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Returning 35 results for 'deity inhabit are beyond'.
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deity inhabited are beyond
Spells
Playerâs Handbook
question.
Divine beings arenât necessarily omniscient, so you might receive âunclearâ as an answer if a question pertains to information that lies beyond the deityâs knowledge. In
You contact a deity or a divine proxy and ask up to three questions that can be answered with yes or no. You must ask your questions before the spell ends. You receive a correct answer for each
Species
Playerâs Handbook
Created by the god Corellon, the first elves could change their forms at will. They lost this ability when Corellon cursed them for plotting with the deity Lolth, who tried and failed to usurp
to rest. In that state, they remain aware of their surroundings while immersing themselves in memories and meditations.
An environment subtly transforms elves after they inhabit it for a millennium or
Monsters
Baldurâs Gate: Descent into Avernus
","rollType":"damage","rollAction":"Dagger","rollDamageType":"piercing"} piercing damage.Bhaalâs cultists emulate their deity, carrying out gruesome murders to spread fear and horror. They are
cause terrible pain and bleeding.
Killers from the Shadows. Bhaalâs followers are cunning murderers who kill to strike fear and thrive on sowing terror in the cities they inhabit. They can call
Monsters
Baldurâs Gate: Descent into Avernus
magically turns invisible until the start of its next turn. This invisibility ends if the reaper makes an attack roll, makes a damage roll, or casts a spell.Bhaal's cultists emulate their deity
the cities they inhabit. They can call upon their god's power to blend into the shadows with ease, or even turn invisible for a crucial moment.
Cult Ranks. Low-ranking cultists of Bhaal are called night
Monsters
Baldurâs Gate: Descent into Avernus
of its next turn.Unstoppable (3/Day). The death's head reduces the damage it takes from an attack to 0.Bhaal's cultists emulate their deity, carrying out gruesome murders to spread fear and horror
terrible pain and bleeding.
Killers from the Shadows. Bhaal's followers are cunning murderers who kill to strike fear and thrive on sowing terror in the cities they inhabit. They can call upon their god's
Monsters
Mythic Odysseys of Theros
each head regrown in this way.
Reactive Heads. For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks.
Wakeful. While the hydra sleeps, at least
wild places of the world, being common foes for heroes seeking to test their mettle against terrors worthy of the godsâ notice. Most ironscale hydras inhabit lakes and boggy caverns, from which
Monsters
Domains of Delight: A Feywild Accessory
more than happy to fashion a hut made of spider silk for his guest to inhabit. The visitor is free to remain there as long as they wish, provided they do no harm to the other denizens of Fablerise
Delight called Prismeer. Yarnspinner only recently arrived in Thither and is unaware that he is intruding upon another archfeyâs territory (see The Wild Beyond the Witchlight for more information about Prismeer and its archfey ruler).
Monsters
Van Richtenâs Guide to Ravenloft
masterpiece at the scenes of its crimes.
3
Avatar. The killer sacrifices its victims, believing itâs a manifestation of a deity or force beyond morality.
4
Doctor. The killer
Monsters
Van Richtenâs Guide to Ravenloft
manifestation of a deity or force beyond morality.
4
Doctor. The killer dissects victims or harvests their organs for the sake of medical understanding.
5
Mask. The killer wears a distinctive
Monsters
Icewind Dale: Rime of the Frostmaiden
Portraying a deity, even a lesser god such as Auril the Frostmaiden, can be daunting. For roleplaying purposes, the following suggestions might prove helpful:
So long as she has mortal worshipers, Auril
form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the
Monsters
Icewind Dale: Rime of the Frostmaiden
from the rest of the world, and a shroud of mist conceals her island in the Sea of Moving Ice.
Roleplaying Auril
Portraying a deity, even a lesser god such as Auril the Frostmaiden, can be daunting
, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of
Monsters
Icewind Dale: Rime of the Frostmaiden
conceals her island in the Sea of Moving Ice.
