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Returning 35 results for 'death instinct are basic'.
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Monsters
Bigby Presents: Glory of the Giants
Death Burst. When the cinder hulk dies, it leaves behind a cloud of cinders and smoke that fills a 10-foot-radius sphere centered on its space. The sphere is heavily obscured. Any creature that moves
into the area for the first time on a turn or starts its turn there must succeed on a DC 16 Constitution saving throw or take 10 (3d6);{"diceNotation":"3d6", "rollType":"damage", "rollAction":"Death
Monsters
Fizban's Treasury of Dragons
effect on itself on a success.
6: Death Ray. The target must make a DC 14 Dexterity saving throw, taking 28 (8d6);{"diceNotation":"8d6", "rollType":"damage", "rollAction":"", "rollDamageType":"necrotic
;beholder's eye rays.
An eyedrake left to its own devices exhibits much of the stereotypical behavior of a young dragon, attempting to establish a lair and a hoard. Driven by instinct to jealously
Monsters
Spelljammer: Adventures in Space
esthetic becomes a nearly mindless entity with an instinct for self-preservation.
Reigar use their esthetics as spelljamming warships. When a hostile reigar in its esthetic encounters another
":"1d12","rollType":"roll","rollAction":"Esthetic (Creator Death)"} days and then expires.AcidJammerscream (Recharge 6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Jammerscream"}. The
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
. For example, humans confronted by an angry troll experience fear on a basic level. Their limbs shake, their thinking becomes panicked and jumbled, and they react by instinct. The emotion of fear takes
basic principles than those of warm-blooded creatures. Their dismal swamp homes might lie hundreds of miles from the nearest human settlement, but the gap between their way of thinking and that of the
Backgrounds
Baldur’s Gate: Descent into Avernus
you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a
instinct proves a useful starting point when determining who might take a bribe, who might turn a blind eye to a crime, or who might have criminal connections. You can also use this sense to get a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Monk Few monks are found on Krynn, but those active in the world fall into two camps. The Way of the Long Death provides a good match for those evil monks who worship Sargonnas. The minotaurs who
, passion, fighters, and fire. Sirrion is said to sculpt the fire of the soul, and these monks seek to sculpt their minds and bodies so that all three act in unison, making instinct and action one and the same.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
confronted by an angry troll experience fear on a basic level. Their limbs shake, their thinking becomes panicked and jumbled, and they react by instinct. The emotion of fear takes hold and controls
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Basic Rules). The stench of death hangs heavy here, becoming stronger as the characters move toward area A19.
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
gather and celebrate, dwell the followers of Yurtrus, the god of disease and death, and Shargaas, the god of darkness and the unknown. Orcs too weak for battle (because of bodily weakness, malformation
, injury, or age) often join these cults instead of facing daily humiliation, exile, or death.
