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                        Returning 35 results for 'decide surface generations'.
                    
                
                                                     Spells
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                    You inscribe a glyph that later unleashes a magical effect. You inscribe it either on a surface (such as a table or a section of floor) or within an object that can be closed (such as a book or chest
                                                
                                            
                                                
                                                    ) to conceal the glyph. The glyph can cover an area no larger than 10 feet in diameter. If the surface or object is moved more than 10 feet from where you cast this spell, the glyph is broken, and the
                                                
                                            
                                        
                                                     Spells
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                    You inscribe a harmful glyph either on a surface (such as a section of floor or wall) or within an object that can be closed (such as a book or chest). The glyph can cover an area no larger than 10
                                                
                                            
                                                
                                                     symbol bears: Death, Discord, Fear, Pain, Sleep, or Stunning. Each one is explained below.
Set the Trigger. You decide what triggers the glyph when you cast the spell. For glyphs inscribed on a
                                                
                                            
                                        
                                                     Magic Items
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    You can use this pen to write on any surface. You decide whether the writing is visible or invisible, but the writing is always visible to a person with the Mark of Scribing.
Any creature with the
                                                
                                            
                                        
                                                     Monsters
                                                    Princes of the Apocalypse
                                                    
                                                
                                            
                                                    , a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it canât see Marlos until the start of its next turn, when it can decide to avert its
                                                
                                            
                                                
                                                     eyes again. If the creature looks at Marlos in the meantime, it must immediately make the save.
If Marlos sees himself reflected on a polished surface within 30 feet of him and in an area of bright
                                                
                                            
                                        
                                                     Spells
                                                    Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    You touch one Tiny, nonmagical object that isnât attached to another object or a surface and isnât being carried by another creature. The target animates and sprouts little arms and legs
                                                
                                            
                                                
                                                     is within 120 feet of you. (If you control multiple creatures with this spell, you can command any or all of them at the same time, issuing the same command to each one.) You decide what action the
                                                
                                            
                                        
                                                    Symbol
                                                    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     (Investigation) check against your spell save DC to find it.
You decide what triggers the glyph when you cast the spell. For glyphs inscribed on a surface, the most typical triggers include touching or
                                                
                                            
                                                
                                                    When you cast this spell, you inscribe a harmful glyph either on a surface (such as a section of floor, a wall, or a table) or within an object that can be closed to conceal the glyph (such as a book
                                                
                                            
                                        
                                                    Glyph of Warding
                                                    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     spell save DC to be found.
You decide what triggers the glyph when you cast the spell. For glyphs inscribed on a surface, the most typical triggers include touching or standing on the glyph, removing
                                                
                                            
                                                
                                                    When you cast this spell, you inscribe a glyph that later unleashes a magical effect. You inscribe it either on a surface (such as a table or a section of floor or wall) or within an object that can
                                                
                                            
                                        
                                                    Gnome
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    ) risks and dreaming large.
Bright Burrows
Gnomes make their homes in hilly, wooded lands. They live underground but get more fresh air than dwarves do, enjoying the natural, living world on the surface
                                                
                                            
                                                
                                                     enjoy a mix of serious learning and delighted enjoyment. A gnome might tutor several generations of a single human family over the course of his or her long life.
Gnome Names
Gnomes love names, and
                                                
                                            
                                        
                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     prosperity of the house, so they can continue to help future generations.
While the public face of Jorasco is that of the healer, there are rumors that the house engaged in disturbing experiments
                                                
                                            
                                                
                                                     during the Last War, working with House Vadalis to develop biological weapons and new creatures. A Jorasco heir has to decide if they want to investigate these rumors.
                                                
                                            
                                        
                                                    Halfling
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     the glassy surface of Maer Dualdon.
â R.A. Salvatore, The Crystal Shard
The comforts of home are the goals of most halflingsâ lives: a place to settle in peace and quiet, far from
                                                
                                            
                                                
                                                    . Family names are often nicknames that stuck so tenaciously they have been passed down through the generations.
Male Names: Alton, Ander, Cade, Corrin, Eldon, Errich, Finnan, Garret, Lindal, Lyle
                                                
                                            
                                        
                                                    Animate Objects
                                                    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a
                                                
                                            
                                                
                                                     appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or a larger object, such as a chain bolted to a wall, its
                                                
