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Returning 6 results for 'defeat immersed are blasting'.
Other Suggestions:
defeat immersed are blessing
deflect immersed are blessing
deceit immersed are blessing
defeat immersed are blazing
detect immersed are blessing
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
and defeat the creatures inside. If they do so, they can claim the Demon Grinder for themselves. The Demon Grinder is driven by the warlord Raggadragga, a wereboar with 120 hit points. He leads the
Knucklebone. If the characters defeat the Goreguts Gang, they can take possession of the Demon Grinder, which burns through its remaining fuel in 6 hours. Treasure. Raggadragga carries three soul coins that
Goblin
Legacy
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Species
Volo's Guide to Monsters
cruel in victory, goblins are fawning and servile in defeat, just as in their own society lower castes must scrape before those of greater status and as goblin tribes bow before other goblinoids
circlet of blasting, or the like) and learned how to use it.
Booyahg Whip. Khurgorbaeyag saw fit to gift this goblin with powers that enable it to dominate others. The goblin has 1d3 other goblins
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Triumph in a contest of strength or endurance to prove Mogis’s superiority over other gods.
6 Defeat a champion of another god (most likely Iroas, Heliod, or Ephara).
A Mogis Campaign A campaign
fealty. As the characters become immersed in their plans for vengeance, Mogis, acting through his agents, pushes them farther down a dark path until, at last, they realize what they have become. The
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and servile in defeat, just as in their own society lower castes must scrape before those of greater status and as goblin tribes bow before other goblinoids. Beast Masters and Slave Drivers Goblins
blasting, or the like) and learned how to use it. Booyahg Whip. Khurgorbaeyag saw fit to gift this goblin with powers that enable it to dominate others. The goblin has 1d3 other goblins that slavishly obey
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
throw, taking 14 (4d6) cold damage on a failed save, or half as much damage on a successful one. No more than once per day, while Zorhanna is immersed in the pool, she can use it to contact the Prince
safely to area P11 if they ask to see the bathroom turret, and he will help them defeat the golem that guards it.) Weird Anomalies. “Something strange is happening. I’ve seen walls, windows, and doors
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
determined to defeat the League of Malevolence before it can cause any more mischief. He volunteers an explanation of how Valor’s Call came to the palace (see “Fall of the Witch Queen” earlier in the
Zybilna and defeat the League of Malevolence, he shares the following information while showing them the door, determined to keep them from disturbing the books: A jabberwock has made its lair in the






