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                        Returning 35 results for 'deals impact are been'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    While you are attuned to this magic weapon, your Strength is 20 unless your Strength is already equal to or greater than that score. The weapon deals an extra 1d8 Thunder damage to any creature it
                                                
                                            
                                                
                                                     against the ground to create an intense seismic disturbance in a 50-foot-radius circle centered on the point of impact. Structures in contact with the ground in that area take 50 Bludgeoning damage
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     in the area covered by the storm. The winds impose disadvantage on ranged attack rolls. The winds extinguish open flames and disperse fog.
Siege Monster. The tempest deals double damage to objects
                                                
                                            
                                                
                                                    ":"damage","rollDamageType":"bludgeoning"} bludgeoning damage for every 10 feet it was thrown before impact. If the target would collide with another creature instead, that other creature must succeed on a
                                                
                                            
                                        
                                                    Elder Tempest
                                                    
    
        Legacy
    
    
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                                                     Monsters
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                     winds impose disadvantage on ranged attack rolls. The winds extinguish open flames and disperse fog.
Siege Monster. The tempest deals double damage to objects and structures.Multiattack. The tempest
                                                
                                            
                                                
                                                     damage for every 10 feet it was thrown before impact. If the target would collide with another creature instead, that other creature must succeed on a DC 19 Dexterity saving throw or take the same damage
                                                
                                            
                                        
                                                    Oil (flask)
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                    Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a
                                                
                                            
                                                
                                                    , the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn.
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                    Stored in a flask, this concoction is Alchemist's Fire (flask);alchemist's fire, except it deals 7 (2d6) fire damage at the start of the targetâs turns.
As an action, you can throw this
                                                
                                            
                                                
                                                     flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's doom as an improvised weapon. On a hit, the target takes 7 (2d6) fire damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     score. The weapon deals an extra 1d8 Thunder damage to any creature it hits and an extra 3d8 Thunder damage to objects it hits that arenât being worn or carried. The weapon has the following
                                                
                                            
                                                
                                                    . Earthquake. As a Magic action, you can strike the weapon against the ground to create an intense seismic disturbance in a 50-foot-radius circle centered on the point of impact. Structures in contact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    . On its turn, it flies toward one party member at random and makes a melee weapon attack (+0 to hit) against that character. On a hit, the bird deals 2 (1d3) piercing damage as it slams into the
                                                
                                            
                                                
                                                     character with surprising force. On a miss, it crashes. Either way, itâs destroyed on impact. After the attack, Nim withdraws into the templeâs attic through a secret hatch in the roof and lies low, hoping the characters donât report the incident to the templeâs acolytes.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     score. The weapon deals an extra 1d8 Thunder damage to any creature it hits and an extra 3d8 Thunder damage to objects it hits that arenât being worn or carried. The weapon has the following
                                                
                                            
                                                
                                                    . Earthquake. As a Magic action, you can strike the weapon against the ground to create an intense seismic disturbance in a 50-foot-radius circle centered on the point of impact. Structures in contact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                     (Greatclub), Very Rare (Requires Attunement) While you are attuned to this magic weapon, your Strength is 20 unless your Strength is already equal to or greater than that score. The weapon deals an extra 1d8
                                                
                                            
                                                
                                                     can strike the weapon against the ground to create an intense seismic disturbance in a 50-foot-radius circle centered on the point of impact. Structures in contact with the ground in that area take 50
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hold Back The Dead
                                                    
                                                
                                            
                                                     (Greatclub), Very Rare (Requires Attunement) While you are attuned to this magic weapon, your Strength is 20 unless your Strength is already equal to or greater than that score. The weapon deals an extra 1d8
                                                
                                            
                                                
                                                     can strike the weapon against the ground to create an intense seismic disturbance in a 50-foot-radius circle centered on the point of impact. Structures in contact with the ground in that area take 50
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     illusions. Denâiyas, Upper Menthis Little Xenâdrik This area of small shops deals in antiquities and relics recovered from Xenâdrik and the ruins below Sharn. Cloud Antiquities specializes in giant
                                                
                                            
                                                
