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                        Returning 22 results for 'decade injure are back'.
                    
                
                        
                            
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                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     family, based in the town of Longsaddle. Cold and dispassionate, she took to magic only a decade ago in her late forties and is skilled in the arcane tradition of necromancy. She has a lifelong struggle
                                                
                                            
                                                
                                                     Reghed Glacier. The orb was recently stolen by Nass Lantomir, one of Vellynneâs rivals in the Arcane Brotherhood. Vellynne intends to get it back before resuming her quest to find Ythryn
                                                
                                            
                                        
                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     cure. When equipped with dragonshard focus items, the mark can even draw the dead back from the depths of Dolurrh.
House Jorasco
Leader: Ulara dâJorasco
Headquarters: Vedkyar Enclave (Vedykar
                                                
                                            
                                                
                                                     beloved in northwestern Khorvaire for her instrumental role in combating an epidemic in that region a decade ago, and Jorasco medics served in every nationâs army during the war.
The guild runs
                                                
                                            
                                        
                                                    Kobold
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     needles all over the floor â petty, vengeful acts that humiliate, injure, or anger the gnomes, but not so much that the gnomes want to hunt down and kill the kobolds. Because of the kobolds&rsquo
                                                
                                            
                                                
                                                     whoâve known each other for over a decade might consider each other friends or enemies, but the strength of this sentiment is much fainter than any comparable human emotion. Since most of their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     who didnât escape to Mithral Hall or the surface world were dragged back in chains to Menzoberranzan as slaves. Within the past decade or so, the deep gnomes have returned to reclaim, resettle, and
                                                
                                            
                                                
                                                     an invading drow force from Menzoberranzan. This alliance, however, would spell Blingdenstoneâs doom. The vengeful drow bided their time, rebuilt their forces, and sent their armies out to strike back
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Daask Formed by monstrous immigrants from Droaam, Daask has been building its power in the Khyberâs Gate and Malleonâs Gate districts of Sharn for the last decade. It is most infamous for its
                                                
                                            
                                                
                                                     guerrilla tactics, using only as many combatants as necessary to get a job done, never staying in one place too long, and quickly retreating back to their turf. Though the Boromars still control much
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     glowing letters hovering in the air. At night, the Pyrgnos shines like a lighthouse where the sea wall meets the shore, gleaming on the waters of the Siren Sea. A decade ago, the Pyrgnos was partly
                                                
                                            
                                                
                                                     arduous training at the Dekatia, apprenticed to master priests, thaumaturges, philosophers, and military heroes. Those who manage to complete this decade of training are renowned as the wisest of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     get back to her wife Urgala, whom she hasnât seen in a decade. When last they were together, Urgala and Darribeth were living in Amphail, a town north of Waterdeep. In the intervening years, Urgala
                                                
                                            
                                                
                                                     wearing tattered gray robes over black pants sits on a 2-foot-tall toadstool. Her long black hair is tied back with a swatch of gray cloth that matches her robe. A quasit in toad form sits on her knee
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     the time, was an unusual way to play Dungeons & Dragons. The intervening decade saw Acq Inc take on many forms â streams, recorded content, comics, and, of course, live roleplaying shows. While these
                                                
                                            
                                                
                                                     are all now completely normal ways to discover and enjoy D&D, back then, not so much. We just did it because it seemed like a cool idea, and ten years later, it seems like maybe we were right. Today
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     rampages relatively short. They have a recipe for a concoction that can usher the dragon quickly back to its centuries-long slumber once the wildfires have raged long enough. When the bright-orange
                                                
                                            
                                                
                                                     dragoneye flower blooms in the ashes where the fires have run their course, it is time to put the dragon back to sleep. That time is at hand. Running Arborean Springs
 You can spend as much or as little
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     tension could play a role in a characterâs back story, the plot of an adventure, or the reactions of an NPC. Although the nations are afraid to return to all-out war, any of these feuds could escalate
                                                
                                            
                                                
                                                     plagued Breland for centuries. A decade ago, the Daughters of Sora Kell united the scattered warlords of the region under the flag of Droaam. Furious clashes erupted between Breland and Droaam
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     the raw ore and the refined metal for around a decade. Due to the rough terrain and the harshness of the climate, the village never grew large. It intermittently hosted a succession of traveling
                                                
                                            
                                                