Serving as the bridge between the two parts of the tribe are the priestesses of Luthic, the orc goddess who
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
all the gods of the First Circle in their turn, and see them as embodiments of the natural world, which moves in cycles: creation and destruction, waxing and withering, life and death. Thus, Grumbar
isn’t just god of the earth to a druid; he is the fertile soil and the rolling hills themselves. Malar isn’t just the Beastlord, but the hunger and the hunting instinct of a predatory beast. Although
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
exile and chooses to remain in Shadowdusk Hold despite every instinct telling her to flee. Melissara is a human archmage, with these changes: Melissara is neutral. She speaks Common, Deep Speech, Draconic
to destroy Dezmyr and Zalthar before they can enact their plan to conquer Waterdeep, not realizing that death knights are not so easily vanquished. Melissara asks that she and Derrion be left out of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
with weapons and armor. And they are well acquainted with death, both meting it out and defying it. Fighters master various weapon techniques, and a well-equipped Fighter always has the right tool at
hand for any combat situation. Likewise, a Fighter is adept with every form of armor. Beyond that basic degree of familiarity, each Fighter specializes in certain styles of combat. Some concentrate on
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
and a hoard. Driven by instinct to jealously defend its hoard, an eyedrake fights to the death if anything threatens even the smallest trinket it claims as its own. Eyedrake
Large Aberration
throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
6: Death Ray. The target must make a DC 14
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. The basic services provided by Jorasco involve use of the Medicine skill and herbal remedies. The next tier of treatment is lesser restoration, offering immediate recovery from disease for those
after death. Opening a channel to Dolurrh can potentially result in a malevolent spirit taking possession of the body; in a general release of hostile ghosts; or even a marut inevitable manifesting and
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
—as Fighters, they all share an unparalleled prowess with weapons and armor. And they are well acquainted with death, both meting it out and defying it. Fighters master various weapon techniques, and
a well-equipped Fighter always has the right tool at hand for any combat situation. Likewise, a Fighter is adept with every form of armor. Beyond that basic degree of familiarity, each Fighter
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
, these giants were transformed into Elementals made of smoke and cinders. Half the size of their giant ancestors, cinder hulks maintain the basic physical shape of fire giants, but ash and embers billow
fire, poison
Condition Immunities exhaustion, poisoned
Senses passive Perception 15
Languages Giant, Ignan
Challenge 7 (2,900 XP) Proficiency Bonus +3
Death Burst. When the cinder hulk dies
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, these giants were transformed into Elementals made of smoke and cinders. Half the size of their giant ancestors, cinder hulks maintain the basic physical shape of fire giants, but ash and embers billow
fire, poison
Condition Immunities exhaustion, poisoned
Senses passive Perception 15
Languages Giant, Ignan
Challenge 7 (2,900 XP) Proficiency Bonus +3
Death Burst. When the cinder hulk dies
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, or it could take the form of a different variety of beholder, such as a death kiss or a gazer (see “Beholder-Kin”). It might also be a truly unique creature, such as could be spawned only from the
hive, or a death tyrant. When beholders dream of beholders, that’s when the real trouble starts.
— Volo
Solitary Beholders Most of the beholders in the world live apart from others of their kind
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
she and her soldiers kept the orcs of the Sword Mountains in check. When supply lines were cut off by heavy snow and blizzards during a brutal winter, Delsendra and her followers starved to death. Orcs
cover (see the Basic Rules) against outside threats. A Medium character can’t squeeze through an arrow slit, but a Small character can with a successful DC 10 Dexterity (Acrobatics) check.
Ceilings
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
are likely to hear about it. If the victim was friendly with other hags, those responsible for her death might find themselves the target of retaliation. If the victim died while owing favors to
seek greater power to combat a formidable threat, they suppress their basic nature and come together to do their work. The result is a coven. Being part of a coven gives each individual hag more
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
requires a trial, the town council hears evidence and renders a verdict. Crime breaks down into three basic categories in Saltmarsh. Petty Crime. Public unarmed brawling, pickpocketing, and other crimes that
serious cases earn the death penalty. In most instances, these crimes are dealt with in Seaton, the provincial capital located east of Saltmarsh.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
crude symbols to convey basic information, such as “food stored here,” “danger close,” or “go this way.” A orc raiding party might leave such a sign in its wake, as an aid to other warriors that travel
, grayish-white ash to represent death, and charcoal to represent darkness. The unwritten laws that govern the status of individual orcs within a tribe are manifested to a degree in how each orc uses
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
consequential, and not just a waste of time. One of four basic approaches can help you do that: A real monster inhabits a character’s dreams and poses a real threat to that character’s mind or body. The
construction of an eldritch machine in Dal Quor that will give the quori physical access to the Material Plane again. Dying in Dreams Death in dreams is less severe than in reality, but it’s not without
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
represents the essence of the divine relationship with mortals: fertility and protection are the nucleus of the aid mortals have always sought from gods, and Karametra doesn’t complicate these basic needs by
preventing mortal life from fully flourishing. War—even if it’s couched in noble terms, as Iroas’s followers like to do—is fundamentally an instrument of death, bringing a premature and pointless end to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Hag Lairs No matter what form it takes, a hag’s home is a manifestation of her basic nature. It is ugly, eerie, or unnerving in some way, often incorporating some aspect of decay, such as a dead tree
them to interact and bargain with creatures of both realms. Other popular choices are a place where the ambient energy augments certain kinds of magic, a site related to death such as a burial ground
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
wooden staffs that give them access to extraordinary ice magic. Bheur hags love seeing mortals freeze to death and have little if any room in their hearts for kin and community. Statistics for the bheur
kind to another during their lives.
