Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'dice instantly are book'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        deck instantly are book
                                    
                                
                                    
                                        die instantly are book
                                    
                                
                        
                    
                
                        
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     served as the foundation of the Demonomicon of Iggwilv. The Tome of Zyx can be destroyed like any ordinary book. Once the staff emerges, the demon lord Fraz-Urbâluu knows instantly.
                                                
                                            
                                                
                                                    . The tome recounts both the oldest and most current profanities of the Abyss and demons. Demons have attempted to censor the text, and while sections have been ripped from the bookâs spine, the
                                                
                                            
                                        
                                                     Spells
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                    This spell instantly transports you and up to eight willing creatures that you can see within range, or a single object that you can see within range, to a destination you select. If you target an
                                                
                                            
                                                
                                                     six months, such as a book from a wizardâs library.
âVery familiarâ is a place you have visited often, a place you have carefully studied, or a place you can see when you cast the
                                                
                                            
                                        
                                                    Demonomicon of Iggwilv
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     recounts both the oldest and most current profanities of the Abyss and demons. Demons have attempted to censor the text, and while sections have been ripped from the bookâs spine, the general
                                                
                                            
                                                
                                                     chapters remain, ever revealing demonic secrets. And the book holds more than blasphemies. Caged behind lines of script roils a secret piece of the Abyss itself, which keeps the book up-to-date, no matter
                                                
                                            
                                        
                                                     Monsters
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     its damage dice with its Rotting Fist attack, and makes Strength checks and Strength saving throws with advantage. If the mummy lord lacks the room to become Large, it attains the maximum size
                                                
                                            
                                                
                                                     following ways by the creatureâs dark presence:
Food instantly molders and water instantly evaporates when brought into the lair. Other nonmagical drinks are spoiled â wine turning to
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     6 levels of exhaustion, it dies and instantly transforms into a living manes (see the Monster Manual) under the sibriexâs control. The transformation of the body can be undone only by a wish
                                                
                                            
                                                
                                                     effect, you can roll percentile dice and consult the Flesh Warping table to determine an additional effect, which vanishes when Warp Creature ends on the creature. If the creature transforms into a manes
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                    
02
Balance*
03
Beast
04
Book
05
Bridge
06
Campfire
07
Cavern
08
Celestial
09
Comet*
10
Construct
11
Corpse
12
Crossroads
13
                                                
                                            
                                                
                                                     the transformation early. When you revert to your normal form, you return to the same state you were in when you initially transformed.
Book. You gain the ability to speak, read, and write 1d6 + 2
                                                
                                            
                                        
                                                    Teleport
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    This spell instantly transports you and up to eight willing creatures of your choice that you can see within range, or a single object that you can see within range, to a destination you select. If
                                                
                                            
                                                
                                                     a permanent teleportation circle whose sigil sequence you know. "Associated object" means that you possess an object taken from the desired destination within the last six months, such as a book from
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     gaming set, vehicles (land)
Equipment: An insignia of rank, a trophy taken from a fallen enemy (a dagger, broken blade, or piece of a banner), a set of bone dice or deck of cards, a set of common
                                                
                                            
                                                
                                                     feeling about who might fulfill their duties strictly by the book.
 
Suggested Characteristics
The horrors of war combined with the rigid discipline of military service leave their mark on all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Chapter 3: Balance  Dice are a reliable way to randomize a variety of gameplay elements. Throughout its history, Dungeons & Dragons has relied on dice to do everything from creating encounters with
                                                
                                            
                                                
                                                     different from rolling dice? And how can Dungeon Masters make interesting use of those differences?
 This chapter addresses some of the unique randomizing elements cards can provide, even for a game that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Dice Rolling Establish expectations about rolling dice. Rolling in full view of everyone is a good starting point. If you see a player rolling and scooping the dice up before anyone else can see
                                                
                                            
                                                
                                                    , encourage that player to be less secretive. When a die falls on the floor, do you count it or reroll it? When it lands cocked against a book, do you pull the book away and see where it lands, or reroll
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     adventurers â and, of course, the luck of the dice. You can run Dragon of Icespire Peak for as few as one player or as many as five players. Each player starts with a 1st-level character. The adventure is set a
                                                
                                            
                                                
                                                    , untamed wilderness. You donât need to be a Forgotten Realms expert to run the adventure, as everything you need to know about the setting is contained in this book. If this is your first time running a D&D adventure, read the âRole of the Dungeon Masterâ section.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     while their character holds a job, the character gains a positive or negative Relationship Point with its associated student coworker, whom they should also note on this sheet. Student Dice. The player
                                                