                                                     inhabitants. They wonder whether it would be worth hiring adventurers to see if anything remains of the villageâparticularly the platinum ore. Sketched on the back of the last page is a rough map of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     Blingdenstone, paying adventurers to scout and keep an eye on the territory while they organized their people across the dwarven holds and surface-world cities that had received them. After a decade of
                                                
                                            
                                                
                                                     careful and determined planning, the Diggermattocks led a force back to Blingdenstone to reclaim it. While they have not yet been crowned, everybody treats them as the de facto rulers of the settlement
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     other members of their tribe, but they are rarely affectionate with each other. Two kobolds whoâve known each other for over a decade might consider each other friends or enemies, but the strength of
                                                
                                            
                                                
                                                     back to life as the next egg laid in the hatchery. If a particularly important or respected member of a tribe dies, the hatchery is closely monitored. The next egg laid is immediately separated from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     ceiling (see the âDungeon Hazardsâ section of the Dungeon Masterâs Guide) and drop on characters who wander in. Dangerous Joke. The back wall of one cavern has collapsedâseemingly on top of a miner
                                                
                                            
                                                
                                                     succeed on a DC 14 Intelligence (Nature) check realize the creature is tame and hungry. The lizard attacks the characters only if they injure it, or if itâs not placated with offerings of food. G4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    The Fetid Gaze Three green hags named Dread Morgan, Vile Sazha, and Auntie Greenbones were once rivals who dwelled in an area of the Feywild coterminous with the High Forest. A decade ago, during a
                                                
                                            
                                                
                                                     appears as a hunched figure with one muscular and one withered arm. She has catlike eyes, and rust-red hair covers her head, back, and arms. Her sharp fangs cause her to slur when she speaks, and she
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     current position near Peaktop Aerie on Mount Waterdeep. Once more, this activity seemed to be outside the Blackstaffâs control. Thankfully, all the walking statues have been dormant for well over a decade
                                                
                                            
                                                
                                                     named. Though it stands on all four legs, its back is fully twenty feet off the ground, making it a mount fit for a storm giant. Although it has shown itself to be capable of flight, with the granite
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     than from stone.
 A narrow timber bridge sags across the channel, leading from the back of a crooked alley to what appears to be a partially sunken galley whose structure has been incorporated into the
                                                
                                            
                                                
                                                     take damage, the charactersâ attacks appear to injure it. The aboleth doesnât reveal its presence unless a tempting target approaches within its 10-foot reach of the flooded stairwell. It can also use
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     simple stone rooms at the back of the temple. They bring their own vestments and holy items and take them away again when their duties end. Key NPCs. Right now, Imdarr Relvaunder (male Damaran human priest
                                                
                                            
                                                
                                                     annex at the back of the inn, currently out of commission, was initially built with poorly drawing chimneys. Right now, cooking is rudimentary and done out in the yard, on grills flanking the bread
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     This former shrine to Sune has fallen into disrepair over a decade of neglect. It is partially hidden behind the baths and obscured by overgrown trees and scrub. If the characters havenât already
                                                
                                            
                                                
                                                     to strike back against the hags, they sealed her in the shrine, hoping that its great mirrors would turn her to stone. For fear of petrifying herself, Sylvarie destroyed the shrineâs mirrors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     series of chambers off the main basement where he did some more âŠ esoteric arcane experimentation. General Features No one has fully explored this area in more than a decade, since Screve left his
                                                
                                            
                                                
                                                     has an easily spotted 6-inch-wide slot on its back, with the edge of a round disk protruding from it. A character within 5 feet of the buzz saw who succeeds on a DC 10 Dexterity (Sleight of Hand
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     order to get it back. Spellcasting. As a ghost, Nass can cast the spells she prepared prior to her deathâexcept that the ghost canât cast spells that require material components, which limits its options
                                                
                                            
                                                
                                                     Vellynne Harpell is a member of the prestigious Harpell family, based in the town of Longsaddle. Cold and dispassionate, she took to magic only a decade ago in her late forties and is skilled in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     here. K5. Ruined Stable This old stable is in bad shape. Most of the roof has caved in, and rotting debris fills the interior. Six horse stalls line the back wall.
 The cultists havenât bothered to
                                                
                                            
                                                
                                                     fight. They attack anyone they donât recognize, not caring if they injure or kill new recruits. K15. Chapel The keepâs chapel contains plain wooden pews facing a large altar at the west end of the room
                                                
                                            
                                        