                                            
                                        
                                                    Dwarf
                                                    
    
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                                                     Species
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     has been used and reused down through the generations. A dwarfâs name belongs to the clan, not to the individual. A dwarf who misuses or brings shame to a clan name is stripped of the name and
                                                
                                            
                                                
                                                     subraces or one from another source.
DUERGAR
In cities deep in the Underdark live the duergar, or gray dwarves. These vicious, stealthy slave traders raid the surface world for captives, then sell
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     light of the surface world, so your journey isnât guaranteed to be safe.
Golgari Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Golgari Guild
                                                
                                            
                                                
                                                    .
4
Roll an additional Golgari contact; you can decide if the contact is an ally or a rival.
5
I joined the Gruul in a battle against the Boros once, and the chief of that small clan thanks
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     welcoming â city. Many of the patriar families of Baldurâs Gate can trace their lineage back for generations, but a significant portion of Baldurians were not born in the city. Most citizens began their
                                                
                                            
                                                
                                                     present. Rarely, travelers from as far away as Chult, Mulhorand, or Luiren decide to follow the flow of trade and settle in the city.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     welcoming â city. Many of the patriar families of Baldurâs Gate can trace their lineage back for generations, but a significant portion of Baldurians were not born in the city. Most citizens began their
                                                
                                            
                                                
                                                     present. Rarely, travelers from as far away as Chult, Mulhorand, or Luiren decide to follow the flow of trade and settle in the city.
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     from the snake-bodied oppressors, and within a few generations the yuan-ti were all but forgotten by the new humanoid civilizations.
For over a thousand years after their empire fell, the yuan-ti
                                                
                                            
                                                
                                                     another society and wish to be part of it.
3
I respect my superiors and obey them without question. My fate is theirs to decide.
4
I have an interest in an unsuitable mate, which I can&rsquo
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Scribeâs Pen Wondrous item, common (requires attunement by a creature with the Mark of Scribing) You can use this pen to write on any surface. You decide whether the writing is visible or invisible
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Scribeâs Pen Wondrous item, common (requires attunement by a creature with the Mark of Scribing) You can use this pen to write on any surface. You decide whether the writing is visible or invisible
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     greed; itâs about ensuring the prosperity of the house, so they can continue to help future generations. While the public face of Jorasco is that of the healer, there are rumors that the house engaged
                                                
                                            
                                                
                                                     in disturbing experiments during the Last War, working with House Vadalis to develop biological weapons and new creatures. A Jorasco heir has to decide if they want to investigate these rumors.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     generations before the Cataclysm, dwarves who dwelled on the surface established the Neidar clan, known for working the land and trading with other surface folk. In the wake of the Cataclysm, with food scarce
                                                
                                            
                                                
                                                    Dwarves While known for their great subterranean nations, dwarves have long traded and traveled among the peoples of Krynnâs surface. The Cataclysm devastated many dwarven lands and destroyed some of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     Celene and Veluna on several occasions in the past. As far as anyone in the area knows, the temple is currently abandoned and has not posed a threat for several generations. In the last year or so, the
                                                
                                            
                                                
                                                     sprawling surface ruins of the temple. Rivergard Keep lies on the bank of the nearby Imeryds Run. The missing delegation that serves as the adventureâs initial spur to action instead hails from the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    Running This Chapter The characters start this chapter knowing that a trio of mind flayers are preparing a ritual to transform surface-dwelling Humanoids into mind flayers. The ritual will certainly
                                                
                                            
                                                
                                                     affect Phandalin, and it might wash over other small population pockets in the region. The exact parameters of the ritual are up to you. If you decide that the characters are too easily vanquishing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Bright Burrows Gnomes make their homes in hilly, wooded lands. They live underground but get more fresh air than dwarves do, enjoying the natural, living world on the surface whenever they can. Their
                                                
                                            
                                                
                                                     learning and delighted enjoyment. A gnome might tutor several generations of a single human family over the course of his or her long life. ALWAYS APPRECIATIVE
 Itâs rare for a gnome to be hostile or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     characters decide to head for area Y1 to leave the ruins, read the following: Rumbling fills the tunnels, and a tremor disturbs the nearby rubble. All goes quiet again, but now a haze of dust hangs in
                                                