Roleplaying Auril
Portraying a deity, even a lesser god such as Auril the Frostmaiden, can be daunting. For roleplaying purposes, the following suggestions
solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of her forms that were destroyed, provided at least one
Monsters
Mordenkainen Presents: Monsters of the Multiverse
violet eyes. In a breeze or when aloft, the creatureâs scales and hair appear to blaze with a holy, golden fire.
Beyond their coloration, ki-rins vary in appearance based on the deity each one
Magic Items
The Book of Many Things
of 22.
Temple. A deity or entity of similar power becomes bound to aid you. At any point in time between drawing the card and when you die, you can use your action to call on this entity for divine
intervention, and the entity is bound to answer. The parameters and nature of this intervention are chosen by the DM. If you die without having used this intervention, the deity fulfills its obligation
Commune
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
You contact your deity or a divine proxy and ask up to three questions that can be answered with a yes or no. You must ask your questions before the spell ends. You receive a correct answer for each
question.
Divine beings aren't necessarily omniscient, so you might receive "unclear" as an answer if a question pertains to information that lies beyond the deity's knowledge. In a case where a one
Backgrounds
Baldurâs Gate: Descent into Avernus
. You know if a deity has a following in the city and any places that faith openly congregates and the neighborhoods those faithful typically inhabit. While this isnât remarkable for most of the
an acolyte, you command the respect of those who share your faith, and you can perform the religious ceremonies of your deity. You and your adventuring companions can expect to receive free healing
Human
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
traditions with origins far beyond the reach of any single humanâs memory. They live fully in the presentâmaking them well suited to the adventuring lifeâbut also plan for the future
raven-black hair, but those who inhabit the extreme northwest have blond, red, or light brown hair.
Illuskan Names: (Male) Ander, Blath, Bran, Frath, Geth, Lander, Luth, Malcer, Stor, Taman, Urth
Backgrounds
Sword Coast Adventurer's Guide
service to a deity, such as Kelemvorâs Eternal Order or Mystraâs Knights of the Mystic Fire. Other knightly orders serve a government, royal family, or are the elite military of a feudal state
. The Knights of Myth Drannor once again ride the roads of the Dalelands, and theyâve begun to spread to the lands beyond. Their members, each accepted by Dove herself, are above all valiant and
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
Petitioners Petitioners are former mortals. Theyâve lived, ceased living, and now exist on the Outer Planes. They typically inhabit a plane that shares their alignment or the realm of a deity they
beyond the Outer Planes donât affect this creature.
Soul Shape. A dead petitioner can be returned to life only by the true resurrection spell or the wish spell. If affected by these spells, a petitioner chooses whether to return in its original mortal form or as a petitioner.
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
swamps they inhabit are filled with a staggering variety of threats. Lizardfolk focus on survival above all, without sentiment.
Lizardfolk assess everyone and everything in terms of utility. Art and
plans, or cultivating other methods to progress beyond their simple existence as hunters and gatherers.
Hapless Soft Ones
At their core, lizardfolk view other humanoids with an indifference verging on
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
29. Ruined Stockade This cavern was once a shrine for Baervan Wildwanderer, the gnomish deity known as the Father of Fish and Fungus. Now it belongs to the Pudding King. The sound of dripping water
fills this dark cave, and various oozes slither across the walls and floor. Some sort of fungal wall or partition once divided the cave, but that barrier has been destroyed. Beyond it lies more
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Semuanyaâs Bog The domain of the lizardfolk deity Semuanya is a challenging paradise for hunters and others who embrace the godâs philosophies of athleticism, survival, and self-improvement
lethal natural hazards. Along with the servants of Semuanyaâwho eagerly encourage visitors and one another to strive toward ever-greater goalsâall manner of giant Beasts and swamp monsters inhabit the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
greater things, not for themselves, but for their faith. Baldurâs Gate Feature: Religious Community Youâre tightly connected with the religious community of Baldurâs Gate. You know if a deity has a
following in the city and any places that faith openly congregates and the neighborhoods those faithful typically inhabit. While this isnât remarkable for most of the cityâs larger faiths, keeping track of the hundreds of religions newcomers bring with them is no mean feat.
