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Returning 14 results for 'declare indeed are building'.
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Goblin
Legacy
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Species
Volo's Guide to Monsters
goblin tribe has to nobility is the caste of lashers — families of goblins trained in the ways of battle, and also possessed of key skills such as strategy, trap-building, beast taming, mining
the foresight to declare a successor, often a child or other family member the boss has been able to trust. But such a declaration doesn’t always prevent a mad scramble for influence and allies
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
wrong most of the time. 6 Alarm horns declare that undead are attacking Malar’s Throat. Mercenaries keep the monsters out of the city proper, but people are trapped in the temple of Tymora and
a brief warning as a water barrel, building stone, or other heavy weight crashes down. The character must succeed on a DC 12 Dexterity saving throw or be struck, taking 14 (4d6) bludgeoning damage
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
attack rolls? Even though the duration of each of these spells is instantaneous, you choose the targets and resolve the attacks consecutively, not all at once. If you want, you can declare all your
melee spell attack count as a melee attack for Touch of Death? A melee spell attack is, indeed, a melee attack and can qualify for the Death cleric’s Touch of Death feature.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
a portal (see area 1). Talis Surrenders Talis is not a to-the-death sort of villain; she is a survivor and willing to surrender and ask for mercy. Indeed, she uses her rivalry and her recent setbacks
to help arrange the hoard’s transport to the cult’s headquarters. She might be willing to tell the party the cult and its allies are building an army in the Sunset Mountains far to the south, in anticipation of Tiamat’s arrival.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
through a portal (see area 1). Talis Surrenders Talis is not a to-the-death sort of villain; she is a survivor and willing to surrender and ask for mercy. Indeed, she uses her rivalry and her recent
the hoard’s transport to the cult’s headquarters. She might be willing to tell the party the cult and its allies are building an army in the Sunset Mountains far to the south, in anticipation of Tiamat’s arrival.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Religious Institutions Those who serve as priests of a god aren’t necessarily clerics. Indeed, the power invested in clerics and other divine spellcasters by the gods is given out only rarely (see
both. Temples and Shrines The core religious institutions of Faerûn are temples and shrines. Whether a small, out-of-the-way building, or a complex made up of multiple structures and tracts of land
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
contacts don’t count toward this limit — only ones that can be used at any time to declare an NPC as a contact. Complications. Characters who carouse risk bar brawls, accumulating a cloud of nasty
rumors, and building a bad reputation around town. As a rule of thumb, a character has a 10 percent chance of triggering a complication for each workweek of carousing. Lower-Class Carousing Complications
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
carved wooden scimitar emblazoned with the inn’s name in red paint on both sides. An inn yard with stables and outbuildings lies behind the building. The Swinging Sword is welcoming and luxurious by the
and legs, she looks like an adventurer. She has idle dreams of traveling the North and slaying dragons, but she is far more interested in building a mercantile empire and outgrowing Red Larch someday
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
fascinated — some say obsessed — with building mechanical wonders. Though they employed magic from time to time, the whole island smelled like sawdust, grease, and freshly scraped metal, as shop after shop
speculation about Lantan’s development of smokepowder weapons and greater willingness to blend magic with machinery. Indeed, Lantanese traders have reportedly offered many shield guardians in private
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
magic spell shows that they are indeed magical, though that magic is of the transmutation school rather than conjuration. Each day, a kindly druid who thinks Jerr is an honest soul gives the gnome a
pulled away to reveal a skeletal face, the figure unexpectedly speaks. “Your money or your life!”
The other members of the crew hide in adjacent alleyways or on the rooftop of a nearby building. They
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
N2. Blue Water Inn Gray smoke issues from the chimney of this large, two-story wooden building with a stone foundation and sagging tile roof, upon which several ravens have perched. A painted wooden
he asserts they are true indeed. Rictavio claims to be a carnival ringmaster from a distant land. He’s been staying at the inn for almost a month, taking advantage of Urwin Martikov’s generosity and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
-building, beast taming, mining, smelting, forging, and religion. If the tribe has any spellcasters, this caste includes them. Lashers follow the lead of the tribe’s boss, and enforce their will on
the foresight to declare a successor, often a child or other family member the boss has been able to trust. But such a declaration doesn’t always prevent a mad scramble for influence and allies, or
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Murkmire Stone, which is described at the end of this adventure. As Dr. Dannell fears, the stone is indeed an eldritch creature’s egg. At 10:30 p.m., the effects described in “The Murkmire Stone” begin
onto an underground ramp that leads to street level. A character who has observed the whole building from the outside can easily find where the ramp exits at ground level. The doors are locked, and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
if characters attempt to vandalize her forge, take her tools, or remove objects she is working on, although she issues a sharply worded warning first. Treasure Xharva Deem is well paid indeed. Two
area B8) 8–20 None B21. Screaming Statues This cavern has formations of flowstone, stalagmites, and stalactites everywhere. A stone building is anchored in the north wall, and a stone door stands in a