                                            
                                                
                                                     should track the Student Dice their character has from passing Exams and from Extracurriculars. They should also note the skills their character can expend the Student Dice on. They should check the âd4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    , shifting the campaignâs focus to its defense and maintenance; a character could become separated from the rest of the party, trapped in an undetectable and unreachable prison; or characters could instantly
                                                
                                            
                                                
                                                     perish. While some groups embrace such surprising twists, others prefer to avoid major campaign upsets. This book provides tools to help you use the deck on your own terms. The following sections
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    , either in physical form or on DnDBeyond.com: Playerâs Handbook. This book is your essential reference for the gameâs rules, and it guides you through making an adventurer of your own. Dungeon Masterâs
                                                
                                            
                                                
                                                     Guide and Monster Manual. The first of these books guides the DM through creating and running adventures, and the second holds hundreds of monsters to fill those adventures. Dice. You need a set of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Zyx can be destroyed like any ordinary book. Once the staff emerges, the demon lord Fraz-Urbâluu knows instantly.
                                                
                                            
                                                
                                                     book up-to-date, no matter how many pages are removed, and it longs to be more than mere reference material. Abyssal Lore. You can reference the Demonomicon whenever you make an Intelligence check to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     have been ripped from the bookâs spine, the general chapters remain, ever revealing demonic secrets. And the book holds more than blasphemies. Caged behind lines of script roils a secret piece of the
                                                
                                            
                                                
                                                     Abyss itself, which keeps the book up-to-date, no matter how many pages are removed, and it longs to be more than mere reference material. Random Properties. The artifact has the following random
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Flood of Memories When the memory web dies, a barrage of memories floods the charactersâ minds. Most of these fleeting images fade instantly, but the following scenes appear in quick succession and
                                                
                                            
                                                
                                                    .
 âThe book speaks of a star falling to earthâa black rock, seemingly worthless but seared by the heavens,â he explains. âOnly it can help us. We must find it, and soon, or evil will seize the power of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     heart, around which the creatureâs body instantly forms. You determine the homunculusâs appearance. Some artificers prefer mechanical-looking birds, whereas some like winged vials or miniature, animate
                                                
                                            
                                                
                                                     its heart in its space. Homunculus Servant
 Tiny construct
 Armor Class 13 (natural armor)
 Hit Points 1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     collection (volumes 3 and 8 of Tales from the Gloaming Court), Skabatha placed wards on every one of the remaining books. Any book that is removed from her study turns to ashes instantly. A detect magic
                                                
                                            
                                                
                                                     as boggle oil, troll spittle, and various flavors of tree sap. Fantasma Dementoâs Codicil of Conundrums is a lavishly illustrated book of fey puzzles and riddles. Answers to the puzzles and riddles are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     heart, around which the creatureâs body instantly forms. You determine the homunculusâs appearance. Some artificers prefer mechanical-looking birds, whereas some like winged vials or miniature, animate
                                                
                                            
                                                
                                                     its heart in its space. Homunculus Servant
 Tiny construct
 Armor Class 13 (natural armor)
 Hit Points 1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragon need not be limited to the lair actions described in the Monster Manual and chapter 6 of this book. Chapter 5 of this book offers suggestions for additional lair actions for various kinds of
                                                
                                            
                                                
                                                     dragon rolls a d6. On a 6, it recharges its breath weapon action. Lair Rejuvenation. The dragon regains hit points equal to the number of Hit Dice it has by drawing on the magical energy suffusing its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     Dice The game uses polyhedral dice with different numbers of sides. You can find dice like these in game stores and in many bookstores.
 In these rules, the different dice are referred to by the letter
                                                
                                            
                                                
                                                     d followed by the number of sides: d4, d6, d8, d10, d12, and d20. For instance, a d6 is a six-sided die (the typical cube that many games use).
 Percentile dice, or d100, work a little differently
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Spell Descriptions These spells are presented in alphabetical order. Borrowed Knowledge 2nd-Level Divination Casting Time: 1 action Range: Self Components: V, S, M (a book worth at least 25 gp
                                                
                                            
                                                
                                                     in that area withers. In addition, one creature of your choice in that area can spend and roll one of its unspent Hit Dice and regain a number of hit points equal to the roll plus your spellcasting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Tips for New Dungeon Masters Most of this book is for the DMâs eyes only, since itâs full of secrets that your players wonât discover until you run the adventure for them. That said, the adventure
                                                
                                            
                                                
