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                        Returning 30 results for 'decent surface generations'.
                    
                
                        
                            
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                                                    Gnome
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    ) risks and dreaming large.
Bright Burrows
Gnomes make their homes in hilly, wooded lands. They live underground but get more fresh air than dwarves do, enjoying the natural, living world on the surface
                                                
                                            
                                                
                                                     enjoy a mix of serious learning and delighted enjoyment. A gnome might tutor several generations of a single human family over the course of his or her long life.
Gnome Names
Gnomes love names, and
                                                
                                            
                                        
                                                    Halfling
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     the glassy surface of Maer Dualdon.
â R.A. Salvatore, The Crystal Shard
The comforts of home are the goals of most halflingsâ lives: a place to settle in peace and quiet, far from
                                                
                                            
                                                
                                                    . Family names are often nicknames that stuck so tenaciously they have been passed down through the generations.
Male Names: Alton, Ander, Cade, Corrin, Eldon, Errich, Finnan, Garret, Lindal, Lyle
                                                
                                            
                                        
                                                    Dwarf
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     has been used and reused down through the generations. A dwarfâs name belongs to the clan, not to the individual. A dwarf who misuses or brings shame to a clan name is stripped of the name and
                                                
                                            
                                                
                                                     subraces or one from another source.
DUERGAR
In cities deep in the Underdark live the duergar, or gray dwarves. These vicious, stealthy slave traders raid the surface world for captives, then sell
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     generations before the Cataclysm, dwarves who dwelled on the surface established the Neidar clan, known for working the land and trading with other surface folk. In the wake of the Cataclysm, with food scarce
                                                
                                            
                                                
                                                    Dwarves While known for their great subterranean nations, dwarves have long traded and traveled among the peoples of Krynnâs surface. The Cataclysm devastated many dwarven lands and destroyed some of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     Celene and Veluna on several occasions in the past. As far as anyone in the area knows, the temple is currently abandoned and has not posed a threat for several generations. In the last year or so, the
                                                
                                            
                                                
                                                     sprawling surface ruins of the temple. Rivergard Keep lies on the bank of the nearby Imeryds Run. The missing delegation that serves as the adventureâs initial spur to action instead hails from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Bright Burrows Gnomes make their homes in hilly, wooded lands. They live underground but get more fresh air than dwarves do, enjoying the natural, living world on the surface whenever they can. Their
                                                
                                            
                                                
                                                     learning and delighted enjoyment. A gnome might tutor several generations of a single human family over the course of his or her long life. ALWAYS APPRECIATIVE
 Itâs rare for a gnome to be hostile or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Bright Burrows Gnomes make their homes in hilly, wooded lands. They live underground but get more fresh air than dwarves do, enjoying the natural, living world on the surface whenever they can. Their
                                                
                                            
                                                
                                                     learning and delighted enjoyment. A gnome might tutor several generations of a single human family over the course of his or her long life. ALWAYS APPRECIATIVE
 Itâs rare for a gnome to be hostile or
                                                
                                            
                                        
                                                    Goblin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     out while still getting decent performance out of the slaves. But humanoids and monsters that are especially capable or that provide unusual services find themselves treated like favored (though
                                                
                                            
                                                
                                                     tradition rarely persists for more than a couple of generations. Because they have so little experience with magic, goblins make no distinction between its forms. To them all magic is âbooyahg,&rdquo
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     dwarf acquaintance of mine once referred to as âscratch minesâ â close-to-the-surface operations, with decent yield for a small amount of digging, but not worth the construction of âproperâ (by which he
                                                
                                            
                                                
                                                     who have worked in Hardbuckler over the generations. She wears a set of magical bracers passed to her by her father. Rural Settlements Most of the outlying settlements in the Trielta Hills consist of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     dragon Cozmioko. She was slain recently trying to defend this land from Anthradusk, a blue dragon who seeks to resurrect his ancestors: generations of blue dragons, each an architect of untold calamities
                                                
