Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 17 results for 'deep imp are bonding'.
Other Suggestions:
deep imp are banking
deed imp are binding
deeds imp are binding
deep imp are bossing
deep imp are biding
Monsters
Mordenkainen Presents: Monsters of the Multiverse
by this failure. He schemes of ways to reclaim his former status, but every time he enters the Nine Hells, he is demoted to an imp (see the Monster Manual) and can’t regain his normal powers
and the other planes.
Most of Moloch’s cultists have switched allegiance to one of the other archdevils, but idols constructed to honor him still stand in deep dungeons, their jeweled eyes and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
to dwelling in the libraries inside his iron palace. He employs a network of spies and informants to watch over anyone that might threaten him, a measure of his deep paranoia. Dispater has created an
of an imp. The imp wears a leather vest that conceals the message, and the laces of the vest are knitted into the imp’s heart. If the vest is removed by anyone other than the intended recipient, that
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
infirm. Orcs don’t revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
three gods are a tribe’s raiders and ravagers—often the only part of an orc tribe that its victims ever see.
Deep within the den of a tribe, far away from the war-hearth where warriors
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
eyes in a deep vault, while new eyes grow in strange places on their own bodies. 2 A cult of Dyrrn the Corrupter seeks to transcend humanity by bonding with aberrations and symbionts. 3 A cult of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
haven’t considered this aspect of your character yet, see the table entries for some possibilities, or use them for inspiration. Your deep, dark secret might involve something you did (or are doing), or
it could be rooted in the way you feel about the world and your role in it. Secrets d6 Secret 1 An imp offers you counsel. You try to ignore the creature, but sometimes its advice is helpful. 2
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
demoted to an imp (see the Monster Manual) and can’t regain his normal powers until he leaves. Thus, he lives a split existence, sometimes plotting in Malbolge or other layers of the Hells and at other
constructed to honor him still stand in deep dungeons, their jeweled eyes and the remnants of power they hold drawing monstrous worshipers and unwise adventurers into places where his foul influence remains
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
hero of the first, second, third, fifth, and sixth Troll Wars. (She was out on maternity leave during the fourth.)
5 Fernstern Drockburn, a deep gnome ventriloquist and conjurer, and his “dummy
” Vinceroy, an imp familiar in a puppet suit.
6 Loa Hatt, a tiefling illusionist and cobbler, whose rumored dealings with devils led to many jokes about fixing soles while destroying souls.
7
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
return to his former status, but every time he enters the Nine Hells, he is demoted to an imp and can’t regain his normal powers until he leaves. Thus, he lives a split existence, sometimes scheming
allegiance to one of the other archdevils, but idols constructed to honor him still stand in deep dungeons, their jeweled eyes and the remnants of power they hold drawing monstrous worshipers and unwise
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
deep canyons lead to the dreaded Iron City of Dis. Minauros Acid falls like rain on putrid bogs and decaying cities. Phlegethos Obsidian fortresses bask in the heat of raging volcanoes and magma
is a freezing realm of ice within which cold flames burn. A frozen sea surrounds the layer, and its gloomy sky crackles with lightning. Archduke Levistus once betrayed Asmodeus and is now encased deep
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
lightning
Condition Immunities prone
Senses darkvision 120 ft., passive Perception 15
Languages Deep Speech, Undercommon
Challenge 10 (5,900 XP)
Lightning Blood. A creature within 5 feet of
prone
Senses darkvision 120 ft., passive Perception 15
Languages Deep Speech, Undercommon
Challenge 6 (2,300 XP)
Stunning Gaze. When a creature that can see the gauth’s central eye starts its
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
down to the water. The water at the bottom of the pit is 10 feet deep (enough to cushion a fall). Four kuo-toa and a kuo-toa whip have filled the pit with a swarm of quippers. They ritually feed
5 feet deep. Tiny white fish move through the shallows, darting over glittering coins visible beneath the water.
A roper and four piercers cling to the cavern ceiling among the stalactites. A
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K84. Catacombs Buried deep beneath the keep of Ravenloft lie ancient catacombs, with arched ceilings supported by wide, hollow columns that double as crypts. Cobwebs hang limp in the musty air. A
kind of vault deep in the Pillarstone of Ravenloft. Stones protrude from the shaft at regular intervals, offering handholds and footholds. The stones are slippery, however, so a character who tries to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
encased deep in the ice of Stygia as punishment. He rules this layer all the same, communicating telepathically with his followers and servants, both in the Nine Hells and on the Material Plane
predecessor, Moloch, still lingers somewhere on the sixth layer as an imp, plotting to regain Asmodeus’s favor. Malbolge is a seemingly endless slope, like the sides of an impossibly huge mountain
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
statuette of an imp with onyx eyes worth 180 gp, and a ring of swimming. G4. Bewildering Crystals This cave is a forest of glowing crystals, which grow like foliage on slender stone columns that make it
to the ledge, where a passage leads north. A tunnel on the lower level leads south.
Earth cultists call this river of elemental mud the Mudflow. The river is 6 feet wide, 3 feet deep, and descends a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
furniture of this room are painted deep crimson. Messy stacks of paper sit atop a writing desk, and the bed’s maroon sheets are lazily bunched.
This is Lurg’s private chamber. Its crimson walls match
on either side of the table are two humans dressed in similar gray robes and hand wraps.
Piyarz is here with two tower hands (see appendix B). His loyal imp rests smugly on his shoulder in the form
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
its delights or hawk them to hungry customers over the hubbub of the daily crowds. The Grease Pit offers patrons a taste of the Outer Planes. Deep-fried meat skewers sizzle in bubbling oil taken from
“sustainably sourced” roadkill, scavenged fresh daily from arid stretches of inhospitable realms. Sugar and Spice. This candy shop is co-owned by a faerie dragon named Pancake and an imp named Qribbig
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Player Version O1. Overlook The mountain passes the characters follow eventually open onto the top edge of a deep valley. Characters who arrive at this overlook can gaze down on the city below. The
Kwalish’s completed experiments — a set of clockwork-enhanced footwear that act as boots of striding and springing A collection of tiny glass statues of creatures, including a pseudodragon, an imp






