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Returning 35 results for 'dead instant are burden'.
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Spells
Player’s Handbook
space that you can see on the ground.
Instant Health. You allow yourself and up to twenty creatures that you can see to regain all Hit Points, and you end all effects on them listed in the Greater
result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to a period when that villain is no longer alive, effectively removing you from the
Magic Items
Mythic Odysseys of Theros
Erebos wields Mastix, a whip capable of extending like an impossibly long shadow. In the hands of the god of the dead, the whip snares the reluctant dead and drags them into his realm. When Erebos
grants his weapon to a mortal follower, it’s typically to reclaim a powerful soul or to humiliate Heliod.
Whip of the Dead. Erebos’s whip seethes with the enervating energy of the
Magic Items
Acquisitions Incorporated
within 5 feet of a creature killed within the past 24 hours, you can cast the augury spell. The course of action you inquire about with the spell does not need to have any connection to the dead creature
. This property of the occultant abacus can’t be used again until the next dawn.
Bring Out Your Dead
Also at rank 2, you regain the use of your Read the Kill feature after you finish a short or
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Burden of Time. Beasts and Humanoids (except elves) have disadvantage on saving throws while within 10 feet of the shadar-kai.
Fey Ancestry. The shadar-kai has advantage on saving throws against
material components and using Charisma as the spellcasting ability (spell save DC 16):
At will: arcane eye, mage armor, minor illusion, prestidigitation, speak with dead
1/day each: arcane gate, bane
Gloom Weaver
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
Burden of Time. Beasts and humanoids, other than shadar-kai, have disadvantage on saving throws while within 10 feet of the gloom weaver.
Fey Ancestry. The gloom weaver has advantage on saving throws
hit","rollAction":"Innate Spellcasting"} to hit with spell attacks). It can innately cast the following spells, requiring no material components:
At will: arcane eye, mage armor, speak with dead
1/day
Backgrounds
Curse of Strahd: Character Options
with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken its
. Sometimes it beckons you in the dead of night.
3
An apparition that has haunted your family for generations now haunts you. You don’t know what it wants, and it won’t leave you alone
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Ancient Seal This curse protects the resting place of a long-dead ruler and punishes any who disturb the ruler’s remains or plunder the treasures. Pronouncement. Carved into the stone of the crypt
door are the words “Relentless death follows those who disturb the sovereign’s rest.” Burden. Each character that gains the curse is hunted by a wraith that appears at sunset and vanishes at dawn
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Components of a Curse Most curses have three distinct components: pronouncement, burden, and resolution. Whatever form these take, at least one of them, especially the burden or resolution, should
a powerful villain or a wrongly slain innocent Swearing a vow to refrain from or undertake some action on pain of great suffering Burden A curse’s burden is the effect that causes hardship and
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Fate of the Hourglass Coven If all three hags of the Hourglass Coven are dead, there’s nothing more to be done with them. This section discusses what happens next if Zybilna is set free and at least
one of the hags is still alive. The surviving hags can sense when Zybilna is released from temporal stasis—or, rather, they can sense when their hold over Prismeer is lost. The instant Zybilna regains
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Dropping to 0 Hit Points When a creature drops to 0 Hit Points, it either dies outright or falls unconscious, as explained below. Instant Death Here are the main ways a creature can die instantly
. Monster Death. A monster dies the instant it drops to 0 Hit Points, although a Dungeon Master can ignore this rule for an individual monster and treat it like a character. Hit Point Maximum of 0. A
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Dropping to 0 Hit Points When a creature drops to 0 Hit Points, it either dies outright or falls unconscious, as explained below. Instant Death Here are the main ways a creature can die instantly