A hag that lives long enough or has the necessary resources can alter her basic nature, leaving behind her old physiology and adopting that of a hag appropriate
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
shambling mound to seek out new sources of food.
The Weed that Walks. The instinct that drives a shambling mound is its central root-stem, buried somewhere inside its ponderous form. The rest of a
Resurgent Menace. If a shambling mound faces defeat before an overwhelming foe, the root-stem can feign death, collapsing the remains of its mound. If not subsequently killed, the root-stem beds down in
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Halflings I don’t have enough fingers and toes to count the times I saw our little rogue cheat death, but I remember them all. Let’s see … there was the enraged roper, the flaming lava stream, the
catapulted gelatinous cubes, the Ten Tilting Corridors of Death, the exploding toad trap, the Hall of the Spinning Scimitars …
— Magnificus, wizard extraordinaire
Anyone who has spent time around
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
mentioned the name and obeys that person’s commands. Attempting to pry out the sapphire in its chest activates the golem, and it does not take kindly to thieves. If provoked further, it fights to the death
enough of the language to communicate with the golem on a basic level. A character who fails the check can repeat it after spending another hour watching the golem communicate in this fashion. The golem’s
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
that it was an omen of some sort. 41–50 You escaped certain death and believe it was the intervention of a god that saved you. 51–60 You witnessed a minor miracle. 61–70 You explored an empty house
Shadowfell. 96–00 You saw a portal that you believe leads to another plane of existence. Tragedies d12 Tragedy 1–2 A family member or a close friend died. Roll on the Cause of Death supplemental table to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
flesh out your encounter in these ways, go right ahead and finish your creation. Otherwise, take a look at the following sections for some basic advice on adding flavor elements to the simple mechanics
attachments exist among the monsters in an encounter? If so, you can use such relationships to inform the monsters’ behavior during combat. The death of a much-revered leader might throw its followers into
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
knowledge, resulting in lightning-like flashes of inspiration (as well as the fury of a physical storm). In all their various forms, though, the myths agree on the basic structure of the pantheon’s
death—and its insatiable gluttony for new creatures to consume. Uro, Titan of Nature’s Wrath, might be seen as a direct predecessor of Keranos and Thassa, but it was the incarnation of natural disaster
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
, heal, and get information they need for the next part of their adventures. In addition, they can buy any of the equipment described in the Basic Rules from Myla (see “Kobolds”). During their time at
” in the Basic Rules). She becomes friendly as soon as the characters demonstrate that they care about the cloister’s safety, such as by fighting the zombies at the beach or undertaking any of the
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
knocked unconscious for 5 minutes but doesn’t make death saving throws. Veena and her friends flee if they take 2 or more damage in total. Gymnasium Security Level: Red (Cadet Rank) or Above The
Kip and Pik show the characters around a spelljamming ship, teaching them the basic operations of the vessel and explaining how equipment should be handled. One Good Turn. At some point during the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
one individual leads the Hands of Havoc. To confuse enforcers, the mantle of factol is passed between members. Whenever it seems the faction’s leader is on the verge of arrest or death, another
simply the first stage of death. Dusters seek to understand and experience the stages of death, the last of which they hold is True Death: a transcendence to a state of being beyond the multiverse. In