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
greater things, not for themselves, but for their faith. Baldurâs Gate Feature: Religious Community Youâre tightly connected with the religious community of Baldurâs Gate. You know if a deity has a
following in the city and any places that faith openly congregates and the neighborhoods those faithful typically inhabit. While this isnât remarkable for most of the cityâs larger faiths, keeping track of the hundreds of religions newcomers bring with them is no mean feat.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Utility and Survival The lizardfolk mindset might seem unnecessarily cruel, but it helps them survive in a hostile environment. The swamps they inhabit are filled with a staggering variety of threats
current level of influence in the world, but it limits their growth. Lizardfolk have no interest in developing writing, making long-term plans, or cultivating other methods to progress beyond their simple existence as hunters and gatherers.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
circumstances. A person might burn incense to a hearth or family deity at a kitchen altar in the morning, pray to a deity of the hunt while hunting in the afternoon, and join a communal harvest feast at the
temple of an agricultural deity in the evening. Cities and large towns can host numerous temples dedicated to individual gods important to the community, while smaller settlements might have a single
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Chapter 8: Beyond a Lightless Star The mind flayer fanatics have fled from the subterranean stronghold of Illithinoch to the Far Realm. There, the fanatics commune directly with their wicked deity
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
, disease, and war belong to the evil deity. Animism Animism is the belief that spirits inhabit every part of the natural world. In an animistic worldview, everything has a spirit, from the grandest
Other Religious Systems In your campaign, you can create pantheons of gods who are closely linked in a single religion, monotheistic religions (worship of a single deity), dualistic systems (centered
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Commune Level 5 Divination (Cleric) Casting Time: 1 minute or Ritual
Range: Self
Components: V, S, M (incense)
Duration: 1 minute
You contact a deity or a divine proxy and ask up to three
receive âunclearâ as an answer if a question pertains to information that lies beyond the deityâs knowledge. In a case where a one-word answer could be misleading or contrary to the deityâs interests
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Commune 5th-level divination (ritual) Casting Time: 1 minute Range: Self Components: V, S, M (incense and a vial of holy or unholy water) Duration: 1 minute You contact your deity or a divine proxy
omniscient, so you might receive âunclearâ as an answer if a question pertains to information that lies beyond the deityâs knowledge. In a case where a one-word answer could be misleading or contrary
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
glamor only from afar, or when nobles exploit street-level fads. Beyond the noblesâ elaborate rivalries, another force moves in Levkarest. At the Great Cathedral, pious commoners and aristocrats alike beg
for the favor of the deity Ezra, but in the catacombs beneath the cathedral, a hidden cell of the Ulmist Inquisition meets. This society cultivates psionic prowess to undermine the evil in peopleâs
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Commune Level 5 Divination (Cleric) Casting Time: 1 minute or Ritual
Range: Self
Components: V, S, M (incense)
Duration: 1 minute
You contact a deity or a divine proxy and ask up to three
receive âunclearâ as an answer if a question pertains to information that lies beyond the deityâs knowledge. In a case where a one-word answer could be misleading or contrary to the deityâs interests
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Commune 5th-level divination (ritual) Casting Time: 1 minute Range: Self Components: V, S, M (incense and a vial of holy or unholy water) Duration: 1 minute You contact your deity or a divine proxy
omniscient, so you might receive âunclearâ as an answer if a question pertains to information that lies beyond the deityâs knowledge. In a case where a one-word answer could be misleading or contrary
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
devoured by the vermin and oozes that inhabit the sewers. Smaller tunnels channel wastewater into purification centers, where magewrights use magic to cleanse the water. A special unit of the Sharn Watch
protects the purification chambers. Beyond these small, vital areas, the sewers are lawless. Though the sewers were never intended to support a population, over the centuries a subculture has evolved in
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Noteworthy Features Those familiar with HarâAkir know the following facts: HarâAkir is a land of vast deserts and deadly storms. Water is scarce beyond the landâs few oases and the city of Muhar. The
? Are you a devout follower of all the gods of HarâAkir, or do you favor a single deity? Do you worship only as you must to gain food and protection from the priests? Do you secretly worship a deity other than the gods of HarâAkir?