                                                     artifacts, while the Mekdall Gallery deals in ancient elven and drow goods. Windows on Yesterday looks for items with historical significance, and Echoes of the Past deals in magic items with practical
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     also extinguish open flames and disperse fog.
 Siege Monster. The tempest deals double damage to objects and structures.
 Actions
 Multiattack. The tempest makes two Thunderous Slam attacks
                                                
                                            
                                                
                                                     line. If a thrown target collides with an immovable object (such as a wall or floor) or another creature, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown before impact. If
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     final 40 feet before impact. Because the reducing effect creates more relative distance between the creature and the cavern floor, a fall from anywhere on the castle deals 20d6 bludgeoning damage on impact.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     plane beyondâand their impact craters mar the battlefield. This battlefield is keyed to map 10.1. The characters start anywhere in the southernmost 10 feet of the map. Five neutral evil human and
                                                
                                            
                                                
                                                     its speed is 0 until the end of the turn. Difficult Terrain. The heaps of debris and the impact craters surrounding the Acheron projectiles are difficult terrain. Gate to Acheron Battlefield Events
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     its pseudopods (+7 to hit). On a hit, a pseudopod deals 21 (6d6) acid damage, or 42 (12d6) acid damage while the ooze is enlarged. The ooze has the Enlarge and Invisibility traits below. Enlarge
                                                
                                            
                                                
                                                     alchemical, nonmagical item with an ovoid resin shell that shatters on impact. An as action, a creature can throw a tangler grenade at a point up to 60 feet away. Each creature within 10 feet of a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Resolution and Consequences You determine the consequences of attack rolls, ability checks, and saving throws. In most cases, doing so is straightforward. When an attack hits, it deals damage. When a
                                                
                                            
                                                
                                                     increase the impact of the success or failure. For example, rolling a 1 on a failed attempt to pick a lock might break the thievesâ tools being used, and rolling a 20 on a successful Intelligence (Investigation) check might reveal an extra clue.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    ) Whetstone 1 cp 1 lb.  
Acid. As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case
                                                
                                            
                                                
                                                     exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     throw fails by 5 or more, the character falls in the pit. Someone who falls into the pit always comes down on a bush, cushioning the impact. The fall deals only 3 (1d6) bludgeoning damage, but the character lands on a plantâs adhesive blossoms.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     1st level spells are commonplace. Magewrights, wandslingers, and dragonmarked heirs can all produce these sorts of effects, and youâll see the impact of this magic as part of everyday life. Common
                                                
                                            
                                                
                                                     magic items can be found in any community and purchased in any major city, provided you can find a shop or dragonmarked enclave that deals in what youâre looking for. Common magic items generally range
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     and disperse fog.
 Siege Monster. The tempest deals double damage to objects and structures.
 Actions
 Multiattack. The tempest makes two attacks with its thunderous slam.
 Thunderous Slam. Melee
                                                
                                            
                                                
                                                     a thrown target collides with an immovable object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown before impact. If the target would collide with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    ) necrotic damage on a failed save, or half as much damage on a successful one. The creature chooses if itâs inside or outside the dome. The dome deals 22 (5d8) necrotic damage to any creature that touches it
                                                
                                            
                                                
                                                     and explodes on impact. Any creature within a 15-foot-radius sphere centered on the point of impact must make a DC 14 Dexterity saving throw, taking 35 (10d6) fire damage on a failed save, or half as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     amount of damage it deals every roundâhas a direct bearing on its challenge rating, and vice versa. You can determine a monsterâs damage output in one of two ways. Use the Table. You can start with
                                                
                                            
                                                
                                                     multiple attacks against one or more foes. Choose the type of damage based on how you imagine the damage being delivered. For example, if the monster is attacking with razor-sharp claws, the damage it deals
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     archery and twenty brittle arrows in a rotting leather quiver. Each arrow shatters on impact and deals only 1 piercing damage on a hit. Carvings of froghemoths adorn the bracers, which keep the skin of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    .
  Acid. As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a
                                                
                                            
                                                