                                            
                                                
                                                     the air.
 Secretary Wei has ordered a court mage to magically collapse the stairwell leading from area Y1 to the surface. When the characters enter area Y1 again, read the following description: The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Bright Burrows Gnomes make their homes in hilly, wooded lands. They live underground but get more fresh air than dwarves do, enjoying the natural, living world on the surface whenever they can. Their
                                                
                                            
                                                
                                                     learning and delighted enjoyment. A gnome might tutor several generations of a single human family over the course of his or her long life. ALWAYS APPRECIATIVE
 Itâs rare for a gnome to be hostile or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
                                                    
                                                
                                            
                                                     the western ruins of the city. Unless you decide otherwise, the characters encounter no difficulties following the eyeballâs directions to a dilapidated entrance into the cityâs western catacombs
                                                
                                            
                                                
                                                     moldering wood boards, propped up just enough to block a dark tunnel leading below the surface.
 The boards blocking the entrance to the catacombs can be moved easily, revealing a sloping tunnel (area N1).
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     dragon Cozmioko. She was slain recently trying to defend this land from Anthradusk, a blue dragon who seeks to resurrect his ancestors: generations of blue dragons, each an architect of untold calamities
                                                
                                            
                                                
                                                     the city for long stretches as he collects foul reagents for his ritual.â What Can You Tell Us about Haskasori? Eldemere approaches a nearby well and scatters a scintillating powder across its surface
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     surface. You donât need to be confined to binary notions of sex and gender. The elf god Corellon Larethian is often seen as androgynous, for example, and some elves in the multiverse are made in
                                                
                                            
                                                
                                                     characterâs sexual orientation is for you to decide. Height and Weight  Race Base
Height Height
Modifier Base
Weight Weight
Modifier   Human 4'8" +2d10 110 lb. Ă (2d4) lb. Dwarf, hill 3'8" +2d4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     invisible, requiring an Intelligence (Investigation) check against your spell save DC to find it. You decide what triggers the glyph when you cast the spell. For glyphs inscribed on a surface, the
                                                
                                            
                                                
                                                     consumes) Duration: Until dispelled or triggered When you cast this spell, you inscribe a harmful glyph either on a surface (such as a section of floor, a wall, or a table) or within an object that can be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     from complete. Yet word of their deeds has inspired generations of sailors, merely hinting at the endless treasures and adventures to be found at sea. This section provides an overview of the wonders
                                                
                                            
                                                
                                                     journeys is ultimately up to you and the players to decide, but consider cleaving to what the group thinks is fun rather than stretching for unnecessary accuracy (whatever that might mean for a world
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     against your spell save DC to be found. You decide what triggers the glyph when you cast the spell. For glyphs inscribed on a surface, the most typical triggers include touching or standing on the glyph
                                                
                                            
                                                
                                                     triggered When you cast this spell, you inscribe a glyph that later unleashes a magical effect. You inscribe it either on a surface (such as a table or a section of floor or wall) or within an object
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     against your spell save DC to be found. You decide what triggers the glyph when you cast the spell. For glyphs inscribed on a surface, the most typical triggers include touching or standing on the glyph
                                                
                                            
                                                
                                                     triggered When you cast this spell, you inscribe a glyph that later unleashes a magical effect. You inscribe it either on a surface (such as a table or a section of floor or wall) or within an object
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     valuables, not digging too far beneath the surface. The dwarves of clan Duergar, however, became obsessed with delving deep into the Underdark. The clanâs miners continually insisted that a great trove of
                                                
                                            
                                                
                                                     made them suitable subjects for a variety of grisly experiments. Generations of psychic surgery and physical alterations mutated the captives into creatures that had special powers of their own. In
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     hoards. Many dragon turtles live in secluded lairs or ruins deep underwater, and they might not be spotted by surface dwellers for generations. Like both their namesakes, dragon turtles can have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Tiny Servant  3rd-level transmutation Casting Time: 1 minute Range: Touch Components: V, S Duration: 8 hours You touch one Tiny, nonmagical object that isnât attached to another object or a surface
                                                
                                            
                                                
                                                     command any or all of them at the same time, issuing the same command to each one.) You decide what action the creature will take and where it will move during its next turn, or you can issue a simple
                                                
                                            
                                        






