tongue throughout the Land of the Mists. Beyond this, all the other languages noted in the Playerâs Handbook and Monster Manual are spoken among the Domains of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    , he was a sadist who believed righteousness was on his side. When his torturous punishments finally drove the prisonâs inmates to rise up, the bloody riot that ensued drew the attentions of the Dark
                                                
                                            
                                                
                                                     Powers. During the uprising, Misroi was drowned in the swamps surrounding the prison. But he rose again soon after, an undead warden in search of inmates. Beyond Misroiâs prison, alligator-filled
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     fortunate enough to cross its path. When times are dark and travelers are weary, one can always hope that the Wandering Inn is just beyond the horizon.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     bell. The Dark Powers have created a false image of Strahdâs ancestral home within the fog, just beyond reach. Strahd comes to the hill on occasion to gaze upon the city, even though he knows it canât
                                                
                                            
                                                
                                                     futures, and with proper preparation, a seeker could go on a vision quest within it. Some students of the arcane contend that the Dark Powers took a bit of that fog and twisted it to create the mists of Barovia, and that perhaps Strahdâs domain is just a dark memory in the Whispering Wall.
                                                
                                            
                                        






