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Returning 35 results for 'dead improve are better'.
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draw improved are better
dead improved are bitter
death improved are better
dead improved are better
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Magic Items
Dungeon Master’s Guide
some fell goal.
The wand is topped with a skull that once belonged to a human hero slain by Orcus. The wand can magically change in size to better conform to the grip of its user. All Holy Water
from it (save DC 18). The table indicates how many charges you must expend to cast the spell.
Spell
Charge Cost
Animate Dead
1
Blight
2
Circle of Death
3
Finger of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, the oblex—a slime capable of assaulting the minds of other creatures. These pools of jelly are cunning hunters that feed on thoughts and memories. The sharper the mind, the better the meal, so
plunders the creature’s mind, leaving its prey befuddled and confused—or dead.
When oblexes feed on thoughts, they can form weird copies of their prey to use as lures, which helps them harvest even more victims for their mind flayer masters.
Monsters
Vecna: Eve of Ruin
art objects—the more beautiful, the better. The arms hanging below their wolf heads are physically frail but useful for employing tools of destruction or sabotage.
Spyder-Fiends
Demonic
, with higher-ranked spyder-fiends dominating lower ranks. Spyder-fiends of equivalent rank scheme against each other for advancement and eagerly turn against one another if treachery can improve their
Magic Items
Waterdeep: Dungeon of the Mad Mage
, fine art, and poetry. Vain, the weapon strives to improve its appearance. It craves gemstones and seeks out better ones with which to adorn itself. Most of all, it longs to return to the forests around
Monsters
Acquisitions Incorporated
the person you've shot first is already dead? Still, when the situation calls for it, this protector of the woodlands is equally at home on missions of subterfuge and social interaction in the big city, provided her well-known love of ale, wine, and other intoxicants doesn't get the better of her.
Orcus
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
tampering with the dead in my search to better understand death.”
61–80
“I want to achieve the everlasting existence of undeath.”
81–00
“I am awash in
Wand of Orcus. The wand has 7 charges, and any of its properties that require a saving throw have a save DC of 18. While holding it, Orcus can use an action to cast animate dead, blight, or speak
Monsters
The Wild Beyond the Witchlight
dead.”
Combat Notes
Elkhorn’s challenge rating is based on him using Feint to improve his rather weak sword attack. Having been trained in his youth to fight ogres and trolls, he&rsquo
Monsters
The Wild Beyond the Witchlight
Hourglass Coven. Better known as Granny Nightshade, she offers her assistance to those who are haunted by regret. Her deals often result in cruel twists; for example, a petitioner who asks to be reunited
key between her hunched shoulders that rotates quickly when she’s in a good mood and slows down as her mood sours. When she is furious, the key comes to a dead stop.
Alignment. Neutral evil
Monsters
Icewind Dale: Rime of the Frostmaiden
her divine spark vanishes. She is dead until the next winter solstice, when she reappears at full health in a cold, remote location of her choosing.
Frigid Aura. So long as Auril has at least 1 hit
heart of the diamond.
If Auril is killed in her third and final form, she is dead until the next winter solstice. While she is dead, her mortal worshipers lose their god-granted spells and abilities
Monsters
Vecna: Eve of Ruin
spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 22):
At will: Animate Dead (as an action), Detect Magic, Dispel Magic, Fly, Lightning Bolt
scribe. He spent the better part of his childhood secretly educating himself in his masters’ arts. Once Vecna learned all he could, he massacred the wizards. He then recorded his every foul thought
Monsters
Mordenkainen Presents: Monsters of the Multiverse
sharper the mind, the better the meal, so oblexes hunt targets more likely to be intelligent, such as wizards and other spellcasters. When suitable fare comes within reach, an oblex draws its body up to
engulf its victim. As it withdraws, it plunders the creature’s mind, leaving its prey befuddled and confused—or dead.
When oblexes feed on thoughts, they can form weird copies of their
Monsters
Mordenkainen Presents: Monsters of the Multiverse
jelly are cunning hunters that feed on thoughts and memories. The sharper the mind, the better the meal, so oblexes hunt targets more likely to be intelligent, such as wizards and other spellcasters. When
suitable fare comes within reach, an oblex draws its body up to engulf its victim. As it withdraws, it plunders the creature’s mind, leaving its prey befuddled and confused—or dead.
When
Monsters
Waterdeep: Dungeon of the Mad Mage
, command, inflict wounds, ray of sickness
2nd level (3 slots): blindness/deafness, ray of enfeeblement, spiritual weapon
3rd level (3 slots): animate dead, bestow curse, dispel magic, spirit guardians
stranger to hardship. Hoping to make a better life for herself, she became an adventurer and sought fame and fortune in Undermountain. Keresta met her end in the lair of a vampire and became a vampire spawn
Monsters
Fizban's Treasury of Dragons
, allowing them to better conceal their treasures from prying eyes and divinations.
Creating an Emerald Dragon
Use the Emerald Dragon Personality Traits and Emerald Dragon Ideals tables to inspire your
avoid interacting with other intelligent creatures. However, their interest in history and culture occasionally gets the better of them, prompting them to seek some engagement with the folk of the world
Wand of Orcus
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
.
Made from bones as hard as iron, the wand is topped with a magically enlarged skull that once belonged to a human hero slain by Orcus. The wand can magically change in size to better conform to the
or more of its charges to cast one of the following spells (save DC 18) from it: animate dead (1 charge), blight (2 charges), circle of death (3 charges), finger of death (3 charges), power word kill
Backgrounds
Wayfinder's Guide to Eberron
Characteristics
House agents are diverse. Consider the house you serve and the work you do when choosing characteristics.