                                            
                                                
                                                     the city for long stretches as he collects foul reagents for his ritual.â What Can You Tell Us about Haskasori? Eldemere approaches a nearby well and scatters a scintillating powder across its surface
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     valuables, not digging too far beneath the surface. The dwarves of clan Duergar, however, became obsessed with delving deep into the Underdark. The clanâs miners continually insisted that a great trove of
                                                
                                            
                                                
                                                     made them suitable subjects for a variety of grisly experiments. Generations of psychic surgery and physical alterations mutated the captives into creatures that had special powers of their own. In
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     hoards. Many dragon turtles live in secluded lairs or ruins deep underwater, and they might not be spotted by surface dwellers for generations. Like both their namesakes, dragon turtles can have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     chambers that tunnel deep beneath the surface. A typical clanâs settlement features stout walls and a sturdy gate, inside which are living quarters, community areas, and a well-protected treasure
                                                
                                            
                                                
                                                     prefer to dwell underground. Many gold dwarves live their lives without seeing the sun. Surrounded by the artistry and wealth that earlier generations have drawn from the earth, they are accustomed to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     introducing herself and is initially indifferent to the characters. She acknowledges Xoese-Addae and imperiously asks why he and his surface-world friends have interrupted her enjoyment of the performance
                                                
                                            
                                                
                                                     a group of surface-world heroes coming to Janya through âfriends among the Night Revelers.â He saw the characters arrive while he was watching the performance and wants to learn if they have come to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     a few seconds â enough time for the boggle to step, reach, or attack through it. Unreliable Allies. A boggle makes a decent servant for a strong-willed master, and wicked creatures such as fomorians
                                                
                                            
                                                
                                                     to grapple and any ability check made to maintain a hold on another creature, a surface, or an object. The boggle can also climb difficult surfaces, including upside down on ceilings, without needing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     concern of any stronghold is defense, but older and prosperous strongholds can grow to become wondrous underground cities filled with generations of exquisite dwarven artisanship. Regardless of a
                                                
                                            
                                                
                                                     other forms of turmoil in the surface world. Underground, they donât have to contend with the changing of the seasons, or even daily variations in the weather, so that one day inside a stronghold is much
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     reconciliation. In the even more distant past, both high elf nations separated from their Kagonesti kin, while the waves themselves isolate Dargonesti and Dimernesti from their surface-dwelling cousins. As the
                                                
                                            
                                                
                                                     untold generations, the aloof Silvanesti elves lived in a stratified society closed to outsiders. They donât hate their cousins in Qualinesti, but they consider their ways misguided. In recent years
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     by stealing objects, and if these crimes go unpunished, they begin stealing people. Enslaved creatures receive the worst treatment the goblins can dish out while still getting decent performance out of
                                                
                                            
                                                
                                                     and talent necessary to carry on the tradition rarely persists for more than a couple of generations. Because they have so little experience with magic, goblins make no distinction between its forms
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    Gibbet Crossing Locations The following locations are keyed to map 6.5. Mike Schley  Map 6.5: Gibbet Crossing View Player Version G1: Surface Entrance A few lumps of old slag and tumbled stone are
                                                
                                            
                                                
                                                     surface winds down through the earth for more than a mile. The deepest point is a cave-in that collapsed the back wall of this room. The words on the door leading south to the workshop repeat âtoilâ in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     stairs has the word âHAVENâ and a crude picture of a quill scratched into it, left by Machil before he made his descent. A narrow spiral staircase descends fifty feet from the ruins on the surface. A
                                                
                                            
                                                
                                                     the far side of the room has a steel-banded stone door in the middle of it. Three sharp-edged glyphs are cut into the surface of the door.
 Scholars and guests of the library once worked and taught
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Life as a Halfling On the surface, halflings seem to be simple folk, but those who have lived with them or who have had a halfling in their company know that there is much more to the lives of these
                                                
