Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'defend invaders are best'.
Other Suggestions:
defense invaders are been
defense invaders are beast
defeat invaders are beast
defined invaders are beast
defeat invaders are been
Monsters
Spelljammer: Adventures in Space
: defend gnomes who are being attacked by non-gnomes, defend yourself if you are attacked, and protect infants and youngsters from harm. The last directive arose from the best intentions, but it doesn't
Monsters
Journeys through the Radiant Citadel
own, carving out territories they viciously defend.
Aurumvorax
An aurumvorax is an eight-legged, badger-like hunter. These aggressive omnivores attack any prey they think they can best, ambushing
Monsters
Spelljammer: Adventures in Space
":"Longbow (bonus radiant)","rollDamageType":"radiant"} radiant damage.Astral elf warriors operate elven spelljamming ships and defend elven strongholds throughout the Astral Plane.
Astral Elves
numerous invaders, including psurlons, mind flayers, and githyanki. When dealing with others, astral elves customarily cover their faces with ornate visors, becoming faceless extensions of their gods
Monsters
Candlekeep Mysteries
the books and scrolls kept in her subterranean domain. The Sentinel Wyrm can be summoned by the Keeper of Tomes and called upon to defend Candlekeep from invaders who would plunder or destroy it. In her
Monsters
Fizban's Treasury of Dragons
is a magic in the retelling of stories. Each new teller adds a bit of themself to the spell. (Any)
4
Nurture. Rearing a child is our best chance to make sure our own stories are passed on. (Any
must be convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how
Monsters
Fizban's Treasury of Dragons
conflict is part of the very nature of sapphire dragons. Militant and territorial, they defend their lairs fiercely, ambushing intruders and plotting assaults against their rivals. The sonic pulse of their
honeycombs of hidden passages, deceptively thin walls, and secret chambers that allow them to traverse the entire lair without ever being seen by intruders. The best-defended sapphire dragon lairs have no
Monsters
Fizban's Treasury of Dragons
sapphire dragons. Militant and territorial, they defend their lairs fiercely, ambushing intruders and plotting assaults against their rivals. The sonic pulse of their breath weapon sows weakness, leaving
.
2
An adult sapphire dragon employs a dao to help shape and defend the dragon’s lair, and the dao maintains a portal to the Elemental Plane of Earth there.
3
An adult sapphire dragon
Monsters
Fizban's Treasury of Dragons
. There is a magic in the retelling of stories. Each new teller adds a bit of themself to the spell. (Any)
4
Nurture. Rearing a child is our best chance to make sure our own stories are passed on
and must be convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can
Monsters
Fizban's Treasury of Dragons
in the retelling of stories. Each new teller adds a bit of themself to the spell. (Any)
4
Nurture. Rearing a child is our best chance to make sure our own stories are passed on. (Any)
5
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
Monsters
Fizban's Treasury of Dragons
retelling of stories. Each new teller adds a bit of themself to the spell. (Any)
4
Nurture. Rearing a child is our best chance to make sure our own stories are passed on. (Any)
5
Inquisitiveness
dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
have been known to retreat from intrusions into their woodland homes, confident that they can simply wait the invaders out. But when the need arises, elves reveal a stern martial side, demonstrating
, sophistication, and manners, they make up in valor. And I must admit, their best smiths produce art that approaches elven quality.”
Halflings. “Halflings are people of simple pleasures, and
Species
Mordenkainen Presents: Monsters of the Multiverse
dangerous those dragons can be and help others defend against draconic destruction.
Whatever their relationship to dragons, kobold scales tend to be rust colored, although the occasional kobold sports
that humans have in our world. If you’d like to determine your character’s height or weight randomly, consult the Random Height and Weight table in the Player’s Handbook, and choose the row in the table that best represents the build you imagine for your character.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Chapter 10: Space Invaders After the Xaryxian Empire attacked their world, the characters journeyed to Doomspace and formed a coalition. With a fleet of ships accompanying them, they set out for
, at best, a fleeting distraction. The real trouble begins when the characters enter Xaryxispace and make their way to the imperial citadel of the Xaryxian Empire, which is protected by a fleet of star moths.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, slowing their descent into the village.
As invaders sweep over the cliff into Vogler, Darrett draws his sword and asks the characters to help him defend the escaping villagers.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Merfolk Skirmisher Merfolk skirmishers defend their homes from aquatic monsters and invaders from the surface. Andrea Piparo
Merfolk Skirmisher Medium Elemental, Neutral
AC 11 Initiative
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
actions contribute to the survival of the group. The tribe practices for the eventuality of defending the lair against intruders, and their plans always include knowing the best escape routes and who is
against the wall can become a miniature storm of fangs and claws as it desperately tries to defend its life. Likewise, kinship to their own tribe can prompt kobolds to battle another kobold tribe for
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Myconid Adult Myconid adults defend their territories and other myconids from invaders. Myconid Adult Medium Plant, Lawful Neutral
AC 12 Initiative +0 (10)
HP 16 (3d8 + 3)
Speed 20 ft
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
’ magical heritage also expresses itself in other ways; those who become bards preserve the clan’s lore, and firbolg sorcerers defend their communities. Firbolg wizards arise when a clan becomes
.
Firbolg barbarians are rare except among clans that face constant threats from evil humanoids and other invaders.