D6
PERSONALITY TRAIT
1
I’m always looking to improve efficiency
better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house
Backgrounds
Wayfinder's Guide to Eberron
agents are diverse. Consider the house you serve and the work you do when choosing characteristics.
D6
PERSONALITY TRAIT
1
I’m always looking to improve efficiency.
2
I
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
Backgrounds
Wayfinder's Guide to Eberron
House agents are diverse. Consider the house you serve and the work you do when choosing characteristics.
D6
PERSONALITY TRAIT
1
I’m always looking to improve efficiency
its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
utility and importance. Nowhere does this come through as strongly as when lizardfolk deal with the dead. To a lizardfolk, a comrade who dies becomes a potential source of food. That companion might have
beauty have little meaning for them. A sharp sword serves a useful and good purpose, while a dull sword is a dead weight without a whetstone.
Lizardfolk see little need to plan more than a season or so
Backgrounds
Wayfinder's Guide to Eberron
Characteristics
House agents are diverse. Consider the house you serve and the work you do when choosing characteristics.
D6
PERSONALITY TRAIT
1
I’m always looking to improve
find better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for
Backgrounds
Wayfinder's Guide to Eberron
Characteristics
House agents are diverse. Consider the house you serve and the work you do when choosing characteristics.
D6
PERSONALITY TRAIT
1
I’m always looking to improve efficiency
better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my
Backgrounds
Guildmasters’ Guide to Ravnica
Golgari, no fear of death or taboo about the dead, just a fierce affirmation of the cycle.
Skill Proficiencies: Nature, Survival
Tool Proficiencies: Poisoner’s kit
Languages
animate dead, plant growth
4th
giant insect, grasping vine
5th
cloudkill, insect plague
Golgari magic is often accompanied by a sickly green glow and a rotting
Backgrounds
Acquisitions Incorporated
sometimes one casualty is left a little less than dead, just waiting to discover what a lucky break that accident actually was.
You were a victim of a legal incident that was ostensibly the fault of
’re talking about. With common folks who don’t know any better, you might be able to intimidate or deceive to get favors or special treatment.
Backgrounds
Wayfinder's Guide to Eberron
agents are diverse. Consider the house you serve and the work you do when choosing characteristics.
D6
PERSONALITY TRAIT
1
I’m always looking to improve efficiency.
2
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
Backgrounds
Wayfinder's Guide to Eberron
Characteristics
House agents are diverse. Consider the house you serve and the work you do when choosing characteristics.
D6
PERSONALITY TRAIT
1
I’m always looking to improve
find better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for
Backgrounds
Wayfinder's Guide to Eberron
House agents are diverse. Consider the house you serve and the work you do when choosing characteristics.
D6
PERSONALITY TRAIT
1
I’m always looking to improve efficiency
its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better
Backgrounds
Wayfinder's Guide to Eberron
Characteristics
House agents are diverse. Consider the house you serve and the work you do when choosing characteristics.
D6
PERSONALITY TRAIT
1
I’m always looking to improve
and find better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
.
Attitude Adjustment. Characters can improve the attitude of the ssurran faction by one step if they offer Zoth’ess a worthy gift, examples of which are as follows:
At least 500 gp in coins, gems, or art objects A magic item of uncommon rarity or better
the characters did anything to antagonize a faction, that faction is hostile toward them, regardless of their performance in the arena battles. The characters can improve a faction’s attitude toward
Backgrounds
Wayfinder's Guide to Eberron
Characteristics
House agents are diverse. Consider the house you serve and the work you do when choosing characteristics.
D6
PERSONALITY TRAIT
1
I’m always looking to improve
find better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for
Backgrounds
Wayfinder's Guide to Eberron
Characteristics
House agents are diverse. Consider the house you serve and the work you do when choosing characteristics.
D6
PERSONALITY TRAIT
1
I’m always looking to improve
better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my
Backgrounds
Wayfinder's Guide to Eberron
agents are diverse. Consider the house you serve and the work you do when choosing characteristics.
D6
PERSONALITY TRAIT
1
I’m always looking to improve efficiency.
2
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
Backgrounds
Wayfinder's Guide to Eberron
House agents are diverse. Consider the house you serve and the work you do when choosing characteristics.
D6
PERSONALITY TRAIT
1
I’m always looking to improve efficiency
its prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
this matter, simpler is better!
-Fizban
Use the Bronze Dragon Personality Traits and Bronze Dragon Ideals tables to inspire your portrayal of distinctive bronze dragon characters, and use the Bronze
’ military technology, especially magic armaments and siege engines—the bigger, the better!
8 Conflict drives evolution. By sparking wars between nations, I contribute to the advancement of their
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
presence on stage—especially in romantic roles—critics have called his performances histrionic. To better perform his future roles in ancient plays, Quentillius has joined the Dead Languages Society. He
lines or who miss cues. Backstage crew members fare better, as Quentillius regards them as crucial and often brings them and the director flowers or notes of thanks. While Quentillius is a powerful
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
place of Neverwinter River, choking the city. While Neverwinter is filled with living creatures trying to build a better future, Evernight is populated by Undead—primarily vampires and ghouls—who
prey on each other and on travelers. Evernight is a crossroads of trade in the Shadowfell and hosts numerous markets, including the lively Corpse Market. There, undead merchants trade in the bodies and blood of the dead—sometimes, the very recently dead.






