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Returning 17 results for 'depend invent are best'.
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Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
How to Use These Rules The best thing about being a DM is that you get to invent your own fantasy world and bring it to life, and nothing brings a D&D world to life more than the creatures that
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
companion can’t read, speak, or write any language, even if similar creatures normally can. Proficiency Bonus Because a companion’s effectiveness and survivability depend on the training and
, PBd6 means 2d6. Signature Attack Each companion has an action designated as their signature attack. A signature attack is always a melee attack, and it’s typically the creature’s best natural attack. A
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
agriculture and trade. Most rural folk depend on farming to eat, and Faerûnians who live in cities ply skilled trades or use brawn to earn their keep, so they can purchase the goods and food provided by
others. News and gossip are carried between population centers by caravans and ships that bring in supplies for trade and by traveling bards and minstrels who recount (or invent) stories to inform and
Kobold
Legacy
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Species
Volo's Guide to Monsters
divination (to find raw materials and foresee threats to the tribe).
The main reason why kobolds depend on arcane magic rather than divine is Kurtulmak’s imprisonment, which makes it difficult for
actions contribute to the survival of the group. The tribe practices for the eventuality of defending the lair against intruders, and their plans always include knowing the best escape routes and who is
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
honor, glory, or individual achievement. They care only for the raw number of creatures they can slay. In the face of a gnoll incursion, it is best for refugees to seek shelter in castles and other
, preferably by messenger bird. Do not tell the spies of your suspicions. Invent a story, such as the search for an outlaw or some other deception.
If a spy fails to report, you must strike quickly
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Ghallanda agent you know a lot of innkeepers and bartenders. The degree to which such acquaintances will be willing to help you out will depend on your current standing in your house. Suggested
. (Any)
6 Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
d6 Bond
1 My house is my family, and I would do anything for my family.
2 I love
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
discouraged from striking out on their own, and when they do, they often fail, either due to the dangers of the waters, being blocked out of the best fishing areas, or simply being refused trade by
Reghed move to keep up with the herds of reindeer they depend on for food and clothing. The Dwarves Dwarves still live in the mines of Kelvin’s Cairn, but in fewer numbers than they once did, and with
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
remains of some of those old castles incorporated into the palatial homes of the noble families that dwell in the Sea Ward. For the best all-around view of the glittering homes enshrouded by garden
Hands, dedicated to Gond, presents an altogether less peaceful experience. Here, all the great innovative minds of the city invent and experiment, attempting to create everything from flying machines
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Roleplaying Bel Bel oversees the manufacture of weapons and armor for the Blood War. Though Asmodeus has instructed Zariel to accept Bel as her advisor, Bel and Zariel loathe each other and invent
. If the characters ask what the rods are for, Bel says, “That’s not really any of your business. This is the best deal you’ll get in Avernus. I suggest you take it.” Bel
Large fiend (devil), lawful
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, vandalism, or violence. Where merchants in other cities might hope to one day join the nobility, in Baldur’s Gate the best one can hope for is to become an absurdly wealthy and influential merchant
Calimshan have found a home away from that southern nation, and largely depend on themselves for trade, culture, and defense. Buildings have also been constructed along Wyrm’s Crossing over the Chionthar
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, all while merchants dance between them to collect their coins and continue profiting as best they can. Waterdeep’s shops and merchants offer goods of every sort from every corner of Toril, and even
residents of the ward.
Dock Ward. Most of the city’s harbor area is located in Dock Ward, as are the businesses and warehouses that depend on the city’s newly restored harbor. It’s a crowded
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
them well, even though it’s not entirely deserved. Ordning of Extravagance A cloud giant’s position within the ordning doesn’t depend on talent or skill. It depends on wealth. The more treasure a
eye toward how the giving can elevate its status. Memnor and his trickery play a role in this “game.” The very best gift (from the giver’s perspective) is one that everyone believes to be far more
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
lizardfolk god splashed in his favorite pool? Who else would use Thor’s hammer to pound a nail and thus be inspired to invent the lightning rod? Garl never needs to persuade Nebelun to join an excursion
benevolent meddling in the affairs of mortal gnomes. Segojan Earthcaller The gnomes know Segojan Earthcaller as a kind, modest hero. He is said to be the best cook among the gnome gods and to have the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
monster might be based on a real-world creature or a monster from myth, in which case its name might be obvious. If you need to invent a name, keep in mind that the best names either reflect the
Player’s Handbook. Step 3. Type A monster’s type provides insight into its origins and nature. The Monster Manual describes each monster type. Choose the type that best fits your concept for the monster
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Nalaskur Thaelond of Bargewright Inn has entrusted the shepherd Shalvus with an important assignment: to figure out the best way by which Goldenfields can be brought under the Black Network’s control
-farm during her off-duty hours.
Ideal: “If we faithfully tend to our gardens and our fields, Chauntea will smile upon us.”
Bond: “Goldenfields is the breadbasket of the North. People depend on its
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
beyond it. If the characters are determined to explore the other Waterclock Guild chambers, you can invent water-themed or clockwork-based denizens and traps for them to encounter. Treasure. The clock
victim. For his future attempts, Jerot has chosen townspeople from Neverwinter whom he believes have particularly meaningful secrets. Their secrets are the cultists’ best offerings to Vecna. A character
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Mirabar and continues for hundreds of miles southward through the Dessarin Valley, meeting the High Road just north of Waterdeep. Many towns and villages lie along the route and depend on the relative
on the Sword Coast). The High Captains have no influence over the actions of the Arcane Brotherhood, nor is it apparent that the wizards have any allegiance to Luskan. Luskan’s best-kept secret is