. Monster Death. A monster dies the instant it drops to 0 Hit Points, although a Dungeon Master can ignore this rule for an individual monster and treat it like a character. Hit Point Maximum of 0. A
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
2 Eldritch Occultant, Bring Out Your Dead
3 Bead of Instant Karma, Death’s Omen
4 Bead of Diverted Karma, Correct the Balance
Proficiencies and Starting Equipment As a rank 1
living and the dead Position Proficiency: In addition to the proficiencies noted below, you can add your proficiency bonus to an ability check to intimidate a creature close to death, assess what disease
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
instant the ring disappears, the character becomes encased in a silver ingot (no saving throw allowed), with only the character’s head visible. The character is unable to move from the neck down while
ensure that no sword can ever break your skin.” Granny Nightshade gives the character a stone ring, which disappears when the character touches it. The instant the ring disappears, the character is
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
more than create life—she could defeat death! She wished to breathe sentience into dead flesh and produce sturdier shells than the bodies of fragile, temporary mortals. She added corpse theft to her
. Mordenheim desperately hastened her experiments, employing anyone who would bring her bodies—both newly dead and still living. On her operating table, victims were killed, returned to life, and died again
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, exhaustion
Senses darkvision 60 ft., passive Perception 11
Languages Common, Elvish
Challenge 9 (5,000 XP)
Burden of Time. Beasts and humanoids, other than shadar-kai, have disadvantage on
eye, mage armor, speak with dead
1/day each: arcane gate, bane, compulsion, confusion, true seeing
Spellcasting. The gloom weaver is a 12th-level spellcaster. Its spellcasting ability is Charisma
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
for 6th-level characters. Pharaoh Pharaoh is the first adventure in the three-part Desert of Desolation series and was published in 1982. In this adventure, the ghost of a long-dead pharaoh beseeches
Alpha, the adventure—which involves a crashed spaceship, futuristic weaponry, and humorously malfunctioning robots—became an instant classic. The updated adventure is designed for 11th-level characters.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
life to the fullest, knowing that tomorrow I might die. 4 I live for the thrill of the hunt. 5 I don’t talk about the thing that torments me. I’d rather not burden others with my curse. 6 I expect
I assume the worst in people. 3 I feel no compassion for the dead. They’re the lucky ones. 4 I have an addiction. 5 I am a purveyor of doom and gloom who lives in a world without hope. 6 I talk to spirits that no one else can see.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
collapses in on itself and ceases to exist the instant before it can shuffle off to some horrible afterlife. When this occurs, the spirit becomes a soulless wraith — a malevolent void trapped on the
humanoid creature that has recently suffered a violent death. Such a fragment of woe becomes a specter, spiteful of all that lives.
Wraiths sometimes rule the legions of the dead, plotting the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Introduction It’s fitting that a gaming fundraiser is named Extra Life. In our games, there’s always a raise dead spell, a secret power-up that delivers a 1UP mushroom, or something else to keep the
among my colleagues tell me that an informed multiverse is a safer multiverse. After all, why should we unhappy few endure the burden of protecting the multiverse from itself?
I am also told that this
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
landmark. Sprawled nearby is a huge, partly dissolved monster with its guts ripped out. The dead monster lies on its armored back with its four clawed feet in the air. From deeper in the hills come the
sounds of loud belching and guttural laughter.
The copper mine contains nothing of interest. A character can take the Study action and make a DC 12 Intelligence (Nature) check to identify the dead
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
more than a few inches long. The darkness is the vestige of a dead and hateful god—a shard of pure evil with shreds of sentience and awareness. The vestige can’t be harmed or controlled, and it is immune
the gift. Once it receives a dark gift, a creature can never receive that same dark gift again.