Firbolg clerics and paladins are usually dedicated to nature gods and are seen as
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
following: Attacking light sources to extinguish them, so the kobolds can use their darkvision to best advantage. Leaving one defender in a room to lure invaders into a trap or an ambush. Often this bait is
attract enemies and draw the foes into greater danger, which can be especially effective if the invaders have made camp, are injured, or are otherwise compromised (such as having to move by climbing
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
itself to give its fellows time to collapse a nearby tunnel and prevent invaders from getting to the rest of the tribe. All kobolds know that fleeing from danger, especially against bad odds, is the smart
into this role by its peers — is just hoping to slow down the invaders long enough to give the rest of the tribe time to prepare a lethal trap, an ambush, or a quick getaway. The tribe’s leader is
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
face of the organization appears much more benign — the Zhentarim provides the best mercenaries money can buy. The merchant princes of Port Nyanzaru hire Zhentarim guards to defend the city walls and
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
horse or its rider.
Luca Bancone A Cavalry Lance Laden
with Training Rings
Catapult Installation Shannik wants to install a catapult atop the Great Tower to defend against invaders. To do
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
6. Barracks This chamber is above the main level of Blingdenstone, and houses off-duty svirfneblin currently assigned to defend the entrance. INNER BLINGDENSTONE: GENERAL FEATURES
Inner
Tunnels. Svirfneblin and other Small races can walk through tunnels with ease, but Medium or larger creatures must duck and squeeze — a feature intended to control invaders’ movements. Most tunnels have
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Lukos units to prepare as they venture out to raid or guard against monsters and invaders.
One-Eyed Pass. The outpost in One-Eyed Pass serves to keep an Akroan eye on the large cyclops population of
and try to funnel them into the pass. The cyclopes of the pass viciously defend their territory against all intruders, weakening or even eliminating the danger before it can reach the Akroan outpost
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
boil up from below to repel the invaders out of Avernus, back to the juncture where the Styx enters the Hells. This drive by the devils attracts the attention of more demons from the Abyss, which pushes
the Nine Hells. Whether by cosmic chance or the design of some unknown power, the dark waters of the Styx provide passage between the two planes, but pathways to other realms are at best fleeting and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
willing to swear oaths to defend Waterdeep, its citizens, and its laws with their lives. Adventurers who show promise might be invited to join the Gray Hands, a faction overseen by the Blackstaff, Vajra
matched only by their loyalty to the city. Force Grey attracts the best of the best. Characters don’t begin their adventuring careers as members of Force Grey, but they can work up to that status. Whenever
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
any additions to you, privately or in the moment, so you can add them to the list. When this happens, don’t refer to past survey data, defend past choices, or ask players to explain their boundaries
. Trust that players know their needs best, and update the game accordingly. Let players know that this list of boundaries will be accessible during every session and that by playing, they agree to
Compendium
- Sources->Dungeons & Dragons->Monster Manual
they defend. They frequently change into giant, idealized versions of the animals they’re associated with—albeit with glowing eyes. When contending with people, they sometimes appear as humanlike beings
faces environmental disaster or droves of animals are otherwise in jeopardy.
Valera Lutfullina
Among the best-known animal lords are those that represent cats, hawks, lizards, and wolves, but
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. They keep the warriors in line and defend the nursery (area 16). If they are not alerted to the characters’ approach, the two are talking in Draconic, discussing how to best torture new mind flayer
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
distance where only skilled archers, heavy siege weapons, or spellcasters can strike back at them. At first blush, it might seem that a potent wizard would make the best giant-killer, but few
a giant can be tripped or pulled down — preferably onto its belly so it’s less able to defend itself — then it can be entangled in nets and cables and disabled by concentrated attacks on its head and
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
materials; magic is what gives them their intelligence. Most autognomes are programmed to obey the following three directives: defend gnomes who are being attacked by non-gnomes, defend yourself if
you are attacked, and protect infants and youngsters from harm. The last directive arose from the best intentions, but it doesn’t distinguish between species; if an autognome sees a group of adults
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
defend the land from invaders alongside Pangil ng Buwan and formed a deep friendship with the bakunawa. When Lungtian died, the gods brought their spirit back as a dryad-like ninuno. Personality Trait. “I
of the oldest of its kind. It fought against foreign invaders long ago and has never been hostile toward the land’s people. Pangil ng Buwan was a friend to Lungtian, but the bakunawa disappeared more
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
the other side.
Murder Holes. Guards atop the gatehouse can thrust spears down at invaders through holes in the ceiling of the archway.
Gatehouse Services The gatehouse offers the following
service:
Requisition Uniforms. Characters who pledge to defend the keep can requisition uniforms from Andrella free of charge. Give those players one Borderlands Tabard each.
Alejandro Pacheco A Rack of Standard-Issue Spears
Goblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
two hunters viciously attack. A captured group of invaders might hang in a net while dozens of goblins pass by and pay them no heed until a group of gatherers shows up.
Lashers. The closest thing a
.
Hunters. The families of goblins that are skilled in the use of weapons but not privy to any other special knowledge have the second highest status in the tribe. Hunters are often the best wolf riders
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
obsessions—but could also learn that the best way to undermine these villains is to play them against one another. The following sections detail the schemes of the domain’s nobles and Darklords, while
villagers beseech the party to defend their families in court.
5 The eligible noble Vladimir Nobriskov hosts a contest for his affections. Participants turn up murdered, victims of Nobriskov’s