                                                     can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemistâs fire as an improvised weapon. On a hit, the target takes 1d4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     manifest zones linked to that plane. Daanvi, the Perfect Order Daanvi embodies absolute order, along with the ideals of law and discipline and their impact on civilization. The perfectly ordered, immaculate
                                                
                                            
                                                
                                                     that deal fire damage are empowered here. Such a spell of 1st level or higher cast within the zone deals fire damage as if it were cast at a level one higher than the spell slot that was expended. 2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                     weapon deals an extra 1d8 Thunder damage to any creature it hits and an extra 3d8 Thunder damage to objects it hits that arenât being worn or carried. The weapon has the following additional properties
                                                
                                            
                                                
                                                     a Magic action, you can strike the weapon against the ground to create an intense seismic disturbance in a 50-foot-radius circle centered on the point of impact. Structures in contact with the ground
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    , you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target. Bow of
                                                
                                            
                                                
                                                     piercing damage at the start of each of the targetâs turns. If the leech deals at least 10 damage or the target dies, the leech falls off. A creature, including the target, can use its action to detach the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     explodes on impact, creating a cloud of black smoke that fills a 10-foot-radius sphere. The area within the cloud is heavily obscured. A strong wind disperses the cloud, which otherwise remains until the
                                                
                                            
                                                
                                                     flying dagger is a Tiny construct with 7 (3d4) hit points and a challenge rating of 1/8 (25 XP). Each flying dagger deals 3 (1d4 + 1) piercing damage on a hit. Treasure. The chest contains a nice pair of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     leave fuming impact craters behind. Empty battlefields are littered with weapons and bones, showing where the legions of the Nine Hells met enemies on their native soil and prevailed. The archduchess
                                                
                                            
                                                
                                                     crimson throne stands in the heart of the Iron City of Dis, a hideous metropolis that is the largest in the Nine Hells. Planar travelers come here to conspire with devils and to close deals with night hags
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    , Avernus, is the arrival point for visitors, a rocky wasteland with rivers of blood and clouds of biting flies. Fiery comets occasionally fall from the darkened sky and carve out fuming impact craters
                                                
                                            
                                                
                                                     deals with night hags, rakshasas, incubi, succubi, and other Fiends. Contracts signed on his layer contain special provisions that allow Dispater to collect a cut of the deal. Dispater is one of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     projectile â but the contraption was designed to fling goblins. A goblin used as a projectile typically wears a spiked helmet, so that it deals piercing damage to the target on impact. The thirty
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    ) check to jump safely over it. Moving past the rune otherwise deals 5 (1d10) necrotic damage to a creature and teleports it back to the cavern entrance. The runes remain active until disabled. Planar
                                                
                                            
                                                
                                                     involved, but adding or removing pieces has an impact on the ritualâs magic (see âAdding Componentsâ and âRemoving Componentsâ below). To seize control of the components fueling the ritual, a creature on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     neighbors. A character who lifts the floorboard triggers a trap: a tiny dart shoots up, making an attack against the character. Its attack bonus is +5. If it hits, it deals 2 (1d4) piercing damage, and the
                                                
                                            
                                                
                                                     the initial impact, and Aleitha was gravely injured. As I tended her wounds, she clutched her talisman and breathed soft prayers. I asked her what the talisman signified. She told me love. Her husband
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     kind who is coordinating the weaker giantsâ activities.  Clash of Titans Sometimes giants are background elements to an adventure that has more to do with the impact of the giantsâ actions on the
                                                
                                            
                                                
                                                     of bystanders while the giant deals with (or holds back) the greater threat. The Clash of Titans table provides a sampling of adventure hooks you can use to build an adventure along these lines
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     flame. The guard is unharmed by this fire, which lasts until the end of the guardâs next turn. While wreathed in flame, the weapon deals an extra 3 (1d6) fire damage on a hit.
 Actions
 Multiattack
                                                
                                            
                                                
                                                     arcane arts who learned much of his fire magic from Vanifer herself, Bastian relies on his spells in a fight, and he is a âquick burnâ sort who tries to deliver maximum impact early in the fight. If he
                                                
                                            
                                        