The instant a dark gift is bestowed, the creature receiving it undergoes a transformation, gaining a
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
farms. Shriekers serve as sentries in Golgari tunnels, and violet fungus sprouts from the corpses of intruders. Amorphous masses of dead and decaying matter can develop into shambling mounds in the
Golgari warrens. These creatures, often associated with decay and rebirth, are prized by the guild. Giant bugs serve as beasts of burden, companions, steeds, and guardians. Among the largest of these
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
— Thunderclap Evocation — Toll the Dead Necromancy — True Strike Divination — Level 1 Wizard Spells Spell School Special Alarm Abjuration R Burning Hands Evocation — Charm Person Enchantment
Transmutation C Suggestion Enchantment C Web Conjuration C Level 3 Wizard Spells Spell School Special Animate Dead Necromancy — Bestow Curse Necromancy C Blink Transmutation — Clairvoyance
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
(banishment, heal, raise dead, shapechange, and teleport) once she helps reunite Zariel with her sword. Lulu’s Background While studying a portal to the Nine Hells located in the Fields of the Dead west of
mean bone in her little body. She believes in the power of friendship and looks forward to kicking evil’s butt with the characters by her side. If Lulu becomes too much of a burden for you to run as
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
instant later, the closed-off elevator is propelled up the western half of a 20-foot-wide, 170-foot-tall shaft (area K31a) to the sounds of turning gears and rattling chains. Magic sleep gas fills the
creature inside has one turn to act before the compartment comes to a dead stop. Their initiative rolls determine the order in which the occupants act. Conscious party members can take whatever actions
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the Dock Ward. (The X marks the dock neighborhood of Mistshore, where Grinda lives.) If the Cassalanters are the villains, the name “Cassalanter” is written by the X on a map of the City of the Dead
erase all knowledge of itself from that character’s mind (see the item’s description in appendix A). Any player whose character is forced to forget about the stone carries the burden of roleplaying
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
implacable foe. Driven only by a desire to conquer and rule, it wages endless war with its army of mobile dead against all creatures it views as a threat to its domination. It might even forge
replace all other living things, perhaps the Balance would be made all the stronger.
I, of course, would merely find a new material form to maintain my watch. Such is the burden of the sentinel, to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
isn’t a magic item. The object can be no more than 300 feet in any dimension, and it appears in an unoccupied space that you can see on the ground. Instant Health. You allow yourself and up to twenty
might be achieved only in part, or you might suffer an unforeseen consequence as a result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
return with the spoils of war. The githyanki sky ships attack from above in the dead of night, gaining an instant advantage since communities on the surface rarely offer strong defenses against
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
isn’t a magic item. The object can be no more than 300 feet in any dimension, and it appears in an unoccupied space that you can see on the ground. Instant Health. You allow yourself and up to twenty
might be achieved only in part, or you might suffer an unforeseen consequence as a result of how you worded the wish. For example, wishing that a villain were dead might propel you forward in time to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, abrupt dead-ends, tunnels that cross over or under one another, concealed passages, and other features that make the lair difficult for outsiders to navigate. Creatures larger than a kobold have to
’ territory. Adventurers trying to eradicate a kobold infestation often find themselves stuck in low passages too narrow to turn around in, forcing them to move in single file and putting the burden of combat
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
slip on a patch of ice or get bonked on the head by a low-hanging icicle. Vellynne’s snowy owl familiar, if it’s present, senses the mephit’s cruel intent. Söpo and the owl have an instant dislike for
Lantomir is dead, but her weasel familiar yet lives I3. Nass Lantomir’s Ghost Nass Lantomir outsmarted her rivals in the Arcane Brotherhood by partnering with a pirate captain before leaving Luskan for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cloud of dead-gray mist.
Maps of Cyre from before the Day of Mourning are of limited use nowadays. The land beyond the gray mist has been twisted and warped, and distances seem to expand and shrink
sits in the middle of a ruined and abandoned village. Anyone who looks into the water sees brief reflections of the long-dead villagers going about their lives in harmony and joy. 2 In the middle of the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Common, Elvish
Challenge 9 (5,000 XP) Proficiency Bonus +4
Burden of Time. Beasts and Humanoids (except elves) have disadvantage on saving throws while within 10 feet of the shadar-kai.
Fey Ancestry
using Charisma as the spellcasting ability (spell save DC 16):
At will: arcane eye, mage armor, minor illusion, prestidigitation, speak with dead
1/day each: arcane gate, bane, confusion, darkness
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Armor of the Fallen Armor (Medium or Heavy), Uncommon (Requires Attunement) While wearing this armor, you can use it to cast either Speak with Dead or Animate Dead. Once the armor has cast a spell in
, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target. Bow of