                                            
                                                
                                                     goblins, and the occasional hungry ogre or other solitary monster. And, as halfling luck would have it, these incidents are so rare that a single one might be talked about for generations. In one village
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     erected a 60-foot-tall mud shrine, where Groak plans to woo the goddess and where she, in turn, can bless him with generations of god-touched, royal Groaklings. The grungs of Dungrunglung are experiencing
                                                
                                            
                                                
                                                     surface for air. The thick, muddy bottom is littered with the bones of the grungsâ feasts. 7. Prison Pit This dug-out pit is 5 feet deep and covered by stout, wooden bars. Prisoners confined here are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     west and plunges into the gorge, taking 49 (14d6) bludgeoning damage from the hard fall and landing prone. B3. Workshop Frost covers every surface of this abandoned workshop.
 The workshop contains a
                                                
                                            
                                                
                                                     Ten-Towns for a decent meal and a warm bed. I fear this endless winter has numbed your mind, and any tinkerer worth their chains can see the Summer Star is a foolâs errand. Maybe without me here to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     with a tiny cog for a cap. When placed on a flat surface, the cap rotates like the gears of Mechanus. Golden Gout. Imported from the Nine Hells, this spiced whiskey burns all the way down. Imbibers
                                                
                                            
                                                
                                                     stands out from the rest of the ward thanks to the giant rat skull that sits atop its roof. Generations of exterminators follow in the footsteps of its githzerai founder, Parakkâwhose name means both
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     hasnât been used in generations. Casting an identify spell on the mirror reveals that an assassinâs ghost is magically bound to it. The spell also reveals the forgotten rhyme needed to summon the
                                                
                                            
                                                
                                                     shifts to neutral evil. If a character touches the mirror and speaks Strahdâs name, there is a 50 percent chance that Strahd takes notice and appears on the mirrorâs surface. In this form, the vampire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     early retirees â before marking it up to sell to optimistic would-be heroes. Scalm Shilvin, a neutral female tiefling spy, is the shopâs slick, tail-coat-wearing tiefling proprietor. She made a decent
                                                
                                            
                                                
                                                    , Garmult allows only consensual, nonlethal sparring within their establishment. Few members challenge Garmultâs authority for risk of missing out on future contracts. Harborside Hospital Generations ago, an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    , while the clerics of the Watchtower are devoted to protecting the town and insuring the well-being of its residents. The Icespear noble family held much influence in Deadsnows for many generations
                                                
                                            
                                                
                                                     drafty halls of the Hospice can find a cozy tavern, the Blazon, and a decent inn, the Rose and Hammer, within the town. Deadstone Cleft A misty canyon in the Graypeak Mountains called Deadstone Cleft is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     competition, the family changed trades two generations ago. The Tarnlars reinvented themselves as vendors of sturdy but fashionable clothing to appeal to the merchants and travelers making use of the
                                                
                                            
                                                
                                                    -hire and mercenaries supplied with decent, affordable gear. Key NPCs. Ironhead is a surprisingly genial half-orc. He has a little skill at weapon and armor repair and sometimes fixes up used gear for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     a decent living from her business, but all that changed when Baldurâs Gate forged a lucrative trade alliance with the merchant princes of Port Nyanzaru in Chult. Shilvin quickly capitalized on the
                                                
                                            
                                                
                                                     missing out on future contracts. Harborside Hospital Generations ago, an outbreak of extremely contagious dancing croup â a deadly plague that caused those afflicted to cough themselves to death even
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     between families can go on for generations, with fortunes and estates (and the position in the ordning that goes with them) passing back and forth repeatedly. What a parent loses, a child hopes someday
                                                
                                            
                                                
                                                     creatures that fire giants capture are put to work in the giantsâ mines or on surface farms the giants claim as part of their domain. Even master crafters of other races are consigned to unskilled labor
                                                
                                            
                                        