                                                    , followed by a die expression in parentheses, like this: 10 (3d6). You decide whether to use the average or roll the dice. Using average damage speeds up play, but it might feel less exciting, and players
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Devourer Of all the abominations unleashed by Orcus (appears in this book), devourers are among the most feared. These tall, mummy-like Undead wander the planes, consuming souls and spreading Orcusâs
                                                
                                            
                                                
                                                     the start of its next turn, the devourer regurgitates the slain creature as a bonus action, and the creature becomes an Undead. If the victim had 2 or fewer Hit Dice, it becomes a zombie. If it had 3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     how long will that remain certain? The answers are for you to decide. THIS BOOK GIVES CHARACTERS NIGHTMARES
 Ravenloft is a setting designed to bring nightmares to lifeâfor characters, not for
                                                
                                            
                                                
                                                     and fun for the entire group. Revisit these considerations and safety tools often, until theyâre just as much a part of your game as character sheets and dice.
 Content Warning. With this in mind, be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     Superiority Your experience on the battlefield has refined your fighting techniques. You learn maneuvers that are fueled by special dice called Superiority Dice. IGNATIUS BUDI  Battle Master Subclass
                                                
                                            
                                                
                                                     one. Superiority Dice. You have four Superiority Dice, which are d8s. A Superiority Die is expended when you use it. You regain all expended Superiority Dice when you finish a Short or Long Rest. You
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     a DC 15 Wisdom (Perception) check to find it. Any creature with 12 Hit Dice or fewer that approaches within 5 feet of the secret door without speaking the word khaless (âtrustâ) triggers an
                                                
                                            
                                                
                                                     to assess and manipulate its magic. Beyond it lies a dark void that canât be dispelled or destroyed. Anyone or anything that touches the void is instantly transported to a labyrinthine demiplane
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     Protectors Prerequisite: Level 9+ Warlock, Pact of the Tome Invocation A new page appears in your Book of Shadows when you conjure it. With your permission, a creature can take an action to write its
                                                
                                            
                                                
                                                     turn when you hit a creature with your pact weapon, you can deal an extra 1d6 Necrotic, Psychic, or Radiant damage (your choice) to the creature, and you can expend one of your Hit Point Dice to roll
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Protectors Prerequisite: Level 9+ Warlock, Pact of the Tome Invocation A new page appears in your Book of Shadows when you conjure it. With your permission, a creature can take an action to write its
                                                
                                            
                                                
                                                     turn when you hit a creature with your pact weapon, you can deal an extra 1d6 Necrotic, Psychic, or Radiant damage (your choice) to the creature, and you can expend one of your Hit Point Dice to roll it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     (with their input), arbitrate the rules, and settle arguments. And when youâre narrating the action of the game, the players should be paying attention. Player Die Rolling Players should roll their dice
                                                
                                            
                                                
                                                     in full view of everyone. If a player scoops up their dice before anyone else can see what they rolled, encourage that player to be less secretive. When a die falls on the floor, do you count it or
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Teleport Level 7 Conjuration (Bard, Sorcerer, Wizard) Casting Time: Action
 Range: 10 feet
 Components: V
 Duration: Instantaneous
 This spell instantly transports you and up to eight willing
                                                
                                            
                                                
                                                    â means you possess an object taken from the desired destination within the last six months, such as a book from a wizardâs library. âVery familiarâ is a place you have visited often, a place you have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Teleport Level 7 Conjuration (Bard, Sorcerer, Wizard) Casting Time: Action
 Range: 10 feet
 Components: V
 Duration: Instantaneous
 This spell instantly transports you and up to eight willing
                                                
                                            
                                                
                                                    â means you possess an object taken from the desired destination within the last six months, such as a book from a wizardâs library. âVery familiarâ is a place you have visited often, a place you have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     paid to have a wish spell cast to end its effect on him. When a character reads even a small part of The Scrivenerâs Tale for the first time, all the characters feel the magic of the book wash over them
                                                
                                            
                                                
                                                     gains a new benefit (up to level 4) and a new drawback, in addition to retaining the ones from lower levels. A character can choose to fail the saving throw, and a character instantly becomes aware of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Teleport 7th-level conjuration Casting Time: 1 action Range: 10 feet Components: V Duration: Instantaneous This spell instantly transports you and up to eight willing creatures of your choice that
                                                
                                            
                                                
                                                    , such as a book from a wizardâs library, bed linen from a royal suite, or a chunk of marble from a lichâs secret tomb. âVery familiarâ is a place you have been very often, a place you have carefully
                                                
                                            
                                        






